Thief

Thief

AVERAGE FPS
117
good

This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 52 58 77 99
1440p QHD 91 97 128 164
1080p Full HD 132 140 176 192

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 99
3840x2160 Medium 77
3840x2160 High 58
3840x2160 Ultra 52
2560x1440 Low 164
2560x1440 Medium 128
2560x1440 High 97
2560x1440 Ultra 91
1920x1080 Low 192
1920x1080 Medium 176
1920x1080 High 140
1920x1080 Ultra 132

Thief with Intel Core i7-12700KF + NVIDIA GeForce RTX 3080, In-Depth Analysis

How This Combo Ranks

The Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 3080 places 383rd out of 1,642 tested combinations in Thief. This puts the combo in the top 23.3% of all tested systems, a strong showing for a game released in February 2014. The ranking reflects a system that can handle the title’s stealth-focused environments with considerable headroom at most settings. The CPU’s overall benchmark percentile sits at 89 against all processors, while the GPU’s percentile is 80 against all graphics cards. That gap suggests the processor has more relative headroom than the graphics card, but in a game like Thief, the balance leans on the GPU for the heavy lifting.

The CPU’s average benchmark score of 35,355 places it in a tight cluster of rivals. The Intel Core i5-14400 scores 35,336, a delta of 0.1%, meaning the i7-12700KF is essentially tied with that chip. The Intel Core i7-13800H is 0.2% behind, while the Intel Core i9-12900HX is 0.2% ahead, and the Intel Core i5-13600T leads by 0.3%. These sub-percent differences indicate that, for a game like Thief, the processor choice among these four would yield nearly identical frame rates. The real differentiation comes from the GPU. The RTX 3080’s average benchmark score of 35,787 also places it in a tight pack: the AMD Radeon Pro Duo is 0.2% ahead, the AMD Radeon 880M is 0.4% behind, the AMD Radeon RX 7900 GRE is 0.9% ahead, and the NVIDIA GeForce RTX 5070 Ti Mobile is 1% behind. Again, these deltas are small enough that in-game performance will be dominated by other factors like clocks and memory bandwidth.

GPU Role

The RTX 3080 brings 10 GB of GDDR6X memory across a 320-bit bus, yielding a bandwidth of 760.3 GB/s. That memory bandwidth is substantial for a 2014 title, which was designed around far less capable hardware. The GPU’s base clock runs at 1440 MHz with a boost of 1710 MHz, and the memory operates at 1188 MHz, translating to 19 Gbps effective. These clocks are moderate by modern standards, but the architecture’s raw throughput is what matters here. The card’s pixel rate is 164.2 GPixel/s, and its texture rate is 465.1 GTexel/s, both figures that comfortably exceed what Thief demands at any resolution in this dataset.

The GPU’s shading units total 8,704, with 272 TMUs and 96 ROPs. In a stealth game where lighting and shadow detail are crucial, the 68 RT cores and 272 tensor cores are present but largely idle, as Thief predates ray tracing and DLSS by several years. The card’s FP32 performance of 29.77 TFLOPS is more than enough for the game’s DirectX 11-era rendering paths. The passmark DirectX 11 score of 207 and DirectX 12 score of 100 indicate that the card handles legacy APIs well, though Thief’s engine will primarily exercise the DirectX 11 path. The GPU’s 8 nm process node from Samsung yields a die size of 628 mm² with 28,300 million transistors, a large chip that runs at a 320 W TDP. In a game like Thief, the GPU is clearly the limiting factor in the most demanding settings, but its 10 GB frame buffer prevents any memory capacity issues at 4K.

Resolution Scaling

The data shows a clear pattern of diminishing returns as resolution increases. At 1080p, the combo delivers high frame rates across all settings, with the gap between Low and Ultra being relatively modest. At 1440p, the frame rates drop but remain playable at every preset. At 4K, the Ultra setting dips below 60 FPS, while Low still manages nearly 99 FPS. This scaling behavior reveals that the CPU is capable of feeding the GPU at lower resolutions, but the GPU becomes the bottleneck as pixel count rises.

