Doom
This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 42 | 50 | 57 |
| 1440p QHD | 64 | 78 | 92 | 106 |
| 1080p Full HD | 99 | 121 | 143 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core Ultra 5 225 + Intel Arc B570, In-Depth Analysis
# How This Combo Ranks
The Intel Core Ultra 5 225 paired with the Intel Arc B570 lands at rank 2332 out of 2930 tested combos in Doom. That puts this build in the bottom 20 percent of all combinations in the database for this title. The percentile ranking reflects a pairing that is functional but far from competitive at higher settings, and the data shows a system that can handle the game at lower resolutions and presets but struggles when you push resolution or visual fidelity upward.
Looking at where this combo sits, it is important to note that Doom is a 2016 title with a well-optimized id Tech engine, so the low overall rank is not a commentary on the game's demands but rather on this specific hardware pairing's ability to deliver high frame rates. The CPU alone sits at the 85th percentile among all tested processors, which indicates strong general compute capability. The GPU, however, sits at the 65th percentile among all tested graphics cards, and that imbalance shows up in the measured results. The data indicates the Arc B570 is the limiting factor in most scenarios, especially as resolution climbs.
When compared to other combos in the database, this pairing is closer to entry-level performance than mid-range. The rank of 2332 out of 2930 means roughly 598 combinations performed worse, but over 2300 performed better. That is a meaningful gap. For a game like Doom, which can run on modest hardware, this rank suggests the Arc B570 holds the system back more than the CPU does. The measured FPS numbers confirm this pattern across all resolutions and settings, with the GPU consistently being the bottleneck as graphical load increases.
# CPU Role
The Intel Core Ultra 5 225 brings 10 cores and 10 threads to this pairing, with a base clock of 3.30 GHz and a boost clock of 4.90 GHz. This is a desktop part built on the Arrow Lake architecture, fabricated on a 3 nm process by TSMC. The CPU features 20 MB of shared L3 cache and 3 MB of L2 cache per core, with 192 KB of L1 cache per core. Memory support is dual-channel DDR5 with a bandwidth of 102.4 GB/s, and the chip connects via PCIe Gen 5 with 20 CPU lanes.
In Doom, the CPU's role is primarily to feed the GPU with draw calls and game logic. The benchmark results for this processor show strong single-thread performance, with a Cinebench R23 single-core score of 3655 and a multi-core score of 25891. PassMark single-thread score is 4412, and multithread score is 30459. These numbers indicate the CPU is more than capable of handling Doom's engine, which is known for being well-threaded but not extremely demanding on modern processors.
The 10-core, 10-thread configuration is interesting because it lacks Hyper-Threading, but for a game like Doom, that is unlikely to matter. The boost clock of 4.90 GHz is high, and the single-core performance is what drives most of the FPS in this title at lower resolutions. The data shows that at 1080p with Low settings, the combo reaches 164 FPS, which is well above the 144 Hz threshold that many gamers consider smooth. That result is largely CPU-driven, as the GPU has less work to do at lower resolutions and settings.
However, the CPU's 65 W TDP and 3 nm process node suggest efficiency is a priority, and the benchmark scores place it close to rivals like the AMD Ryzen 5 5600F (avg score 36945, 0% delta) and AMD Ryzen 5 5500X3D (avg score 37018, -0.2% delta). The Intel Core i9-12900T is also nearby at 37112 with a -0.5% delta. This means the Ultra 5 225 is performing right in line with those alternatives in general CPU benchmarks, which is a solid result for a non-unlocked part with a launch MSRP of $246.
# FAQ
Q: Is the Intel Core Ultra 5 225 strong enough for Doom?
A: Yes. The CPU sits at the 85th percentile among all tested processors, with a Cinebench R23 multi-core score of 25891 and a single-core score of 3655. In Doom, the combo reaches 164 FPS at 1080p Low, indicating the CPU is not the bottleneck at lower settings.
Q: Why does the combo rank so low (2332 out of 2930) if the CPU is powerful?
A: The GPU is the limiting factor. The Intel Arc B570 sits at the 65th percentile among all tested GPUs, and its average benchmark score of 20556 places it near the NVIDIA GeForce RTX 3070 Mobile (20534, +0.1% delta) and Intel Arc A750 (20582, -0.1% delta). The GPU cannot keep up with the CPU's capability at higher resolutions.
Q: How does the Arc B570 compare to its direct rivals?
A: The Arc B570's average benchmark score of 20556 is within 0.5% of the NVIDIA GeForce RTX 3070 Mobile (20534), the Intel Arc A750 (20582), the NVIDIA Quadro M4000M (20480), and the AMD Radeon R9 M390X (20662). It is essentially a tie with these parts in synthetic benchmarks.
Q: What is the best resolution for this combo in Doom?
A: At 1080p, all settings are playable, with Low at 164 FPS, Medium at 143 FPS, High at 121 FPS, and Ultra at 99 FPS. At 1440p, Ultra drops to 64 FPS, which is still playable, but 4K Ultra falls to 35 FPS, which is not a smooth experience.
Q: Does the CPU's lack of Hyper-Threading hurt in Doom?
A: No. Doom's engine is not heavily dependent on high thread counts. The 10-core, 10-thread configuration with a 4.90 GHz boost clock delivers strong single-thread performance (Cinebench R23 single-core 3655), which is what matters most for this game's frame rates.
Q: How does this combo perform at 4K?
A: At 4K, the combo averages 57 FPS on Low, 50 FPS on Medium, 42 FPS on High, and 35 FPS on Ultra. Only Low settings approach a smooth 60 FPS, and even then it falls short.
