Thief
This combination provides smooth gameplay with an average of 108 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 50 | 66 | 86 |
| 1440p QHD | 81 | 85 | 111 | 147 |
| 1080p Full HD | 118 | 124 | 162 | 214 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with Intel Core Ultra 7 265 + AMD Radeon RX 7700 XT, In-Depth Analysis
The data for Thief with the Intel Core Ultra 7 265 and AMD Radeon RX 7700 XT reveals a combination that is capable of high refresh rates at 1440p but begins to strain at 4K, particularly when settings are pushed beyond Medium. The measured frame rates show a clear scaling pattern that defines the relationship between the CPU’s headroom and the GPU’s rendering limits.
Resolution Scaling
The transition from 1080p to 1440p and then to 4K shows a predictable, yet significant, drop in performance that points directly to the GPU as the primary bottleneck in this pairing. At 1080p with Low settings, the combo produces an average of 214 FPS. Moving to 1440p Low drops that to 147 FPS, a reduction of 67 FPS. At 4K Low, the average falls further to 86 FPS. This scaling behavior is typical for a GPU-bound scenario where pixel count increases faster than the CPU can feed frames.
The gap between resolutions narrows as settings increase, which is a classic sign of the GPU reaching its compute limits. At High settings, the average FPS goes from 124 at 1080p, to 85 at 1440p, and finally to 50 at 4K. The percentage drop from 1080p to 4K at High settings is roughly 60%, while at Low settings it is also around 60%. This consistency suggests that even at low graphical loads, the RX 7700 XT is the limiting factor, as the CPU has ample capacity to handle the frame generation.
The most telling data point is the 4K Medium result, which shows an average of 66 FPS with a minimum of 56 FPS and a maximum of 75 FPS. This is the only resolution and setting combination in the measured data that includes min and max values for 4K, indicating a frame time variance that is more pronounced than at lower resolutions. The spread from the minimum to the maximum is 19 FPS, which suggests that while the experience is playable, it is not perfectly smooth.
At 1440p, the scaling from Medium to High is a drop from 111 FPS to 85 FPS, and then to 81 FPS at Ultra. The jump from High to Ultra is relatively small at just 4 FPS, hinting that the Ultra preset adds features that do not heavily tax the GPU’s main rendering pipeline. At 1080p, the pattern is similar: Medium yields 162 FPS, High yields 124 FPS, and Ultra yields 118 FPS. The difference between High and Ultra at 1080p is only 6 FPS, which reinforces that the GPU is hitting a performance ceiling that is not heavily influenced by the final settings tier.
GPU Role
The AMD Radeon RX 7700 XT, built on the RDNA 3.0 architecture with the Navi 32 chip, is the determining factor for performance in Thief. The GPU’s 12 GB of GDDR6 memory on a 192-bit bus provides a bandwidth of 432.0 GB/s, which is sufficient for the game’s textures at 1440p but becomes a potential constraint at 4K. The measured FPS data shows that at 4K Ultra, the average drops to 48 FPS, which is below the 50 FPS threshold that many consider the minimum for a smooth experience.
The clock speeds of the GPU are notable. The base clock is 1435 MHz, with a game clock of 2171 MHz and a boost clock of 2544 MHz. The boost behavior is critical here: the GPU is likely boosting to near its maximum during 1080p and 1440p sessions, but at 4K, the sustained load may cause the clocks to settle lower, contributing to the performance drop. The GPU’s 96 ROPs and 216 TMUs are tasked with pixel output and texture filtering, and at 4K Ultra, the pixel rate of 244.2 GPixel/s is clearly insufficient to maintain high frame rates.
The GPU’s benchmark scores place it in a specific performance tier. Its Passmark G3D score is 22547, and its percentile vs all GPUs is 67. This indicates it is a mid-to-upper range card, but not a top-tier enthusiast model. The nearest rivals in the benchmark data include the NVIDIA GeForce RTX 5060 Mobile with a score of 22435 (0.5% higher), the RTX 4060 Mobile with 22729 (0.8% lower), and the RTX 2080 with 22895 (1.5% lower). These deltas are small, meaning the RX 7700 XT performs nearly identically to these cards in synthetic benchmarks, but the game-specific data shows that Thief responds well to the card’s architecture.
