To The Core

To The Core

AVERAGE FPS
139
excellent

This combination delivers exceptional performance with an average of 139 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 72 83 98
1440p QHD 101 126 145 172
1080p Full HD 150 187 216 255

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 98
3840x2160 Medium 83
3840x2160 High 72
3840x2160 Ultra 58
2560x1440 Low 172
2560x1440 Medium 145
2560x1440 High 126
2560x1440 Ultra 101
1920x1080 Low 255
1920x1080 Medium 216
1920x1080 High 187
1920x1080 Ultra 150

To The Core with Intel Core Ultra 5 225 + Intel Arc B580, In-Depth Analysis

The Intel Core Ultra 5 225 and Intel Arc B580 combination delivers a remarkably consistent experience in To The Core, with the data showing a clear pattern of performance that scales predictably across resolutions and presets. This pairing, while ranking in the lower portion of our tested combos, demonstrates a strong balance that favors high refresh rate gameplay at mainstream resolutions.

CPU Role

The Intel Core Ultra 5 225 is built on the Arrow Lake architecture and manufactured on a 3 nm process by TSMC, featuring 10 cores and 10 threads. This configuration is notably thread-light for a modern desktop part, with equal core and thread counts meaning no Hyper-Threading support. The processor operates with a base clock of 3.30 GHz and a boost clock of 4.90 GHz, providing a substantial single-thread headroom that is critical for the simulation logic and game state updates in To The Core, which is an idle genre title.

The CPU’s benchmark results reinforce its positioning. In Cinebench R23, it scores 25891 points in multi-core and 3655 points in single-core tests. The PassMark single-thread score of 4412 and multithread score of 30459 further indicate that the processor is well-suited for handling the background calculations and persistent world simulation typical of idle games, where consistent per-frame CPU work is more important than raw parallel throughput. The 20 MB of shared L3 cache and 3 MB per-core L2 cache provide ample low-latency storage for the game’s frequently accessed variables.

The CPU’s overall average benchmark score is 36938, placing it in the 85th percentile of all CPUs. Its nearest rivals, based on average score, are the AMD Ryzen 5 5600F at 36945 with a 0% delta, the AMD Ryzen 5 5500X3D at 37018 with a -0.2% delta, and the AMD Ryzen AI 7 PRO 450 at 37093 with a -0.4% delta. The performance parity is striking; the Ultra 5 225 is functionally equivalent to these rivals in synthetic workloads, yet it does not pull ahead, suggesting that its 10-core/10-thread layout is a limiting factor in heavily threaded scenarios compared to chips with simultaneous multithreading.

In the context of To The Core, the CPU’s role is primarily to maintain a stable frame pacing floor. The measured FPS data shows that at 1080p Low, the combo reaches 255 FPS, indicating that the CPU is not a bottleneck at lower settings. However, the boost clock of 4.90 GHz is the key enabler here, as it allows the processor to quickly execute the game’s per-tick logic, ensuring that the GPU is never starved of frames. The processor’s 65 W TDP also suggests efficient power delivery, which is beneficial for sustained gaming sessions where the simulation runs for extended periods.

GPU Role

The Intel Arc B580 is the graphics powerhouse of this pairing, built on the Xe2-HPG architecture and the BMG-G21 chip, fabricated on a 5 nm process by TSMC. It features 2560 shading units, 160 texture mapping units, and 80 raster output units, along with 20 ray tracing cores. Memory is a standout feature: 12 GB of GDDR6 on a 192-bit bus, yielding a bandwidth of 456.0 GB/s. The GPU operates with a base and boost clock of 2670 MHz, a high clock speed that contributes to its raw compute capabilities, including 13.67 TFLOPS of FP32 performance.

The GPU’s memory configuration is particularly relevant for To The Core. The game’s visuals, while not demanding in a traditional sense, still require a certain amount of VRAM for textures and UI elements at higher resolutions. The 12 GB frame buffer is ample for 4K Ultra settings, ensuring that memory capacity is not a limiting factor in the measured results. The 456.0 GB/s bandwidth also ensures that texture streaming is smooth, even when the game is running at high frame rates.

In synthetic benchmarks, the Arc B580 scores 15748 in PassMark G3D and 92821 in Geekbench OpenCL. Its average benchmark score is 23021, placing it in the 68th percentile of all GPUs. The nearest rivals include the AMD Radeon RX 580 2048SP at 23061 with a -0.2% delta, the NVIDIA GeForce RTX 2080 at 22895 with a 0.6% delta, and the NVIDIA GeForce RTX 3080 at 23172 with a -0.7% delta. These deltas are minuscule, showing that the B580 performs on par with much older high-end cards, though the RTX 3080 comparison is notable given its significantly higher power draw in real-world usage.

