Doom

Doom

AVERAGE FPS
49
playable

This combination offers playable performance with an average of 49 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 20 22 26 33
1440p QHD 38 45 51 62
1080p Full HD 55 66 81 90

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 33
3840x2160 Medium 26
3840x2160 High 22
3840x2160 Ultra 20
2560x1440 Low 62
2560x1440 Medium 51
2560x1440 High 45
2560x1440 Ultra 38
1920x1080 Low 90
1920x1080 Medium 81
1920x1080 High 66
1920x1080 Ultra 55

Doom with AMD Ryzen 5 5600GT + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 5 5600GT and NVIDIA GeForce GTX 1650 combination delivers playable performance in Doom at 1080p, but the data reveals a system that is heavily constrained by the graphics card as resolution and settings increase. The measured FPS values in the FACT PACK show a clear pattern: this pairing is best suited for 1080p gaming, where it can maintain fluid frame rates, but it struggles to keep up with the demands of higher resolutions. At 4K, the experience degrades to a level that is not suitable for fast-paced action, while 1440p offers a middle ground that requires compromises in visual quality.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and tells a clear story about the limiting component in this system. At 1080p with Low settings, the combo achieves an average of 90 FPS. Moving to 1440p at the same settings, the average drops to 61.8 FPS, a reduction of approximately 31%. Scaling further to 4K Low, the average falls to 32.5 FPS, which is a 64% drop from the 1080p figure. This steep decline indicates that the GPU is the primary bottleneck; the pixel throughput required at 4K is simply beyond the capabilities of the GTX 1650.

The pattern holds across all settings presets. At High settings, the average FPS goes from 66 at 1080p to 44.5 at 1440p, and then down to 22.2 at 4K. The Ultra preset shows a similar trajectory: 55.1 FPS at 1080p, 37.8 at 1440p, and a mere 20.4 at 4K. The fact that the 4K numbers cluster in the low 20s to low 30s range, regardless of the preset, suggests that the GPU is saturated. Even dropping from Ultra to Low at 4K only yields an improvement from 20.4 to 32.5 FPS, a gain of about 59%, which is not enough to make the game feel responsive. The data implies that the limiting component at higher resolutions is unequivocally the video card, as the CPU's role becomes less relevant when the GPU cannot keep up with the rendering load.

CPU Role

The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor from the 5000 series, based on the Zen 3 architecture. It has a base clock of 3.60 GHz and a boost clock of 4.60 GHz. Its benchmark scores are respectable, with a Cinebench R23 multi-core score of 17272 and a single-core score of 2438. In the broader context, the CPU's average benchmark score of 20740 places it at the 78th percentile of all CPUs, indicating solid performance. Its nearest rival, the Intel Core i7-10700, has an average score of 20746, a delta of 0%, meaning they are statistically identical in compute performance.

For Doom, a game with fast-paced action and physics, the CPU's single-thread performance is often more critical than raw multi-core throughput. The 5600GT's single-thread score of 913 in 3DMark and 2438 in Cinebench R23 suggests it has ample headroom for gaming. The data supports this: at 1080p Low, the system achieves 90 FPS, which is a frame rate that is likely not being limited by the CPU. The multi-threaded capabilities, shown by a PassMark multi-thread score of 20325, ensure that background tasks and game logic are handled without stutter. The CPU's performance is sufficient to feed the GTX 1650 at 1080p, but as the resolution increases, the CPU's influence on the final frame rate diminishes, as the GPU becomes the clear bottleneck.

FAQ

Q: What is the best resolution to play Doom with this combo?

A: The measured data shows that 1920x1080 provides the highest frame rates. At Medium settings, the average FPS is 80.8, and at Low settings, it reaches 90 FPS. Higher resolutions result in significantly lower performance, making 1080p the only resolution where the game remains consistently fluid.

Q: How does the CPU compare to its closest rival in terms of benchmark scores?

A: The AMD Ryzen 5 5600GT has an average benchmark score of 20740. Its nearest rival, the Intel Core i7-10700, scores 20746, resulting in a delta of 0%. This indicates that the two processors offer virtually identical performance in synthetic benchmarks.

Q: Is the GPU or CPU the limiting factor in this system?

A: The benchmark results indicate that the GPU is the limiting factor. At 4K Ultra, the average FPS is 20.4, while at 4K Low, it is 32.5. This performance scaling is characteristic of a GPU bottleneck, as the CPU has sufficient power to handle the game logic at these lower frame rates.

Q: What are the performance differences between Low and Ultra settings at 1080p?

A: At 1080p, the Low preset yields an average of 90 FPS, while the Ultra preset yields 55.1 FPS. This is a difference of 34.9 FPS, or a performance drop of approximately 39% when moving from the lowest to the highest quality settings.

Q: Does the combo rank highly among all tested configurations?

A: No, the combo rank is 1637 out of 1681 total combos tested for this game. This places it in the lower percentile of all tested systems, indicating that while it can play the game, it is not a high-performance configuration.

Q: What is the GPU's memory bandwidth?

