Thief
This combination provides smooth gameplay with an average of 105 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 49 | 64 | 84 |
| 1440p QHD | 79 | 83 | 109 | 143 |
| 1080p Full HD | 115 | 121 | 159 | 209 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Thief with AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 3070, In-Depth Analysis
The AMD Ryzen 9 9900X3D paired with the NVIDIA GeForce RTX 3070 delivers a wide spread of frame rates in Thief, scaling from a highly playable 115 FPS at 1080p Ultra to a more demanding 46 FPS at 4K Ultra. This combination of a 12-core Zen 5 processor and an 8 GB Ampere GPU produces results that clearly shift the performance bottleneck depending on resolution, with the CPU’s substantial L3 cache and high boost clocks keeping things fluid at lower resolutions while the GPU’s memory bandwidth and VRAM capacity become the defining factors as pixel counts rise.
Resolution Scaling
The measured FPS data for this combo shows a steep and consistent drop as resolution increases, which is the classic signature of a GPU-bound scenario at higher pixel counts. At 1080p with Low settings, the system produces 209 FPS average, but moving to 1440p Low drops that to 143 FPS, and 4K Low yields 84 FPS. That represents a 31.6% reduction from 1080p to 1440p and a further 41.3% reduction from 1440p to 4K. The scaling pattern is nearly identical for Medium settings: 159 FPS at 1080p, 109 FPS at 1440p, and 64 FPS at 4K. The High preset follows the same trajectory, going from 121 FPS at 1080p down to 83 FPS at 1440p and then 49 FPS at 4K. Ultra settings show the least absolute headroom, with 115 FPS at 1080p, 79 FPS at 1440p, and 46 FPS at 4K.
What this scaling tells us is that the AMD Ryzen 9 9900X3D is not the limiting component at any resolution tested. The CPU, which scores 47737 in Cinebench R23 multi-core and 6739 in single-core, has far more compute headroom than the RTX 3070 can utilize in this 2014 stealth title. At 1080p, the frame rates exceed 200 FPS on Low settings, which is a strong indicator that the CPU can feed the GPU faster than the GPU can render. The 209 FPS at 1080p Low versus 115 FPS at 1080p Ultra shows that even at the same resolution, the GPU is the primary constraint — lowering graphical load increases FPS by 81.7%, which would not happen if the CPU were the bottleneck.
The drop from 1080p to 4K at each settings tier is roughly 60-61% reduction in average FPS. For instance, Low goes from 209 to 84 (a 59.8% drop), Medium from 159 to 64 (59.7% drop), High from 121 to 49 (59.5% drop), and Ultra from 115 to 46 (60% drop). This remarkably consistent percentage decline across all four presets strongly suggests that the GPU’s rendering pipeline is saturated at every quality level, and the extra pixel count at 4K (which is exactly four times the area of 1080p) imposes a predictable load on the RTX 3070’s 5888 shading units and 96 ROPs.
At 1440p, the system lands in a sweet spot where performance remains fluid across all settings. The 143 FPS at Low is far beyond what most displays can show, and even the 79 FPS at Ultra is well within smooth play territory. The 4K results, however, show that Ultra settings at 4K drop to 46 FPS, which is below the 60 FPS threshold many players target. The 4K Medium row provides the only 4K data point with frame time information, showing 54 FPS minimum and 74 FPS maximum against an average of 64 FPS. That spread suggests notable frame pacing variance at 4K Medium, which is worth considering for players sensitive to stutter.
GPU Role
The NVIDIA GeForce RTX 3070 is the dominant performance factor in this pairing for Thief. The GPU’s specifications — 8 GB of GDDR6 memory on a 256-bit bus with 448.0 GB/s bandwidth — directly correlate with the measured scaling behavior. The 8 GB VRAM capacity is sufficient for Thief’s 2014-era textures, but the bandwidth becomes increasingly strained as resolution rises. At 1080p, the GPU can push 115 FPS at Ultra, but at 4K that same preset drops to 46 FPS. The 4K Ultra result is the only measured row below 60 FPS, and it is also the row where the GPU’s fill rate and memory bandwidth are most heavily taxed.
