Thief

Thief

AVERAGE FPS
97
good

This combination provides smooth gameplay with an average of 97 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 44 46 60 79
1440p QHD 74 78 102 135
1080p Full HD 108 114 149 173

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 79
3840x2160 Medium 60
3840x2160 High 46
3840x2160 Ultra 44
2560x1440 Low 135
2560x1440 Medium 102
2560x1440 High 78
2560x1440 Ultra 74
1920x1080 Low 173
1920x1080 Medium 149
1920x1080 High 114
1920x1080 Ultra 108

Thief with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5060, In-Depth Analysis

Resolution Scaling

The recorded data for Thief shows a clear and predictable frame rate cascade as resolution increases from 1920x1080 to 3840x2160. At 1080p with Low settings, the combination of the AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 5060 delivers 173 FPS average. Moving to 2560x1440 Low drops that to 135 FPS, a reduction of 38 FPS or roughly 22 percent. At 3840x2160 Low, the average falls further to 79 FPS. The scaling from 1440p to 4K at Low settings represents a 56 FPS loss, which is a 41 percent decrease. This pattern indicates that at lower graphical presets, the frame rate is heavily influenced by the resolution's pixel count, with the GPU's rendering throughput being the primary constraint.

For High settings, the progression is 114 FPS at 1080p, 78 FPS at 1440p, and 46 FPS at 4K. The drop from 1080p to 1440p is 36 FPS, while the drop from 1440p to 4K is 32 FPS. The percentage losses are 31.6 percent and 41 percent respectively. Medium settings show 149 FPS at 1080p, 102 FPS at 1440p, and 60 FPS at 4K. The 1080p to 1440p transition loses 47 FPS (31.5 percent), and the 1440p to 4K transition loses 42 FPS (41.2 percent). Ultra settings follow the same trend: 108 FPS at 1080p, 74 FPS at 1440p, and 44 FPS at 4K. The intermediate step loses 34 FPS (31.5 percent), and the final step loses 30 FPS (40.5 percent).

The consistency of these percentage drops across all four settings presets is notable. Regardless of whether the game runs at Low or Ultra, moving from 1440p to 4K costs approximately 40 to 41 percent of the frame rate. This uniformity suggests that the limiting component at higher resolutions is the GPU's fill rate and memory bandwidth. The RTX 5060's 128-bit memory bus and 448.0 GB/s bandwidth, combined with its 119.9 GPixel/s pixel rate, determine how quickly the frame buffer can be filled at 4K. The data shows that 4K Ultra at 44 FPS is playable but not smooth, while 4K Medium at 60 FPS hits the common 60 Hz display target exactly.

The scaling behavior also reveals that the CPU is not the bottleneck at higher resolutions. The 5800XT's 8 cores and 16 threads provide ample headroom for Thief's engine, which is from 2014 and does not heavily tax modern multi-core processors. The frame rate differences between settings at the same resolution are larger than the differences between resolutions at the same setting, which further points to GPU-bound performance at 1440p and 4K. At 1080p Low, the 173 FPS average suggests the CPU can feed the GPU quickly enough, but the GPU still handles the final rendering.

FAQ

Q: What is the highest average frame rate recorded for this combination in Thief?

A: The highest recorded average is 173 FPS at 1920x1080 with Low settings. The next highest is 149 FPS at the same resolution with Medium settings, followed by 114 FPS at High and 108 FPS at Ultra.

Q: Can this system maintain 60 FPS at 4K in Thief?

A: At 3840x2160 with Medium settings, the average FPS is exactly 60, with a minimum of 51 and a maximum of 69. Low settings at 4K achieve 79 FPS average. High and Ultra settings at 4K fall below 60 FPS, averaging 46 and 44 FPS respectively.

Q: How much faster is 1080p compared to 4K at the same settings?