For To The Core, the GPU’s role is to handle the rendering of the game’s 3D environments and effects. The data shows that the GPU is the primary scaling factor when moving between resolutions. At 1080p Low, the combo hits 255 FPS, but at 4K Ultra, it drops to 58 FPS. This indicates that the GPU is being utilized more heavily at higher resolutions, and its 13.67 TFLOPS of compute power is what determines the ceiling for maximum visual fidelity. The GPU’s 190 W TDP and dual-slot design are typical for this performance class, and its support for DirectX 12 Ultimate ensures compatibility with modern rendering features.

Resolution Scaling

The measured FPS data reveals a clear and expected trend: performance degrades as resolution increases, confirming that the GPU becomes the limiting component at higher pixel counts. The transition from 1080p to 1440p and then to 4K shows a consistent drop in average frame rates across all settings presets.

Looking at the High preset, the average FPS drops from 187 at 1080p to 126 at 1440p, a 33% decrease, and then to 72 at 4K, a further 43% decrease from 1440p. This pattern indicates that the GPU is being pushed harder with each resolution increment, while the CPU maintains a stable floor. The Low preset shows a similar trend: 255 FPS at 1080p, 172 at 1440p, and 98 at 4K. The fact that even at Low settings the 4K result is below 100 FPS suggests that the Arc B580’s fill rate and compute resources are the bottleneck, not the CPU.

The Medium preset, which has the most complete data with min and max FPS values, illustrates the scaling precisely. At 1080p, the average is 216 FPS with a minimum of 183 and maximum of 248. At 1440p, the average drops to 145 FPS with a range of 123 to 167. At 4K, the average is 83 FPS with a range of 71 to 95. The decreasing minimum FPS values indicate that frame time variance increases with resolution, likely due to more complex pixel shading workloads.

The Ultra preset shows the steepest drop-off. From 150 FPS at 1080p, it falls to 101 FPS at 1440p, and then to 58 FPS at 4K. The 4K Ultra result being below 60 FPS is significant, as it suggests that the combo is not suitable for maximum settings at the highest resolution. The data suggests that the limiting component shifts from the CPU to the GPU as resolution increases. At 1080p, the high frame rates (over 200 FPS) indicate that the CPU is keeping up well, but the GPU is still working hard. At 4K, the GPU is fully saturated, and the frame rate is directly proportional to the GPU’s rendering capabilities.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the combo’s performance across 12 distinct configurations. Each resolution and settings combination yields an average FPS, with some configurations also reporting minimum and maximum frame rates for frame time consistency analysis.

At 1920x1080, the performance is exceptional across all presets. The Low preset achieves 255 FPS, which is the highest average FPS recorded in the entire dataset. The Medium preset averages 216 FPS, with a minimum of 183 and a maximum of 248, showing tight frame pacing. The High preset averages 187 FPS, while the Ultra preset averages 150 FPS. The delta between Low and Ultra is 105 FPS, representing a 41% reduction in performance, which is a manageable trade-off for increased visual quality.

At 2560x1440, the performance remains strong but begins to show the GPU’s limitations. The Low preset averages 172 FPS, a significant drop from 1080p but still well above 144 Hz refresh rate thresholds. The Medium preset averages 145 FPS, with a minimum of 123 and a maximum of 167. The High preset averages 126 FPS, and the Ultra preset averages 101 FPS. The scaling from Low to Ultra shows a 71 FPS drop, or 41%, which is consistent with the 1080p scaling pattern, indicating a proportional relationship between settings and performance.

At 3840x2160, the performance drops to playable but not ideal levels. The Low preset averages 98 FPS, which is still smooth for most displays. The Medium preset averages 83 FPS, with a minimum of 71 and a maximum of 95. The High preset averages 72 FPS, and the Ultra preset averages 58 FPS. The 4K results show that the combo is capable of 4K gaming, but only at lower settings for a consistent 60+ FPS experience. The Medium preset’s minimum of 71 FPS ensures that there are no significant stutters, even during complex scenes.

The data also highlights the importance of the Medium preset. It is the only preset that has complete min/max data for all three resolutions, and it consistently delivers a balanced experience. At 1080p Medium, the 216 FPS average with a 183 FPS minimum is excellent for competitive play. At 1440p Medium, the 145 FPS average is ideal for high refresh rate monitors. At 4K Medium, the 83 FPS average is above the 60 FPS threshold for smooth gameplay.

How This Combo Ranks

The combination of the Intel Core Ultra 5 225 and Intel Arc B580 is ranked 2221 out of 2991 tested combos in To The Core, placing it in the 74th percentile of all configurations. This ranking reflects a mid-to-lower tier position, indicating that while the combo is competent, many other pairings achieve higher frame rates.

The ranking is influenced by the GPU’s relative performance compared to other cards. The Arc B580’s average benchmark score of 23021 places it in the 68th percentile of all GPUs, which is below the CPU’s 85th percentile. This suggests that the GPU is the weaker link in this pairing. The CPU’s performance, while strong, is not exceptional enough to compensate for the GPU’s mid-range positioning.

In the context of the nearest GPU rivals, the B580 is nearly identical to the RTX 2080, which was a high-end card from a previous generation. However, the RTX 3080, which is also a rival with a -0.7% delta, offers significantly more raw power in modern titles, yet the B580 matches its average score in synthetic benchmarks. This indicates that the B580’s architecture is efficient, but it may not scale as well in specific game workloads.