A: The NVIDIA GeForce GTX 1650 features a 128-bit memory bus with a bandwidth of 128.1 GB/s. It has 4 GB of GDDR5 memory, which is a factor in its performance at higher resolutions and texture-heavy settings.

How This Combo Ranks

The combination of the AMD Ryzen 5 5600GT and the NVIDIA GeForce GTX 1650 is ranked 1637 out of 1681 tested combos for Doom. This places it in the bottom 2.6% of all configurations tested in the database. The ranking is a stark indicator that this hardware combination is not well-suited for high-end gaming performance. While the CPU itself is a capable processor, ranked in the 78th percentile of all CPUs, the GPU is a significant drag on the system's overall gaming ability.

The GPU's average benchmark score of 8713 places it in the 43rd percentile of all GPUs, with its nearest rival being the NVIDIA GeForce RTX 3050 A Mobile, which has a score of 8746 and a delta of -0.4%. This low GPU percentile is the primary reason for the poor combo ranking. The data suggests that to improve the gaming experience in Doom, the GPU would need to be upgraded, as the CPU has ample headroom to support a more powerful graphics card. The combination's ranking is a reflection of the GPU's limitations rather than an indictment of the CPU's performance.

GPU Role

The NVIDIA GeForce GTX 1650 is a Turing-architecture GPU built on a 12 nm process. It features 896 shading units, 56 texture mapping units, and 32 raster output units. The GPU has a base clock of 1485 MHz and a boost clock of 1665 MHz. Its memory subsystem consists of 4 GB of GDDR5 memory on a 128-bit bus, providing a bandwidth of 128.1 GB/s. The GPU's compute capability is rated at 2.984 TFLOPS for FP32 operations. These specifications align with its performance as a budget-oriented card.

The data shows that the GTX 1650 is the clear bottleneck in this system. At 1080p, the GPU can produce playable frame rates, but the performance ceiling is low. The average FPS at 1080p Ultra is 55.1, which is on the edge of smoothness for a fast-paced FPS. The GPU's performance drops off rapidly with resolution scaling, as seen in the 4K results where even Low settings only manage 32.5 FPS. The 4 GB VRAM capacity is also a concern for higher resolutions, as the texture data required for Ultra settings may exceed the available memory, potentially causing stuttering. The GPU's percentile rank of 43 and its average benchmark score of 7880 in PassMark G3D highlight its modest capabilities relative to the entire graphics card landscape.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo's performance across different resolutions and settings. At 1920x1080, the results are as follows: Low settings average 90 FPS, Medium settings average 80.8 FPS, High settings average 66 FPS, and Ultra settings average 55.1 FPS. This indicates that at 1080p, the system can handle the game well, with even the Ultra preset maintaining a playable frame rate.

At 2560x1440, the performance drops notably. Low settings average 61.8 FPS, Medium settings average 51 FPS, High settings average 44.5 FPS, and Ultra settings average 37.8 FPS. The drop from 1080p to 1440p is significant, with the Low preset losing about 31% of its frame rate. At this resolution, the Ultra preset falls below the 40 FPS threshold, which may be considered too choppy for a game like Doom.

At 3840x2160, the performance is marginal. Low settings average 32.5 FPS, Medium settings average 26.1 FPS, High settings average 22.2 FPS, and Ultra settings average 20.4 FPS. The 4K resolution is clearly not viable for this combo, as all presets produce frame rates below 33 FPS. The difference between Low and Ultra at 4K is a mere 12.1 FPS, showing that the GPU is completely saturated and cannot benefit from lower graphical demands.

Settings Recommendations

Based on the measured data, the optimal experience for this combo is at 1920x1080 resolution. For a smooth and responsive gameplay experience, the Low preset offers the highest average frame rate of 90 FPS, which is ideal for fast-paced action. However, if visual fidelity is preferred, the Medium preset at 80.8 FPS is a strong compromise, providing a significant reduction in graphical quality compared to Low, but with a frame rate that is still well above the 60 FPS target. The High preset at 66 FPS is also playable, but the drop to 55.1 FPS at Ultra approaches the threshold where frame pacing can become noticeable.

For users who insist on playing at 1440p, the Low preset is the only recommended option, with an average of 61.8 FPS. The Medium preset at 51 FPS is borderline, and the High and Ultra presets at 44.5 and 37.8 FPS respectively are likely to feel sluggish. At 4K, the data shows that no preset delivers an acceptable frame rate for a game like Doom. The best result is 32.5 FPS at Low settings, which is still below the standard for smooth gameplay. Therefore, the analysis strongly suggests that users should stick to 1080p for the best balance of visual quality and performance.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce GTX 1650 in Doom

Resolution Settings Avg FPS
3840x2160 Low 32.5
3840x2160 Medium 26.1
3840x2160 High 22.2
3840x2160 Ultra 20.4
2560x1440 Low 61.8
2560x1440 Medium 51.0
2560x1440 High 44.5
2560x1440 Ultra 37.8
1920x1080 Low 90.0
1920x1080 Medium 80.8
1920x1080 High 66.0
1920x1080 Ultra 55.1

Doom with Ryzen 5 5600GT + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with GTX 1650 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.