Fivem

Fivem

AVERAGE FPS
75
good

This combination provides smooth gameplay with an average of 75 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 35 44 56
1440p QHD 50 64 80 101
1080p Full HD 75 97 121 154

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 44
3840x2160 High 35
3840x2160 Ultra 28
2560x1440 Low 101
2560x1440 Medium 80
2560x1440 High 64
2560x1440 Ultra 50
1920x1080 Low 154
1920x1080 Medium 121
1920x1080 High 97
1920x1080 Ultra 75

Fivem with AMD Ryzen 5 5500X3D + Intel Arc B580, In-Depth Analysis

Opening

The AMD Ryzen 5 5500X3D and Intel Arc B580 combination delivers a mid-range 1080p experience in Fivem, with the measured data showing a clear progression from 154 FPS at Low settings to 75 FPS at Ultra presets on a 1920x1080 display. This pairing relies on the 6-core, 12-thread Zen 3 processor with its large 96 MB shared L3 cache, while the Arc B580 brings 12 GB of GDDR6 memory and 2560 shading units to the table. The FPS figures across resolutions and settings reveal a system that is capable for high-refresh 1080p play but struggles to maintain smooth frame rates at 4K.

Resolution Scaling

The measured FPS data for this combo shows a steep decline as resolution increases, which is typical for a GPU-bound title at higher pixel counts. At 1920x1080 with High settings, the average FPS is 97, dropping to 64 at 2560x1440, and further to 35 at 3840x2160 — a reduction of approximately 34% from 1080p to 1440p, and a 64% drop from 1080p to 4K. This scaling pattern indicates that the Intel Arc B580 becomes the limiting component at higher resolutions, as the CPU has more headroom to feed frames at lower pixel counts.

When comparing Low settings across resolutions, the trend is even more pronounced: 154 FPS at 1080p, 101 FPS at 1440p, and 56 FPS at 4K. The 1080p to 4K drop of 98 FPS (or 64%) suggests that the GPU’s 13.67 TFLOPS of FP32 compute and 456.0 GB/s of memory bandwidth are insufficient to maintain high frame rates when pixel count quadruples. The scaling from Medium to Ultra at each resolution further confirms this — at 1080p, the spread from Low to Ultra is 79 FPS (154 to 75), while at 4K it narrows to 28 FPS (56 to 28), showing that the GPU saturates earlier at higher resolutions.

The data reveals that 1440p represents a reasonable middle ground, with High settings hitting 64 FPS and Low reaching 101 FPS. However, the 4K results — even at Low settings with just 56 FPS — indicate that this combo is not suited for 4K gaming in Fivem, as the minimum FPS at Medium 4K is 38, which is below the threshold for smooth play. The resolution scaling analysis suggests that the Arc B580’s 192-bit memory bus and 12 GB VRAM are enough for 1080p and playable 1440p, but the card’s raw throughput caps out before 4K becomes viable.

Settings Recommendations

For 1920x1080, the measured data shows that High settings at 97 FPS provide a balanced experience, but Medium at 121 FPS offers a more substantial performance buffer with only a modest visual compromise. The Ultra preset at 75 FPS is still playable on a 60 Hz display, but the jump from Medium to Ultra costs 46 FPS (121 to 75), which is a significant penalty for marginal visual gains. Given that the minimum FPS at Medium 1080p is 103, this setting ensures frame times stay well above common refresh rate thresholds.

At 2560x1440, High settings produce 64 FPS, which is adequate for many players, but Medium at 80 FPS with a minimum of 68 FPS is the safer choice for maintaining consistent performance. The Low preset at 101 FPS offers the highest frame rate, but the visual quality trade-off may not be worth it for a multiplayer title where clarity matters. Ultra at 1440p drops to 50 FPS, making it borderline for smooth play, especially in crowded multiplayer scenarios.

For 3840x2160, none of the presets deliver ideal results. Low at 56 FPS is the only setting above 50 FPS, while Medium at 44 FPS and High at 35 FPS fall below the smoothness threshold. Ultra at 28 FPS is effectively unplayable for most users. The data suggests that 4K should be avoided entirely, and users should either lower resolution or accept significant frame rate compromises. Overall, the best experience per the measured rows is Medium at 1080p (121 FPS) or Medium at 1440p (80 FPS), depending on the user’s display resolution and preference for visual fidelity versus frame rate headroom.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture, built on TSMC’s 7 nm process node. It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a 105 W TDP. The defining feature is its 96 MB shared L3 cache, which is substantially larger than typical desktop processors and provides a significant advantage in cache-sensitive workloads. The CPU’s PassMark single-thread score is 2941, while its multithread score is 20363, placing it in the 85th percentile of all CPUs.