The VRAM capacity of 12 GB is a double-edged sword. For a 2014 game like Thief, 12 GB is more than enough for textures at any resolution. However, the memory bandwidth of 432.0 GB/s is the more relevant spec, and it is this bandwidth that likely limits 4K performance when the game requests larger texture sets. The DirectX 12 Ultimate support, while forward-looking, is not heavily utilized by a game of this era, so the GPU’s raw rasterization throughput is what matters most here.
How This Combo Ranks
In the database of tested combinations for Thief, this specific pairing of the Intel Core Ultra 7 265 and AMD Radeon RX 7700 XT ranks 844th out of 2851 total combos. This places it in the 70th percentile of all tested systems, meaning it outperforms roughly 70% of the configurations in the database for this game. The rank is a holistic measure that combines both CPU and GPU performance, and given that the GPU is the bottleneck, this rank reflects the GPU’s tier rather than the CPU’s considerable power.
The CPU’s overall benchmark percentile is 93, which indicates it is a top-tier processor in general workloads. The fact that the combo rank is lower than the CPU’s percentile suggests that the GPU is holding back the system’s potential in Thief. If the RX 7700 XT were paired with a slower CPU, the rank would likely be similar, as the GPU would still be the limiting factor. Conversely, pairing this CPU with a faster GPU would move the combo significantly higher in the rankings.
The rank of 844 is not a failure; it is a solid mid-pack result. For a game from 2014, this system is more than capable of delivering high frame rates at 1080p and playable frame rates at 1440p. The data indicates that the combo is well-balanced for 1440p High settings, where it achieves 85 FPS, but it is not optimized for 4K Ultra, where it drops to 48 FPS. The rank reflects this balance, showing that the system is not a top-tier performer for this specific title but is far from being a weak one.
Measured FPS Breakdown
At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 214 FPS, which is exceptionally high and indicates that the CPU is not a limiting factor at this resolution. Medium settings drop to an average of 162 FPS, with a minimum of 138 FPS and a maximum of 187 FPS. High settings yield 124 FPS, and Ultra settings produce 118 FPS. The difference between High and Ultra is minimal, suggesting that the Ultra preset’s additional effects do not significantly impact the GPU’s workload at this resolution.
At 2560x1440, the performance remains strong but shows the expected decline. Low settings average 147 FPS, which is still well above the refresh rate of most monitors. Medium settings average 111 FPS, with a minimum of 95 FPS and a maximum of 128 FPS. High settings drop to 85 FPS, and Ultra settings fall to 81 FPS. The 1440p High result of 85 FPS is the sweet spot for this combo, providing a smooth experience that takes advantage of the GPU’s capabilities without pushing it to its limits.
At 3840x2160, the GPU begins to struggle. Low settings average 86 FPS, which is playable but not ideal for a high-refresh-rate display. Medium settings average 66 FPS, with a minimum of 56 FPS and a maximum of 75 FPS. High settings drop to 50 FPS, and Ultra settings fall to 48 FPS. The 4K Medium result is the only one in the data with min and max values, and the 19 FPS variance between them indicates that the frame pacing is not consistent. For a game like Thief, which benefits from smooth movement, this variance could be noticeable.
FAQ
*Q: What is the best resolution and settings combination for this system in Thief?*
A: The data shows that 2560x1440 at High settings provides an average of 85 FPS, which is a strong balance of visual quality and performance. At 1080p Ultra, the average is 118 FPS, which is also excellent, but the higher resolution offers a better visual experience without a severe frame rate penalty.
*Q: Can this system handle 4K gaming in Thief?*
A: Yes, but with compromises. At 4K Medium, the average FPS is 66, which is playable. However, at 4K High and Ultra, the averages drop to 50 FPS and 48 FPS respectively, which may feel less smooth. The minimum FPS for 4K Medium is 56, indicating that dips below 60 FPS are common.
Q: How does the RX 7700 XT compare to its nearest rivals based on benchmark scores?
