Allods Online

Allods Online

AVERAGE FPS
136
excellent

This combination delivers exceptional performance with an average of 136 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 56 87 111
1440p QHD 64 104 169 213
1080p Full HD 105 164 253 274

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 111
3840x2160 Medium 87
3840x2160 High 56
3840x2160 Ultra 33
2560x1440 Low 213
2560x1440 Medium 169
2560x1440 High 104
2560x1440 Ultra 64
1920x1080 Low 274
1920x1080 Medium 253
1920x1080 High 164
1920x1080 Ultra 105

Allods Online with Intel Core i7-12700KF + NVIDIA GeForce RTX 3080, In-Depth Analysis

Allods Online, a 2010-era MMORPG, is not typically a title that stresses modern flagship hardware, but the measured data for the Intel Core i7-12700KF and NVIDIA GeForce RTX 3080 combination reveals a wide performance envelope across resolutions and presets. The benchmark results show that this pairing is capable of very high frame rates, but the playable experience hinges heavily on the chosen settings, particularly at 4K. This analysis breaks down the measured FPS to provide clear guidance on optimizing the game experience.

Settings Recommendations

The measured data shows a clear hierarchy of performance based on the four settings presets: Low, Medium, High, and Ultra. For players prioritizing smoothness, the Low preset at 1080p delivers an average of 274.3 FPS, which is an exceptional figure for an MMORPG. However, the visual compromise is significant. The Medium preset offers a substantial jump in visual quality for a relatively modest performance cost at 1080p, with an average of 253.2 FPS compared to Low’s 274.3 FPS. This makes Medium the recommended baseline for high-refresh-rate 1080p displays.

At 1440p, the Medium preset remains the most balanced choice, delivering an average of 168.6 FPS. This is well above the 144Hz threshold and provides a smooth experience while retaining a higher level of detail than Low. High preset at 1440p drops to 103.6 FPS, which is still playable but begins to sacrifice the fluidity that a high-end system like this should target. For 4K gaming, the calculus changes dramatically. The Ultra preset is essentially not viable, producing a 33.4 FPS average, which will feel stuttery in a fast-paced MMO. The High preset at 4K, with a 56.4 FPS average, is borderline but playable. Given the data, the best overall experience for this CPU/GPU combo is the Medium preset at 1440p, which provides a 168.6 FPS average while maintaining a reasonable level of graphical fidelity. For 4K users, High is the only sensible choice, but it will not deliver a competitive frame rate on high-refresh-rate monitors.

GPU Role

The NVIDIA GeForce RTX 3080 is the primary driver of frame rate differences between settings presets. Its 10 GB of GDDR6X memory on a 320-bit bus with 760.3 GB/s of bandwidth provides ample headroom for the visual data in Allods Online. The card’s base clock of 1440 MHz and boost clock of 1710 MHz, based on the Ampere architecture with 8704 shading units, are more than sufficient for this game’s engine. The data suggests that the GPU is not a bottleneck at lower resolutions, as evidenced by the 274.3 FPS average at 1080p Low. The performance scaling from Low to Ultra at 1080p shows the GPU’s workload increasing dramatically, with the Ultra preset producing a 105.1 FPS average.

The GPU’s role becomes more pronounced at higher resolutions, where the pixel count increases significantly. At 4K, the RTX 3080’s compute power is taxed heavily, and the frame rate drops to 56.4 FPS on High. The difference between the 4K Medium (86.9 FPS) and 4K High (56.4 FPS) presets illustrates the GPU’s sensitivity to settings that increase shader complexity and texture detail. The RTX 3080’s 29.77 TFLOPS of FP32 performance is ample for this older title, yet the 4K Ultra setting still overwhelms it, resulting in a 33.4 FPS average. This indicates that the Ultra preset in Allods Online includes effects that are disproportionately expensive on modern GPUs, and the RTX 3080 cannot brute-force its way through them. In summary, the GPU is the limiting factor at 4K with high settings, but at 1080p and 1440p, it has enough power to keep frame rates high.

Resolution Scaling

The measured FPS data shows a clear and predictable scaling pattern as resolution increases from 1080p to 4K. At the Low preset, the frame rate drops from 274.3 FPS at 1080p to 213.1 FPS at 1440p, a decrease of 22.3%, and then to 110.6 FPS at 4K, a further 48.1% drop from the 1440p figure. This scaling indicates that the CPU has sufficient headroom to feed the GPU at 1080p and 1440p, and the primary bottleneck shifts to the GPU as the resolution increases. The RTX 3080’s 10 GB of VRAM is not being exceeded at these settings, so the performance drop is purely due to the increased pixel fill rate and shading demands.

The scaling pattern is even more pronounced at higher settings. For the High preset, the frame rate drops from 163.5 FPS at 1080p to 103.6 FPS at 1440p (a 36.6% decrease) and then to 56.4 FPS at 4K (a 45.6% decrease from 1440p). This steeper decline at High settings, compared to Low, suggests that the added visual effects scale more heavily with resolution. The Ultra preset shows the most dramatic impact: 105.1 FPS at 1080p, 63.8 FPS at 1440p, and 33.4 FPS at 4K. The data indicates that at 4K Ultra, the GPU is the clear limiting component, as the frame rate falls below playable thresholds. For this system, 1080p and 1440p are the sweet spots, where the RTX 3080 can maintain high frame rates even with demanding presets, while 4K should only be considered with the Low or Medium presets to achieve playable performance.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of performance across all resolution and settings combinations.

