Allods Online

Allods Online

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 34 54 69
1440p QHD 41 65 103 131
1080p Full HD 65 103 163 208

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 69
3840x2160 Medium 54
3840x2160 High 34
3840x2160 Ultra 21
2560x1440 Low 131
2560x1440 Medium 103
2560x1440 High 65
2560x1440 Ultra 41
1920x1080 Low 208
1920x1080 Medium 163
1920x1080 High 103
1920x1080 Ultra 65

Allods Online with Intel Core Ultra 7 265 + Intel Arc B580, In-Depth Analysis

# Allods Online with Intel Core Ultra 7 265 + Intel Arc B580

This combination of Intel's 20-core Core Ultra 7 265 and the Arc B580 produces a playable but demanding experience in Allods Online, with performance heavily dependent on both resolution and quality preset. The data reveals a system that excels at lower resolutions and settings, yet struggles to maintain smooth framerates at 4K with higher visual fidelity, placing it in the 2064th position out of 2775 tested combos in this MMORPG.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core Ultra 7 265 brings substantial processing power to Allods Online, featuring 20 cores and 20 threads operating from a 2.40 GHz base clock up to a 5.30 GHz boost. This Arrow Lake-S architecture processor, built on a 3 nm process by TSMC with 17,800 million transistors on a 243 mm² die, sits in the 93rd percentile of all CPUs tested, indicating strong general-purpose performance. The CPU's 30 MB of shared L3 cache, combined with 3 MB L2 per core and 192 KB L1 per core, provides ample data storage for the many entities and player characters typical of MMORPG environments.

Benchmark results show the processor achieving a multi-core score of 42,216 in Cinebench R23 and 6,268 in Cinebench R20, while single-core tests reach 5,960 and 884 respectively in those same benchmarks. PassMark testing reveals a multithread score of 49,682 and a single-thread score of 4,689, with floating-point math reaching 172,776 and integer math hitting 134,773. These figures place the CPU within 0.3% of the Intel Core Ultra 7 265F, 0.3% ahead of the AMD EPYC 4464P, and 0.7% faster than the AMD EPYC 7343, showing near-parity with its closest rivals.

For Allods Online, the processor's high boost clock of 5.30 GHz proves beneficial, as MMORPGs often rely on single-thread performance for game logic and network handling. The 20-core configuration ensures that background tasks, addons, and the game's many concurrent processes do not starve the main game thread. The dual-channel DDR5 memory support with 102.4 GB/s bandwidth provides sufficient data throughput for the game's world streaming, though the game's age suggests it may not fully utilize all 20 cores. The data indicates that at 1080p Low settings, the system achieves 208 FPS, suggesting the CPU is more than capable of feeding the GPU at lower graphical loads, while the drop to 65 FPS at 1080p Ultra points to other bottlenecks emerging as settings increase.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B580, based on the Xe2-HPG architecture with the BMG-G21 chip, delivers 12 GB of GDDR6 memory across a 192-bit bus, providing 456.0 GB/s of bandwidth. This Battlemage generation GPU operates at a consistent 2670 MHz base and boost clock, with memory running at 2375 MHz for 19 Gbps effective speed. The card's 2,560 shading units, 160 texture mapping units, and 80 render output units, along with 20 ray tracing cores, position it in the 68th percentile of all GPUs tested.

In synthetic benchmarks, the Arc B580 achieves a 3DMark Steel Nomad DX12 score of 3,068, while Geekbench results show 92,821 in OpenCL and 109,672 in Vulkan. PassMark scores include 15,748 in G3D, 7,729 in GPU compute, and 128 in DirectX 11, though DirectX 9 and 12 scores drop to 183 and 76 respectively. These results place the GPU within 0.6% of the NVIDIA GeForce RTX 2080, 0.2% behind the AMD Radeon RX 580 2048SP, and 0.7% ahead of the RTX 3080 in average benchmark scores, suggesting comparable raw performance to those established cards.

