Archeage

Archeage

AVERAGE FPS
101
good

This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 47 69 78
1440p QHD 56 82 121 136
1080p Full HD 83 122 180 202

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 78
3840x2160 Medium 69
3840x2160 High 47
3840x2160 Ultra 32
2560x1440 Low 136
2560x1440 Medium 121
2560x1440 High 82
2560x1440 Ultra 56
1920x1080 Low 202
1920x1080 Medium 180
1920x1080 High 122
1920x1080 Ultra 83

Archeage with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 3080, In-Depth Analysis

The Intel Core Ultra 5 225 and NVIDIA GeForce RTX 3080 combination delivers a wide performance envelope in Archeage, with results that shift dramatically based on resolution and quality preset. The measured data shows a system that can handle high refresh rates at 1080p but struggles to maintain smooth gameplay at 4K on maximum settings. This analysis breaks down the measured frames per second, the scaling behavior, and what the numbers say about the underlying hardware balance.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 reveals a steep performance curve for this combo. At 1080p with Medium settings, the system averages 180 FPS. Moving to 1440p at the same preset drops that average to 121 FPS, a reduction of roughly one-third. At 4K, the Medium preset yields 69 FPS, which is less than half of the 1080p result. This scaling pattern indicates that the GPU becomes progressively more loaded as pixel count increases, which is expected for a demanding MMORPG environment.

The Low preset shows the most extreme scaling. At 1080p, the combo reaches 202 FPS. At 1440p, that figure falls to 136 FPS. At 4K, it drops to 78 FPS. The delta between 1080p and 4K on Low is 124 FPS, which is a significant gap. This suggests that even at the lowest graphical load, the rendering pipeline is still heavily taxed by the 4K pixel count. The data indicates that the RTX 3080's 10 GB of GDDR6X memory and its 320-bit bus are being pushed hard at higher resolutions.

Ultra settings exhibit the most punishing scaling. The 1080p Ultra average is 83 FPS, which drops to 56 FPS at 1440p and plummets to 32 FPS at 4K. The 4K Ultra result is below the 60 FPS threshold that many players consider the minimum for smooth gameplay. This pattern strongly suggests that at 4K, the GPU is the limiting component, as the frame rate collapses to a level that is barely playable. The pixel rate of 164.2 GPixel/s and texture rate of 465.1 GTexel/s are evidently insufficient to maintain fluid motion at this extreme resolution with maximum quality.

The Medium preset provides the only complete data set with minimum and maximum FPS values. At 1080p Medium, the minimum is 153 FPS and the maximum is 206 FPS. At 1440p Medium, the range narrows to 103-139 FPS. At 4K Medium, the range is 59-80 FPS. These ranges show that the frame time variance increases with resolution, but the system remains relatively stable even at 4K. The 4K Medium minimum of 59 FPS is close to the 60 FPS target, indicating that this preset is the practical ceiling for consistent performance at that resolution.

Settings Recommendations

The measured rows provide clear guidance on which preset offers the best experience. At 1080p, Medium settings deliver an 180 FPS average with a minimum of 153 FPS. This is a strong result that keeps frame rates well above the refresh rate of most standard monitors. The High preset at 1080p averages 122 FPS, which is also smooth, but the drop from Medium to High is substantial. Ultra at 1080p averages 83 FPS, which is playable but introduces more variance.

For 1440p, the Medium preset is the standout choice. The 121 FPS average with a minimum of 103 FPS provides a responsive experience without the need for Low settings. The High preset at 1440p averages 82 FPS, which is acceptable but noticeably lower. The Low preset at 1440p averages 136 FPS, which is higher than Medium but sacrifices visual fidelity. Given that Medium at 1440p maintains a minimum above 100 FPS, it represents the best balance between quality and performance.

At 4K, the options are more constrained. Medium settings produce a 69 FPS average with a minimum of 59 FPS. This is the only preset at 4K that stays near the 60 FPS threshold. The Low preset at 4K averages 78 FPS, which is higher but requires significant visual compromises. The High preset at 4K averages 47 FPS, which is below the smoothness threshold. The Ultra preset at 4K averages 32 FPS, which is not recommended for active gameplay.

The data suggests that the Medium preset is the most versatile option across all three resolutions. It delivers 180 FPS at 1080p, 121 FPS at 1440p, and 69 FPS at 4K. This consistency makes it the logical default for players who want to avoid frequent settings adjustments. For players who prioritize frame rate over visual quality, Low settings provide the highest averages at every resolution, reaching 202 FPS at 1080p. For those who want maximum visual fidelity, Ultra is only viable at 1080p, where it still manages an 83 FPS average.

