Evolve
This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 25 | 36 | 46 | 59 |
| 1440p QHD | 44 | 63 | 80 | 104 |
| 1080p Full HD | 65 | 94 | 120 | 155 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core i5-12400 + Intel Arc B580, In-Depth Analysis
The Intel Core i5-12400 and Intel Arc B580 combination presents a compelling dataset for Evolve, a 2015 FPS. The measured frames per second (FPS) across resolutions and settings reveal a system that is consistently capable, though the balance between CPU and GPU workloads shifts dramatically depending on the graphical load. The data indicates a pairing that excels at high refresh rates but encounters predictable limitations at the extreme end of visual fidelity.
CPU Role
The Intel Core i5-12400 is a 6-core, 12-thread processor based on the Alder Lake architecture, with a base clock of 2.50 GHz and a boost clock of 4.40 GHz. Its 18 MB of shared L3 cache and support for both DDR4 and DDR5 memory position it as a versatile mid-range desktop part. In the context of Evolve, a title from 2015, the CPU's role is to feed the GPU with draw calls and manage game logic. The benchmark results show that at 1080p, the CPU is more than sufficient to keep frame rates high, with the Low setting achieving 155 FPS. This suggests that the i5-12400’s single-thread performance, which can be seen in its 3dmark_single_thread score of 910 and Cinebench R23 single-core score of 2257, is strong enough to avoid becoming a bottleneck at lower resolutions.
The processor’s multi-threaded capabilities are also robust, as evidenced by its Cinebench R23 multicore score of 15989 and a Passmark multithread score of 18747. However, the impact of these capabilities on Evolve is less direct than the single-core performance. The game’s engine, typical of its era, likely relies more heavily on fewer, faster cores. The data supports this interpretation: when the resolution increases to 1440p and 4K, the FPS drops significantly, indicating that the GPU becomes the primary limiting factor. The CPU's percentile rank of 72 among all tested CPUs suggests it is comfortably positioned in the upper tier of processors, meaning it has ample headroom for this game. It sits near the AMD EPYC 7643, which has an average score of 18697 and a deltaPct of -0.1, and the Intel Core i7-1355U, with an average score of 18730 and a deltaPct of -0.3. This proximity in average benchmark scores indicates that its overall computational power is comparable to these very different processors, which reinforces its ability to handle the game's demands without being a weak link.
GPU Role
The Intel Arc B580, built on the Xe2-HPG architecture, is the primary driver of visual output. It features 12 GB of GDDR6 memory on a 192-bit bus, delivering a memory bandwidth of 456.0 GB/s. This is a significant asset for a game like Evolve, which features large, detailed environments. The GPU's base and boost clocks are both set at 2670 MHz, and its 2560 shading units are capable of a peak FP32 throughput of 13.67 TFLOPS. The Passmark G3D score of 15748 places it in the 68th percentile of all GPUs, with an average benchmark score of 23021. This puts it in close competition with the NVIDIA GeForce RTX 2080, which has an average score of 22895 and a deltaPct of 0.6, and the AMD Radeon RX 580 2048SP, which has a deltaPct of -0.2.
The benchmark data from Evolve clearly shows the GPU's influence. At 1080p with Low settings, the system achieves 155 FPS, which is likely far beyond the CPU's limit, pointing to the GPU's efficiency. The frame rate scales down with increased graphical load, moving to 120 FPS at Medium, 94 FPS at High, and 65 FPS at Ultra. This pattern is a classic sign that the GPU is the dominant factor in performance at 1080p, as the CPU is capable of maintaining high frame rates but the GPU's workload increases with each preset. The 12 GB VRAM buffer is ample for this title, preventing any memory-related stuttering even at 4K, where the frame rate drops to 36 FPS on High settings. The Arc B580’s performance in this game suggests it has a good balance of compute power and memory capacity, making it a strong partner for the i5-12400 in this scenario.
Resolution Scaling
The measured FPS data provides a clear picture of how the system scales across resolutions. Moving from 1080p to 1440p and then to 4K, the average frame rates drop predictably, but the magnitude of the drop varies by setting. At Low settings, the system goes from 155 FPS at 1080p to 104 FPS at 1440p, a 32.9% decrease, and then to 59 FPS at 4K, a 61.9% decrease from the 1080p baseline. This steep decline in the low-setting scenario indicates that the GPU is being pushed harder as the pixel count increases, while the CPU has less impact. At High settings, the drop is from 94 FPS at 1080p to 63 FPS at 1440p (33% decrease) and then to 36 FPS at 4K (61.7% decrease from 1080p). This consistent percentage drop across settings suggests a strong correlation between resolution and GPU load.
The limiting component becomes apparent when examining the data. At 1080p, the CPU has enough headroom to allow the GPU to reach high frame rates, but the GPU is still the primary constraint. The fact that the 4K Ultra setting only yields 25 FPS, compared to 65 FPS at 1080p Ultra, demonstrates that the GPU is the bottleneck at higher resolutions. If the CPU were the limiting factor, we would expect to see a more consistent frame rate across resolutions, as the CPU's workload does not scale with resolution. Instead, the significant FPS drop with each resolution increase confirms that the Intel Arc B580 is the component that determines performance in this game, particularly at 1440p and 4K. The 1440p Medium setting, with an average of 80 FPS and a minimum of 68 FPS, shows a playable experience, but the 4K High setting’s 36 FPS average is marginal. The data strongly implies that for a consistently smooth experience, the resolution must be managed to stay within the GPU's capabilities.