The RTX 3070’s clock behavior also plays into these results. With a base clock of 1500 MHz and a boost clock of 1725 MHz, the GPU operates at a moderate frequency range for the Ampere architecture. The memory clock runs at 1750 MHz with 14 Gbps effective data rate. These clocks, combined with the 165.6 GPixel/s pixel rate and 317.4 GTexel/s texture rate, determine how quickly the card can process Thief’s geometry and lighting. The pixel rate is particularly relevant at higher resolutions, as more pixels require more ROP throughput. The 4K FPS figures — 84 Low, 64 Medium, 49 High, 46 Ultra — align with a card that has ample raw compute (20.31 TFLOPS FP32) but is constrained by memory bandwidth at extreme resolutions.
Comparing the RTX 3070 to its nearest rivals in the GPU benchmark database provides context for its position. The GPU scores an average benchmark score of 17208, which places it at the 61st percentile of all GPUs. Its nearest rival, the AMD Radeon RX 7600 XT, has an average score of 17083, a delta of 0.7% — essentially a statistical tie. The NVIDIA GeForce GTX 690 (17037, 1% delta) and AMD Radeon HD 7970M (17019, 1.1% delta) are also within 1.1% of the RTX 3070’s average score. Interestingly, the NVIDIA Tesla K40c scores 17468, which is 1.5% higher than the RTX 3070, though that is a compute-oriented card. This tight clustering around the 17000-17500 score range indicates that the RTX 3070 sits in a very competitive performance tier, and its Thief results are consistent with that positioning — strong at 1080p and 1440p, but struggling to maintain high frame rates at 4K Ultra.
The GPU’s 8 GB VRAM is a notable factor for Thief at 4K. While the game’s textures are not modern, the combination of 4K resolution and Ultra settings can push memory usage higher. The measured data shows that 4K Ultra drops to 46 FPS, which is 8 FPS lower than 4K High (49 FPS). That 3 FPS difference between High and Ultra at 4K is smaller than the 5 FPS difference between those same presets at 1080p (115 vs 121), suggesting that at 4K the card is hitting a more fundamental performance wall, likely related to memory bandwidth rather than just shader load.
Settings Recommendations
Based on the measured FPS rows, the optimal settings for this combo depend heavily on the target resolution and refresh rate. At 1080p, every preset is playable, with even Ultra delivering 115 FPS average. The 1080p Medium row shows 159 FPS average with a minimum of 135 FPS and maximum of 182 FPS, which provides a comfortable margin above 144 Hz displays while retaining visual quality. For players with 1080p 144 Hz monitors, Medium or High are the sensible choices — High gives 121 FPS average, close to the 144 Hz ceiling, while Medium gives 159 FPS, which clears it with headroom.
At 1440p, the recommendation shifts. Ultra settings produce 79 FPS average, which is fine for 60 Hz displays but insufficient for 144 Hz. The 1440p Medium row shows 109 FPS average with a minimum of 92 FPS and maximum of 125 FPS, making it the best balance for 144 Hz monitors — the average exceeds 100 FPS and the minimum stays above 90 FPS. The 1440p High preset at 83 FPS is also viable for 60-75 Hz displays, but Medium offers a 31.3% improvement over High (109 vs 83) with a modest visual quality reduction. For 1440p 144 Hz users, Medium is the clear recommendation.
At 4K, the data paints a more constrained picture. Ultra at 46 FPS and High at 49 FPS are both below 60 FPS, making them poor choices for smooth gameplay. The 4K Medium row provides 64 FPS average with a 54 FPS minimum, which is the only 4K preset that breaks the 60 FPS average barrier. The 4K Low setting hits 84 FPS, which is well above 60 FPS but sacrifices significant visual fidelity. For 4K 60 Hz displays, Medium is the recommended preset — it delivers a 30.6% improvement over High (64 vs 49) and stays above 60 FPS on average. For 4K 120 Hz or higher, no preset reaches 120 FPS, with even Low at 84 FPS falling short, so players with such displays would need to reduce resolution or accept lower frame rates.
