Archeage
This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 37 | 55 | 80 | 90 |
| 1440p QHD | 65 | 95 | 140 | 158 |
| 1080p Full HD | 97 | 142 | 209 | 234 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core Ultra 5 245 + NVIDIA GeForce RTX 4070 SUPER, In-Depth Analysis
# CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 5 245 brings 14 cores and 14 threads to this MMORPG pairing, with a base clock of 3.50 GHz and a boost clock of 5.10 GHz. This is a processor without hyperthreading, meaning each core handles exactly one thread, which is a notable design choice for a game like Archeage that has historically favored raw single-core performance over heavy multi-threading. The Arrow Lake architecture, built on a 3 nm process by TSMC, houses 24 MB of shared L3 cache and 3 MB of L2 per core, alongside 192 KB of L1 per core.
In synthetic benchmarks, this CPU posts a Cinebench R23 multi-core score of 32,924 and a single-core score of 4,648, placing it at the 90th percentile among all CPUs. The single-thread PassMark score of 4,394 reinforces that this chip is no slouch in lightly-threaded workloads, which matters for an MMORPG where game logic, network handling, and UI rendering often bottleneck on one or two threads. The data suggests that Archeage's frame rates at lower resolutions will lean heavily on this CPU's ability to push high single-core throughput, and the 5.10 GHz boost clock gives it headroom to do so.
Interestingly, the CPU's nearest rivals in average benchmark score include the AMD Ryzen 7 PRO 5755G (delta -0.4%), the AMD Ryzen 9 7900 (delta -0.5%), the Intel Xeon Gold 5318H (delta +0.6%), and the Intel Core i5-14600K (delta +0.8%). These margins are razor-thin, all within roughly one percent of each other, indicating that the Core Ultra 5 245 sits in a performance tier where chip-to-chip differences are negligible in aggregate compute. However, for Archeage specifically, the measured FPS results will reveal whether that synthetic parity translates to gaming parity, or whether the CPU's lack of multi-threading becomes a liability in crowded zones.
# How This Combo Ranks
This specific combination of the Intel Core Ultra 5 245 and the NVIDIA GeForce RTX 4070 SUPER achieves a combo rank of 419 out of 2,761 tested combos in Archeage. That places it in the top 15.2% of all hardware pairings tested for this game, which is a strong showing but not an elite one. The data indicates that while this setup is well above average, there are hundreds of other configurations that deliver higher frame rates in this title, likely featuring more powerful CPUs or GPUs, or both.
The rank of 419 implies that this combo outperforms roughly 85% of tested systems, yet the gap to the top is meaningful. For context, the GPU alone sits at the 83rd percentile among all GPUs, while the CPU is at the 90th percentile, so the combo's relative position is dragged down slightly by the GPU's lower percentile standing. This suggests that in Archeage, the RTX 4070 SUPER is more of a limiting factor than the Core Ultra 5 245, particularly at higher resolutions where GPU load intensifies. The data does not list which specific combos rank above this one, but the percentile gap between the two components hints that upgrading the GPU would yield a larger rank improvement than upgrading the CPU.
# Resolution Scaling
Examining the measured FPS across resolutions reveals a clear pattern of GPU-bound scaling, with the CPU's influence diminishing as pixel count rises. At 1080p with High settings, this combo delivers 142 FPS average. Moving to 1440p High drops that to 95 FPS, a reduction of 33.1%, and then to 4K High further reduces it to 55 FPS, a 61.3% drop from 1080p. These are steep declines that point squarely at the GPU struggling to fill more pixels, especially at 4K where the RTX 4070 SUPER's 12 GB of GDDR6X memory and 504.2 GB/s bandwidth are being pushed hard.
The trend holds across all settings. At Low, the drop from 1080p (234 FPS) to 1440p (158 FPS) is a 32.5% reduction, and to 4K (90 FPS) is a 61.5% reduction. At Medium, the sequence is 209 → 140 → 80 FPS, with the 4K figure showing a minimum of 68 and a maximum of 92. At Ultra, the numbers are 97 → 65 → 37 FPS, with the 4K Ultra result dipping below 40 FPS, which would be noticeable in gameplay.