From 1080p to 4K at Low settings, the frame rate drops from 192.3 FPS to 98.9 FPS, a reduction of 48.6%. At Ultra settings, the drop is from 132.3 FPS to 51.5 FPS, a reduction of 61.1%. The larger percentage drop at Ultra suggests that the GPU’s compute and memory resources are being taxed more heavily at higher quality presets, which is expected given the increased shading and texture work. The CPU’s 12 cores and 20 threads, with a boost clock of 5.00 GHz, are sufficient to avoid becoming a constraint even at 1080p Low, where the frame rate exceeds 190 FPS. This indicates that the i7-12700KF’s single-thread performance, as evidenced by a 3DMark single-thread score of 1,043, is strong enough to keep up with the RTX 3080’s output in this older title.

Measured FPS Breakdown

At 1920x1080, the combo produces its highest frame rates. Low settings yield an average of 192.3 FPS, Medium drops to 176.0 FPS, High comes in at 140.4 FPS, and Ultra bottoms out at 132.3 FPS. The step from Low to Medium costs 16.3 FPS, while the step from Medium to High costs 35.6 FPS. The step from High to Ultra is a smaller 8.1 FPS, suggesting that the Ultra preset’s additional effects are less demanding relative to the jump from Medium to High.

Moving to 2560x1440, the frame rates scale down proportionally. Low averages 164.4 FPS, a 14.5% drop from 1080p Low. Medium averages 127.7 FPS, a 27.4% drop from 1080p Medium. High averages 96.7 FPS, a 31.1% drop from 1080p High. Ultra averages 91.2 FPS, a 31.1% drop from 1080p Ultra. The consistent percentage drops across settings indicate that the GPU is scaling predictably with resolution, with no single preset causing an anomalous penalty.

At 3840x2160, the frame rates fall further. Low averages 98.9 FPS, which is still above 60 FPS and playable for most users. Medium averages 77.0 FPS, High averages 58.2 FPS, and Ultra averages 51.5 FPS. The drop from Low to Medium at 4K is 21.9 FPS, from Medium to High is 18.8 FPS, and from High to Ultra is 6.7 FPS. The diminishing penalty at higher presets suggests that the GPU is becoming compute-bound rather than memory-bound, as the 760.3 GB/s bandwidth is ample for the game’s textures even at 4K. The fact that Ultra at 4K stays above 50 FPS is notable for a card that was released in August 2020, six years after the game’s launch.

Settings Recommendations

For users targeting a consistent 60 FPS experience, the data points to 1440p Ultra as the optimal choice. The 91.2 FPS average at that setting provides comfortable headroom above 60 FPS while delivering the highest visual quality in the dataset. At 4K, Medium is the recommended preset, with an average of 77.0 FPS that keeps the experience smooth without sacrificing too much fidelity. High at 4K dips to 58.2 FPS, which is close to 60 but may produce noticeable stutter on variable refresh rate displays. Ultra at 4K, at 51.5 FPS, is best reserved for players who prioritize image quality over frame rate and have adaptive sync technology to mask the sub-60 performance.

At 1080p, the situation is less critical. All four presets exceed 130 FPS, so the choice comes down to personal preference. Ultra at 132.3 FPS is the most visually rich option and still leaves enough performance headroom for streaming or recording. For competitive play, Low at 192.3 FPS maximizes responsiveness, but the visual downgrade is significant. The Medium preset at 1080p, at 176.0 FPS, offers a good balance of speed and quality for most users. Given that the game is a stealth title where environmental detail matters for immersion, the 1440p Ultra recommendation stands as the best overall experience, providing high fidelity without frame rate compromises.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 3080 in Thief

Resolution Settings Avg FPS
3840x2160 Low 98.9
3840x2160 Medium 77.0
3840x2160 High 58.2
3840x2160 Ultra 51.5
2560x1440 Low 164.4
2560x1440 Medium 127.7
2560x1440 High 96.7
2560x1440 Ultra 91.2
1920x1080 Low 192.3
1920x1080 Medium 176.0
1920x1080 High 140.4
1920x1080 Ultra 132.3

Thief with ii7-12700KF + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 3080 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with ii7-12700KF + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.