The minimum FPS data, where available, reinforces these recommendations. The 4K Medium minimum of 54 FPS is the only sub-60 minimum recorded across the entire dataset. The 1440p Medium minimum of 92 FPS and 1080p Medium minimum of 135 FPS both suggest that Medium settings provide the most stable frame delivery at their respective resolutions. The absence of minimum FPS data for other rows means we cannot fully assess frame stability for Low, High, or Ultra presets, but the available data points favor Medium as the most consistent choice.
How This Combo Ranks
This specific combination of AMD Ryzen 9 9900X3D and NVIDIA GeForce RTX 3070 ranks 962nd out of 2851 tested combos in Thief, placing it in the 66.3rd percentile of all tested configurations. That ranking reflects a mid-to-upper-tier position, which makes sense given the CPU’s high percentile standing (91st percentile among all CPUs) and the GPU’s more modest position (61st percentile among all GPUs).
The CPU’s strong benchmark performance — including a 13795 score in 3DMark max threads and a 22884 Geekbench multi-core score — indicates that the processor is not holding the combo back. The CPU’s nearest rivals in overall benchmark score are the Intel Core Ultra 5 245KF (55093 average, 0.6% higher), Intel Core Ultra 5 245K (54053, 1.3% lower), Intel Xeon 6505P (53701, 2% lower), and Intel Core i7-14700F (53620, 2.1% lower). The Ryzen 9 9900X3D’s average benchmark score of 54762 places it just 0.6% behind the Core Ultra 5 245KF, a negligible difference that would not produce measurable FPS differences in Thief.
The GPU’s ranking context is more relevant to the combo’s overall position. With an average benchmark score of 17208, the RTX 3070 sits just 0.7% ahead of the RX 7600 XT and 1.5% behind the Tesla K40c. This tight grouping means that swapping the RTX 3070 for any of these near-identical performers would likely produce FPS differences of 1-2 frames in Thief, well within measurement noise. The combo’s 962nd ranking out of 2851 places it comfortably in the upper third of all tested systems, and the fact that the CPU is in the 91st percentile while the GPU is in the 61st percentile suggests that upgrading the GPU would yield larger FPS gains than upgrading the CPU for this game.
The rank also benefits from the CPU’s large 128 MB L3 cache, which is a defining feature of the 3D V-Cache lineup. Thief, being a stealth game with many indoor environments and AI-driven encounters, may benefit from the cache’s ability to hold more game data closer to the cores. However, the measured FPS at higher resolutions shows GPU limitation, so the cache advantage likely manifests mainly in the 1080p results where the CPU has more influence over frame rates.
FAQ
Q: Can this combo run Thief at 4K 60 FPS?
A: Only with Medium settings. The 4K Medium preset averages 64 FPS with a minimum of 54 FPS. High and Ultra at 4K average 49 FPS and 46 FPS respectively, both below 60 FPS.
Q: What is the best settings preset for 1440p gaming?
A: Medium provides the best balance, averaging 109 FPS with a minimum of 92 FPS. Ultra at 1440p averages 79 FPS, and High averages 83 FPS, both of which are below 100 FPS.
Q: How does the RTX 3070 compare to its closest GPU rivals?
A: The RTX 3070 has an average benchmark score of 17208, which is 0.7% higher than the AMD Radeon RX 7600 XT (17083) and 1% higher than the NVIDIA GeForce GTX 690 (17037). The Tesla K40c scores 17468, which is 1.5% higher.
Q: Is the CPU or GPU the limiting factor in this game?
A: The GPU is the limiting factor at all resolutions tested. Evidence includes the consistent FPS drop from 1080p to 4K (about 60% reduction at every preset) and the 81.7% FPS increase from 1080p Ultra to 1080p Low (115 to 209 FPS).
Q: What frame rates can I expect at 1080p with max settings?
A: At 1080p Ultra, the combo averages 115 FPS. The 1080p High preset averages 121 FPS, and Medium averages 159 FPS with a minimum of 135 FPS.
