Thief

Thief

AVERAGE FPS
96
good

This combination provides smooth gameplay with an average of 96 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 43 60 79
1440p QHD 75 79 100 134
1080p Full HD 109 111 146 173

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 79
3840x2160 Medium 60
3840x2160 High 43
3840x2160 Ultra 43
2560x1440 Low 134
2560x1440 Medium 100
2560x1440 High 79
2560x1440 Ultra 75
1920x1080 Low 173
1920x1080 Medium 146
1920x1080 High 111
1920x1080 Ultra 109

Thief with Intel Core i5-12400 + NVIDIA GeForce RTX 5060, In-Depth Analysis

# How This Combo Ranks

The Intel Core i5-12400 paired with the NVIDIA GeForce RTX 5060 lands at rank 762 out of 1642 tested combos in Thief. That places it squarely in the upper-middle tier of all possible system configurations. The percentile positioning tells a nuanced story: the CPU sits at the 77th percentile among all processors, while the GPU reaches the 73rd percentile among all graphics cards. Neither component is a top-tier outlier, but the combination produces a balanced pairing that outperforms roughly 54% of tested systems in this title.

The rank becomes more meaningful when examining the components' benchmark standings. The i5-12400's average benchmark score of 19850 puts it within 0.4% of the Intel Core i7-9700 (19831), essentially a statistical tie. Meanwhile, the RTX 5060's average score of 30109 is virtually identical to the AMD Radeon RX 7700 XT at 30097, with a deltaPct of 0.0. This suggests the combo's rank reflects a well-matched pair rather than one component carrying the other. The data implies that for Thief, this system occupies a credible mid-pack position where neither CPU nor GPU bottlenecks the other severely.

# GPU Role

The RTX 5060 brings 8 GB of GDDR7 memory across a 128-bit bus, yielding 448.0 GB/s of bandwidth. The memory clock runs at 1750 MHz with 28 Gbps effective speed. These specifications matter for Thief because the game's texture-heavy environments and shadow calculations demand consistent memory throughput. The GPU's 3840 shading units and 48 ROPs work together to handle the game's geometry and pixel processing, while 30 RT cores provide hardware acceleration for any ray-traced effects the engine supports.

The GPU's clock behavior is telling: a base clock of 2280 MHz and boost clock of 2497 MHz. The relatively modest boost delta suggests the card maintains stable performance under sustained load, which is crucial for a stealth game where frame pacing consistency affects gameplay feel. The 19.18 TFLOPS FP32 throughput places this card in a capable range for 2014-era titles like Thief, which were designed for hardware several generations older. The data shows the GPU can push 173.1 FPS at 1080p Low settings, indicating substantial headroom even at higher presets.

# Resolution Scaling

The measured FPS data reveals a clear resolution scaling pattern that shifts the bottleneck character. At 1080p Low, the system achieves 173.1 FPS. Dropping to 1440p Low reduces this to 134.2 FPS, a 22.5% decrease. At 4K Low, the frame rate falls to 78.5 FPS, representing another 41.5% drop from 1440p. This scaling curve suggests the GPU becomes progressively more limiting as resolution increases, which is expected given the fixed 8 GB VRAM capacity and 128-bit memory bus.

The High preset tells a similar story with different absolute numbers: 110.8 FPS at 1080p, 78.8 FPS at 1440p, and 43.4 FPS at 4K. The percentage drops between resolutions are steeper at High settings, implying that the additional graphical load amplifies the GPU's constraints. Interestingly, the difference between 4K High (43.4 FPS) and 4K Ultra (43.3 FPS) is negligible, while the gap between 1080p High (110.8 FPS) and 1080p Ultra (108.6 FPS) is similarly small. This pattern suggests that beyond a certain settings threshold, the game's performance ceiling is governed more by resolution than by preset quality.

# Measured FPS Breakdown

At 1920x1080, the system delivers its strongest performance across all presets. Low settings yield 173.1 FPS, Medium reaches 146 FPS, High achieves 110.8 FPS, and Ultra produces 108.6 FPS. The scaling from Low to Ultra represents a 37.3% performance reduction, with the largest single drop occurring between Medium and High (24.1%). The relatively small gap between High and Ultra (2.0%) indicates diminishing returns at the top end of the settings spectrum.

Moving to 2560x1440, the frame rates remain playable but show clear degradation. Low settings output 134.2 FPS, Medium drops to 100.3 FPS, High falls to 78.8 FPS, and Ultra bottoms out at 75.1 FPS. The performance spread from Low to Ultra narrows to 44.1%, suggesting the resolution increase compresses the settings range. At 3840x2160, the numbers become more demanding: Low produces 78.5 FPS, Medium hits 59.8 FPS, High manages only 43.4 FPS, and Ultra barely registers at 43.3 FPS. The gap between High and Ultra at 4K is nearly nonexistent, indicating the GPU's resources are exhausted by the resolution itself rather than by preset complexity.

