Allods Online
This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 17 | 26 | 38 | 42 |
| 1440p QHD | 31 | 45 | 66 | 74 |
| 1080p Full HD | 45 | 66 | 98 | 110 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core Ultra 5 225 + Intel Arc B570, In-Depth Analysis
The Intel Core Ultra 5 225 and Intel Arc B570 combination produces a highly resolution-dependent experience in Allods Online, with the system delivering playable frame rates at 1080p and 1440p but faltering severely at 4K. The data indicates a clear GPU bottleneck at higher resolutions, while the CPU provides ample headroom for this MMORPG's requirements. This pairing ranks in the bottom 12% of tested configurations for this title, suggesting that while the components are individually competent, their combined performance in this specific game leaves significant room for improvement.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core Ultra 5 225 is a 10-core, 10-thread desktop processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It operates with a base clock of 3.30 GHz and a boost clock of 4.90 GHz, with a 65 W TDP. The processor features a 20 MB shared L3 cache and 3 MB L2 cache per core, along with 192 KB L1 cache per core. Its memory support includes dual-channel DDR5 with a bandwidth of 102.4 GB/s. The CPU's average benchmark score of 36938 places it in the 85th percentile of all CPUs, indicating strong general-purpose performance that should be more than sufficient for an MMORPG like Allods Online.
In synthetic multi-threaded tests, the Core Ultra 5 225 achieves a Cinebench R23 multicore score of 25891 and a single-core score of 3655. The Passmark multithread score sits at 30459, while single-thread performance registers at 4412. These figures demonstrate a balanced processor capable of handling both the game logic and the numerous entity updates typical of MMORPG environments. The data suggests that the CPU is not the limiting factor in this configuration, as even at 1080p with Low settings, where CPU load would be proportionally highest, the system achieves 110 FPS average.
The processor's nearest rivals in the benchmark database include the AMD Ryzen 5 5600F with an average score of 36945 (0% delta), the AMD Ryzen 5 5500X3D at 37018 (-0.2% delta), the AMD Ryzen AI 7 PRO 450 at 37093 (-0.4% delta), and the Intel Core i9-12900T at 37112 (-0.5% delta). These comparisons show the Core Ultra 5 225 performing essentially on par with its immediate competitors, with all deltas within half a percent. For Allods Online, which relies on consistent frame pacing rather than extreme burst performance, this level of compute capability ensures that the CPU can maintain a steady stream of frames without becoming a bottleneck, particularly at lower resolutions where the GPU has more headroom.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B570 is a Battlemage-generation graphics card built on the Xe2-HPG architecture, manufactured on a 5 nm process by TSMC. It features 10 GB of GDDR6 memory on a 160-bit bus, delivering a bandwidth of 380.0 GB/s. The GPU operates at a consistent 2500 MHz base and boost clock, with memory running at 2375 MHz (19 Gbps effective). The card contains 2304 shading units, 144 texture mapping units, and 80 raster operation pipelines, along with 18 ray tracing cores. Its compute capabilities include 11.52 TFLOPS FP32 performance and 23.04 TFLOPS FP16 performance (2:1 ratio).
The Arc B570's average benchmark score of 20556 places it in the 65th percentile of all GPUs. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile at 20534 (0.1% delta), the Intel Arc A750 at 20582 (-0.1% delta), the NVIDIA Quadro M4000M at 20480 (0.4% delta), and the AMD Radeon R9 M390X at 20662 (-0.5% delta). This positioning indicates the B570 is a mid-range performer, competitive with the previous generation's mobile flagship and desktop mid-tier options.
In Allods Online, the GPU's role becomes increasingly critical as resolution scales up. At 1080p with Low settings, the card delivers 110 FPS average, but this drops sharply to 26 FPS at 4K with High settings. The 10 GB VRAM capacity is adequate for the game's textures at all tested settings, as the data shows no indications of memory capacity constraints causing stutters or crashes. However, the GPU's raw throughput appears insufficient for 4K rendering in this title, with even Medium settings at 3840x2160 producing only 38 FPS average. The card's Vulkan score of 96844 and OpenCL score of 83514 suggest it has strong compute capabilities, but Allods Online's rendering workload at high resolutions seems to exceed what the B570 can process efficiently.