At 1920x1080, the performance is consistently high. The Low preset achieves an average of 274.3 FPS, making it the fastest configuration tested. The Medium preset follows closely with 253.2 FPS, showing that a significant visual upgrade is available for only a 21.1 FPS penalty. The High preset delivers 163.5 FPS, which is a 35.4% drop from Medium and indicates a substantial increase in GPU load. The Ultra preset is the most demanding, producing a 105.1 FPS average. This is still a very playable frame rate, but it shows that the Ultra preset’s effects are significantly more expensive than High.

At 2560x1440, the frame rates remain high but begin to show the GPU’s workload. The Low preset averages 213.1 FPS, which is still an excellent result for a 1440p monitor. The Medium preset delivers 168.6 FPS, a 20.9% reduction from Low, but remains above the 144Hz refresh rate threshold. The High preset produces 103.6 FPS, which is playable but no longer in the high-refresh-rate territory. The Ultra preset drops to 63.8 FPS, which is a playable frame rate for many but may not be ideal for competitive play. The scaling from Low to Ultra at 1440p is a 70.1% performance reduction, highlighting the significant cost of the higher presets.

At 3840x2160, the data shows the RTX 3080’s limits. The Low preset averages 110.6 FPS, which is surprisingly strong for 4K and indicates that the GPU can handle the pixel count when visual effects are minimal. The Medium preset drops to 86.9 FPS, still a solidly playable frame rate. The High preset falls to 56.4 FPS, which is on the edge of smooth gameplay. The Ultra preset is the only configuration that is effectively unplayable, with a 33.4 FPS average. This final figure is less than one-third of the 1080p Low result, demonstrating the extreme cost of running this game at maximum settings on a 4K display.

FAQ

Q: What is the best settings preset for a 144Hz monitor?

A: At 1440p, the Medium preset delivers an average of 168.6 FPS, which is above the 144Hz threshold. For 1080p, both Medium (253.2 FPS) and High (163.5 FPS) presets exceed 144 FPS, allowing for a high-quality visual experience without sacrificing smoothness.

Q: Can this system run Allods Online at 4K?

A: Yes, it can run at 4K, but only with the Low (110.6 FPS) or Medium (86.9 FPS) presets for a smooth experience. The High preset (56.4 FPS) is playable, while the Ultra preset (33.4 FPS) is not recommended for consistent gameplay.

Q: How much performance is lost when switching from Low to Ultra settings?

A: At 1080p, the average FPS drops from 274.3 on Low to 105.1 on Ultra, a 61.7% reduction. At 1440p, it drops from 213.1 to 63.8, a 70.1% reduction. At 4K, the drop is from 110.6 to 33.4, a 69.8% reduction.

Q: Is the CPU or GPU the limiting factor in this game?

A: The data suggests the GPU is the primary limiting factor at higher resolutions and settings. At 1080p Low, the 274.3 FPS result indicates the CPU can keep up. The significant frame rate drops when moving to 4K Ultra (33.4 FPS) show the GPU struggling with the increased load.

Q: What is the highest frame rate recorded for this combination?

A: The highest average frame rate is 274.3 FPS, achieved at 1920x1080 resolution with the Low settings preset.

Q: Is the Ultra preset ever worth using?

A: Only at 1080p, where it produces a 105.1 FPS average. At 1440p, the 63.8 FPS average is borderline, and at 4K, the 33.4 FPS average is too low for a smooth experience, making Medium or High the better choices at those resolutions.

CPU Role

The Intel Core i7-12700KF, with its 12 cores and 20 threads, provides the processing foundation for this system. Its base clock of 3.60 GHz and boost clock of 5.00 GHz, along with 25 MB of shared L3 cache, ensure that it is not a limiting factor in Allods Online. The benchmark results support this, as the frame rates at 1080p Low (274.3 FPS) and 1440p Low (213.1 FPS) are exceptionally high, indicating that the CPU is feeding the GPU with enough data to maintain these speeds. The CPU’s single-thread performance, as seen in its 3dmark_single_thread score of 1043 and passmark_single_thread score of 3984, is critical for an MMORPG engine that often relies on a primary game thread.

The data shows that the CPU’s role diminishes as the resolution increases and the GPU becomes the bottleneck. For example, the drop from 1080p Medium (253.2 FPS) to 1440p Medium (168.6 FPS) is a 33.4% reduction, which is directly attributable to the increased GPU load at the higher resolution. The i7-12700KF’s multi-threaded capabilities, evidenced by its cinebench_r23_multicore score of 28979, are not fully stressed by this game, as the MMORPG genre typically does not scale perfectly across all 20 threads. The CPU’s percentile ranking of 89 against all CPUs, with an average benchmark score of 35355, places it in the top tier, and its nearest rivals, such as the Intel Core i5-14400 with a deltaPct of 0.1%, show that it is not a performance outlier. In practice, the i7-12700KF provides more than enough headroom for Allods Online, and players are more likely to be limited by the GPU’s capabilities at higher settings and resolutions than by the processor. The CPU’s strong single-core performance ensures that the game’s main logic thread runs smoothly, while the additional cores handle background tasks and any auxiliary threads the game may spawn. For this specific title, the CPU is a non-issue, allowing the RTX 3080 to operate at its full potential.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock —
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 3080 in Allods Online

Resolution Settings Avg FPS
3840x2160 Low 110.6
3840x2160 Medium 86.9
3840x2160 High 56.4
3840x2160 Ultra 33.4
2560x1440 Low 213.1
2560x1440 Medium 168.6
2560x1440 High 103.6
2560x1440 Ultra 63.8
1920x1080 Low 274.3
1920x1080 Medium 253.2
1920x1080 High 163.5
1920x1080 Ultra 105.1

Allods Online with ii7-12700KF + Other GPUs

See how Allods Online performs with the same CPU but different graphics cards.

Allods Online with RTX 3080 + Other CPUs

See how Allods Online performs with the same GPU but different processors.

Other Games with ii7-12700KF + RTX 3080

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