The 12 GB VRAM capacity proves ample for Allods Online, even at 4K Ultra settings where the game's textures and effects demand significant memory. The GPU's 13.67 TFLOPS of FP32 compute and 427.2 GTexel/s texture rate handle the game's visual effects efficiently at lower resolutions. However, the performance collapse from 1080p to 4K at higher settings indicates the GPU becomes the limiting factor as resolution increases. The card's 190 W TDP and PCIe 4.0 x8 interface provide adequate bandwidth for this title, though the data suggests that the Arc B580's strengths lie in lower-resolution gameplay where it can maintain high framerates without being overwhelmed by pixel count.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core Ultra 7 265 and Intel Arc B580 achieves a rank of 2,064 out of 2,775 tested combinations in Allods Online, placing it in the bottom quarter of all systems tested. This ranking reflects the game's demanding nature at higher settings and resolutions, where the GPU's mid-range positioning becomes apparent. The CPU's strong performance percentile of 93 does not translate directly to top-tier gaming results, indicating that Allods Online's performance is more heavily influenced by GPU capabilities than CPU processing power.

This rank of 2,064 suggests that many other processor and graphics card pairings outperform this specific combination in this MMORPG. The gap between the CPU's strong benchmark showing and the combo's modest rank implies that the Arc B580 holds back the overall system performance. The measured FPS data supports this interpretation, showing that at 1080p Low the system reaches 208 FPS, but at 4K Ultra it drops to just 21 FPS — a tenfold reduction that illustrates the GPU's limitations at higher resolutions.

The combo's position in the lower quartile of tested systems indicates that users seeking higher framerates in Allods Online would need a more powerful GPU to complement the capable CPU. The processor's 93rd percentile ranking suggests it is not the bottleneck, while the GPU's 68th percentile positioning better correlates with the system's overall gaming performance. This disparity between component rankings and combined gaming performance offers insight into how game-specific demands can differ from general-purpose benchmark results.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the system demonstrates its strongest performance. Low settings produce an average of 208 FPS, while Medium settings achieve 163 FPS with a minimum of 138 and maximum of 187 FPS. High settings yield 103 FPS, and Ultra settings drop to 65 FPS average. These figures show a consistent scaling pattern where each settings tier reduces performance by roughly 35-40%, with the gap between Low and Ultra representing a 68.8% decrease in average framerate.

Moving to 2560x1440 reveals a similar pattern with reduced absolute numbers. Low settings deliver 131 FPS average, Medium settings reach 103 FPS with a range of 87 to 118 FPS, High settings produce 65 FPS, and Ultra settings fall to 41 FPS. The transition from 1080p to 1440p at each settings level shows approximately a 37% reduction in performance, though the ratio between settings levels remains relatively consistent with the 1080p results.

At 3840x2160, the system's limitations become pronounced. Low settings still manage 69 FPS average, providing a playable experience, but Medium settings drop to 54 FPS with a range of 46 to 62 FPS. High settings fall to 34 FPS, and Ultra settings plummet to 21 FPS. These numbers indicate that 4K gaming is only viable at Low or Medium settings, with the latter barely maintaining playable framerates. The 21 FPS at 4K Ultra represents the worst-case scenario in the measured data, showing a 89.9% performance drop from the 208 FPS achieved at 1080p Low.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling in Allods Online reveals a clear pattern of GPU limitation. At Low settings, moving from 1080p to 1440p reduces average FPS from 208 to 131, a 37.0% decrease, while 1080p to 4K drops to 69 FPS, representing a 66.8% reduction. This scaling is consistent with a GPU-bound scenario where pixel count directly impacts performance, as the CPU's capabilities remain constant across resolutions.

Medium settings show similar scaling behavior: 163 FPS at 1080p, 103 FPS at 1440p, and 54 FPS at 4K. The jump from 1440p to 4K at Medium settings represents a 47.6% decrease, slightly less severe than the 1080p to 1440p drop of 36.8%. This non-linear scaling suggests that at 4K Medium, the system approaches a point where other factors, possibly memory bandwidth or driver overhead, begin to influence performance beyond simple pixel count.

