Thief

Thief

AVERAGE FPS
150
excellent

This combination delivers exceptional performance with an average of 150 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 75 79 103 136
1440p QHD 127 134 175 195
1080p Full HD 178 181 200 221

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 136
3840x2160 Medium 103
3840x2160 High 79
3840x2160 Ultra 75
2560x1440 Low 195
2560x1440 Medium 175
2560x1440 High 134
2560x1440 Ultra 127
1920x1080 Low 221
1920x1080 Medium 200
1920x1080 High 181
1920x1080 Ultra 178

Thief with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5080, In-Depth Analysis

Thief, the 2014 stealth classic, remains surprisingly demanding, and the data for the Intel Core Ultra 5 235 paired with the NVIDIA GeForce RTX 5080 reveals a configuration that is heavily GPU-bound at higher resolutions. At 1080p, the processor keeps pace, but the moment resolution climbs, the RTX 5080’s rendering load becomes the definitive factor. The benchmark results show a clear hierarchy where the GPU is the primary bottleneck, with the CPU’s role diminishing as pixel count increases. This pairing delivers exceptional performance, but the scaling pattern indicates that for maximum frame rates, resolution is the key variable to manage.

Resolution Scaling

The measured FPS data shows a steep and consistent performance curve as resolution increases. At 1080p with Medium settings, the system achieves an average of 200 FPS, but this drops to 175 FPS at 1440p and further to 103 FPS at 4K. This represents a 48.5% reduction in frame rate when moving from 1080p to 4K, which clearly indicates that the rendering workload is scaling almost linearly with pixel count. The GPU is the limiting component here, as the RTX 5080’s architecture is being pushed to its limits at higher resolutions.

The scaling pattern is evident across all settings presets. For High settings, the average FPS falls from 181 at 1080p to 134 at 1440p and then to 79 at 4K. This is a 56.4% drop from 1080p to 4K. The Low preset shows a similar trend, with 221 FPS at 1080p, 195 FPS at 1440p, and 136 FPS at 4K, a 38.5% reduction. The fact that even at Low settings the 4K frame rate is less than 62% of the 1080p frame rate confirms that the GPU’s fill rate and memory bandwidth are the decisive factors.

The data suggests that at 1080p, the system has headroom, as even the Ultra preset achieves 178 FPS, which is likely above the refresh rate of most monitors. At 1440p, the system remains highly playable, with all presets staying above 127 FPS. However, at 4K, the performance drops significantly, with Ultra averaging 75 FPS and High averaging 79 FPS. This indicates that 4K gaming with this setup requires a compromise in settings to maintain a smooth experience. The scaling from 1440p to 4K is particularly steep, with a 36.6% drop for Medium settings (from 175 to 103 FPS), highlighting the immense pixel throughput required at 3840x2160.

FAQ

Q: What is the maximum average frame rate achievable with this CPU and GPU combo in Thief?

A: The highest average FPS recorded is 221, achieved at 1920x1080 resolution with Low settings. This shows that at the lowest resolution and graphical demand, the system is capable of very high frame rates, likely limited by the CPU’s single-thread performance.

Q: How does the RTX 5080 perform at 4K resolution in Thief?

A: At 3840x2160, the average FPS ranges from 75 on Ultra settings to 136 on Low settings. The Medium preset averages 103 FPS, with a minimum of 88 FPS and a maximum of 119 FPS. These numbers indicate that 4K gaming is feasible but requires settings adjustments to maintain a consistent 60+ FPS experience.

Q: Is the CPU or GPU the bottleneck in this configuration?

A: Benchmark results indicate the GPU is the primary bottleneck at higher resolutions. The frame rate drops significantly from 1080p to 4K, and the CPU’s performance, while strong, does not scale to compensate. At 1080p, the system can reach 221 FPS, suggesting the CPU is capable, but the GPU’s rendering limits become apparent as resolution increases.

Q: What are the minimum FPS figures for the Medium preset?

A: The Medium preset is the only one with recorded minimum FPS values. At 1080p, the minimum is 170 FPS; at 1440p, it is 149 FPS; and at 4K, it is 88 FPS. These minimums indicate that even during demanding scenes, the frame rate remains stable and playable.

Q: How does the RTX 5080’s benchmark score compare to its nearest rivals?

A: The RTX 5080 has an average benchmark score of 56083. It is 0.6% faster than the AMD Radeon 8060S and 0.7% faster than the AMD Radeon RX 6750 GRE 12 GB. It trails the AMD Radeon RX 9070 GRE by 2.2%, but leads the AMD Radeon Pro W5700X by 2.3%.

Q: What is the performance ranking of this CPU in the overall market?

A: The Intel Core Ultra 5 235 has a percentile rank of 89 among all CPUs. Its average benchmark score is 46062, which is nearly identical to the AMD Ryzen AI 9 HX 375 (0.1% faster) and the Intel Core i9-13900HX (0.1% slower).

GPU Role

The NVIDIA GeForce RTX 5080 is the dominant component in this system for Thief, as evidenced by the measured FPS. With 16 GB of GDDR7 memory on a 256-bit bus, the card provides a memory bandwidth of 960.0 GB/s. This substantial bandwidth is crucial for handling the high-resolution textures and complex scenes in Thief, especially at 4K where the card’s performance drops to an average of 79 FPS on High settings. The GPU’s boost clock of 2617 MHz and its 10752 shading units are directly responsible for the raw computational output that drives the frame rates.