# Measured FPS Breakdown
The measured FPS data for Doom with this combo spans three resolutions and four quality presets. At 1080p, the results are strong across the board. Low settings produce an average of 164 FPS, which is the highest recorded number for this pairing. Medium settings average 143 FPS with a minimum of 121 FPS and a maximum of 164 FPS. High settings average 121 FPS, and Ultra settings average 99 FPS. The gap between Low and Ultra at 1080p is 65 FPS, showing a significant performance cost for higher visual quality.
Moving to 1440p, the numbers drop but remain respectable. Low settings average 106 FPS, Medium averages 92 FPS with a minimum of 79 FPS and a maximum of 106 FPS, High averages 78 FPS, and Ultra averages 64 FPS. The pattern here is consistent: each step up in quality costs roughly 14-15 FPS, from Low to Medium (14 FPS drop) and from Medium to High (14 FPS drop), with a larger 14 FPS drop from High to Ultra.
At 4K, the performance becomes more marginal. Low settings average 57 FPS, Medium averages 50 FPS with a minimum of 43 FPS and a maximum of 58 FPS, High averages 42 FPS, and Ultra averages 35 FPS. The drop from 1440p Low (106 FPS) to 4K Low (57 FPS) is 49 FPS, which is a substantial penalty. At 4K Ultra, the 35 FPS average is below the threshold for smooth gameplay, and even 4K High at 42 FPS is not ideal for fast-paced action.
The data shows that this combo is best suited for 1080p gaming, where it can deliver high refresh rates at all settings. At 1440p, it remains playable but requires dropping to Medium or Low for the best experience. At 4K, only Low settings approach a playable frame rate, and even then it is not consistently smooth.
# Resolution Scaling
The FPS scaling from 1080p to 4K reveals the GPU bottleneck clearly. At Low settings, the combo delivers 164 FPS at 1080p, 106 FPS at 1440p, and 57 FPS at 4K. That is a 35% drop from 1080p to 1440p, and a further 46% drop from 1440p to 4K. The total drop from 1080p to 4K is 65%, indicating that the GPU is struggling to fill the additional pixels.
At Medium settings, the pattern is similar: 143 FPS at 1080p, 92 FPS at 1440p, and 50 FPS at 4K. The drop from 1080p to 1440p is 36%, and from 1440p to 4K is 46%. High settings show 121 FPS at 1080p, 78 FPS at 1440p, and 42 FPS at 4K, with drops of 36% and 46% respectively. Ultra settings follow the same trend: 99 FPS at 1080p, 64 FPS at 1440p, and 35 FPS at 4K, with drops of 35% and 45%.
The consistency of these percentage drops across all settings is telling. The GPU is the limiting factor at every resolution and setting combination, because the CPU's performance headroom is not being fully utilized. If the CPU were the bottleneck, we would expect to see smaller FPS drops at higher resolutions, since the CPU workload would remain relatively constant while the GPU workload increases. Instead, the FPS drops proportionally with the pixel count, which indicates the Arc B570 is saturated.
This is further supported by the fact that the CPU's percentile rank (85th) is significantly higher than the GPU's (65th). The data suggests that upgrading the GPU would yield substantial FPS gains at all resolutions, while upgrading the CPU would have minimal impact in Doom. The 4K results, in particular, highlight the GPU's limitations, as even Low settings cannot maintain a stable 60 FPS.
# Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and frame rate. At 1080p, all presets deliver playable frame rates, but the best balance of visual quality and performance is High at 121 FPS. Ultra at 99 FPS is also viable for those who prioritize visuals, but the 22 FPS difference between High and Ultra may not justify the visual improvement in a fast-paced game like Doom. Medium at 143 FPS is the best choice for high refresh rate monitors, as it clears 144 Hz comfortably and still looks good.
At 1440p, the recommended preset is Medium at 92 FPS, which provides a solid frame rate with good visual fidelity. High at 78 FPS is acceptable for slower-paced play, but in Doom's combat-heavy scenarios, the extra 14 FPS from Medium is preferable. Low at 106 FPS is the best option for competitive play or high refresh rate panels, but the visual downgrade is noticeable. Ultra at 64 FPS is playable but sits below the 60 FPS threshold for smoothness, so it is not recommended for this resolution.
At 4K, the data suggests that only Low settings at 57 FPS are worth considering, and even that is marginal. Medium at 50 FPS, High at 42 FPS, and Ultra at 35 FPS all fall below the threshold for a smooth experience. For 4K gaming, the recommendation is to either accept Low settings or drop the resolution to 1440p and use Medium or High. The 4K Low result of 57 FPS is close to 60 FPS, but the minimum FPS data is not available for this setting, so consistency cannot be confirmed.
Overall, the best experience for this combo is 1080p at High settings, which delivers 121 FPS and a good balance of visual quality and performance. For those with 1440p monitors, 1440p Medium at 92 FPS is the sweet spot. The data shows that pushing beyond these settings results in diminishing returns, as the Arc B570's 10 GB of GDDR6 memory and 380.0 GB/s bandwidth are not sufficient to maintain high frame rates at higher resolutions and quality presets.
Hardware Specifications
Intel Core Ultra 5 225
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + Intel Arc B570 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 57.0 |
| 3840x2160 | Medium | 50.0 |
| 3840x2160 | High | 42.0 |
| 3840x2160 | Ultra | 35.0 |
| 2560x1440 | Low | 106.0 |
| 2560x1440 | Medium | 92.0 |
| 2560x1440 | High | 78.0 |
| 2560x1440 | Ultra | 64.0 |
| 1920x1080 | Low | 164.0 |
| 1920x1080 | Medium | 143.0 |
| 1920x1080 | High | 121.0 |
| 1920x1080 | Ultra | 99.0 |
Doom with iUltra 5 225 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with Arc B570 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with iUltra 5 225 + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.