High settings demonstrate the most aggressive scaling, with 103 FPS at 1080p falling to 65 FPS at 1440p and 34 FPS at 4K. The 4K High result of 34 FPS is barely playable, and the scaling from 1080p to 4K represents a 67.0% performance decrease. Ultra settings follow a similar trajectory: 65 FPS at 1080p, 41 FPS at 1440p, and 21 FPS at 4K. The consistent pattern across all settings — where doubling resolution approximately halves framerate — strongly indicates the GPU is the limiting component, with the CPU providing sufficient headroom even at lower resolutions.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend heavily on resolution and framerate targets. At 1080p, all settings levels provide playable performance, with even Ultra achieving 65 FPS average. For users prioritizing smooth gameplay, Medium settings at 163 FPS offer an excellent balance, while High settings at 103 FPS still provide a substantial framerate buffer above the 60 FPS threshold. Low settings at 208 FPS are suitable for competitive play or high-refresh-rate displays.

At 1440p, the choice becomes more constrained. Low settings at 131 FPS and Medium at 103 FPS both provide excellent experiences, while High at 65 FPS remains playable. Ultra at 41 FPS falls below the ideal smoothness threshold, making it recommended only for users who prioritize visual quality over framerate consistency. The Medium preset at 1440p, with its 87 to 118 FPS range, offers the best combination of visual fidelity and performance.

At 4K, only Low settings at 69 FPS provide a consistently smooth experience. Medium settings at 54 FPS are playable but may exhibit occasional stutter, given the minimum of 46 FPS observed. High settings at 34 FPS and Ultra at 21 FPS are not recommended for regular gameplay, as they fall below acceptable smoothness standards. For 4K users, the data suggests either accepting Low settings for playable performance or lowering the resolution to 1440p for access to higher quality presets.

FAQ

Q: What framerate can I expect at 1080p with High settings in Allods Online?

A: The measured data shows an average of 103 FPS at 1920x1080 with High settings, providing a smooth experience well above the 60 FPS threshold.

Q: Is this system capable of 4K gaming in Allods Online?

A: At 4K, only Low settings achieve a playable 69 FPS average. Medium settings drop to 54 FPS, while High and Ultra produce 34 FPS and 21 FPS respectively, which are below ideal smoothness standards.

Q: How does the Intel Core Ultra 7 265 compare to its closest CPU rivals?

A: The processor sits within 0.7% of the AMD EPYC 7343 and 0.3% of the Intel Core Ultra 7 265F, while trailing the AMD EPYC 4464P by 0.3% and the AMD EPYC 9124 by 0.7% in average benchmark scores.

Q: What is the GPU's performance percentile relative to all tested graphics cards?

A: The Intel Arc B580 ranks in the 68th percentile of all GPUs, with its average benchmark score of 23,021 placing it within 0.6% of the NVIDIA GeForce RTX 2080 and 0.7% ahead of the RTX 3080.

Q: Which resolution and settings combination provides the best balance of visuals and performance?

A: At 1440p with Medium settings, the system achieves 103 FPS average with a range of 87 to 118 FPS, offering strong visual quality while maintaining consistently smooth gameplay across the measured data.

Q: How severe is the performance drop from 1080p Low to 4K Ultra?

A: The framerate decreases from 208 FPS at 1080p Low to 21 FPS at 4K Ultra, representing an 89.9% reduction in average performance, highlighting the GPU as the primary limiting factor at higher resolutions and settings.

Hardware Specifications

Intel Core Ultra 7 265

Cores / Threads 20 / 20
Base Clock 2400 MHz
Boost Clock 5300 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265 + Intel Arc B580 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 69.0
3840x2160 Medium 54.0
3840x2160 High 34.0
3840x2160 Ultra 21.0
2560x1440 Low 131.0
2560x1440 Medium 103.0
2560x1440 High 65.0
2560x1440 Ultra 41.0
1920x1080 Low 208.0
1920x1080 Medium 163.0
1920x1080 High 103.0
1920x1080 Ultra 65.0

Allods Online with iUltra 7 265 + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with Arc B580 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with iUltra 7 265 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.