The consistency of these percentage drops across settings strongly implies that the CPU is not the bottleneck at any resolution above 1080p. If the CPU were limiting performance, we would expect to see smaller FPS deltas between 1080p and 1440p, as the GPU would have more headroom to work with. Instead, the near-linear scaling with pixel count is a hallmark of a GPU-limited scenario. At 1080p Low, the 234 FPS figure suggests the CPU is able to feed the GPU adequately, but even there, the ceiling is likely set by the GPU's raw rasterization throughput rather than the CPU's core count or clock speed.
# Measured FPS Breakdown
At 1920x1080, the data shows a wide spread across presets. Low settings yield an average of 234 FPS, which is exceptionally high and indicates that this combo can easily drive high-refresh-rate monitors in undemanding scenes. Medium settings drop to 209 FPS, with a minimum of 177 and a maximum of 240, showing that the 240 FPS cap is hit at times. High settings produce 142 FPS, while Ultra settings fall to 97 FPS. The gap between Low and Ultra at 1080p is 137 FPS, which is a 58.5% reduction, suggesting that Ultra's additional effects and draw distances impose a significant cost on the GPU.
Moving to 2560x1440, the numbers compress somewhat. Low settings average 158 FPS, Medium averages 140 FPS (with a minimum of 119 and maximum of 162), High averages 95 FPS, and Ultra averages 65 FPS. The delta from Low to Ultra is 93 FPS, a 58.9% reduction, nearly identical to the 1080p percentage. This consistency indicates that the settings' relative GPU cost scales proportionally with resolution, which is expected for a rasterization-bound title.
At 3840x2160, the pressure on the RTX 4070 SUPER becomes evident. Low settings average 90 FPS, Medium averages 80 FPS (with a minimum of 68 and maximum of 92), High averages 55 FPS, and Ultra averages just 37 FPS. The Low-to-Ultra reduction is 53 FPS, a 58.9% drop, again matching the pattern. However, the absolute numbers reveal that only Low and Medium presets maintain playable frame rates above 60 FPS at 4K. High and Ultra dip to 55 and 37 FPS respectively, which would be noticeable in fast-paced combat or large-scale PvP scenarios.
# GPU Role
The NVIDIA GeForce RTX 4070 SUPER is built on the Ada Lovelace architecture with an AD104 chip, manufactured on a 5 nm process by TSMC. It features 7,168 shading units, 224 texture mapping units, and 80 raster output units, along with 56 ray tracing cores and 224 tensor cores. The GPU runs at a base clock of 1980 MHz and a boost clock of 2475 MHz, with 12 GB of GDDR6X memory on a 192-bit bus delivering 504.2 GB/s of bandwidth. This configuration yields a FP32 performance of 35.48 TFLOPS, which is substantial for a mid-to-high-end card.
In synthetic benchmarks, the RTX 4070 SUPER achieves a PassMark G3D score of 29,995 and a PassMark GPU Compute score of 17,108, placing it at the 83rd percentile among all GPUs. Its nearest rivals in average score are the NVIDIA Quadro M6000 24 GB (delta -0.1%), the NVIDIA GeForce RTX 5050 Mobile (delta -0.1%), the NVIDIA Quadro M6000 (delta -0.2%), and the NVIDIA GeForce RTX 4090 Mobile (delta -1%). These deltas are all within one percent, indicating that the desktop RTX 4070 SUPER trades blows with a high-end mobile RTX 4090 in aggregate compute, which confirms its efficiency.
For Archeage specifically, the GPU's role is clearly dominant at higher resolutions. The measured FPS data shows that at 4K Ultra, the combo barely manages 37 FPS, which is a direct reflection of the GPU's limits rather than the CPU's. The 12 GB VRAM capacity is sufficient for this 2014-era MMORPG, as the game's textures and assets are unlikely to exceed that allocation even at 4K Ultra. However, the raw fill rate and shading power are what hold the combo back at 4K, as evidenced by the steep FPS drops when moving from Medium to High to Ultra settings.
# FAQ
Q: Is the Intel Core Ultra 5 245 or the RTX 4070 SUPER the primary bottleneck in Archeage?
