Doom

Doom

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 50
3840x2160 High 42
3840x2160 Ultra 35
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 High 78
2560x1440 Ultra 64
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 High 121
1920x1080 Ultra 99

Doom with AMD Ryzen 5 5500X3D + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 5500X3D and Intel Arc B570 combination delivers strong 1080p and 1440p performance in Doom, but struggles to maintain playable frame rates at 4K Ultra settings. Benchmark data shows this pairing sits in the 79.6th percentile of tested combos (rank 2332 out of 2930), indicating a capable mid-range setup that is ultimately limited by the GPU at higher resolutions.

FAQ

Q: What is the average FPS at 1080p with Medium settings?

A: The measured average FPS is 143, with a minimum of 121 and maximum of 164.

Q: How does the CPU compare to its closest rival in synthetic benchmarks?

A: The Ryzen 5 5500X3D scores 37018 in average benchmark score, which is 0.2% higher than the AMD Ryzen 5 5600F (36945) and the Intel Core Ultra 5 225 (36938), while being 0.2% lower than the AMD Ryzen AI 7 PRO 450 (37093).

Q: What is the GPU's performance percentile relative to all GPUs?

A: The Intel Arc B570 falls in the 65th percentile of all GPUs, with an average benchmark score of 20556.

Q: Is the combo rank affected by resolution scaling?

A: Yes. The combo ranks 2332 out of 2930 combos, but the data shows significant FPS drops at 4K, where even High settings only achieve 42 FPS average.

Q: What is the boost clock of the CPU?

A: The Ryzen 5 5500X3D has a base clock of 3.00 GHz and a boost clock of 4.00 GHz.

Q: What is the memory bandwidth of the GPU?

A: The Intel Arc B570 features 10 GB of GDDR6 memory on a 160-bit bus, providing 380.0 GB/s of bandwidth.

GPU Role

The Intel Arc B570 is the primary factor limiting performance in this Doom configuration, especially at higher resolutions. The GPU operates at a fixed 2500 MHz base and boost clock, which is relatively modest for a modern graphics card. The 10 GB GDDR6 memory with 380.0 GB/s bandwidth is adequate for 1080p and 1440p gaming, but the data shows diminishing returns when pushing to 4K.

At 1080p, the GPU handles the game comfortably. The average FPS ranges from 164 at Low settings to 99 at Ultra, showing that the card has sufficient headroom for competitive frame rates. The jump from 1080p to 1440p shows a linear decline: High settings drop from 121 to 78 FPS (a 35.5% reduction), while Ultra drops from 99 to 64 FPS (a 35.4% reduction). This consistent scaling pattern indicates the GPU is the bottleneck, as the CPU can handle the increased workload without additional frame drops.

The 4K results reveal the GPU's limitations. At 4K High, the average FPS is 42, and at Ultra it falls to 35. These numbers suggest the Arc B570's 11.52 TFLOPS of FP32 compute and 200.0 GPixel/s pixel rate are insufficient for 4K gaming with this title. The GPU's 160-bit memory bus and 380.0 GB/s bandwidth also appear to constrain performance at this resolution, where texture and geometry data demands increase substantially.

The GPU's 18 ray tracing cores and 2304 shading units provide the raw hardware for modern rendering techniques, but Doom's engine primarily relies on traditional rasterization. The benchmarks show the card performs best in the 1080p to 1440p range, where its 144 texture mapping units and 80 render output units can keep up with the workload. However, the 4K results indicate that even at Low settings (57 FPS average), the card is near its practical limit for this game.

CPU Role

The AMD Ryzen 5 5500X3D plays a supporting role in this configuration, providing ample computational headroom at all tested resolutions. With 6 cores and 12 threads based on the Zen 3 architecture, the CPU delivers a multi-threaded Passmark score of 20363 and a single-thread score of 2941. The 96 MB of shared L3 cache is a key feature, providing substantial data locality benefits for game engines that reuse assets across frames.

The CPU's synthetic benchmarks show it sits in the 85th percentile of all CPUs, with an average benchmark score of 37018. This places it in a competitive position against recent mid-range and older high-end processors. The nearest rival, the AMD Ryzen 5 5600F, scores 36945, a mere 0.2% difference, indicating these processors deliver nearly identical performance in most workloads.

In Doom, the CPU's role becomes apparent when analyzing the FPS scaling across resolutions. At 1080p Low, the system achieves 164 FPS, which is well above the 144 Hz refresh rate common in gaming monitors. Even at 1080p Ultra, the 99 FPS average shows the CPU can feed the GPU enough frames to maintain smooth gameplay. The 1440p results (64-106 FPS) further confirm that the CPU is not the limiting factor, as the frame rates decline proportionally with the GPU's pixel throughput.

The CPU's 3.00 GHz base and 4.00 GHz boost clocks are modest by modern standards, but the Zen 3 architecture's efficiency and the large L3 cache compensate for the lower clock speed. The 105 W TDP indicates the processor runs within standard thermal envelopes, allowing sustained performance without throttling. However, the data shows that the CPU's compute capabilities are not fully utilized in Doom, as the GPU becomes the bottleneck well before the CPU reaches its limits.

How This Combo Ranks

The combination of the AMD Ryzen 5 5500X3D and Intel Arc B570 ranks 2332 out of 2930 tested combos in Doom, placing it in the 79.6th percentile. This rank reflects the overall performance across all tested scenarios, with the system performing best at 1080p and 1440p while falling behind at 4K.

