Allods Online

Allods Online

AVERAGE FPS
78
good

This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 19 30 47 61
1440p QHD 36 57 91 116
1080p Full HD 57 91 144 184

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 47
3840x2160 High 30
3840x2160 Ultra 19
2560x1440 Low 116
2560x1440 Medium 91
2560x1440 High 57
2560x1440 Ultra 36
1920x1080 Low 184
1920x1080 Medium 144
1920x1080 High 91
1920x1080 Ultra 57

Allods Online with Intel Core i7-12700K + Intel Arc B570, In-Depth Analysis

Allods Online is an older MMORPG, but its performance with this combination of an Intel Core i7-12700K and an Intel Arc B570 reveals a system that is heavily constrained by the graphics card at higher settings, while the processor provides ample headroom for high frame rates at lower settings. The data shows a clear scaling pattern where framerates are highly dependent on resolution and graphical preset, indicating that users can tailor their experience from a smooth 1080p competitive mode to a demanding 4K presentation. This analysis breaks down the specific roles of the CPU and GPU, answers common questions, and provides a detailed look at the measured performance metrics.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i7-12700K is a 12-core, 20-thread processor based on the Alder Lake architecture, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. Its performance profile is strong, placing it in the 84th percentile of all CPUs tested in the database. In synthetic benchmarks, it scores 19,784 in Cinebench R23 multicore and 1,850.5 in single-core, while Geekbench results show 15,790 multicore and 2,308 single-core. This level of processing power is far beyond what a 2010 MMORPG like Allods Online requires for its game logic, physics, and draw calls.

In this specific game, the CPU's impact is most visible when the GPU is not the limiting factor. At 1920x1080 with Low settings, the system achieves 184 FPS, a figure that is only possible when the processor can feed frames faster than the graphics card can render them. The CPU's strong single-thread performance, evidenced by its 1,043 score in 3dmark_single_thread, is crucial for maintaining high minimum frame rates in MMO environments, which often have large numbers of players and entities on screen. The 20 threads also help with background tasks and any modern operating system overhead, ensuring that the game has dedicated resources.

The data suggests that the i7-12700K is not a bottleneck in this pairing, even at lower resolutions where CPU load typically increases. For example, moving from Low to High settings at 1920x1080 drops the average FPS from 184 to 91. This halving of performance is a direct result of the GPU working harder, not a limitation of the processor. The CPU's high benchmark scores, such as 34,404 in Passmark multithread and 9,979 in 3dmark_max_threads, provide a safety margin that ensures the game remains playable even in the most chaotic in-game scenarios, which are not captured in these average FPS figures. The processor is also unlocked and supports DDR4 and DDR5 memory, offering flexibility for system builders.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B570 is the primary driver of performance variance in Allods Online. It features 10 GB of GDDR6 memory on a 160-bit bus, with a bandwidth of 380.0 GB/s. Its core clocks are set at a static 2500 MHz for both base and boost, and it has 2304 shading units. The GPU is built on the Xe2-HPG architecture and represents the Battlemage generation. It sits at the 65th percentile of all GPUs, with a Passmark G3D score of 14,195 and a DirectX 11 score of 118. Its performance is closely matched with rivals like the Intel Arc A750, which is only 0.1% faster in average benchmark score.

The measured FPS data shows the GPU's capabilities and limits clearly. At 1920x1080 with Low settings, the card is able to push 184 FPS, indicating it is not fully saturated. However, as settings are increased to High, the frame rate drops to 91 FPS, and at Ultra, it falls to 57 FPS. This scaling suggests that the game's higher presets introduce significant shader and texture workloads that tax the GPU. The card’s 10 GB of VRAM is likely sufficient for this game's textures, even at 4K Ultra, but the compute load becomes the limiting factor.

At 3840x2160, the GPU struggles more severely. The High preset yields an average of just 30 FPS, and Ultra drops to an unplayable 19 FPS. The Medium preset, which has min/max data available, shows an average of 47 FPS with a range of 40 to 55 FPS. This indicates that the B570 is not a 4K-capable card for this title when aiming for smooth gameplay. The GPU's 11.52 TFLOPS of FP32 performance and 360.0 GTexel/s texture rate are not enough to maintain fluid frame rates at this resolution with higher visual fidelity. The data points to 2560x1440 as the card's sweet spot for a balance of quality and performance, where it achieves 57 FPS on High and 91 FPS on Medium.

FAQ

Q: Can this system run Allods Online at 4K resolution smoothly?

A: No, the data shows that at 3840x2160, even the High preset only averages 30 FPS, and Medium averages 47 FPS with a minimum of 40 FPS. Only the Low preset reaches a playable 61 FPS average.

Q: What is the best resolution and settings combination for this hardware?

A: The data indicates that 2560x1440 with Medium settings provides a good balance, yielding an average of 91 FPS. For higher fidelity, 2560x1440 High offers 57 FPS, while 1920x1080 High reaches 91 FPS.

Q: How does the Intel Arc B570 compare to its closest rival in raw benchmarks?