A: The GPU’s Passmark G3D score is 22547. The nearest rival, the NVIDIA GeForce RTX 5060 Mobile, has a score of 22435, which is 0.5% higher. The RTX 4060 Mobile scores 22729, which is 0.8% lower, and the RTX 2080 scores 22895, which is 1.5% lower. The performance differences are minimal, so the in-game results are more indicative of real-world behavior.
Q: Is the CPU or GPU the limiting factor in this game?
A: The benchmark data indicates the GPU is the limiting factor. At 1080p Low, the combo achieves 214 FPS, which is a very high frame rate. If the CPU were the bottleneck, we would see a plateau in FPS regardless of resolution. The consistent drop in FPS as resolution increases points to the GPU being the primary constraint.
*Q: What is the combo’s ranking among all tested systems for Thief?*
A: This specific combination ranks 844th out of 2851 tested combos. This places it in the upper 70% of all systems tested for this game, indicating it is a solid performer but not a top-tier configuration.
Q: Does the CPU’s high core count benefit this game?
A: The Intel Core Ultra 7 265 has 20 cores and 20 threads, which is substantial for modern workloads. However, Thief is a 2014 title that likely does not utilize all of these cores. The high single-core performance, evidenced by a Cinebench R23 single-core score of 5960, is more relevant for this game’s frame pacing.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process. Its base clock is 2.40 GHz, and it boosts up to 5.30 GHz. For a game like Thief, which was released in 2014 and is not heavily multithreaded, the CPU’s high boost clock is more important than its core count. The measured FPS data supports this: at 1080p Low, the system achieves 214 FPS, which is a clear indication that the CPU is not a bottleneck, as the GPU is able to render frames as fast as the CPU can submit them.
The CPU’s benchmark scores show its strength in single-threaded tasks. Its Cinebench R23 single-core score is 5960, and its Passmark single-thread score is 4689. These scores are in the top tier of processors, and they explain why the combo can maintain high frame rates at lower resolutions. The CPU’s 30 MB of shared L3 cache and 3 MB per-core L2 cache provide fast access to game data, which helps reduce latency in frame rendering.
The CPU’s percentile vs all CPUs is 93, meaning it outperforms 93% of all processors in the database. This is a far higher percentile than the GPU’s 67, which reinforces the conclusion that the GPU is the limiting factor. In Thief, the CPU is effectively waiting on the GPU to finish rendering frames, even at 4K Ultra where the FPS drops to 48. The CPU’s 65W TDP and dual-channel DDR5 memory support with 102.4 GB/s bandwidth are sufficient for this game’s demands.
The nearest CPU rivals in the benchmark data include the AMD EPYC 4464P with an average score of 64823 (0.3% lower than the Ultra 7 265’s 64640), the Intel Core Ultra 7 265F with 64438 (0.3% higher), and the AMD EPYC 7343 with 64202 (0.7% higher). These deltas are negligible, meaning the CPU’s performance is on par with its direct competitors. However, these are workstation-class chips, and for gaming, the Ultra 7 265’s high boost clock and modern architecture give it an edge in frame pacing, as shown by the 214 FPS at 1080p Low. The CPU’s role here is to provide a stable foundation that does not interfere with the GPU’s performance, and the data confirms it does exactly that.
Hardware Specifications
Intel Core Ultra 7 265
AMD Radeon RX 7700 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + AMD Radeon RX 7700 XT in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 86.0 |
| 3840x2160 | Medium | 66.0 |
| 3840x2160 | High | 50.0 |
| 3840x2160 | Ultra | 48.0 |
| 2560x1440 | Low | 147.0 |
| 2560x1440 | Medium | 111.0 |
| 2560x1440 | High | 85.0 |
| 2560x1440 | Ultra | 81.0 |
| 1920x1080 | Low | 214.0 |
| 1920x1080 | Medium | 162.0 |
| 1920x1080 | High | 124.0 |
| 1920x1080 | Ultra | 118.0 |
Thief with iUltra 7 265 + Other GPUs
See how Thief performs with the same CPU but different graphics cards.
Thief with RX 7700 XT + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with iUltra 7 265 + RX 7700 XT
Explore FPS benchmarks for other games using this same hardware combination.