A: At Low settings, 1080p is 94 FPS faster than 4K (173 vs 79). At Medium, the difference is 89 FPS (149 vs 60). At High, the difference is 68 FPS (114 vs 46). At Ultra, the difference is 64 FPS (108 vs 44).

Q: What is the variance between minimum and maximum FPS at Medium settings?

A: At 1920x1080 Medium, the minimum is 127 FPS and the maximum is 172 FPS, a spread of 45 FPS. At 2560x1440 Medium, the minimum is 87 FPS and the maximum is 118 FPS, a spread of 31 FPS. At 3840x2160 Medium, the minimum is 51 FPS and the maximum is 69 FPS, a spread of 18 FPS.

Q: How does the combo rank among all tested combinations in this game?

A: The database ranks this combination at 1628 out of 3720 tested combos for Thief. This places it in the upper-middle portion of the distribution, meaning a majority of tested systems deliver higher frame rates.

Q: Does the GPU or CPU appear to be the limiting factor in Thief?

A: The data indicates the GPU is the primary limiter at higher resolutions. The consistent 40 to 41 percent frame rate loss from 1440p to 4K across all settings presets, combined with the CPU's strong multi-threaded scores, supports a GPU-bound conclusion at 1440p and above.

GPU Role

The NVIDIA GeForce RTX 5060 uses the GB206 chip built on TSMC's 5 nm process with 21,900 million transistors on a 181 mm² die. Its 3840 shading units, 120 texture mapping units, and 48 render output units define its raw throughput capabilities. The pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s directly relate to Thief's rendering workload. The card operates at a base clock of 2280 MHz and a boost clock of 2497 MHz, with memory running at 1750 MHz (28 Gbps effective). The 8 GB of GDDR7 memory on a 128-bit bus provides 448.0 GB/s of bandwidth.

In Thief, the GPU's role becomes more pronounced as resolution increases. The 4K results show the RTX 5060 struggling to maintain high frame rates on demanding presets. At 4K Ultra, the average is 44 FPS, while 4K High reaches 46 FPS. These numbers sit below the 60 FPS threshold, indicating the GPU cannot fully process the pixel and texture workload at this resolution. The Medium preset at 4K achieves exactly 60 FPS, with the recorded minimum of 51 FPS showing occasional dips below the target. The Low preset at 4K reaches 79 FPS, which is smoother but still far from the 1080p results.

The memory bandwidth of 448.0 GB/s appears to be a meaningful factor at 4K. The 128-bit bus width is narrower than many higher-tier cards, and the data suggests this limits performance when the frame buffer demands exceed the available bandwidth. The difference between 4K Low (79 FPS) and 4K Ultra (44 FPS) is 35 FPS, a 44.3 percent reduction. This gap is larger than the corresponding gap at 1080p, where Low delivers 173 FPS and Ultra delivers 108 FPS, a 37.6 percent reduction. The wider performance gap at 4K indicates that the GPU's memory subsystem and shading resources are more strained at higher pixel counts.

The RTX 5060's percentile ranking of 72 versus all GPUs places it above the majority of graphics cards in the database. Its PassMark G3D score of 20891 and 3DMark Steel Nomad DX12 score of 3628 provide context for its overall capabilities. However, in Thief specifically, the measured results show that the card is adequate for 1080p and 1440p gaming at all presets, but only comfortable at 4K with Low or Medium settings. The 4K Medium result of 60 FPS average is the sweet spot for 4K displays, though the 51 FPS minimum indicates some frame time variance.

How This Combo Ranks

The database places this AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 5060 combination at rank 1628 out of 3720 tested combos in Thief. This position corresponds to roughly the 56th percentile of all tested systems. The ranking reflects the measured frame rates across all resolutions and settings, weighted by the database's aggregation method.

This rank is moderate for a system with a current-generation GPU. The RTX 5060's percentile versus all GPUs is 72, and the 5800XT's percentile versus all CPUs is 81. Both components individually sit in the upper ranges of their respective distributions, yet their combined rank in Thief is lower than what those individual percentiles might suggest. This indicates that Thief's engine, released in 2014, does not fully utilize the capabilities of either component. The game's age means it likely relies on older DirectX paths and has lower geometric complexity than modern titles, which reduces the demand on the CPU and GPU.

