Archeage
This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 31 | 45 | 49 |
| 1440p QHD | 32 | 51 | 74 | 84 |
| 1080p Full HD | 52 | 75 | 112 | 122 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-12400 + Intel Arc B580, In-Depth Analysis
The Intel Core i5-12400 and Intel Arc B580 pairing in Archeage presents a study in balance and bottlenecking. With a 6-core, 12-thread configuration running at a 2.50 GHz base and 4.40 GHz boost clock, the CPU provides a solid foundation for an MMORPG that relies heavily on single-thread performance for game logic and network handling. The processor’s benchmark percentile of 77 against all CPUs indicates it sits comfortably above the median, and its nearest rivals—the Intel Core i7-9700 and Intel Core i7-8700—show a negligible delta of 0.1% and -0.2% respectively, meaning the i5-12400 trades blows with older i7 parts. In synthetic 3DMark tests, the CPU scores 910 in single-thread and 5,890 in max-thread workloads, showing that while it has the multi-core headroom for background tasks, its single-core strength is what keeps Archeage’s simulation loop running smoothly. The 18 MB of shared L3 cache further helps by keeping frequently accessed data close at hand, which is crucial for the kind of rapid asset streaming seen in crowded zones.
What is striking in the data is how the CPU’s performance ceiling interacts with the GPU in this specific game. The i5-12400’s Cinebench R23 multi-core score of 15,935 and single-core score of 2,249 suggest a processor that will not be the limiting factor in most scenarios. When the resolution drops and frame rates climb, the CPU’s role becomes more pronounced, but the benchmark results indicate that even at 1080p Medium, the system achieves 111.5 FPS, which is well within the range where the i5-12400’s 12 threads can maintain frame pacing. The processor’s 65W TDP and active production status also mean it is a reliable partner that will not throttle under sustained loads, a key consideration for long Archeage sessions.
GPU Role
The Intel Arc B580, built on the Xe2-HPG architecture with 12 GB of GDDR6 memory on a 192-bit bus, delivers a bandwidth of 456.0 GB/s. This memory configuration is substantial for a 2014 MMORPG, and the benchmark data confirms that the GPU is the primary driver of performance scaling in Archeage. The card’s base and boost clocks are identical at 2670 MHz, which is a high operating frequency for a desktop discrete GPU, and it pairs this with 2,560 shading units and 80 ROPs. The pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s provide the raw throughput needed for high-resolution rendering, and the GPU’s percentile rank of 66 against all GPUs places it above the midpoint of the field.
Comparing the B580 to its nearest rivals reveals a tight competitive cluster. The absolute average benchmark score of 23,021 is 0.1% above the AMD Radeon 760M and 0.3% above the NVIDIA P106-100, while sitting 0.7% below the NVIDIA GeForce RTX 4060. This means the B580 is effectively in the same performance tier as the RTX 4060 in general compute, though its passmark G3D score of 15,748 and DirectX 11 score of 128 indicate that its legacy API performance is where Archeage will be tested. The 12 GB VRAM is a distinct advantage here, as it prevents any memory-related frame drops even at 4K Ultra, where the GPU is clearly the bottleneck given the 21.7 FPS result. The GPU’s 190W TDP and dual-slot design are consistent with its performance class, and the PCIe 4.0 x8 interface is sufficient for this workload.
Resolution Scaling
The measured FPS data across resolutions shows a classic GPU-bound scaling pattern, with the CPU remaining largely idle in terms of frame generation. At 1080p Low, the system produces 121.6 FPS, which drops to 84 FPS at 1440p Low (a 30.9% reduction), and further to 49.2 FPS at 4K Low (a 41.4% reduction from 1440p). This steep decline is the signature of a GPU that is being pushed harder as pixel count rises, while the CPU has ample headroom. The gap between Low and Ultra settings widens dramatically at higher resolutions: at 1080p, the difference between Low (121.6 FPS) and Ultra (51.9 FPS) is 69.7 FPS, but at 4K, that same Low-to-Ultra span is only 27.5 FPS (49.2 vs 21.7). This compression indicates that at 4K, the GPU is so saturated that settings tweaks have less impact on absolute frame rates.
The limiting component shifts with resolution, but the data points clearly to the GPU as the primary constraint at all tested settings. At 1080p Medium, the system hits 111.5 FPS, which is high enough to suggest the CPU could push further if the GPU allowed. However, at 4K Ultra, the 21.7 FPS result is far below what the i5-12400 could sustain, confirming that Archeage at high resolutions is entirely dependent on the Arc B580’s fill rate and shader throughput. The 1440p High score of 50.8 FPS sits in a playable zone for most users, while the 1080p Ultra score of 51.9 FPS mirrors that experience, showing that the GPU’s performance is consistent when the pixel workload is similar.
Measured FPS Breakdown
At 1920x1080, the system delivers its best results. Low settings produce 121.6 FPS, Medium drops to 111.5 FPS (a 8.3% reduction), High yields 75.1 FPS (a 32.6% reduction from Medium), and Ultra falls to 51.9 FPS (a 30.9% reduction from High). This progression shows that the Arc B580 handles the lower resolution with ease, and the i5-12400’s single-thread performance is sufficient to drive frame rates above 100 FPS on lower presets. The 1080p High result of 75.1 FPS is a solid target for smooth gameplay, while Ultra remains playable but demands more from the GPU.