How This Combo Ranks
The combination of the Intel Core Ultra 5 225 and Intel Arc B570 ranks 2458 out of 2775 tested combos for Allods Online, placing it in the bottom 11.4% of all configurations. This low ranking is striking given that the individual components perform reasonably well in their respective benchmark categories—the CPU at the 85th percentile and the GPU at the 65th percentile. The discrepancy suggests that either the game is particularly demanding on GPU resources at the resolutions tested, or that the combination of these specific components creates an inefficiency in this title.
The ranking data indicates that most other tested combinations provide better performance in Allods Online. This could be attributed to the game's age (released in 2010) and its potential reliance on older graphics APIs or specific hardware features that these newer Intel components may not handle optimally. The GPU's Passmark DirectX 9 score of 164 and DirectX 10 score of 65 are notably lower than its DirectX 11 score of 118, which might reflect compatibility issues with the game's rendering pipeline. The system's performance at 1080p Ultra (45 FPS) versus 1080p High (66 FPS) shows a 31.8% drop, indicating that the Ultra preset's additional effects place significant strain on the GPU.
FAQ
Q: What is the best resolution for this combination in Allods Online?
A: The data shows 1920x1080 as the most viable resolution, with all settings presets producing playable frame rates. At 1080p Low, the system achieves 110 FPS, at Medium it hits 98 FPS, at High it reaches 66 FPS, and even Ultra maintains 45 FPS. At 1440p, only Low (74 FPS) and Medium (66 FPS) remain fully playable, while 4K is largely unplayable except at Low settings (42 FPS).
Q: How does the CPU compare to its nearest rivals?
A: The Intel Core Ultra 5 225 has an average benchmark score of 36938, placing it at par with the AMD Ryzen 5 5600F (36945, 0% delta) and slightly behind the AMD Ryzen 5 5500X3D (37018, -0.2% delta), AMD Ryzen AI 7 PRO 450 (37093, -0.4% delta), and Intel Core i9-12900T (37112, -0.5% delta). All differences are within a half-percent range, making these processors effectively equivalent in general compute performance.
Q: What is the GPU's performance ranking relative to other graphics cards?
A: The Intel Arc B570 has an average benchmark score of 20556, placing it in the 65th percentile of all GPUs. It performs nearly identically to the NVIDIA GeForce RTX 3070 Mobile (20534, 0.1% delta) and Intel Arc A750 (20582, -0.1% delta), while being slightly ahead of the NVIDIA Quadro M4000M (20480, 0.4% delta) and slightly behind the AMD Radeon R9 M390X (20662, -0.5% delta).
Q: Why does the system perform so poorly at 4K resolution?
A: The frame rate drops precipitously from 1080p to 4K across all settings. At High settings, performance falls from 66 FPS at 1080p to 45 FPS at 1440p (a 31.8% decrease) and then to 26 FPS at 4K (a 42.2% further decrease). This pattern indicates a severe GPU bottleneck at higher resolutions, as the Arc B570 lacks the raw pixel throughput to handle 4K rendering in this title despite having sufficient 10 GB VRAM.
Q: Which settings preset provides the best balance of visual quality and performance?
A: At 1080p, the Medium preset at 98 FPS average (with a minimum of 83 FPS and maximum of 112 FPS) provides the best experience, offering smooth gameplay with a safety margin above the 60 FPS threshold. At 1440p, the Medium preset at 66 FPS (minimum 56 FPS, maximum 76 FPS) is the recommended choice. The Low preset at 4K yields 42 FPS, which may be acceptable for less action-intensive gameplay.
Q: How does the GPU's memory configuration affect performance in this game?