The rank indicates that this combo outperforms approximately 20% of all tested configurations, which is a respectable position given the mid-range nature of both components. The CPU's 85th percentile ranking is notably higher than the GPU's 65th percentile, suggesting the processor has more headroom than the graphics card. This imbalance is reflected in the game's performance, where the GPU limits frame rates at every resolution.

Comparing the individual component rankings provides context for the combo's performance. The Ryzen 5 5500X3D's nearest rival, the Intel Core i9-12900T, scores 37112 (0.3% higher), while the GPU's nearest rival, the Intel Arc A750, scores 20582 (0.1% higher). These small differences suggest that the combo's ranking is primarily determined by the GPU's performance ceiling rather than any CPU bottleneck.

The rank of 2332 out of 2930 means the combo sits in the upper-middle tier of tested systems. For a game like Doom, which is well-optimized and runs on the id Tech engine, this ranking indicates the system can deliver solid 1080p and 1440p experiences but falls short of 4K gaming standards. The data shows that the combo achieves playable frame rates at 4K only with Low settings (57 FPS), which may be acceptable for some users but not for those seeking high-fidelity visuals.

Resolution Scaling

The FPS data reveals a clear pattern of GPU-limited scaling across resolutions. When moving from 1080p to 1440p, the average FPS drops by approximately 35% for all settings. For example, High settings go from 121 to 78 FPS, and Low settings go from 164 to 106 FPS. This consistent percentage reduction indicates the GPU is the bottleneck, as the CPU's frame generation capability remains constant while the GPU's pixel workload increases.

Scaling from 1440p to 4K shows an even steeper decline. High settings drop from 78 to 42 FPS (a 46.2% reduction), while Low settings drop from 106 to 57 FPS (a 46.2% reduction). This amplified drop at 4K suggests the GPU's memory bandwidth and pixel fill rate are insufficient for the increased resolution demands. The 380.0 GB/s bandwidth and 200.0 GPixel/s pixel rate become limiting factors when rendering four times the pixels of 1080p.

The scaling pattern reveals that the system is GPU-bound at all tested resolutions, but the bottleneck becomes more pronounced at 4K. At 1080p, the GPU can maintain high frame rates, but the 143 FPS average at Medium settings indicates the GPU is already working near its optimal range. The 164 FPS at Low settings represents the maximum achievable frame rate for this combo, suggesting the CPU could handle even higher frame rates if the GPU were more powerful.

The resolution scaling data also shows that the difference between settings presets narrows at higher resolutions. At 1080p, the difference between Low and Ultra is 65 FPS (164 vs 99). At 1440p, this difference shrinks to 42 FPS (106 vs 64). At 4K, the difference is only 22 FPS (57 vs 35). This trend indicates that at 4K, the GPU's compute resources are saturated regardless of settings, and the frame rate is primarily determined by the resolution itself rather than the visual quality settings.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo's performance across all resolution and settings combinations. At 1080p, the system delivers smooth gameplay across all settings:

  • 1080p Low: 164 FPS average
  • 1080p Medium: 143 FPS average (121 min, 164 max)
  • 1080p High: 121 FPS average
  • 1080p Ultra: 99 FPS average

These results show that 1080p gaming is well within the combo's capabilities, with even Ultra settings maintaining nearly triple-digit frame rates. The 164 FPS at Low settings represents the performance ceiling for this configuration.

At 1440p, the system remains playable but with reduced headroom:

  • 1440p Low: 106 FPS average
  • 1440p Medium: 92 FPS average (79 min, 106 max)
  • 1440p High: 78 FPS average
  • 1440p Ultra: 64 FPS average

The 1440p results show a balanced performance profile, with Medium settings providing a good compromise between visual quality and frame rate. The 79 FPS minimum at Medium settings indicates the system can maintain smooth gameplay even during demanding scenes.

At 4K, the combo struggles to maintain high frame rates:

  • 4K Low: 57 FPS average
  • 4K Medium: 50 FPS average (43 min, 58 max)
  • 4K High: 42 FPS average
  • 4K Ultra: 35 FPS average

The 4K results show that the combo is only suitable for 4K gaming at Low settings, where the 57 FPS average is marginally playable. The 35 FPS average at Ultra settings is below the 40 FPS threshold typically considered acceptable for a smooth gaming experience. The minimum FPS of 43 at Medium settings indicates potential stuttering in intense scenes.

The data shows a clear performance hierarchy: 1080p delivers excellent frame rates, 1440p provides good performance with some compromise at Ultra, and 4K is only viable at Low settings. This progression aligns with the GPU's specifications, particularly its 10 GB memory capacity and 380.0 GB/s bandwidth, which are insufficient for the high-resolution texture and geometry demands of 4K gaming.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + Intel Arc B570 in Doom

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 50.0
3840x2160 High 42.0
3840x2160 Ultra 35.0
2560x1440 Low 106.0
2560x1440 Medium 92.0
2560x1440 High 78.0
2560x1440 Ultra 64.0
1920x1080 Low 164.0
1920x1080 Medium 143.0
1920x1080 High 121.0
1920x1080 Ultra 99.0

Doom with Ryzen 5 5500X3D + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with Arc B570 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.