Moving to 2560x1440, the frame rates scale down predictably. Low settings yield 84 FPS, which is still above the 60 FPS threshold for most monitors. Medium produces 73.5 FPS, a 12.5% drop from Low, and High comes in at 50.8 FPS, a 30.9% drop from Medium. Ultra at 1440p drops to 31.8 FPS, which is a 37.4% reduction from High and indicates that this setting is too demanding for consistent play at this resolution. The 1440p data reveals that the GPU is starting to struggle with the increased pixel count, as the scaling from 1080p to 1440p at Low is a 30.9% drop, which is steeper than the 8.3% drop seen when moving from Low to Medium at 1080p.
At 3840x2160, the GPU is clearly overwhelmed. Low settings produce 49.2 FPS, which is borderline playable, but Medium drops to 44.7 FPS (a 9.1% reduction), High falls to 31 FPS (a 30.6% reduction), and Ultra bottoms out at 21.7 FPS (a 30% reduction from High). The 4K results show that this combo is not suited for high-refresh-rate gaming at this resolution; even Low settings struggle to maintain 60 FPS. The data suggests that 1440p is the practical ceiling for this pairing, with 1080p being the sweet spot for maximum frame rates.
How This Combo Ranks
The combo is ranked 1339 out of 1,727 tested combinations in Archeage, placing it in the lower-middle tier of the database. This rank reflects the fact that while the individual components are competent, the GPU’s performance in this specific title is not exceptional, and the CPU’s strengths are not fully utilized at higher resolutions. The percentile placement suggests that roughly 22.5% of tested combos perform worse, but a significant majority outperform this pairing. This is not a criticism of the hardware, but rather an indication that Archeage’s engine favors older or differently-balanced configurations.
Given the measured FPS data, the rank is consistent with the GPU’s 66th percentile standing. The combo sits in a region where alternative pairings with faster GPUs or CPUs with higher single-thread scores would see meaningful gains. The deltaPct for the GPU’s nearest rival, the RTX 4060, is -0.7%, meaning the B580 is slightly slower on average, which likely contributes to the lower rank. For a builder targeting this game, the data suggests that the i5-12400 is not the weak link; instead, the Arc B580’s mid-tier standing limits the overall combo’s position.
FAQ
Q: Is the Intel Core i5-12400 sufficient for Archeage’s CPU demands?
A: Yes. The CPU’s 3DMark single-thread score of 910 and Cinebench R23 single-core score of 2,249 indicate strong per-core performance, and its benchmark percentile of 77 places it well above average. The measured FPS at 1080p Low (121.6 FPS) shows the CPU is not a bottleneck at lower settings.
Q: How does the Intel Arc B580 compare to its closest rival, the RTX 4060?
A: The B580’s average benchmark score of 23,021 is 0.7% lower than the RTX 4060’s 23,181, indicating near-identical performance in synthetic tests. In Archeage, this translates to similar frame rates, though the B580’s 12 GB VRAM provides more memory headroom.
Q: What is the best resolution for this combo in Archeage?
A: The data shows 1920x1080 is optimal, with 111.5 FPS at Medium and 75.1 FPS at High. At 2560x1440, High settings drop to 50.8 FPS, which is still playable, but 4K High (31 FPS) and Ultra (21.7 FPS) are not recommended for smooth gameplay.
Q: Does the GPU or CPU limit performance at 4K?
A: The GPU is the clear limiting factor. At 4K Low, the system produces 49.2 FPS, but at 4K Ultra it drops to 21.7 FPS, while the CPU’s high single-thread scores suggest it has ample headroom to process game logic at these frame rates.
Q: Why does the combo rank 1339 out of 1727 in Archeage?
A: The rank reflects the GPU’s mid-tier standing (66th percentile) and the game’s engine characteristics. The B580’s performance is close to the RTX 4060, but the overall combo does not reach the top tier because the GPU’s raw throughput is not exceptional for this title’s rendering demands.
Q: Is the Arc B580’s 12 GB VRAM an advantage in Archeage?
A: Yes, the 12 GB GDDR6 memory on a 192-bit bus with 456.0 GB/s bandwidth prevents any VRAM capacity-related frame drops, even at 4K Ultra. This is more memory than the game requires, but it ensures consistent performance across all settings.
Hardware Specifications
Intel Core i5-12400
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + Intel Arc B580 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 49.2 |
| 3840x2160 | Medium | 44.7 |
| 3840x2160 | High | 31.0 |
| 3840x2160 | Ultra | 21.7 |
| 2560x1440 | Low | 84.0 |
| 2560x1440 | Medium | 73.5 |
| 2560x1440 | High | 50.8 |
| 2560x1440 | Ultra | 31.8 |
| 1920x1080 | Low | 121.6 |
| 1920x1080 | Medium | 111.5 |
| 1920x1080 | High | 75.1 |
| 1920x1080 | Ultra | 51.9 |
Archeage with ii5-12400 + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with Arc B580 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-12400 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.