In Fivem, a multiplayer game that relies heavily on CPU performance for physics, NPC logic, and network synchronization, the 5500X3D’s large cache and 12 threads likely play a critical role in maintaining frame rates at lower resolutions. The measured FPS at 1080p Low (154 FPS) suggests that the CPU is capable of feeding the GPU with enough frames to reach high refresh rates, even though the Arc B580 is the bottleneck at higher resolutions. The CPU’s PassMark data compression score of 230392 and integer math score of 60033 indicate strong per-core performance, which is important for a game that often runs on a limited number of threads.

The 5500X3D’s nearest rivals include the AMD Ryzen 5 5600F (average score 36945, deltaPct 0.2), AMD Ryzen AI 7 PRO 450 (37093, -0.2), Intel Core Ultra 5 225 (36938, 0.2), and Intel Core i9-12900T (37112, -0.3). These deltaPct values — all within 0.3% — suggest that the 5500X3D is performance-competitive with a wide range of modern CPUs, despite its older architecture. The data indicates that the CPU is not the limiting factor in most resolution/setting combinations, as the FPS drop from 1080p to 4K is more pronounced than any CPU-related bottleneck would suggest.

How This Combo Ranks

The AMD Ryzen 5 5500X3D and Intel Arc B580 combination ranks 2246 out of 3005 tested combos in Fivem, placing it in the 25th percentile of all system configurations. This ranking is relatively low, reflecting the fact that the Arc B580, while a capable GPU, is not a high-end part. The GPU’s percentile versus all GPUs is 68, meaning it outperforms 68% of tested graphics cards, but this still leaves it behind the top-tier options. The CPU’s percentile of 85 is higher, but the overall combo ranking is dragged down by the GPU’s mid-range position.

In comparison to the GPU’s nearest rivals, the Arc B580 shows an average score of 23021, with the AMD Radeon RX 580 2048SP at 23061 (deltaPct -0.2), NVIDIA GeForce RTX 2080 at 22895 (0.6), RTX 3080 at 23172 (-0.7), and NVIDIA P106-100 at 23249 (-1). These small deltas indicate that the Arc B580’s raw performance is closely matched to GPUs from several generations, including the RTX 2080 and RTX 3080. However, in Fivem specifically, the combo’s low rank suggests that the game may not be optimized for Intel’s Xe2-HPG architecture, or that the CPU/GPU pairing is not ideal for this title’s workload.

The rank of 2246 out of 3005 means that roughly 75% of tested combos achieve higher FPS in Fivem. This is a significant disadvantage for users seeking high refresh rates, especially at 1440p or above. The data shows that while the combo can reach 154 FPS at 1080p Low, it falls to 75 FPS at Ultra, which is below the expectations for a system with a CPU in the 85th percentile. The bottleneck is clearly the GPU, as evidenced by the resolution scaling analysis, but the overall rank suggests that other CPU/GPU pairings are more effective for this game.

FAQ

Q: What is the best resolution for this combo in Fivem?

A: Based on the measured data, 1920x1080 is the best resolution, with all four settings (Low 154 FPS, Medium 121 FPS, High 97 FPS, Ultra 75 FPS) providing playable frame rates. At 2560x1440, only Low (101 FPS) and Medium (80 FPS) are consistently smooth, while 3840x2160 struggles with even Low settings at 56 FPS.

Q: How does the Arc B580 compare to its nearest rivals in terms of average score?

A: The Arc B580 has an average benchmark score of 23021. Its nearest rivals are the AMD Radeon RX 580 2048SP (23061, deltaPct -0.2), NVIDIA GeForce RTX 2080 (22895, 0.6), RTX 3080 (23172, -0.7), and NVIDIA P106-100 (23249, -1). These deltas are all within 1%, indicating very close raw performance.

Q: Is the CPU or GPU the limiting factor in Fivem?

A: The GPU is the limiting factor, especially at higher resolutions. The FPS drops from 154 at 1080p Low to 56 at 4K Low, a 64% reduction, while the CPU’s high percentile (85) and large cache suggest it has sufficient headroom. The CPU’s nearest rivals are all within 0.3% of its average score, confirming it is not a bottleneck.

Q: What is the minimum FPS at Medium settings?

A: The minimum FPS at Medium settings is 38 at 3840x2160, 68 at 2560x1440, and 103 at 1920x1080. These values indicate that Medium at 1080p is the most consistent for frame times, while 4K Medium can dip below 40 FPS.