The GPU’s benchmark scores corroborate its in-game performance. A Passmark G3D score of 36565 and a Geekbench OpenCL score of 235901 indicate strong compute capabilities. The 3DMark Steel Nomad DX12 score of 8637 further validates its DirectX 12 performance. These numbers, combined with the game data, show that the RTX 5080 is well-suited for Thief, but its resources are taxed heavily at 4K. The card’s 84 RT cores and 336 Tensor cores, while not directly utilized by this game, contribute to its overall architectural efficiency.

The GPU’s role is most evident in the resolution scaling. The frame rate drops are proportional to the increase in pixel count, which is a classic sign of GPU limitation. The 4K Medium preset’s minimum FPS of 88 shows that even with a high-end card, there are moments of significant load. The card’s 293.1 GPixel/s pixel rate and 879.3 GTexel/s texture rate are the theoretical limits that the game’s engine is approaching at 4K. In summary, the RTX 5080 is the engine of this system, and while it excels, Thief’s 4K demands push it to its limits.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across resolutions and settings. At 1920x1080, the system is exceptionally fast. The Low preset averages 221 FPS, Medium averages 200 FPS, High averages 181 FPS, and Ultra averages 178 FPS. The Medium preset shows a minimum of 170 FPS and a maximum of 230 FPS, indicating a very stable experience. This resolution is clearly CPU-bound at times, as the frame rates are so high that the GPU is not the limiting factor.

Moving to 2560x1440, performance remains strong but begins to show the GPU’s workload. The Low preset averages 195 FPS, Medium averages 175 FPS, High averages 134 FPS, and Ultra averages 127 FPS. The Medium preset’s minimum FPS is 149 and maximum is 202. The drop from 1080p to 1440p is noticeable but manageable, with even the Ultra preset staying well above 120 FPS. This is the sweet spot for high-refresh-rate gaming with this setup.

At 3840x2160, the GPU’s limits are apparent. The Low preset averages 136 FPS, Medium averages 103 FPS, High averages 79 FPS, and Ultra averages 75 FPS. The Medium preset has a minimum of 88 FPS and a maximum of 119 FPS. The difference between High and Ultra is minimal (4 FPS), suggesting that the Ultra preset’s extra effects are not cost-effective at this resolution. The 4K Low preset is the only one that consistently exceeds 120 FPS, while the Medium preset is the best balance for a smooth 60+ FPS experience.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and frame rate. For 1080p gaming, the Ultra preset is recommended, as it achieves an average of 178 FPS while providing the highest visual fidelity. This is well above the threshold for smooth gameplay and leaves headroom for any potential frame drops. If a player has a 240Hz monitor, the Medium preset at 200 FPS might be preferable, but Ultra is the best for image quality.

For 1440p, the High preset is the best recommendation. It averages 134 FPS, which is excellent for most high-refresh-rate displays. The Ultra preset at 127 FPS is also viable, but the marginal visual gains over High do not justify the 7 FPS loss. The Medium preset at 175 FPS is an option for those prioritizing frame rate above all, but High offers a better balance of visuals and performance.

At 4K, the Medium preset is the clear winner. It averages 103 FPS with a minimum of 88 FPS, ensuring a consistently smooth experience. The High preset at 79 FPS is playable but may dip below 60 FPS in demanding scenes, and the Ultra preset at 75 FPS is too close to the edge. The Low preset at 136 FPS is the only way to get high refresh rates at 4K, but it sacrifices too much visual quality. Therefore, Medium is the recommended preset for 4K gaming with this hardware.

CPU Role

The Intel Core Ultra 5 235 plays a supporting role in Thief, providing enough processing power to avoid bottlenecking the GPU at lower resolutions. With 14 cores and 14 threads, the CPU has a base clock of 3.40 GHz and a boost clock of 5.00 GHz. Its benchmark scores are solid, with a Cinebench R23 multi-core score of 14769 and a single-core score of 2085. The Passmark single-thread score of 4516 indicates strong per-core performance, which is crucial for a game like Thief that relies on a few main threads.

The CPU’s role is most evident at 1080p, where the system achieves 221 FPS on Low settings. This high frame rate suggests that the CPU is capable of feeding the GPU enough data to reach such high numbers. However, as resolution increases, the GPU becomes the bottleneck, and the CPU’s performance has less impact on the final frame rate. The CPU’s 24 MB of L3 cache and DDR5 memory support with 102.4 GB/s bandwidth provide a solid foundation for game data.

The CPU’s average benchmark score of 46062 places it in the 89th percentile of all CPUs, making it a high-end processor. Its nearest rivals, the AMD Ryzen AI 9 HX 375 and Intel Core i9-13900HX, have nearly identical scores, showing that this CPU is competitive with other top-tier models. In Thief, the CPU is not the limiting factor at 1440p or 4K, as the GPU’s workload dominates. The data confirms that this processor is more than sufficient for this game, and its performance is only fully utilized at 1080p with lower settings.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5080 in Thief

Resolution Settings Avg FPS
3840x2160 Low 136.0
3840x2160 Medium 103.0
3840x2160 High 79.0
3840x2160 Ultra 75.0
2560x1440 Low 195.0
2560x1440 Medium 175.0
2560x1440 High 134.0
2560x1440 Ultra 127.0
1920x1080 Low 221.0
1920x1080 Medium 200.0
1920x1080 High 181.0
1920x1080 Ultra 178.0

Thief with iUltra 5 235 + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 5080 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.