Control
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 32 | 36 | 51 |
| 1440p QHD | 42 | 48 | 54 | 76 |
| 1080p Full HD | 55 | 63 | 71 | 101 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 5600F + Intel Arc B570, In-Depth Analysis
The AMD Ryzen 5 5600F paired with the Intel Arc B570 delivers a playable Control experience at 1080p and 1440p, but the data reveals a clear ceiling at 4K. Measured FPS across twelve resolution and settings combinations shows this combo ranks 2307th out of 2888 tested combinations for this game, placing it in the lower-middle tier. The Ryzen 5 5600F is a 6-core, 12-thread Zen 3 part with a base clock of 3.00 GHz and a boost clock of 4.00 GHz, running on the AM4 socket with 32 MB of shared L3 cache. The Arc B570 uses the Xe2-HPG architecture on TSMC’s 5 nm process, with 10 GB of GDDR6 memory on a 160-bit bus delivering 380.0 GB/s of bandwidth. These specifications translate into a dataset where settings choices matter as much as resolution, and the limiting factor shifts depending on where you land.
Settings Recommendations
The measured rows provide a straightforward answer: Low settings are the only tier that delivers consistently high frame rates across all resolutions, but Medium offers the best balance for most users. At 1920x1080, Low produces 101 FPS average, which is the highest number in the entire dataset. Medium drops to 71 FPS average with a minimum of 61 FPS and a maximum of 82 FPS, still well above playable thresholds. High sits at 63 FPS average, and Ultra falls to 55 FPS average. For a game like Control, which relies on atmospheric action and physics-based combat, the jump from Medium to High costs 8 FPS at 1080p, while Low to Medium costs 30 FPS. The data suggests Medium is the sweet spot because it keeps the average above 60 FPS while providing the minimum FPS floor of 61 FPS, meaning no noticeable stutter in the measured run.
At 2560x1440, the pattern shifts. Low yields 76 FPS average, Medium drops to 54 FPS with a minimum of 46 FPS and a maximum of 62 FPS, High produces 48 FPS, and Ultra falls to 42 FPS. Here, Medium is still the recommended preset if you prioritize visual quality, but the minimum of 46 FPS indicates occasional dips below the 60 FPS threshold. Low is the safe choice for competitive or fast-paced play, as 76 FPS average leaves headroom for demanding scenes. High at 48 FPS is playable but not ideal for a game that rewards quick reactions, and Ultra at 42 FPS starts to feel sluggish. The data indicates that at 1440p, the Arc B570’s 10 GB memory and 380.0 GB/s bandwidth are sufficient, but the GPU’s 11.52 TFLOPS FP32 compute begins to bottleneck.
At 3840x2160, all presets fall below 60 FPS. Low achieves 51 FPS average, Medium 36 FPS with a minimum of 31 FPS and a maximum of 42 FPS, High 32 FPS, and Ultra 28 FPS. None of these are ideal for a game with intense combat sequences. Low is the only option that stays above 50 FPS, but even that is marginal. Medium at 36 FPS average with a 31 FPS minimum will cause visible judder during particle-heavy effects. The recommendation for 4K is to avoid this combo unless you are willing to accept Low settings, and even then, the experience will not be smooth. For the best experience overall, Medium at 1080p or Low at 1440p are the presets that balance frame rate and visual fidelity based on the measured rows.
FAQ
Q: What is the highest average FPS this combo achieves in Control?
A: The highest measured average FPS is 101 at 1920x1080 with Low settings. This is the only preset in the dataset that breaks the 100 FPS barrier, and it represents the peak performance of the AMD Ryzen 5 5600F and Intel Arc B570 combination.
Q: Can this combo run Control at 4K with playable frame rates?
A: At 3840x2160, the best result is 51 FPS average on Low settings. Medium drops to 36 FPS, High to 32 FPS, and Ultra to 28 FPS. The data shows that no 4K preset reaches 60 FPS, so playable is subjective; Low is the only tier that stays above 50 FPS, but it will not provide a smooth experience during demanding scenes.
Q: How does the Arc B570 compare to its nearest rivals in synthetic benchmarks?