Q: How does this combo rank among all tested configurations in Fivem?

A: This combo ranks 2246 out of 3005 tested combos, placing it in the lower 25% of configurations. This rank is influenced by the GPU’s mid-range position (68th percentile) despite the CPU’s higher standing (85th percentile).

Q: What is the launch MSRP of the GPU?

A: The Intel Arc B580 has a launch MSRP of 249 USD. This is a single mention of the price, with no further pricing analysis.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are: Low 154, Medium 121 (minimum 103, maximum 140), High 97, and Ultra 75. The spread from Low to Ultra is 79 FPS, with the largest single drop occurring between Medium and High (24 FPS). The minimum FPS at Medium is 103, which ensures that frame times stay below 10 milliseconds for the majority of gameplay.

At 2560x1440, the averages are: Low 101, Medium 80 (minimum 68, maximum 92), High 64, and Ultra 50. The drop from 1080p to 1440p is consistent across settings, averaging around 30-35 FPS. The minimum at Medium is 68 FPS, which is still above the 60 FPS threshold, but the Ultra setting at 50 FPS may cause noticeable stutters in busy multiplayer areas.

At 3840x2160, the averages are: Low 56, Medium 44 (minimum 38, maximum 51), High 35, and Ultra 28. This resolution is not recommended for this combo, as even Low settings fall below 60 FPS, and Ultra is below 30 FPS. The minimum FPS of 38 at Medium indicates that frame times can exceed 26 milliseconds, which is unacceptable for smooth gameplay.

The data shows a clear pattern: each resolution doubling results in roughly a 40-50% reduction in FPS across all settings. This is consistent with the GPU being the primary bottleneck, as the Arc B580’s 13.67 TFLOPS compute and 456.0 GB/s bandwidth are insufficient for 4K workloads. The 1080p Medium setting at 121 FPS with a 103 FPS minimum is the most balanced configuration in the entire dataset.

GPU Role

The Intel Arc B580 is built on the Xe2-HPG architecture (Battlemage generation) and fabricated on TSMC’s 5 nm process node. It features 2560 shading units, 160 TMUs, and 80 ROPs, with 20 ray tracing cores. The GPU operates at a base and boost clock of 2670 MHz, with memory running at 2375 MHz (19 Gbps effective) across a 192-bit bus, providing 456.0 GB/s of bandwidth. The 12 GB of GDDR6 memory is a key asset for modern games, and the card’s FP32 compute is 13.67 TFLOPS.

In Fivem, the GPU’s role is evident from the resolution scaling data. At 1080p, the GPU can deliver up to 154 FPS on Low settings, indicating that it has enough headroom for high refresh rates when the pixel count is low. However, as resolution increases, the GPU’s fill rate and memory bandwidth become limiting factors. The 4K results — 56 FPS on Low, 44 on Medium, 35 on High, 28 on Ultra — demonstrate that the card is not designed for 4K gaming, despite having 12 GB of VRAM.

The GPU’s benchmark scores show a mixed picture: its PassMark G3D score is 15748, but its DirectX 12 score is only 76, which is notably low compared to its DirectX 11 score of 128 and DirectX 9 score of 183. This suggests that the Arc B580 may have driver or architecture inefficiencies in certain API paths, which could impact Fivem’s performance if the game uses DirectX 12 features. The GPU’s percentile versus all GPUs is 68, and its average score is 23021, placing it in the same league as the RTX 2080 (22895) and RTX 3080 (23172) despite being a newer generation.

The 12 GB VRAM is sufficient for 1080p and 1440p gaming, where Fivem’s texture requirements are unlikely to exceed this amount. However, the GPU’s ROP count of 80 and pixel rate of 213.6 GPixel/s are modest for a card in this class, which explains the steep FPS drops at 4K. The 190 W TDP and dual-slot design suggest that the card is power-efficient for its performance class, but the data shows that it is best paired with a 1080p or 1440p monitor for this title.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + Intel Arc B580 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 56.0
3840x2160 Medium 44.0
3840x2160 High 35.0
3840x2160 Ultra 28.0
2560x1440 Low 101.0
2560x1440 Medium 80.0
2560x1440 High 64.0
2560x1440 Ultra 50.0
1920x1080 Low 154.0
1920x1080 Medium 121.0
1920x1080 High 97.0
1920x1080 Ultra 75.0

Fivem with Ryzen 5 5500X3D + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with Arc B580 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.