To The Core
This combination delivers exceptional performance with an average of 139 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 72 | 83 | 98 |
| 1440p QHD | 101 | 126 | 145 | 172 |
| 1080p Full HD | 150 | 187 | 216 | 255 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
To The Core with Intel Core Ultra 7 265 + Intel Arc B580, In-Depth Analysis
The pairing of the Intel Core Ultra 7 265 with the Intel Arc B580 produces a broad performance envelope in To The Core, ranging from a highly playable 58 FPS at 4K Ultra to a fluid 255 FPS at 1080p Low. The data reveals a system where the GPU becomes the primary scaling factor as resolution climbs, while the 20-core processor provides ample headroom even in the most demanding scenes. This analysis examines the measured results to determine the optimal settings, the nature of the performance bottleneck, and how this specific combination ranks among other tested hardware pairings.
Settings Recommendations
The measured FPS data for To The Core indicates that the High preset offers the most balanced experience across all tested resolutions. At 4K, High delivers an average of 72 FPS, which is a significant improvement over the 58 FPS seen at Ultra, while remaining visually superior to the Medium preset’s 83 FPS. The progression from High to Ultra at 4K results in a 14 FPS loss, suggesting that the Ultra preset demands a substantial increase in GPU resources for relatively minimal visual gains. Conversely, dropping from High to Medium at 4K only yields an additional 11 FPS, making High the sweet spot for maintaining both image quality and smooth gameplay.
At 1440p, the High preset achieves an average of 126 FPS, which comfortably exceeds the 101 FPS floor of the Ultra preset. This resolution provides a substantial performance margin, allowing for the High preset to be used without any concerns about frame pacing. The 172 FPS achieved at 1440p Low demonstrates that the system has considerable headroom, but the visual compromise is unnecessary given the strong performance at High. The data suggests that users with 1440p displays should prioritize the High preset to leverage the available performance without sacrificing the game's visual fidelity.
For 1080p users, the High preset delivers an average of 187 FPS, which is more than sufficient for any high-refresh-rate display. While the Low preset reaches 255 FPS and Medium reaches 216 FPS, the High preset provides a superior visual experience without dropping below the 150 FPS mark seen at Ultra. The 31 FPS gap between High and Ultra at 1080p indicates that Ultra begins to introduce unnecessary load on the GPU, while High maintains a robust frame rate with better image quality. Based on the measured data, High is the recommended preset for all resolutions, as it provides the best balance between visual fidelity and performance.
FAQ
Q: What is the highest average FPS achievable with this hardware combination?
A: The highest measured average FPS is 255, achieved at 1920x1080 resolution with the Low settings preset. This demonstrates the system's peak capability when graphical demands are minimized.
Q: How does the Intel Core Ultra 7 265 compare to its nearest rival in synthetic benchmarks?
A: The Intel Core Ultra 7 265 has an average benchmark score of 64640, which places it 0.3% ahead of the Intel Core Ultra 7 265F and 0.7% ahead of the AMD EPYC 7343. It trails the AMD EPYC 4464P by 0.3% and the AMD EPYC 9124 by 0.7%.
Q: What is the greatest performance difference between the Ultra and Low presets at 4K?
A: At 3840x2160 resolution, the difference between Ultra (58 FPS) and Low (98 FPS) is 40 FPS. This substantial gap highlights the significant GPU load increase when enabling the Ultra preset at this high resolution.
Q: Does the Intel Arc B580's average benchmark score indicate it is a high-performance GPU?
A: The Intel Arc B580 has an average benchmark score of 23021, placing it in the 68th percentile of all GPUs. This positions it slightly below the AMD Radeon RX 580 2048SP by 0.2% and below the NVIDIA P106-100 by 1%, but slightly above the NVIDIA GeForce RTX 2080 by 0.6%.
Q: What are the minimum FPS values recorded for the Medium preset across all resolutions?
A: The Medium preset is the only one with recorded minimum FPS values. At 1080p the minimum is 183 FPS, at 1440p it is 123 FPS, and at 4K it is 71 FPS, with corresponding maximum values of 248, 167, and 95 FPS respectively.
Q: What is the CPU's single-core performance score in Cinebench R23?
A: The Intel Core Ultra 7 265 achieves a Cinebench R23 single-core score of 5960. This high score indicates strong per-core performance, which is relevant for games that rely on single-threaded tasks.