The combination's rank of 1628 means 2092 other combinations performed better in Thief. This does not indicate a flaw in the hardware but rather reflects the game's specific performance profile. Many systems with older, lower-tier GPUs may achieve similar frame rates because Thief does not stress modern hardware to its limits. The measured data shows that the RTX 5060 delivers 173 FPS at 1080p Low, which exceeds the refresh rate of most displays. Higher frame rates would only matter on 240 Hz or faster monitors, which are less common.

The rank also accounts for the 4K results, where the RTX 5060's 8 GB memory and 128-bit bus become limiting factors. Systems with GPUs that have wider memory buses or more VRAM would achieve higher 4K frame rates in Thief, pushing this combination down in the overall ranking. The 4K Ultra result of 44 FPS is below the 60 FPS target, and many competing GPUs in the database would outperform this card at that resolution and preset.

Measured FPS Breakdown

At 1920x1080, the full set of measurements covers all four settings presets. Low settings deliver an average of 173 FPS, which is the highest recorded value across the entire dataset. Medium settings reduce this to 149 FPS, with a minimum of 127 FPS and a maximum of 172 FPS. High settings produce 114 FPS average, and Ultra settings produce 108 FPS. The difference between Low and Ultra at 1080p is 65 FPS, a 37.6 percent reduction. The Medium preset's minimum of 127 FPS ensures that even the slowest frames stay well above 60 FPS, making all presets smooth at this resolution.

At 2560x1440, the averages are 135 FPS for Low, 102 FPS for Medium, 78 FPS for High, and 74 FPS for Ultra. The Medium preset records a minimum of 87 FPS and a maximum of 118 FPS. The gap between Low and Ultra is 61 FPS, or 45.2 percent. All presets at 1440p remain above 60 FPS, with Ultra's 74 FPS average providing a comfortable margin. The scaling from 1080p to 1440p is consistent across presets, with losses ranging from 31.5 percent (Medium) to 31.6 percent (High and Ultra).

At 3840x2160, the results split into two groups. Low settings achieve 79 FPS average, which is playable on most displays. Medium settings hit exactly 60 FPS average, with a minimum of 51 FPS and a maximum of 69 FPS. High settings fall to 46 FPS, and Ultra drops to 44 FPS. These latter two presets do not maintain 60 FPS and would show visible stutter on 60 Hz displays. The 4K results show that Low and Medium are viable, while High and Ultra are not smooth enough for consistent gameplay.

The measured data includes minimum and maximum values only for the Medium preset at each resolution. This limited variance data still provides useful context. At 1080p Medium, the 45 FPS spread between minimum and maximum indicates the engine's frame time variability. At 4K Medium, the 18 FPS spread shows tighter frame pacing, likely because the GPU is more consistently saturated at that resolution.

Settings Recommendations

Based on the measured frame rates, the optimal settings depend on the display resolution and target frame rate. At 1920x1080, all presets deliver averages above 108 FPS, so the choice comes down to visual quality versus headroom. Ultra settings at 108p produce 108 FPS, which is sufficient for 60 Hz displays and provides the highest visual fidelity. For users with 144 Hz or higher refresh rate monitors, High settings at 114 FPS or Medium at 149 FPS offer smoother motion. The Medium preset's minimum of 127 FPS guarantees no drops below 120 FPS on 120 Hz displays.

At 2560x1440, Ultra settings at 74 FPS are above 60 FPS and provide the best visual quality while maintaining smooth playback on 60 Hz screens. High settings at 78 FPS offer a similar experience with slightly reduced effects. Medium settings at 102 FPS are the choice for 100 Hz or 120 Hz displays, as the 87 FPS minimum stays above 60 FPS and mostly avoids dips below 90 FPS. Low settings at 135 FPS suit high refresh rate monitors but sacrifice visual detail.