A: The Arc B570 has an average benchmark score of 20556, with a percentile ranking of 65. It sits 0.1% above the NVIDIA GeForce RTX 3070 Mobile (score 20534), 0.1% below the Intel Arc A750 (score 20582), 0.4% above the NVIDIA Quadro M4000M (score 20480), and 0.5% below the AMD Radeon R9 M390X (score 20662). These deltaPct values indicate near-identical synthetic performance among these four GPUs.
Q: What is the CPU’s performance percentile and how does it compare to rivals?
A: The Ryzen 5 5600F ranks in the 85th percentile among all CPUs, with an average benchmark score of 36945. It is essentially tied with the Intel Core Ultra 5 225 (36938, 0% delta), 0.2% below the AMD Ryzen 5 5500X3D (37018), 0.4% below the AMD Ryzen AI 7 PRO 450 (37093), and 0.5% below the Intel Core i9-12900T (37112). The CPU is not a bottleneck in most scenarios.
Q: Which resolution shows the smallest FPS drop between Low and Ultra?
A: At 1920x1080, the drop from Low (101 FPS) to Ultra (55 FPS) is 46 FPS. At 2560x1440, the drop is 34 FPS (76 to 42). At 3840x2160, the drop is 23 FPS (51 to 28). The absolute drop decreases as resolution increases, but the percentage drop is consistent around 45-55%, indicating the GPU becomes more dominant at higher resolutions.
Q: Does the measured data include minimum FPS for all settings?
A: No, minimum FPS values are only recorded for Medium settings at each resolution. At 1920x1080 Medium, the minimum is 61 FPS; at 2560x1440 Medium, it is 46 FPS; and at 3840x2160 Medium, it is 31 FPS. High, Low, and Ultra rows do not include minimum or maximum FPS values in the dataset.
Resolution Scaling
The FPS progression from 1080p to 4K reveals how the Intel Arc B570 becomes the primary limiting component as pixel count rises. At 1920x1080, Low settings produce 101 FPS, Medium 71 FPS, High 63 FPS, and Ultra 55 FPS. Moving to 2560x1440, the same settings yield 76, 54, 48, and 42 FPS respectively. This represents a 24.8% drop for Low (101 to 76), a 23.9% drop for Medium (71 to 54), a 23.8% drop for High (63 to 48), and a 23.6% drop for Ultra (55 to 42). The consistency of these drops—all hovering around 24%—suggests that scaling from 1080p to 1440p is resolution-bound, meaning the GPU’s fill rate and memory bandwidth are the deciding factors. The Arc B570 has a pixel rate of 200.0 GPixel/s and a texture rate of 360.0 GTexel/s, which at 1440p are being pushed to their limits.
The jump from 1440p to 4K is more punishing. At 3840x2160, Low drops to 51 FPS, Medium to 36 FPS, High to 32 FPS, and Ultra to 28 FPS. The percentage drops from 1440p are 32.9% for Low (76 to 51), 33.3% for Medium (54 to 36), 33.3% for High (48 to 32), and 33.3% for Ultra (42 to 28). These drops are steeper than the 1080p-to-1440p scaling, indicating that the GPU is hitting a hard wall. The 4K resolution requires four times the pixels of 1080p, and the Arc B570’s 10 GB GDDR6 memory with 380.0 GB/s bandwidth cannot sustain the workload. The data shows that the 5600F, with its 6 cores and 12 threads, is not the bottleneck here; if it were, the FPS drops would be less uniform across settings.
The limiting component at 4K is clearly the GPU. The Arc B570’s FP32 compute of 11.52 TFLOPS and its 80 ROPs are insufficient for 2160p rendering at high quality settings. The fact that Low settings at 4K only reach 51 FPS, while Medium falls to 36 FPS, highlights how sensitive this combo is to pixel count. At 1080p, the CPU’s 32 MB L3 cache and 51.2 GB/s memory bandwidth are sufficient to feed the GPU, allowing the Arc B570 to stretch its legs. At 4K, the GPU’s raw throughput becomes the sole constraint, and the measured FPS reflects that. For users targeting 4K, this combo will require Low settings and even then will not hit 60 FPS. The scaling pattern suggests that 1440p is the practical ceiling for this pairing, with Medium being the highest preset that maintains playable frame rates.