How This Combo Ranks
In the database of tested combinations, this pairing of the Intel Core i5-12400 with the Intel Arc B580 holds a rank of 2787 out of 3700 total combos for Evolve. This places it in the 75th percentile of all tested configurations. This rank is notable because it places the combo in a position where it outperforms a significant majority of other systems, but it is not at the very top tier. The benchmark results for this game show that the combination is well-balanced, with the CPU and GPU complementing each other to deliver solid performance.
The rank suggests that while this combo is capable of running the game well, there are many other pairings that yield higher frame rates. However, the specific performance data shows that this rank is not due to a glaring weakness in either component. Instead, it likely reflects the GPU's position in the overall hierarchy. The Arc B580’s average benchmark score is 23021, and its percentile of 68 places it in the mid-to-upper range of GPUs. When paired with a CPU that is also in the upper percentile, the result is a system that is better than most but not a top-tier performer. The combination's rank of 2787 out of 3700 is a strong indicator that it can handle Evolve at playable frame rates in most scenarios, but users seeking the absolute highest performance in this title would need to look at more powerful components. The data shows a system that is a reliable mid-to-high performer, offering a good balance without reaching the extreme performance ceiling.
FAQ
*Q: What is the highest average FPS this combo achieves in Evolve?*
A: The highest average FPS recorded is 155, achieved at 1920x1080 resolution with the Low settings preset.
Q: How does the combo perform at 4K resolution?
A: At 3840x2160, the performance varies from an average of 59 FPS on Low settings to 25 FPS on Ultra settings. The Medium setting yields 46 FPS, and High yields 36 FPS.
Q: Is the CPU or GPU the limiting factor in this game?
A: The data indicates the GPU is the primary limiting factor. This is evidenced by the significant FPS drops when increasing resolution from 1080p to 4K, which does not affect the CPU's workload in the same way.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the system achieves an average of 155 FPS on Low settings, 120 FPS on Medium, 94 FPS on High, and 65 FPS on Ultra. The difference between Low and Ultra is 90 FPS.
*Q: What is the combo's rank among all tested systems for Evolve?*
A: This combination is ranked 2787 out of 3700 tested combinations, placing it in the upper portion of the database.
Q: Does the game run smoothly at 1440p?
A: At 2560x1440, the average FPS ranges from 104 on Low settings to 44 on Ultra settings. The Medium setting offers an average of 80 FPS, with a minimum of 68 FPS, which is generally considered smooth for this type of game.
Measured FPS Breakdown
The following data provides the exact average, minimum, and maximum FPS measurements for this combo in Evolve.
1920x1080
- Low: Average FPS 155.
- Medium: Average FPS 120, Minimum FPS 102, Maximum FPS 138.
- High: Average FPS 94.
- Ultra: Average FPS 65.
2560x1440
- Low: Average FPS 104.
- Medium: Average FPS 80, Minimum FPS 68, Maximum FPS 93.
- High: Average FPS 63.
- Ultra: Average FPS 44.
3840x2160
- Low: Average FPS 59.
- Medium: Average FPS 46, Minimum FPS 39, Maximum FPS 53.
- High: Average FPS 36.
- Ultra: Average FPS 25.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this system depend on the user's target resolution and priority for frame rate versus visual quality. For a high-refresh-rate experience at 1080p, the High setting is the most balanced choice, as it delivers an average of 94 FPS while providing a significant visual upgrade over the Medium setting. The Low setting's 155 FPS is excellent for competitive play, but the Medium setting's 120 FPS is a better compromise, offering a smoother experience than High while maintaining more detail. The Ultra setting, at 65 FPS, is playable but does not offer a substantial enough visual improvement over High to justify the 29 FPS performance cost. For 1080p, the High preset provides the best combination of fluidity and image quality.
At 1440p, the Medium setting is the recommended choice. It produces an average of 80 FPS with a minimum of 68 FPS, which provides a consistently smooth gameplay experience. The High setting's 63 FPS average is borderline, and the Ultra setting's 44 FPS is too low for comfortable play. The Low setting, while achieving 104 FPS, sacrifices too much visual fidelity. Therefore, Medium at 1440p offers the best playable experience. At 4K, the system is under significant strain. The Low setting is the only preset that achieves an average above 50 FPS, hitting 59 FPS. The Medium setting's 46 FPS average is playable but may feel less responsive, and the High and Ultra settings fall below 40 FPS. For 4K, the Low preset is the only one that provides a consistently adequate frame rate, though users may need to accept lower visual quality to maintain smoothness. The data suggests that 1440p Medium is the sweet spot for this combo, balancing visual detail with performance.
Hardware Specifications
Intel Core i5-12400
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12400 + Intel Arc B580 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 59.0 |
| 3840x2160 | Medium | 46.0 |
| 3840x2160 | High | 36.0 |
| 3840x2160 | Ultra | 25.0 |
| 2560x1440 | Low | 104.0 |
| 2560x1440 | Medium | 80.0 |
| 2560x1440 | High | 63.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 155.0 |
| 1920x1080 | Medium | 120.0 |
| 1920x1080 | High | 94.0 |
| 1920x1080 | Ultra | 65.0 |
Evolve with ii5-12400 + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with Arc B580 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with ii5-12400 + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.