Counter-Strike 2

Counter-Strike 2

AVERAGE FPS
347
excellent

This combination delivers exceptional performance with an average of 347 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 125 160 215 258
1440p QHD 223 287 384 462
1080p Full HD 337 434 580 699

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 258
3840x2160 Medium 215
3840x2160 High 160
3840x2160 Ultra 125
2560x1440 Low 462
2560x1440 Medium 384
2560x1440 High 287
2560x1440 Ultra 223
1920x1080 Low 699
1920x1080 Medium 580
1920x1080 High 434
1920x1080 Ultra 337

Counter-Strike 2 with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5080, In-Depth Analysis

Counter-Strike 2 is a competitive FPS where frame rate consistency and raw throughput directly impact gameplay responsiveness. The measured data for the Intel Core Ultra 5 235 paired with the NVIDIA GeForce RTX 5080 shows a combination that is overwhelmingly GPU-bound at higher resolutions but becomes heavily CPU-dependent at 1080p. The benchmark results indicate that this setup delivers exceptional performance across all tested configurations, with the optimal experience found by balancing visual fidelity against the diminishing returns of Ultra settings. The sweet spot lies in the High preset, which offers a significant performance uplift over Ultra while maintaining the visual clarity needed for spotting enemies, whereas the Low preset maximizes frame rate for those prioritizing competitive advantage over graphical detail.

Settings Recommendations

The measured FPS data clearly identifies the High preset as the best overall experience for this combination. At 1920x1080, High delivers 434 FPS average, which is a 22% increase over the Ultra preset's 337 FPS. This gap widens at higher resolutions: at 2560x1440, High produces 287 FPS compared to Ultra's 223 FPS (a 29% advantage), and at 3840x2160, High hits 160 FPS versus Ultra's 125 FPS (a 28% improvement). The visual difference between High and Ultra in Counter-Strike 2 is typically marginal—mostly shadow quality and post-processing effects—while the frame rate cost is substantial. Given the game's fast-paced nature, the extra frames from High will provide a smoother and more responsive experience than the minor visual enhancements of Ultra.

For players with high-refresh-rate monitors at 1080p or 1440p, the Medium preset presents a compelling alternative. At 1920x1080, Medium achieves 580 FPS average with a minimum recorded frame time of 493 FPS, ensuring that even in dense smoke or intense firefights, the frame rate stays well above typical 360Hz monitor refresh rates. The Medium preset at 2560x1440 delivers 384 FPS average with a 327 FPS minimum, which remains fluid on most high-end displays. However, the jump from Medium to High at 1080p costs 146 FPS (from 580 to 434), which is a 25% reduction. This trade-off suggests that Medium is the optimal choice for competitive play at 1080p, while High is better suited for 1440p and 4K where the absolute frame rate is already high enough to mask the difference.

The Low preset serves a specific purpose for esports purists. It yields 699 FPS at 1080p, the highest measured score in the dataset, and 462 FPS at 1440p. Even at 4K, Low manages 258 FPS, demonstrating the raw power of this combination. The data shows that Low provides a 61% frame rate advantage over High at 1080p (699 vs. 434), which could be decisive in professional play where every millisecond counts. However, the visual downgrade is severe—textures, shadows, and effects are all reduced, potentially making it harder to spot enemies in dark corners or see environmental details. For most players, the Medium or High presets offer a better balance of visibility and speed. The Ultra preset, while technically playable with 337 FPS at 1080p, is not recommended for competitive play given the significant frame rate penalty relative to High.

CPU Role

The Intel Core Ultra 5 235 is a 14-core, 14-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process by TSMC. It features a base clock of 3.40 GHz and a boost clock of 5.00 GHz, with 24 MB of shared L3 cache. In Counter-Strike 2, which is known for its reliance on single-core performance, the CPU's boost clock is critical. The benchmark results show the CPU achieving a Cinebench R23 single-core score of 2085, placing it in the 89th percentile among all CPUs tested. This strong single-threaded performance is what enables the extremely high frame rates observed at 1080p Low, where the CPU becomes the primary bottleneck.

The data reveals a clear pattern in how the CPU scales with settings. At 1920x1080 Low, the combination produces 699 FPS, but this drops to 580 FPS at Medium and 434 FPS at High. This 38% reduction from Low to High at the same resolution indicates that the CPU is doing the heavy lifting—as settings increase, the GPU takes on more work, but the CPU still needs to process the same game logic and draw calls. The CPU's 14 cores help with background tasks and game threading, but Counter-Strike 2's engine primarily uses a few main threads. The PassMark single-thread score of 4516 confirms the CPU's strength in this area, rivaling processors like the AMD Ryzen AI 9 HX 375, which shows only a 0.1% average score difference.

