To The Core

To The Core

AVERAGE FPS
137
excellent

This combination delivers exceptional performance with an average of 137 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 59 72 81 98
1440p QHD 98 127 142 169
1080p Full HD 148 184 212 255

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 98
3840x2160 Medium 81
3840x2160 High 72
3840x2160 Ultra 59
2560x1440 Low 169
2560x1440 Medium 142
2560x1440 High 127
2560x1440 Ultra 98
1920x1080 Low 255
1920x1080 Medium 212
1920x1080 High 184
1920x1080 Ultra 148

To The Core with Intel Core i7-12700K + Intel Arc B580, In-Depth Analysis

The Intel Core i7-12700K paired with the Intel Arc B580 delivers a fascinating performance profile in To The Core, an idle game that nevertheless scales heavily with both resolution and graphics presets. The measured data reveals a system that is rarely the bottleneck, but the way frame rates collapse from 1080p to 4K paints a clear picture of where the graphical load lands.

Resolution Scaling

The frame rate drop from 1080p to 4K is dramatic and consistent across all settings, indicating that the Intel Arc B580 is the primary limiting factor at higher resolutions. At Ultra settings, the average FPS falls from 147.9 at 1920x1080 to 97.5 at 2560x1440, a reduction of 34.1%. The gap widens further at 4K, where Ultra yields just 58.9 FPS—a 60.2% decrease from the 1080p figure. This steep decline suggests that the GPU's rendering pipeline is being saturated by the pixel count, even in a genre not typically associated with heavy 3D workloads.

At Low settings, the scaling pattern is similar but with higher absolute numbers. The Arc B580 produces 254.8 FPS at 1080p, which drops to 169.2 FPS at 1440p and 98.3 FPS at 4K. The percentage drop from 1080p to 4K here is 61.4%, nearly identical to the Ultra preset's decline. This consistency across presets strongly implies that the limiting factor is raw pixel throughput rather than shader complexity or texture bandwidth. The GPU's 456.0 GB/s memory bandwidth and 13.67 TFLOPS of FP32 compute are being pushed to their limits as resolution climbs.

Interestingly, the gap between Low and Ultra at 4K is only 39.4 FPS (98.3 vs 58.9), whereas at 1080p the same settings gap is 106.9 FPS (254.8 vs 147.9). This compression of performance differences at higher resolutions indicates that the GPU becomes the hard ceiling regardless of preset, making the resolution choice more impactful than the quality settings.

GPU Role

The Intel Arc B580's specifications explain much of its behavior in To The Core. With 12 GB of GDDR6 memory on a 192-bit bus, the card offers 456.0 GB/s of bandwidth—ample for an idle game's assets. The boost clock sits at 2670 MHz, and the card's 2560 shading units are organized into 160 TMUs and 80 ROPs, yielding a pixel rate of 213.6 GPixel/s. These figures suggest the card should handle moderate resolutions comfortably, and indeed the 1440p results (97.5 FPS at Ultra) confirm this.

However, the 4K Ultra result of 58.9 FPS reveals a hard wall. The GPU's 80 ROPs are tasked with filling 8.3 million pixels per frame at 3840x2160, and the data shows this becomes the bottleneck. The card's percentile rank among all GPUs is 66, placing it in the upper third of the market, yet it cannot sustain 60 FPS at 4K Ultra in this title. The nearest rival, the NVIDIA GeForce RTX 4060, has an average benchmark score of 23181 compared to the Arc B580's 23021, a delta of -0.7%, indicating near-parity in synthetic tests that does not translate to a meaningful advantage in this game.

The GPU's FP32 throughput of 13.67 TFLOPS and texture rate of 427.2 GTexel/s are more than sufficient for the Low and Medium presets, where even 4K exceeds 81 FPS. The data implies that To The Core at 4K Ultra is a fill-rate-limited scenario, where the ROP count and memory bandwidth dictate performance more than compute capabilities.

FAQ

*Q: What is the best resolution for this combo in To The Core?*

A: The data shows 2560x1440 as the sweet spot. At High settings, the combo achieves 126.6 FPS, while even Ultra maintains 97.5 FPS. Moving to 4K drops Ultra below 60 FPS, making 1440p the highest resolution that stays comfortably above refresh-rate thresholds.

Q: Does the Intel Arc B580 bottleneck the Intel Core i7-12700K in this game?

A: Yes, particularly at 4K. The CPU's 3dmark_max_threads score of 9979 and passmark_multithread score of 34404 indicate substantial headroom. The FPS drops from 1080p to 4K are severe (e.g., 254.8 to 98.3 at Low), which is characteristic of GPU limitation, not CPU constraint.

Q: How does the Arc B580 compare to its nearest rival in synthetic benchmarks?

A: The Arc B580 scores 23021 on average, which is 0.1% above the AMD Radeon 760M (22999) and 1.3% above the NVIDIA GeForce RTX 4060 Mobile (22729). It trails the desktop RTX 4060 by 0.7% (23181), indicating near-identical compute performance.

Q: Is 4K playable with this setup?

A: At Low settings, yes—the combo delivers 98.3 FPS. At Medium, 81.1 FPS is still smooth. However, High dips to 72.4 FPS and Ultra falls to 58.9 FPS, which may be below the threshold for high-refresh displays.

Q: What does the combo's rank of 1373 out of 1756 indicate?

A: This placement in the 22nd percentile of all tested combos suggests that while the components are capable individually, many other CPU-GPU pairings offer higher frame rates in To The Core. The rank reflects the system's overall standing, not necessarily its suitability for this specific title.