CPU Role

The Intel Core Ultra 5 225 brings 10 cores and 10 threads to this combination, running at a base clock of 3.30 GHz and a boost clock of 4.90 GHz. The architecture is Arrow Lake-S, built on a 3 nm process from TSMC. The CPU has 20 MB of shared L3 cache and supports DDR5 memory with a dual-channel bus and 102.4 GB/s of bandwidth.

In Archeage, which is an MMORPG known for large-scale player interactions, the CPU's role is primarily about maintaining consistent frame pacing during crowded scenes. The benchmark results for this CPU show a Cinebench R23 multi-core score of 25891 and a single-core score of 3655. The single-core performance is particularly relevant for MMO titles, where game logic and network processing often rely on fewer threads. The boost clock of 4.90 GHz provides strong single-threaded performance, which helps maintain the 202 FPS average seen at 1080p Low settings.

The CPU's 10 cores and 10 threads mean it has no hyper-threading, but the raw core count is sufficient for modern game workloads. The PassMark multithread score of 30459 and single-thread score of 4412 indicate solid overall processing power. In the context of Archeage, the CPU does not appear to be the primary bottleneck at lower resolutions, as evidenced by the high frame rates at 1080p. The frame rate scaling from 1080p to 4K follows a pattern consistent with GPU limitation rather than CPU limitation.

The percentile ranking for this CPU against all tested CPUs is 85, which places it in the upper tier of processors. Its nearest rivals include the AMD Ryzen 5 5600F with an average score of 36945 and a delta of 0%, the AMD Ryzen 5 5500X3D at 37018 with a delta of -0.2%, and the AMD Ryzen AI 7 PRO 450 at 37093 with a delta of -0.4%. These small deltas indicate that the Core Ultra 5 225 performs nearly identically to its closest competitors in synthetic benchmarks, which suggests that the CPU is delivering expected performance for its class.

How This Combo Ranks

The combination of the Intel Core Ultra 5 225 and the NVIDIA GeForce RTX 3080 ranks 1039 out of 3708 tested combos in Archeage. This places it in the 72nd percentile of all tested combinations, which is a solid position. The rank of 1039 means that there are 1038 combinations that perform better in this specific game, but there are also 2669 combinations that perform worse.

This ranking reflects the balance between the CPU and GPU. The RTX 3080 is an end-of-life product from the GeForce 30-series, with a percentile ranking of 68 against all GPUs. The Core Ultra 5 225 has a percentile ranking of 85 against all CPUs. The combination of a high-percentile CPU with a mid-to-high-percentile GPU results in a system that is competitive but not top-tier for Archeage.

The GPU's nearest rivals in the benchmark database include the NVIDIA P106-100 with an average score of 23249 and a delta of -0.3%, the AMD Radeon Pro Vega 16 at 23250 with a delta of -0.3%, the AMD Radeon RX 6600M at 23273 with a delta of -0.4%, and the AMD Radeon R9 M290X at 23276 with a delta of -0.4%. These deltas are all negative, meaning the RTX 3080's average benchmark score of 23172 is slightly lower than these rivals. However, the differences are minimal, with the largest gap being about 0.4%.

The combo rank of 1039 out of 3708 suggests that this system is well-suited for Archeage at 1080p and 1440p, where it delivers high frame rates. The 4K performance, particularly at Ultra settings, drags the overall ranking down, as the 32 FPS average is not competitive with higher-end combinations. For players who primarily play at 1080p or 1440p, this combo provides a strong experience, as evidenced by the 180 FPS and 121 FPS averages on Medium settings.

GPU Role

The NVIDIA GeForce RTX 3080 is built on the GA102 chip using Samsung's 8 nm process. It features 8704 shading units, 272 texture mapping units, and 96 raster output units. The GPU has 68 ray tracing cores and 272 tensor cores. Its memory configuration is 10 GB of GDDR6X on a 320-bit bus, providing a bandwidth of 760.3 GB/s. The base clock is 1440 MHz and the boost clock is 1710 MHz.

In Archeage, the GPU's role becomes increasingly dominant as resolution increases. At 1080p, the GPU has enough headroom to deliver over 200 FPS on Low settings, indicating that it is not fully utilized. At 1440p, the GPU is more loaded, with Medium settings producing 121 FPS. At 4K, the GPU is clearly the limiting factor, as the frame rates drop to 69 FPS on Medium and 32 FPS on Ultra.

The 10 GB VRAM capacity is a notable factor. At 4K resolution, the memory requirements for textures and geometry increase significantly. The GDDR6X memory with 760.3 GB/s bandwidth provides fast access, but the capacity may be a constraint at Ultra settings. The data shows that 4K Ultra produces a 32 FPS average, which is a severe drop from the 47 FPS High setting. This suggests that the Ultra preset may be exceeding the VRAM capacity, causing performance degradation.