At higher resolutions, the CPU's role diminishes relative to the GPU. The frame rate gap between 1080p and 4K at Low settings is 699 FPS versus 258 FPS, a 63% reduction. This indicates that at 4K, the RTX 5080 is the limiting factor, while at 1080p, the CPU's capacity to feed the GPU becomes the constraint. The CPU's 65W TDP and 14 cores (with 14 threads, meaning no hyperthreading) suggest it is designed for efficiency, but its 5.00 GHz boost clock provides the raw speed needed for high-FPS esports titles. The benchmark data shows the CPU performs within 0.2% of the AMD EPYC 7303 and 0.1% of the Intel Core i9-13900HX in average scores, indicating it is a well-balanced mid-range processor that does not bottleneck this GPU in most scenarios.

FAQ

Q: What is the maximum frame rate achievable with this CPU and GPU combination?

A: The highest measured average frame rate is 699 FPS, achieved at 1920x1080 resolution with the Low preset. At the more visually demanding High preset, the maximum average frame rate is 434 FPS at 1080p.

Q: How does the CPU compare to its nearest rivals in overall performance?

A: The Intel Core Ultra 5 235 has an average benchmark score of 46062, which is 0.1% higher than the AMD Ryzen AI 9 HX 375 (46030) and 0.2% higher than the AMD EPYC 4364P (45970). It trails the Intel Core i9-13900HX by 0.1%, which scores 46098.

Q: Is the RTX 5080 powerful enough for 4K gaming in Counter-Strike 2?

A: Yes. At 3840x2160 with High settings, the combination achieves an average of 160 FPS. Even at Ultra settings, it maintains 125 FPS, which is above the 120Hz threshold for high-refresh-rate 4K displays.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: At 2560x1440, the Low preset delivers 462 FPS average, while Ultra drops to 223 FPS. This represents a 52% reduction in frame rate when moving from Low to Ultra, highlighting the significant performance cost of maximum graphical settings.

Q: How does this GPU rank against other graphics cards in the benchmark database?

A: The NVIDIA GeForce RTX 5080 has an average benchmark score of 56083, placing it in the 87th percentile of all GPUs. It outperforms the AMD Radeon 8060S by 0.6% and the AMD Radeon RX 6750 GRE 12 GB by 0.7%, but trails the AMD Radeon RX 9070 GRE by 2.2%.

Q: What is the lowest frame rate recorded across all tested configurations?

A: The minimum average frame rate is 125 FPS, measured at 3840x2160 resolution with the Ultra preset. The lowest minimum frame rate recorded is 183 FPS, seen at 4K Medium settings, indicating that the combination never drops below playable thresholds even in the most demanding scenarios.

How This Combo Ranks

The Intel Core Ultra 5 235 and NVIDIA GeForce RTX 5080 combination ranks 166th out of 2870 tested combinations in Counter-Strike 2. This places it in the top 5.8% of all possible CPU-GPU pairings, indicating that this is a high-performance setup capable of delivering frame rates that exceed the refresh rates of nearly all gaming monitors on the market. The ranking is particularly impressive given that the CPU is a mid-range desktop part (14 cores, 65W TDP) rather than a flagship, suggesting that the GPU is doing most of the work in achieving this position.

The rank reflects the combination's ability to maintain high frame rates across all resolutions and settings. With 160+ FPS at 4K High and 434+ FPS at 1080p High, this setup outperforms the vast majority of tested configurations. The top 5.8% placement means that only 165 combinations out of 2870 achieve better scores, likely those featuring top-tier CPUs like the Core i9 series or Ryzen 9 processors paired with the RTX 5090. The data shows that this combination is well-suited for competitive play at any resolution, with the only potential bottleneck being the CPU at 1080p Low settings, where the 699 FPS result is still exceptionally high.

The ranking also benefits from the GPU's strong benchmark performance. The RTX 5080 scores 36565 in PassMark G3D, which is 87th percentile among all GPUs. This is complemented by the CPU's 89th percentile ranking, creating a balanced system that avoids severe bottlenecks. The combined performance places this setup in the upper echelon of gaming PCs, suitable for esports professionals and enthusiasts alike. The only configurations that would rank higher are those with more powerful CPUs (such as the Core Ultra 7 or 9 series) or GPUs (like the RTX 5090), but the current combination offers a compelling balance of frame rate and visual quality that is difficult to beat at its position.

Resolution Scaling

The measured FPS data reveals a steep scaling curve across resolutions. At 1920x1080 High, the combination produces 434 FPS average. Moving to 2560x1440 High reduces this to 287 FPS, a 34% drop, and further to 3840x2160 High yields 160 FPS, a 63% reduction from 1080p. This pattern is consistent across all settings. At Low, the drop from 1080p to 4K is even more dramatic: 699 FPS at 1080p falls to 462 FPS at 1440p (34% decrease) and then to 258 FPS at 4K (63% decrease from 1080p). The consistency of these percentages across different settings—approximately 34% penalty for 1440p and 63% penalty for 4K—indicates a strong GPU limitation at higher resolutions.