A: The Intel Arc B570 has an average benchmark score of 20,556, which is 0.1% lower than the NVIDIA GeForce RTX 3070 Mobile (20,534) and 0.1% higher than the Intel Arc A750 (20,582). It is also 0.4% higher than the NVIDIA Quadro M4000M.

Q: Is the CPU or GPU the bottleneck in this combination?

A: At lower settings and resolutions, the CPU is capable of high frame rates (184 FPS at 1080p Low), indicating it is not the bottleneck. As settings increase, the frame rate drops significantly, showing the GPU becomes the limiting factor.

Q: What is the performance difference between Low and Ultra settings at 1920x1080?

A: The average frame rate drops from 184 FPS on Low to 57 FPS on Ultra, a substantial difference of 127 FPS, highlighting the heavy impact of the Ultra preset on the GPU.

Q: Does the CPU's benchmark performance support high frame rates in this game?

A: Yes, the CPU's scores, such as 1,850.5 in Cinebench R23 single-core and 4,013 in Passmark single thread, are high enough to support the 184 FPS seen at 1080p Low, ensuring the game logic is not a limiting factor.

How This Combo Ranks

In the database of tested combinations, this specific pairing of an Intel Core i7-12700K and Intel Arc B570 ranks 2231 out of 2775 combos for Allods Online. This rank places it in the lower half of all tested systems, which is a reflection of the GPU's mid-range positioning rather than the CPU's capability. The CPU alone sits at the 84th percentile of all processors, while the GPU is at the 65th percentile of all graphics cards.

The ranking suggests that while the CPU is a high-end part, the GPU holds the system back in this particular game. The low rank is not an indication of poor performance, but rather of the competitive field; many other tested combinations feature more powerful graphics cards that can achieve higher frame rates at 4K Ultra settings. In contrast, this combo's strength lies in its ability to deliver very high frame rates at 1080p and good performance at 1440p, which may be more relevant for many players than the highest 4K settings. The deltaPct to the CPU's nearest rivals is minimal (within -0.4%), meaning the CPU's performance is consistent with its peers. The GPU's rivals also show a similar performance level, confirming that this combo's ranking is consistent with the hardware's individual standings.

Settings Recommendations

Based on the measured FPS data, the optimal experience depends on the user's display and preference for visual quality. For players with 1920x1080 monitors, the Medium preset provides an excellent experience with an average of 144 FPS and a minimum of 122 FPS, ensuring smooth gameplay in most situations. The High preset is also viable, offering 91 FPS, which is still smooth for an MMORPG. The Low preset at 184 FPS is ideal for competitive play or for users with high refresh rate monitors, but the visual quality will be significantly reduced.

For 2560x1440 displays, the Medium preset is the recommended choice, as it delivers a very playable 91 FPS average. The High preset at 57 FPS is acceptable for less demanding players, but the jump to Ultra is not recommended as it drops to 36 FPS. At 3840x2160, the choices are limited. The Low preset at 61 FPS is the only setting that provides a consistently smooth experience. Medium at 47 FPS is borderline, and High at 30 FPS and Ultra at 19 FPS are not suitable for regular gameplay. The data suggests that users should prioritize 1440p Medium for the best balance of visual fidelity and performance, or 1080p High for a smoother experience with better graphics than Low.

Measured FPS Breakdown

The following is a detailed breakdown of the average frame rates measured for this system, with available minimum and maximum values where recorded.

1920x1080:

  • Low: Average 184 FPS.
  • Medium: Average 144 FPS, with a minimum of 122 FPS and a maximum of 165 FPS.
  • High: Average 91 FPS.
  • Ultra: Average 57 FPS.

2560x1440:

  • Low: Average 116 FPS.
  • Medium: Average 91 FPS, with a minimum of 77 FPS and a maximum of 104 FPS.
  • High: Average 57 FPS.
  • Ultra: Average 36 FPS.

3840x2160:

  • Low: Average 61 FPS.
  • Medium: Average 47 FPS, with a minimum of 40 FPS and a maximum of 55 FPS.
  • High: Average 30 FPS.
  • Ultra: Average 19 FPS.

The data reveals a clear pattern: the transition from Low to Medium settings has a moderate performance cost, while the jump from High to Ultra is disproportionately expensive. For instance, at 1440p, moving from Medium to High costs 34 FPS, but moving from High to Ultra costs another 21 FPS. This suggests that the Ultra preset introduces effects that are particularly demanding on the Arc B570's architecture. The frame time variance, as seen in the min/max ranges for Medium settings, is relatively tight, indicating consistent performance without major stutters. Overall, the system is well-suited for high-refresh-rate gaming at 1080p and solid 60+ FPS gaming at 1440p, with 4K reserved for the lowest settings.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + Intel Arc B570 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 47.0
3840x2160 High 30.0
3840x2160 Ultra 19.0
2560x1440 Low 116.0
2560x1440 Medium 91.0
2560x1440 High 57.0
2560x1440 Ultra 36.0
1920x1080 Low 184.0
1920x1080 Medium 144.0
1920x1080 High 91.0
1920x1080 Ultra 57.0

Allods Online with ii7-12700K + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with Arc B570 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with ii7-12700K + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.