The GPU's benchmark results show a PassMark G3D score of 25086 and a PassMark GPU Compute score of 14397. The 3DMark Steel Nomad DX12 score is 4407. These numbers indicate solid overall performance, but the GPU's percentile ranking of 68 against all GPUs is lower than the CPU's 85 percentile. This discrepancy suggests that the GPU is the weaker link in this pairing, which is consistent with the frame rate data showing GPU limitation at higher resolutions.

The RTX 3080 supports DirectX 12 Ultimate with feature level 12_2, which is relevant for modern game rendering. The boost clock of 1710 MHz provides the computational throughput needed for the 29.77 TFLOPS FP32 performance. However, in Archeage, the actual frame rates show that even this level of performance is insufficient for 4K Ultra, reinforcing the conclusion that the GPU is the bottleneck at the highest settings.

Measured FPS Breakdown

At 1920x1080, the data shows a clear progression from Low to Ultra. The Low preset averages 202 FPS, which is the highest recorded value for this combo. The Medium preset averages 180 FPS with a minimum of 153 FPS and a maximum of 206 FPS. The High preset averages 122 FPS. The Ultra preset averages 83 FPS. This represents a span of 119 FPS between the lowest and highest quality settings at 1080p.

At 2560x1440, the frame rates are lower but still robust. The Low preset averages 136 FPS. The Medium preset averages 121 FPS with a minimum of 103 FPS and a maximum of 139 FPS. The High preset averages 82 FPS. The Ultra preset averages 56 FPS. The span between Low and Ultra at 1440p is 80 FPS, which is a tighter range than at 1080p.

At 3840x2160, the frame rates compress further. The Low preset averages 78 FPS. The Medium preset averages 69 FPS with a minimum of 59 FPS and a maximum of 80 FPS. The High preset averages 47 FPS. The Ultra preset averages 32 FPS. The span between Low and Ultra at 4K is 46 FPS, indicating that all presets are constrained by the GPU at this resolution.

The Medium preset is the only one with complete minimum and maximum data across all resolutions. At 1080p, the range is 153-206 FPS. At 1440p, the range is 103-139 FPS. At 4K, the range is 59-80 FPS. These ranges show that the frame time consistency degrades as resolution increases, but the system remains stable enough to avoid major stutters.

The High preset at 1080p produces 122 FPS, which is a significant drop from the 180 FPS Medium. This indicates that the High preset introduces rendering effects that are disproportionately expensive. The Ultra preset at 1080p produces 83 FPS, which is still playable but represents a 59% reduction from the Low preset's 202 FPS. This suggests that the visual quality improvements in Ultra come at a steep performance cost.

FAQ

Q: What is the highest average FPS recorded for this combo in Archeage?

A: The highest recorded average FPS is 202, achieved at 1920x1080 resolution with Low settings.

Q: Can this combo maintain 60 FPS at 4K resolution?

A: At 4K with Medium settings, the combo averages 69 FPS with a minimum of 59 FPS. At High settings, the average drops to 47 FPS, and at Ultra settings, it falls to 32 FPS.

Q: How does the CPU's single-thread performance compare to its multi-thread performance?

A: The CPU achieves a Cinebench R23 single-core score of 3655 and a multi-core score of 25891. The single-core score is relevant for MMO game logic, while the multi-core score benefits overall system responsiveness.

Q: What is the combo's ranking among all tested combinations in Archeage?

A: The combo ranks 1039 out of 3708 tested combinations, placing it in the upper third of all tested systems.

Q: Which preset provides the most consistent frame rates across all resolutions?

A: The Medium preset is the only one with complete minimum and maximum data. At 1080p, it ranges from 153 to 206 FPS. At 1440p, it ranges from 103 to 139 FPS. At 4K, it ranges from 59 to 80 FPS.

Q: Does the GPU or CPU act as the primary bottleneck at 4K?

A: The data indicates the GPU is the limiting factor at 4K. The frame rates drop to 32 FPS at Ultra settings, while the CPU's high single-thread score of 4412 in PassMark suggests it is not the constraint at this resolution.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 3080 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 78.0
3840x2160 Medium 69.0
3840x2160 High 47.0
3840x2160 Ultra 32.0
2560x1440 Low 136.0
2560x1440 Medium 121.0
2560x1440 High 82.0
2560x1440 Ultra 56.0
1920x1080 Low 202.0
1920x1080 Medium 180.0
1920x1080 High 122.0
1920x1080 Ultra 83.0

Archeage with iUltra 5 225 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 3080 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RTX 3080

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