At 3840x2160, Medium settings at 60 FPS average represent the best balance. This preset provides the only 4K result that exactly meets the 60 FPS target, and the 51 FPS minimum shows only occasional dips below that threshold. Low settings at 79 FPS offer more headroom and are suitable for 4K displays with adaptive sync, but the visual downgrade from Medium is noticeable. High and Ultra settings at 46 and 44 FPS respectively do not reach 60 FPS and should be avoided for smooth gameplay. The data shows that Medium is the recommended preset for 4K, while Low is acceptable for users who prioritize frame rate over visual quality.

The 1080p and 1440p results indicate that the RTX 5060 has ample performance for Thief at those resolutions. Users can select Ultra settings without compromising frame rate targets. The 4K results require more careful selection, with Medium being the highest preset that maintains 60 FPS.

CPU Role

The AMD Ryzen 7 5800XT is a Zen 3 architecture processor codenamed Vermeer, manufactured on TSMC's 7 nm process. It has 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The 32 MB shared L3 cache and 64 KB L1 cache per core provide low-latency access to frequently used data. The processor supports DDR4 memory with dual-channel configuration and 51.2 GB/s memory bandwidth. Its 105 W TDP and unlocked multiplier make it suitable for systems where CPU performance matters.

In Thief, the CPU's role is secondary to the GPU at most settings and resolutions. The game's 2014 release predates the widespread use of many-threaded game engines, and its workload likely does not scale beyond 8 threads. The 5800XT's 16 threads provide significant headroom, but the data shows the GPU becomes the bottleneck at 1440p and 4K. At 1080p Low, the 173 FPS average suggests the CPU can feed the GPU at high rates, but this is likely near the game engine's own limits rather than a CPU constraint.

The CPU's benchmark scores support its capability for gaming. Its Cinebench R23 multi-core score of 23794 and single-core score of 3359 indicate strong performance. The PassMark multi-thread score of 28053 and single-thread score of 3535 further confirm its abilities. The 3DMark 16-thread score of 7683 and 8-thread score of 6141 show that the processor scales well with thread count. These scores place the 5800XT at the 81st percentile versus all CPUs, meaning it outperforms most processors in the database.

Thief's reliance on CPU performance is limited by its engine architecture. The game does not use modern multi-threading techniques extensively, so the 5800XT's 8 cores may not be fully utilized. The measured frame rates at 1080p, where the CPU has more influence, do not show any signs of CPU limitation. The 173 FPS at Low settings and 149 FPS at Medium settings are high values that many CPUs could not achieve, but the 5800XT handles these comfortably. The consistency of frame rate drops across resolutions points to a GPU-bound scenario rather than a CPU bottleneck.

The nearest rivals to the 5800XT in the database include the AMD Ryzen 7 7840H with an average score of 29868 and a 0 percent delta, the AMD Ryzen 7 8845HS and 7840HS with scores of 29955 and a -0.3 percent delta, and the AMD Ryzen 5 9600X with a score of 29713 and a 0.6 percent delta. These comparisons show the 5800XT performs on par with newer mobile and desktop processors, despite being based on the older Zen 3 architecture. For Thief, this level of CPU performance is more than sufficient, as the game's frame rates are primarily determined by the GPU at the tested resolutions.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5060 in Thief

Resolution Settings Avg FPS
3840x2160 Low 79.0
3840x2160 Medium 60.0
3840x2160 High 46.0
3840x2160 Ultra 44.0
2560x1440 Low 135.0
2560x1440 Medium 102.0
2560x1440 High 78.0
2560x1440 Ultra 74.0
1920x1080 Low 173.0
1920x1080 Medium 149.0
1920x1080 High 114.0
1920x1080 Ultra 108.0

Thief with Ryzen 7 5800XT + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with RTX 5060 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 5060

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