A: The data indicates the GPU is the limiting factor at higher resolutions. At 4K High, the combo delivers 55 FPS, while at 1080p High it reaches 142 FPS, a 61.3% drop that scales with pixel count. This pattern is characteristic of GPU-bound performance, not CPU limitation.
Q: What is the best resolution to play Archeage with this combo for a smooth 60+ FPS experience?
A: At 1440p, all presets except Ultra (65 FPS) exceed 60 FPS, with Low at 158, Medium at 140, and High at 95. At 4K, only Low (90 FPS) and Medium (80 FPS) stay above 60 FPS. For consistent 60+ FPS with headroom, 1440p High is the safest choice.
Q: How does this combo rank compared to other tested systems in Archeage?
A: This combination ranks 419th out of 2,761 tested combos, placing it in the top 15.2% of all configurations. This is a strong result, but the CPU's 90th percentile and GPU's 83rd percentile suggest the GPU pulls the combo's rank down slightly.
Q: Does the CPU's lack of multi-threading (14 cores, 14 threads) hurt performance in Archeage?
A: The benchmark data does not show a clear CPU bottleneck. At 1080p Low, the combo achieves 234 FPS, which indicates the CPU can feed the GPU well in this title. The FPS scaling from 1080p to 4K is consistent with GPU limitation, not CPU constraint.
Q: What is the FPS difference between Low and Ultra settings at 1440p?
A: At 1440p, Low settings average 158 FPS, while Ultra settings average 65 FPS. This is a 93 FPS reduction (58.9% drop), and Ultra dips below the 60 FPS threshold, making it less ideal for smooth gameplay.
Q: Can this combo handle 4K gaming in Archeage?
A: Yes, but only at Low (90 FPS) or Medium (80 FPS) presets. High settings drop to 55 FPS and Ultra to 37 FPS, which are below the 60 FPS target for smooth play. The GPU's 12 GB VRAM is not the issue; the raw shading power is the constraint.
# Settings Recommendations
Based on the measured FPS data, the recommended preset depends on the target resolution and desired frame rate. For 1080p, High settings at 142 FPS offer an excellent balance of visual quality and performance, while Ultra at 97 FPS is also viable if the user prioritizes image fidelity over raw frame rate. For 1440p, Medium settings at 140 FPS are the sweet spot, as High drops to 95 FPS and Ultra falls to 65 FPS, which is just above the 60 FPS threshold but leaves little headroom for demanding scenes. For 4K, Medium at 80 FPS is the best playable option, with Low at 90 FPS being the only smoother alternative. High at 55 FPS and Ultra at 37 FPS are not recommended for consistent gameplay, as the frame rate dips would be noticeable in crowded areas or during large-scale battles.
The data shows that the Medium preset offers the most consistent frame pacing across all resolutions, with the 4K Medium result showing a minimum of 68 FPS and maximum of 92 FPS, indicating fewer spikes and drops compared to other settings. This suggests that Medium is the most stable preset for this combo, providing a good balance between GPU load and visual output. For users with high-refresh-rate 1080p monitors, Low settings at 234 FPS would maximize smoothness, but the visual compromise may not be worth it for a game like Archeage, where environments and character detail contribute to immersion. Ultimately, the measured rows point to Medium as the default recommendation, with High reserved for 1080p or 1440p users who can tolerate frame rates in the 95-142 FPS range.
Hardware Specifications
Intel Core Ultra 5 245
NVIDIA GeForce RTX 4070 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 245 + NVIDIA GeForce RTX 4070 SUPER in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 90.0 |
| 3840x2160 | Medium | 80.0 |
| 3840x2160 | High | 55.0 |
| 3840x2160 | Ultra | 37.0 |
| 2560x1440 | Low | 158.0 |
| 2560x1440 | Medium | 140.0 |
| 2560x1440 | High | 95.0 |
| 2560x1440 | Ultra | 65.0 |
| 1920x1080 | Low | 234.0 |
| 1920x1080 | Medium | 209.0 |
| 1920x1080 | High | 142.0 |
| 1920x1080 | Ultra | 97.0 |
Archeage with iUltra 5 245 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 4070 SUPER + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with iUltra 5 245 + RTX 4070 SUPER
Explore FPS benchmarks for other games using this same hardware combination.