The scaling suggests that the limiting component shifts with resolution. At 1080p, the CPU's ability to process game logic and issue draw calls is the primary constraint, as evidenced by the 699 FPS at Low settings, which exceeds what most GPUs could output. At 4K, the RTX 5080's pixel throughput becomes the bottleneck, with even Low settings capped at 258 FPS. This is a classic sign of a balanced system where neither component is severely underpowered. The data shows that the RTX 5080's 56.28 TFLOPS FP32 performance and 960.0 GB/s memory bandwidth are sufficient to handle 4K gaming in Counter-Strike 2, but the frame rate ceiling at 4K is clearly GPU-bound.

The resolution scaling also highlights the diminishing returns of higher resolutions. The jump from 1080p to 1440p costs 34% of the frame rate, while the jump from 1440p to 4K costs another 44% (from 287 to 160 FPS at High). This means that 4K offers only 37% of the frame rate of 1080p, a significant trade-off for pixel density. For competitive players, 1080p or 1440p with high refresh rates (240Hz or 360Hz) is likely the preferred choice, as the frame rate headroom provides smoother motion and lower input latency. The 4K experience, while visually impressive, offers 160 FPS at High, which is still smooth but below the threshold for the fastest monitors. The data suggests that this combination is versatile enough to support both competitive and cinematic gaming, but the optimal experience depends on the player's monitor and priorities.

Measured FPS Breakdown

At 1920x1080, the combination delivers its highest frame rates across all settings. Low produces 699 FPS average, Medium achieves 580 FPS with a minimum of 493 FPS and maximum of 668 FPS, High reaches 434 FPS, and Ultra drops to 337 FPS. The minimum frame rate at Medium (493 FPS) is particularly noteworthy, as it indicates that even in the most demanding scenes, the frame rate remains above 490 FPS, ensuring no perceptible stutter on any monitor. The spread from Low to Ultra at 1080p is 362 FPS, showing that settings have a massive impact on performance. For 360Hz monitors, even Ultra's 337 FPS is sufficient, but for 500Hz monitors (which exist in the esports market), Medium's 580 FPS or Low's 699 FPS would be required to fully utilize the display's capabilities.

At 2560x1440, the frame rates remain high but show a clear step down. Low delivers 462 FPS, Medium achieves 384 FPS with a minimum of 327 FPS and maximum of 442 FPS, High produces 287 FPS, and Ultra manages 223 FPS. The Medium preset's minimum of 327 FPS is still above the 240Hz refresh rate of common high-end monitors, making it a viable option for competitive play at 1440p. The gap between Low and Ultra at 1440p is 239 FPS (52% reduction), which is slightly less pronounced than at 1080p, indicating that the GPU is beginning to assert more influence on performance. The 1440p results show that this combination can easily drive 240Hz monitors at High settings, with a comfortable margin of 47 FPS above the 240Hz threshold.

At 3840x2160, the performance is still impressive but clearly GPU-bound. Low produces 258 FPS, Medium achieves 215 FPS with a minimum of 183 FPS and maximum of 247 FPS, High reaches 160 FPS, and Ultra drops to 125 FPS. The Medium preset's minimum of 183 FPS is the lowest recorded in the entire dataset, but it remains above the 144Hz refresh rate of many 4K gaming monitors. The frame rate at 4K High (160 FPS) is sufficient for 120Hz or 144Hz displays, but not for 240Hz 4K monitors. The scaling from Low to Ultra at 4K shows a 52% reduction (258 to 125 FPS), similar to 1440p, confirming that the GPU is the limiting factor at this resolution. The data indicates that players using 4K displays should use Medium or High settings to balance visual quality with frame rate, as Ultra's 125 FPS may cause noticeable input lag on high-refresh-rate panels.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock —
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 5080 in Counter-Strike 2

Resolution Settings Avg FPS
3840x2160 Low 258.0
3840x2160 Medium 215.0
3840x2160 High 160.0
3840x2160 Ultra 125.0
2560x1440 Low 462.0
2560x1440 Medium 384.0
2560x1440 High 287.0
2560x1440 Ultra 223.0
1920x1080 Low 699.0
1920x1080 Medium 580.0
1920x1080 High 434.0
1920x1080 Ultra 337.0

Counter-Strike 2 with iUltra 5 235 + Other GPUs

See how Counter-Strike 2 performs with the same CPU but different graphics cards.

Counter-Strike 2 with RTX 5080 + Other CPUs

See how Counter-Strike 2 performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RTX 5080

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