Q: Why does the FPS gap between Low and Ultra shrink at 4K?

A: At 1080p, the gap is 106.9 FPS (254.8 vs 147.9). At 4K, it narrows to 39.4 FPS (98.3 vs 58.9). This compression occurs because pixel fill rate becomes the dominant constraint at 4K, making preset quality less impactful than resolution.

How This Combo Ranks

The combination of Intel Core i7-12700K and Intel Arc B580 ranks 1373 out of 1756 tested combos in To The Core. This places the pairing in the lower 22% of all configurations, which is surprising given the individual component strengths. The CPU alone sits in the 89th percentile of all processors, while the GPU is in the 66th percentile. The discrepancy suggests that the GPU's performance ceiling limits the overall combo's standing.

The i7-12700K's nearest rivals include the AMD Ryzen 7 PRO 5845 (deltaPct -0.3%), Intel Core i7-13700T (0.6%), and Intel Core i5-14500HX (-0.7%). These CPUs are all within 1% of each other in average benchmark scores, meaning the processor choice is unlikely to be the deciding factor in To The Core. The GPU's rivals—the RTX 4060 (-0.7%) and Radeon 760M (0.1%)—also cluster tightly, but the Arc B580's 12 GB memory and 192-bit bus give it a unique profile.

The rank of 1373 indicates that many combos with weaker CPUs but stronger GPUs outperform this pairing. For an idle game, the data suggests that GPU raw throughput matters more than CPU multi-threading, which explains why the i7-12700K's strong passmark_multithread score of 34404 does not translate to a higher combo rank.

CPU Role

The Intel Core i7-12700K brings 12 cores and 20 threads to the pairing, with a boost clock of 5.00 GHz and a base of 3.60 GHz. Its L3 cache of 25 MB shared and dual-channel memory support for DDR4 and DDR5 provide ample bandwidth for game logic. In synthetic tests, the CPU achieves a cinebench_r23_multicore score of 29241 and a single-core score of 4128, both indicating strong performance.

However, in To The Core, the CPU's role appears secondary. The FPS differences between presets at the same resolution are substantial (e.g., 254.8 Low vs 147.9 Ultra at 1080p), which is a GPU-driven effect. The CPU's 3dmark_single_thread score of 1043 and 2-thread score of 2065 suggest it can handle the game's simulation and input logic without bottlenecking. The passmark_find_prime_numbers score of 114 is a niche metric but indicates the CPU's integer performance is not a limiting factor here.

The data implies that the i7-12700K is overprovisioned for this title. Even at 1080p Low, where the GPU is least stressed, the CPU maintains 254.8 FPS without appearing to cap performance. The CPU's 89th percentile rank versus the GPU's 66th percentile shows a clear imbalance, with the processor having significant headroom that could support a faster GPU in other titles.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. Low settings produce 254.8 FPS, Medium drops to 212.2 FPS, High yields 184 FPS, and Ultra falls to 147.9 FPS. All four presets exceed 144 FPS, making 1080p ideal for high-refresh monitors.

Moving to 2560x1440, the numbers remain strong but show the GPU's load increasing. Low achieves 169.2 FPS, Medium hits 141.9 FPS, High maintains 126.6 FPS, and Ultra drops to 97.5 FPS. The Ultra preset barely misses 100 FPS, but the other three presets stay well above 120 FPS.

At 3840x2160, the performance cliff appears. Low still manages 98.3 FPS, but Medium falls to 81.1 FPS, High to 72.4 FPS, and Ultra to 58.9 FPS. The Ultra preset is the only one that drops below 60 FPS, but High is also noticeably lower than the 1440p results. The pattern across all resolutions shows a consistent ~30% drop from Low to Ultra, with the absolute values shrinking as resolution increases.

Settings Recommendations

For players targeting 4K, the Low preset is the only option that comfortably exceeds 90 FPS, delivering 98.3 FPS. Medium at 4K (81.1 FPS) is a reasonable compromise if visual quality is preferred over raw frame rate, but High (72.4 FPS) and Ultra (58.9 FPS) push the GPU too hard for smooth gameplay.

At 1440p, the High preset offers the best balance at 126.6 FPS, while Ultra still achieves 97.5 FPS and remains playable. The Medium preset (141.9 FPS) is a strong choice for players prioritizing higher refresh rates. At 1080p, all presets are viable, but Ultra at 147.9 FPS provides the highest fidelity while still exceeding 144 FPS, making it the recommended choice for this resolution.

The data indicates that the Arc B580's sweet spot is 1440p High, where the GPU's 12 GB memory and 456.0 GB/s bandwidth are fully utilized without hitting the fill-rate wall observed at 4K. Players with 1080p displays can enable Ultra without concern, while 4K users must sacrifice quality to maintain playable frame rates.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + Intel Arc B580 in To The Core

Resolution Settings Avg FPS
3840x2160 Low 98.3
3840x2160 Medium 81.1
3840x2160 High 72.4
3840x2160 Ultra 58.9
2560x1440 Low 169.2
2560x1440 Medium 141.9
2560x1440 High 126.6
2560x1440 Ultra 97.5
1920x1080 Low 254.8
1920x1080 Medium 212.2
1920x1080 High 184.0
1920x1080 Ultra 147.9

To The Core with ii7-12700K + Other GPUs

See how To The Core performs with the same CPU but different graphics cards.

To The Core with Arc B580 + Other CPUs

See how To The Core performs with the same GPU but different processors.

Other Games with ii7-12700K + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.