Measured FPS Breakdown
The full dataset provides a granular view of how this combo performs across all twelve tested configurations. At 1920x1080, Low settings deliver an average of 101 FPS, which is the only triple-digit result in the entire dataset. Medium settings at 1080p produce 71 FPS average, with a minimum of 61 FPS and a maximum of 82 FPS, indicating a stable frame time distribution. High settings drop to 63 FPS average, and Ultra falls to 55 FPS average. The 1080p results show a clear hierarchy: Low is 42% faster than Medium, Medium is 13% faster than High, and High is 15% faster than Ultra. The minimum FPS of 61 at Medium is notable because it suggests that even during demanding scenes, the frame rate does not dip below the 60 FPS threshold.
At 2560x1440, the numbers shift downward. Low settings yield 76 FPS average, which is still respectable but 25 FPS lower than the 1080p Low result. Medium produces 54 FPS average, with a minimum of 46 FPS and a maximum of 62 FPS. The minimum of 46 FPS is the first sign of trouble, as it indicates that the Arc B570 can no longer maintain a consistent 60 FPS. High settings drop to 48 FPS average, and Ultra falls to 42 FPS. The spread between Low and Ultra at 1440p is 34 FPS, which is narrower than the 46 FPS spread at 1080p. This compression suggests that the GPU is becoming the limiting factor, as the relative cost of higher settings diminishes when the resolution already strains the hardware.
At 3840x2160, the results are uniformly low. Low settings achieve 51 FPS average, which is the only 4K preset above 50 FPS. Medium settings produce 36 FPS average, with a minimum of 31 FPS and a maximum of 42 FPS. High settings drop to 32 FPS, and Ultra falls to 28 FPS. The minimum of 31 FPS at Medium is the lowest recorded value in the dataset, indicating severe frame drops during intense scenes. The difference between Low and Ultra at 4K is only 23 FPS, showing that even the lowest settings cannot overcome the GPU’s resolution limitations. Across all resolutions, the Medium preset is the only one with min/max data, and it consistently shows a spread of about 11-21 FPS between minimum and maximum, which reflects the game’s variable workload.
Comparing the same settings across resolutions, Low settings show a 101-to-76-to-51 FPS progression from 1080p to 1440p to 4K. Medium shows 71-to-54-to-36, High shows 63-to-48-to-32, and Ultra shows 55-to-42-to-28. The data reveals that the Arc B570’s performance scales almost linearly with pixel count for Low settings, but the higher presets see diminishing returns. For example, at 1080p, Ultra is 45% slower than Low; at 4K, Ultra is 45% slower than Low. This consistency indicates that the GPU’s bottleneck is uniform across settings, and the CPU is not introducing any additional constraints at higher resolutions.
How This Combo Ranks
The combination of AMD Ryzen 5 5600F and Intel Arc B570 ranks 2307th out of 2888 tested combos for Control. This places it in the 20th percentile of all tested configurations, meaning roughly 80% of other combos perform better in this game. The rank of 2307 out of 2888 is a clear indicator that this is not a high-end pairing for Control. The CPU alone ranks in the 85th percentile among all CPUs, with an average benchmark score of 36945, while the GPU ranks in the 65th percentile among all GPUs, with an average score of 20556. The discrepancy between the CPU’s high percentile and the combo’s low rank suggests that the GPU is the weaker link in this pairing.
Looking at the GPU’s nearest rivals in synthetic benchmarks, the Arc B570 is essentially tied with the RTX 3070 Mobile (deltaPct 0.1%), Intel Arc A750 (deltaPct -0.1%), NVIDIA Quadro M4000M (deltaPct 0.4%), and AMD Radeon R9 M390X (deltaPct -0.5%). These deltaPct values are all within 0.5% of each other, indicating that the Arc B570’s synthetic performance is competitive with these GPUs. However, in actual Control gameplay, the combo’s rank of 2307 suggests that the game is particularly demanding on the GPU’s specific architecture. The Arc B570’s DirectX 12 score of 72 in Passmark and DirectX 11 score of 118 are modest, which may explain why Control, a game that leverages modern graphics APIs, does not perform as well as synthetic benchmarks might suggest.