Resolution Scaling
The measured FPS data shows a clear and consistent pattern of performance degradation as resolution increases from 1080p to 4K, which strongly indicates that the Intel Arc B580 is the limiting component in this system. At the High preset, the average FPS drops from 187 at 1080p to 126 at 1440p, a reduction of 61 FPS or approximately 33%. Moving from 1440p to 4K at High, the average FPS further drops to 72, a reduction of 54 FPS or approximately 43%. This scaling behavior is typical of a GPU-bound scenario, where the number of pixels rendered has a direct and significant impact on frame rates.
The pattern is even more pronounced at the Low preset, where the average FPS falls from 255 at 1080p to 172 at 1440p (an 83 FPS drop) and then to 98 at 4K (a 74 FPS drop). The diminishing returns from 1080p to 4K are not linear; the performance loss accelerates at higher resolutions. This suggests that the GPU's memory bandwidth and pixel processing capabilities are being saturated as resolution increases. The Arc B580's 456.0 GB/s memory bandwidth and 213.6 GPixel/s pixel rate are being taxed heavily, and the data shows that the CPU is not the bottleneck, as the frame rate scales almost entirely with resolution.
Looking at the frame time data from the Medium preset, the minimum FPS values provide additional insight into the scaling behavior. At 1080p Medium, the minimum FPS is 183, which drops to 123 at 1440p and 71 at 4K. The gap between average and minimum FPS widens at higher resolutions, from 33 FPS at 1080p to 22 FPS at 1440p and 12 FPS at 4K. This indicates that frame pacing becomes more consistent at lower resolutions, but at 4K, the GPU is working closer to its limits, resulting in a smaller variance between average and minimum performance. The data unequivocally shows that the GPU is the primary constraint, and the CPU's performance is not a limiting factor in this title.
How This Combo Ranks
The Intel Core Ultra 7 265 and Intel Arc B580 combination ranks 2221 out of 2991 tested combos in To The Core. This places the pairing in the bottom 26% of all tested configurations, which is a surprising result given the individual component specifications. The CPU alone sits in the 93rd percentile of all CPUs, and the GPU is in the 68th percentile, yet their combined performance in this specific game is relatively low. This discrepancy suggests that To The Core, being an idle genre game, may not fully utilize the strengths of these components, or that other combos in the database are optimized differently for this workload.
The rank of 2221 implies that there are 770 other combinations that perform better in this game. While the measured FPS numbers are robust, especially at lower resolutions, the relative ranking indicates that many other hardware pairings achieve higher frame rates. It is important to consider that the combo rank is specific to To The Core and does not reflect general gaming performance. The high CPU percentile and moderate GPU percentile suggest that this combo is well-balanced for other titles, but the idle genre's specific demands may not align with the strengths of the Intel Arc B580.
The deltaPct values for the GPU's nearest rivals show a tight cluster of performance, with the Arc B580 being nearly identical to the NVIDIA GeForce RTX 2080 and RTX 3080 in average benchmark scores. However, the actual in-game performance rank suggests that synthetic benchmarks do not perfectly predict real-world results in To The Core. The data implies that the game may be sensitive to specific GPU features or driver optimizations that the Arc B580 does not excel at, despite its general benchmark parity. This rank serves as a reminder that benchmark databases can reveal unexpected outcomes that differ from component-level expectations.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process node. It features a base clock of 2.40 GHz and a boost clock of 5.30 GHz, with a 65 W TDP. The CPU has a substantial 30 MB of shared L3 cache and 3 MB of L2 cache per core. These specifications position it as a high-end desktop processor, and its Cinebench R23 multicore score of 42216 and single-core score of 5960 reflect its strong computational capabilities.
In To The Core, the CPU's role appears to be secondary to the GPU, as evidenced by the resolution scaling data. The consistent FPS drops from 1080p to 4K indicate that the CPU is not creating a bottleneck, as frame rates scale directly with resolution. The CPU's high single-core performance, as shown by the Cinebench R23 single-core score of 5960 and the Passmark single-thread score of 4689, ensures that even if the game requires any single-threaded tasks, the processor can handle them without issue. The 20 threads provide ample parallelism for any background processes or game logic that may be multi-threaded.