The combo’s rank of 2221 out of 2991 means that it outperforms approximately 74% of all tested configurations. This is a respectable result, but it also means that 26% of combos perform better. The data suggests that players seeking higher frame rates or better 4K performance would need to consider a more powerful GPU, as the CPU is unlikely to be the primary bottleneck in most scenarios. The ranking is a holistic measure, and the measured FPS data shows that the combo is well-suited for 1080p and 1440p gaming, but struggles to maintain high frame rates at 4K Ultra settings.

FAQ

*Q: Is the Intel Core Ultra 5 225 capable of keeping up with the Arc B580 in To The Core?*

A: Yes, the data shows that the CPU is not a bottleneck. At 1080p Low, the combo reaches 255 FPS, indicating that the CPU can feed the GPU with frames efficiently. The CPU’s boost clock of 4.90 GHz and PassMark multithread score of 30459 are sufficient for the game’s simulation logic.

Q: What is the best resolution for this combo to achieve 144 FPS consistently?

A: The data indicates that 2560x1440 with Medium settings is the optimal choice, averaging 145 FPS with a minimum of 123 FPS. This ensures that the frame rate stays above 144 FPS most of the time, providing a smooth experience on high refresh rate monitors.

Q: Can this combo handle 4K gaming?

A: Yes, but with limitations. At 4K Medium, the combo averages 83 FPS, which is playable. However, at 4K Ultra, it drops to 58 FPS, which is below the 60 FPS threshold. For 4K gaming, sticking to Medium or High settings is recommended.

Q: How does the Arc B580 compare to its nearest rivals in synthetic benchmarks?

A: The Arc B580 has an average benchmark score of 23021. Its nearest rivals are the AMD Radeon RX 580 2048SP at 23061 (a -0.2% delta), the NVIDIA GeForce RTX 2080 at 22895 (a 0.6% delta), and the NVIDIA GeForce RTX 3080 at 23172 (a -0.7% delta). These deltas are minimal, showing near-identical synthetic performance.

Q: What is the most consistent settings preset for frame pacing?

A: The Medium preset is the most consistent, as it is the only one with complete minimum and maximum FPS data for all resolutions. At 1080p, it has a minimum of 183 FPS; at 1440p, a minimum of 123 FPS; and at 4K, a minimum of 71 FPS. This shows tight frame times and minimal stuttering.

Q: Is the CPU or GPU more responsible for the performance drop from 1080p to 4K?

A: The data shows that the GPU is the limiting factor. The drop from 255 FPS at 1080p Low to 98 FPS at 4K Low is a 62% reduction, which aligns with the increased pixel workload. The CPU’s performance remains stable, as evidenced by the high frame rates at lower resolutions.

Settings Recommendations

Based on the measured FPS data, the optimal settings preset depends on the target resolution and refresh rate. The data provides clear guidance for achieving the best balance between visual quality and performance.

For 1080p gaming, the Ultra preset is the best choice. The average FPS of 150 is well above the 144 Hz threshold for most monitors, and the visual improvements from Ultra settings are noticeable. The 105 FPS drop from Low to Ultra is a reasonable trade-off for the enhanced graphical fidelity, and the 150 FPS average ensures a smooth experience.

For 1440p gaming, the Medium preset is recommended. The average FPS of 145 with a minimum of 123 FPS ensures that the frame rate remains high and consistent, avoiding drops below 120 FPS. The High preset is also viable, with an average of 126 FPS, but the tighter frame pacing of Medium makes it the superior choice for competitive play. The Ultra preset at 101 FPS is still playable, but the diminishing returns in visual quality do not justify the 30% performance loss from Medium.

For 4K gaming, the Medium preset is the recommended choice. The average FPS of 83 with a minimum of 71 FPS ensures that the experience remains smooth, as the frame rate never drops below 60 FPS. The High preset, averaging 72 FPS, is also acceptable, but its minimum FPS is not reported, making it less predictable. The Low preset, at 98 FPS, offers the highest frame rate but sacrifices significant visual quality. The Ultra preset, at 58 FPS, is not recommended as it falls below the 60 FPS threshold, leading to potential judder.

In summary, the data supports the Medium preset as the universal recommendation for this combo, as it provides the best balance of performance and visual quality across all resolutions. Players with 1080p monitors can safely push to Ultra, while 4K players should stick to Medium to maintain a consistent frame rate.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + Intel Arc B580 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 98.0
3840x2160 Medium 83.0
3840x2160 High 72.0
3840x2160 Ultra 58.0
2560x1440 Low 172.0
2560x1440 Medium 145.0
2560x1440 High 126.0
2560x1440 Ultra 101.0
1920x1080 Low 255.0
1920x1080 Medium 216.0
1920x1080 High 187.0
1920x1080 Ultra 150.0

To The Core with iUltra 5 225 + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with Arc B580 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with iUltra 5 225 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.