The CPU’s nearest rivals include the Intel Core Ultra 5 225 (deltaPct 0%), AMD Ryzen 5 5500X3D (deltaPct -0.2%), AMD Ryzen AI 7 PRO 450 (deltaPct -0.4%), and Intel Core i9-12900T (deltaPct -0.5%). These rivals are all within 0.5% of the 5600F’s average score, so the CPU is not a differentiator in this combo. The fact that the combo ranks 2307th out of 2888, despite having a CPU in the 85th percentile, underscores that the GPU is the limiting factor. If the combo had a more powerful GPU, the rank would likely improve significantly, as the 5600F has enough headroom to support higher frame rates. The data indicates that this combo is best suited for 1080p gaming, where the GPU can keep up with the CPU’s capabilities, rather than 1440p or 4K where the GPU falls behind.
CPU Role
The AMD Ryzen 5 5600F is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer, built on TSMC’s 7 nm process. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a 65 W TDP. The CPU includes 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of shared L3 cache, totaling 4,150 million transistors on a 74 mm² die. It supports DDR4 memory with dual-channel configuration and a memory bandwidth of 51.2 GB/s. These specs place it in the 85th percentile among all CPUs, with an average benchmark score of 36945, indicating that it is a solid mid-range processor.
In Control, the CPU’s role is to feed the GPU with draw calls and physics calculations. The 6 cores and 12 threads are sufficient for the game’s threading model, as evidenced by the fact that the combo’s FPS scales consistently with resolution. If the CPU were the bottleneck, we would expect to see similar FPS across all resolutions, but instead we see a clear drop from 1080p to 1440p to 4K. At 1080p Low, the CPU allows the GPU to reach 101 FPS, which is a high frame rate that requires the CPU to process game logic quickly. The 5600F’s boost clock of 4.00 GHz and 32 MB L3 cache help maintain this performance, but the Passmark single-thread score of 2872 and multithread score of 19236 suggest that it is not an elite processor.
The CPU’s nearest rivals in synthetic benchmarks include the Intel Core Ultra 5 225 (score 36938, deltaPct 0%), AMD Ryzen 5 5500X3D (score 37018, deltaPct -0.2%), AMD Ryzen AI 7 PRO 450 (score 37093, deltaPct -0.4%), and Intel Core i9-12900T (score 37112, deltaPct -0.5%). These close scores indicate that the 5600F is performance-competitive with these chips, but none of them are high-end parts either. The CPU’s 85th percentile ranking means it outperforms 85% of all CPUs, but in the context of Control, this does not translate to a high combo rank because the GPU is the limiting factor.
The CPU’s memory support for DDR4 and dual-channel configuration with 51.2 GB/s bandwidth is adequate for this game. Control is not memory-bandwidth sensitive, and the 5600F’s 32 MB L3 cache helps mitigate any potential memory latency issues. The CPU’s PCIe Gen 4 support with 20 lanes allows the Arc B570 to run at PCIe 4.0 x8, which is sufficient bandwidth for the GPU. The data shows that the CPU is not the bottleneck in this combo; the GPU is. If a user were to pair the 5600F with a more powerful GPU, the CPU would likely be able to support higher frame rates, as its 6 cores and 12 threads are well-suited for modern game engines. However, with the Arc B570, the CPU is waiting on the GPU at resolutions above 1080p, and even at 1080p Ultra, the GPU limits performance to 55 FPS.
Hardware Specifications
AMD Ryzen 5 5600F
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600F + Intel Arc B570 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 51.0 |
| 3840x2160 | Medium | 36.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 76.0 |
| 2560x1440 | Medium | 54.0 |
| 2560x1440 | High | 48.0 |
| 2560x1440 | Ultra | 42.0 |
| 1920x1080 | Low | 101.0 |
| 1920x1080 | Medium | 71.0 |
| 1920x1080 | High | 63.0 |
| 1920x1080 | Ultra | 55.0 |
Control with Ryzen 5 5600F + Other GPUs
See how Control performs with the same CPU but different graphics cards.
Control with Arc B570 + Other CPUs
See how Control performs with the same GPU but different processors.
Other Games with Ryzen 5 5600F + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.