Q: Does the 8 GB VRAM on the RTX 3070 cause problems in Thief?
A: The measured data shows playable frame rates at all presets except 4K Ultra (46 FPS) and 4K High (49 FPS). The 8 GB capacity appears sufficient for Thief’s 2014-era textures, as the performance drops align more with GPU compute and memory bandwidth limits than VRAM capacity issues.
Measured FPS Breakdown
The complete measured FPS dataset for this combo in Thief is as follows. At 1920x1080, Low settings produce 209 FPS average, Medium produces 159 FPS average with a minimum of 135 FPS and maximum of 182 FPS, High produces 121 FPS average, and Ultra produces 115 FPS average. The difference between Low and Ultra at 1080p is 94 FPS, a substantial range that gives players significant flexibility.
At 2560x1440, Low settings produce 143 FPS average, Medium produces 109 FPS average with a minimum of 92 FPS and maximum of 125 FPS, High produces 83 FPS average, and Ultra produces 79 FPS average. The spread from Low to Ultra at 1440p is 64 FPS, narrower than at 1080p, reflecting the increased GPU load at this resolution.
At 3840x2160, Low settings produce 84 FPS average, Medium produces 64 FPS average with a minimum of 54 FPS and maximum of 74 FPS, High produces 49 FPS average, and Ultra produces 46 FPS average. The spread from Low to Ultra at 4K is 38 FPS, the narrowest of the three resolutions, indicating that the GPU is approaching its performance ceiling regardless of settings.
The Medium preset is the only settings tier with complete frame time data at all three resolutions: 1080p shows 135-182 FPS range, 1440p shows 92-125 FPS range, and 4K shows 54-74 FPS range. This data reveals that the frame pacing becomes tighter as resolution increases — the delta between minimum and maximum at 1080p is 47 FPS, at 1440p is 33 FPS, and at 4K is 20 FPS. The narrower range at 4K suggests the GPU is more consistently saturated at that resolution, with less variation in frame delivery.
The scaling from 1080p to 1440p at each preset shows a reduction of approximately 31-32%: Low drops from 209 to 143 (31.6% reduction), Medium from 159 to 109 (31.4%), High from 121 to 83 (31.4%), and Ultra from 115 to 79 (31.3%). The scaling from 1440p to 4K shows a reduction of approximately 41-42%: Low drops from 143 to 84 (41.3%), Medium from 109 to 64 (41.3%), High from 83 to 49 (41%), and Ultra from 79 to 46 (41.8%). These consistent percentages across presets reinforce that the GPU’s rendering pipeline is the sole determinant of frame rate in this game for this combo.
The overall best measured result is 209 FPS at 1080p Low, and the worst is 46 FPS at 4K Ultra. The ratio between these extremes is 4.54x, meaning the most demanding configuration produces less than a quarter of the frame rate of the least demanding one. For players seeking the highest possible frame rates, 1080p Low delivers over 200 FPS, which exceeds the refresh rate of virtually all gaming monitors on the market. For those prioritizing visual quality, 4K Medium at 64 FPS is the highest resolution and settings combination that maintains a 60 FPS average, making it the recommended ceiling for this hardware pairing.
Hardware Specifications
AMD Ryzen 9 9900X3D
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 3070 in Thief
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 84.0 |
| 3840x2160 | Medium | 64.0 |
| 3840x2160 | High | 49.0 |
| 3840x2160 | Ultra | 46.0 |
| 2560x1440 | Low | 143.0 |
| 2560x1440 | Medium | 109.0 |
| 2560x1440 | High | 83.0 |
| 2560x1440 | Ultra | 79.0 |
| 1920x1080 | Low | 209.0 |
| 1920x1080 | Medium | 159.0 |
| 1920x1080 | High | 121.0 |
| 1920x1080 | Ultra | 115.0 |
Thief with Ryzen 9 9900X3D + Other GPUs
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Thief with RTX 3070 + Other CPUs
See how Thief performs with the same GPU but different processors.
Other Games with Ryzen 9 9900X3D + RTX 3070
Explore FPS benchmarks for other games using this same hardware combination.