The CPU's Passmark multithread score of 49682 and its percentile of 93rd among all CPUs confirm that it is a top-tier processor. However, the fact that the combo ranks in the 2221st position out of 2991 suggests that the CPU's power is not being fully utilized in this particular game. The data implies that To The Core is not a CPU-intensive title, and the processor's capabilities are not the limiting factor. The CPU's 17,800 million transistors and 243 mm² die size are impressive, but they do not translate into a high combo rank in this idle game. The processor's performance is deliverable, but the game's workload does not seem to demand it.
Measured FPS Breakdown
At 1920x1080, the system delivers its highest frame rates. The Low preset achieves an average of 255 FPS, followed by Medium at 216 FPS, High at 187 FPS, and Ultra at 150 FPS. The Medium preset shows a minimum of 183 FPS and a maximum of 248 FPS, indicating a consistent frame delivery. The 105 FPS difference between Low and Ultra at this resolution demonstrates the significant impact of graphical settings on performance.
At 2560x1440, performance scales down predictably. The Low preset achieves 172 FPS, Medium 145 FPS, High 126 FPS, and Ultra 101 FPS. The Medium preset's minimum and maximum are 123 FPS and 167 FPS, respectively. The gap between Low and Ultra narrows to 71 FPS, showing that the GPU begins to feel the load of higher pixel counts. The 1440p results show a 26 FPS drop from 1080p for the High preset, which is a moderate reduction.
At 3840x2160, the system's performance is the most constrained. The Low preset achieves 98 FPS, Medium 83 FPS, High 72 FPS, and Ultra 58 FPS. The Medium preset's minimum is 71 FPS and maximum is 95 FPS. The 40 FPS difference between Low and Ultra at 4K is the smallest margin across all resolutions, indicating that the GPU is nearing its limits. The 4K High preset's 72 FPS is just above the 60 FPS threshold, making it a viable option for users with 4K displays who prioritize visual fidelity over extreme frame rates.
GPU Role
The Intel Arc B580 is a 5 nm GPU based on the Xe2-HPG architecture, featuring 2560 shading units, 160 texture mapping units, and 80 raster output units. It has a base and boost clock of 2670 MHz, and its 12 GB of GDDR6 memory runs at 2375 MHz on a 192-bit bus, providing a memory bandwidth of 456.0 GB/s. The GPU's FP32 performance is 13.67 TFLOPS, with a texture rate of 427.2 GTexel/s and a pixel rate of 213.6 GPixel/s. These specifications place it in the mid-to-upper range of GPUs, with a Passmark G3D score of 15748.
The GPU's role in To The Core is clearly the dominant factor in determining frame rates. The measured FPS data shows a strong correlation between resolution and performance, which is the hallmark of a GPU-bound scenario. The Arc B580's 12 GB of VRAM is likely sufficient for this game at all tested settings, but the GPU's processing power is what limits the Ultra preset at 4K, where it achieves only 58 FPS. The GPU's average benchmark score of 23021 places it in the 68th percentile, and its nearest rivals include the NVIDIA GeForce RTX 2080 and RTX 3080, with deltas of 0.6% and -0.7% respectively.
The GPU's memory bandwidth of 456.0 GB/s is a critical specification for high-resolution gaming. The data suggests that at 4K, the GPU is struggling to maintain high frame rates at higher presets, which is consistent with the memory bandwidth and pixel rate limits. The 213.6 GPixel/s pixel rate is being heavily taxed at 4K, as evidenced by the 58 FPS average at Ultra. The GPU's 190 W TDP and dual-slot design indicate it is a power-hungry component, but the measured performance shows that it delivers consistent results across the tested settings. The Geekbench Vulkan score of 109672 and OpenCL score of 92821 further illustrate the GPU's compute capabilities, but its direct impact on To The Core is most evident in the resolution scaling analysis.
Hardware Specifications
Intel Core Ultra 7 265
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + Intel Arc B580 in To The Core
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 98.0 |
| 3840x2160 | Medium | 83.0 |
| 3840x2160 | High | 72.0 |
| 3840x2160 | Ultra | 58.0 |
| 2560x1440 | Low | 172.0 |
| 2560x1440 | Medium | 145.0 |
| 2560x1440 | High | 126.0 |
| 2560x1440 | Ultra | 101.0 |
| 1920x1080 | Low | 255.0 |
| 1920x1080 | Medium | 216.0 |
| 1920x1080 | High | 187.0 |
| 1920x1080 | Ultra | 150.0 |
To The Core with iUltra 7 265 + Other GPUs
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To The Core with Arc B580 + Other CPUs
See how To The Core performs with the same GPU but different processors.
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