A: The Arc B570's 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s bandwidth appears sufficient for Allods Online at all tested settings and resolutions. The memory clock runs at 2375 MHz (19 Gbps effective). The absence of minimum frame rate data for most settings, combined with the consistent average frame rates, suggests that the game does not exceed the VRAM capacity, meaning performance limitations stem from compute throughput rather than memory capacity.
Resolution Scaling
The measured frame rates across resolutions reveal a clear pattern of GPU-bound performance scaling. Starting at 1080p, the system achieves 110 FPS at Low, 98 FPS at Medium, 66 FPS at High, and 45 FPS at Ultra. Moving to 1440p, these figures drop to 74 FPS at Low, 66 FPS at Medium, 45 FPS at High, and 31 FPS at Ultra. At 4K, the performance collapses further to 42 FPS at Low, 38 FPS at Medium, 26 FPS at High, and 17 FPS at Ultra.
The scaling between 1080p and 1440p at Low settings shows a 32.7% decrease (from 110 to 74 FPS), while the jump from 1440p to 4K at Low settings shows a 43.2% decrease (from 74 to 42 FPS). This non-linear degradation is characteristic of a GPU that becomes progressively more saturated as pixel count increases. At 1080p, the CPU has more influence on the frame rate, but as resolution rises, the GPU's rendering workload dominates. The 4K Medium setting (38 FPS average, 32 minimum, 43 maximum) shows that even the middle preset cannot maintain a stable 30 FPS floor, indicating the GPU is simply overwhelmed at this resolution.
The data suggests that the limiting component shifts from a balanced CPU/GPU load at 1080p to a fully GPU-bound scenario at 4K. At 1080p Low, the 110 FPS result implies the CPU can push frames well beyond 100 FPS, but the GPU cannot maintain that throughput as resolution increases. The Ultra preset at 4K (17 FPS) represents a worst-case scenario where the GPU's 11.52 TFLOPS FP32 performance is insufficient for the combined load of high resolution and maximum graphical effects.
Settings Recommendations
For the best measured experience, the Medium preset at 1920x1080 stands out as the optimal configuration, delivering 98 FPS average with a minimum of 83 FPS and maximum of 112 FPS. This provides a smooth, consistent frame rate well above the 60 FPS threshold, with the minimum frame rate guaranteeing no noticeable stutter during intense gameplay moments. The High preset at 1080p (66 FPS) is also viable, though the 32.7% drop from Medium suggests diminishing visual returns for the performance cost.
At 1440p, the Medium preset at 66 FPS (minimum 56 FPS, maximum 76 FPS) is the recommended choice, as it maintains a frame rate that stays mostly above 60 FPS with occasional dips. The Low preset at 74 FPS offers a higher average but sacrifices visual quality that the Medium preset restores. The High preset at 45 FPS is borderline, falling below the 60 FPS target and risking noticeable judder in busy areas.
For 4K, the data shows no fully satisfactory settings preset. The Low preset at 42 FPS is the only option that approaches playability, while Medium (38 FPS) and High (26 FPS) fall short. The Ultra preset at 17 FPS is effectively unplayable. Given these measurements, users with 4K displays should strongly consider lowering the resolution to 1440p or 1080p rather than compromising heavily on settings at native 4K. The 1080p Medium preset offers the best overall balance of smoothness and visual fidelity within the measured data.
Hardware Specifications
Intel Core Ultra 5 225
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + Intel Arc B570 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 42.0 |
| 3840x2160 | Medium | 38.0 |
| 3840x2160 | High | 26.0 |
| 3840x2160 | Ultra | 17.0 |
| 2560x1440 | Low | 74.0 |
| 2560x1440 | Medium | 66.0 |
| 2560x1440 | High | 45.0 |
| 2560x1440 | Ultra | 31.0 |
| 1920x1080 | Low | 110.0 |
| 1920x1080 | Medium | 98.0 |
| 1920x1080 | High | 66.0 |
| 1920x1080 | Ultra | 45.0 |
Allods Online with iUltra 5 225 + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with Arc B570 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with iUltra 5 225 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.