# Settings Recommendations

The measured data provides clear guidance for optimal settings based on target resolution and frame rate expectations. At 1080p, the Ultra preset at 108.6 FPS offers the best visual quality while maintaining well-above-60 FPS performance. The High preset at 110.8 FPS provides nearly identical performance with slightly reduced visual fidelity, making either choice viable depending on preference for marginal graphical improvements.

For 1440p users, the Medium preset at 100.3 FPS represents the sweet spot, delivering smooth gameplay while preserving reasonable visual quality. The High preset at 78.8 FPS remains playable, but the 21.5% drop from Medium suggests that High's additional visual features come at a measurable cost. At 4K, only the Low preset at 78.5 FPS achieves comfortable playability. The Medium preset at 59.8 FPS sits at the edge of acceptable smoothness, while High and Ultra both fall below 45 FPS, which would likely introduce noticeable stutter in a stealth game requiring precise timing.

# CPU Role

The Intel Core i5-12400 provides 6 cores and 12 threads, with a base clock of 2.50 GHz and boost clock of 4.40 GHz. This Alder Lake-S architecture processor features 18 MB of shared L3 cache and supports dual-channel DDR4 or DDR5 memory. The CPU's benchmark results show strong multi-threaded capability: Cinebench R23 multicore reaches 15935, while single-core hits 2249. PassMark multithread scoring at 18747 reinforces this profile.

For Thief, the CPU's role becomes evident when examining the 1080p Low results. At 173.1 FPS, the system is likely approaching the CPU's frame delivery ceiling, as the GPU has significant headroom at this resolution and settings combination. The 3DMark scores support this interpretation: 16-thread performance at 5873 and 2-thread at 1692 show healthy scaling. The single-thread score of 910 in 3DMark and 3456 in PassMark indicate the i5-12400's per-core performance is sufficient to keep up with the GPU's output at lower resolutions.

At higher resolutions, the CPU's influence diminishes as the GPU becomes the bottleneck. The data shows that between 1440p High (78.8 FPS) and 4K High (43.4 FPS), the frame rate drops by 44.9%, which aligns with the GPU's pixel throughput limitations rather than CPU constraints. The CPU's 65 W TDP and dual-channel memory support ensure it can sustain the necessary instruction throughput without creating thermal or bandwidth-induced stalls.

# FAQ

Q: How does this combo rank among all tested systems in Thief?

A: It ranks 762nd out of 1642 tested combinations, placing it in the upper-middle tier of system configurations.

Q: What is the frame rate at 1080p with Ultra settings?

A: The system achieves 108.6 FPS at 1920x1080 with Ultra settings, which is nearly identical to the 110.8 FPS at High settings.

Q: Does the GPU bottleneck the CPU at any resolution?

A: At 4K, the GPU becomes the clear limiting factor, with High and Ultra settings both producing around 43 FPS. At 1080p Low, the system reaches 173.1 FPS, suggesting the CPU may be approaching its limits.

Q: What preset provides the best experience at 1440p?

A: Medium settings at 2560x1440 deliver 100.3 FPS, which offers the best balance between visual quality and smooth performance. High drops to 78.8 FPS, representing a 21.5% reduction.

Q: How does the CPU compare to its nearest rivals?

A: The i5-12400's average benchmark score of 19850 is 0.1% higher than the Intel Core i7-9700 (19831) and 0.4% higher than the Intel Core i5-11600K (19771), while trailing the Intel Core i7-8700 (19894) by 0.2%.

Q: What is the GPU's memory bandwidth and does it affect 4K performance?

A: The RTX 5060 has 448.0 GB/s bandwidth from 8 GB of GDDR7 memory on a 128-bit bus. At 4K, the performance drops sharply, with Low at 78.5 FPS falling to Medium at 59.8 FPS, suggesting bandwidth and capacity constraints at higher resolutions.

Hardware Specifications

Intel Core i5-12400

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400 + NVIDIA GeForce RTX 5060 in Thief

Resolution Settings Avg FPS
3840x2160 Low 78.5
3840x2160 Medium 59.8
3840x2160 High 43.4
3840x2160 Ultra 43.3
2560x1440 Low 134.2
2560x1440 Medium 100.3
2560x1440 High 78.8
2560x1440 Ultra 75.1
1920x1080 Low 173.1
1920x1080 Medium 146.0
1920x1080 High 110.8
1920x1080 Ultra 108.6

Thief with ii5-12400 + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 5060 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with ii5-12400 + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.