Evolve

Evolve

AVERAGE FPS
97
good

This combination provides smooth gameplay with an average of 97 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 33 47 60 77
1440p QHD 57 83 105 136
1080p Full HD 85 123 157 203

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 77
3840x2160 Medium 60
3840x2160 High 47
3840x2160 Ultra 33
2560x1440 Low 136
2560x1440 Medium 105
2560x1440 High 83
2560x1440 Ultra 57
1920x1080 Low 203
1920x1080 Medium 157
1920x1080 High 123
1920x1080 Ultra 85

Evolve with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5060, In-Depth Analysis

Evolve, the 2015 asymmetric FPS, presents a punishing load at higher settings for the NVIDIA GeForce RTX 5060 paired with the AMD Ryzen 7 5800XT. The measured data shows a clear pattern: the game is heavily GPU-bound at 4K, but the CPU's strong single-thread performance ensures high frame rates at lower resolutions. The RTX 5060's 8 GB VRAM and 128-bit memory bus become limiting factors at Ultra settings, causing significant frame rate drops that point to memory bandwidth constraints rather than raw compute limits.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a predictable but steep curve that highlights the GPU as the primary bottleneck. At Low settings, performance drops from 203 FPS at 1920x1080 to 77 FPS at 3840x2160, a reduction of 62.1%. This scaling is typical for a GPU-bound scenario where pixel count quadruples, but the RTX 5060's 448.0 GB/s memory bandwidth and 19.18 TFLOPS of FP32 compute are insufficient to maintain the same throughput at higher resolutions.

The scaling becomes more aggressive at Medium settings, where average FPS falls from 157 at 1080p to 60 at 4K, a 61.8% drop. Interestingly, the High settings show a slightly smaller relative decline, going from 123 FPS at 1080p to 47 FPS at 4K, a 61.8% reduction as well. The Ultra preset tells a different story entirely: performance collapses from 85 FPS at 1080p to 33 FPS at 4K, a 61.2% drop, but the absolute numbers are so low that the game becomes unplayable at 4K Ultra.

What the data indicates is that the limiting component shifts with resolution. At 1080p, the Ryzen 7 5800XT's 3.80 GHz base and 4.80 GHz boost clocks, combined with its 959 single-thread 3DMark score, allow the GPU to stretch its legs, producing 203 FPS at Low. As resolution increases, the GPU's pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s become the ceiling. The 4K Medium result of 60 FPS with a 51-69 FPS range suggests the GPU is working near its limits, while the 4K Ultra result of 33 FPS indicates the 8 GB VRAM capacity is being exceeded, forcing data thrashing that tanks performance.

The scaling from 1440p to 4K is notably steeper than from 1080p to 1440p. At High settings, 1440p delivers 83 FPS while 4K delivers 47 FPS, a 43.4% drop. At Low settings, the drop is from 136 FPS to 77 FPS, a 43.4% reduction. This consistent pattern across settings confirms that the RTX 5060's memory subsystem, with its 128-bit bus and 8 GB GDDR7, is the dominant constraint at 4K, regardless of graphical complexity.

FAQ

Q: What is the difference in average FPS between 1080p and 4K at High settings?

A: At 1920x1080 High, the system produces 123 FPS on average. At 3840x2160 High, the average drops to 47 FPS. This represents a 61.8% reduction in frame rate, indicating that the RTX 5060 is severely strained by the 4K pixel count.

Q: Is the AMD Ryzen 7 5800XT capable of driving high frame rates in Evolve?

A: Yes. The CPU's 3DMark single-thread score of 959 and Cinebench R23 single-core score of 3359 indicate strong per-core performance. The 1080p Low result of 203 FPS demonstrates that the processor is not a bottleneck at lower resolutions, as the GPU is the limiting factor.

Q: How does the RTX 5060 compare to its nearest rivals in general GPU benchmarks?

A: The RTX 5060 has an average benchmark score of 26331, placing it in the 72nd percentile of all GPUs. Its nearest rival, the AMD Radeon RX 6750 XT, scores 26011, which is 1.2% lower. The NVIDIA GeForce MX550 scores 26421, which is 0.3% higher than the RTX 5060.

Q: What is the best settings preset for 1440p gaming in Evolve?

A: At 2560x1440, the High preset delivers 83 FPS, while Medium delivers 105 FPS with a 90-121 FPS range. The Ultra preset drops to 57 FPS. For a balance of visual quality and performance, High is the recommended choice, as it stays above 60 FPS while offering better visuals than Medium.

Q: Does the 8 GB VRAM on the RTX 5060 cause issues in Evolve?

A: The data suggests yes at 4K Ultra, where the average FPS drops to 33. This is likely due to the 8 GB memory capacity being exceeded, as the 128-bit bus width and 448.0 GB/s bandwidth cannot compensate for the lack of capacity. At 1440p and below, the VRAM appears sufficient, as frame rates remain playable at most settings.

Q: How does the Ryzen 7 5800XT's multi-threaded performance compare to its rivals?

A: The CPU's average benchmark score is 29879, placing it in the 81st percentile. Its nearest rival, the AMD Ryzen 7 7840H, scores 29868, which is a 0% difference. The AMD Ryzen 5 9600X scores 29713, which is 0.6% lower. This indicates the 5800XT is competitively positioned among similar processors.

GPU Role

The NVIDIA GeForce RTX 5060 is the dominant component in determining Evolve's performance, particularly at higher resolutions and settings. The GPU's 8 GB of GDDR7 memory on a 128-bit bus provides 448.0 GB/s of bandwidth. This is the critical specification for Evolve, as the game's texture-heavy environments and dynamic lighting demand substantial memory throughput. The measured results show that at 4K Ultra, the average FPS plummets to 33, a figure that aligns with memory capacity exhaustion rather than compute limitation.

The GPU's clock speeds are relatively modest, with a base clock of 2280 MHz and a boost clock of 2497 MHz. These clocks, combined with 3840 shading units and 120 tensor cores, produce a FP32 performance of 19.18 TFLOPS. This compute power is sufficient for 1080p and 1440p gaming, as evidenced by the 123 FPS at 1080p High and 83 FPS at 1440p High. However, the 4K results tell a different story: at 4K High, the GPU manages only 47 FPS, and at 4K Medium, it achieves 60 FPS with a 51-69 FPS range.

The RTX 5060's texture rate of 299.6 GTexel/s and pixel rate of 119.9 GPixel/s are the theoretical limits for rasterization. The 4K Medium result of 60 FPS suggests the GPU is approaching these limits, while the 4K Ultra result of 33 FPS indicates the VRAM capacity is the binding constraint. The GPU's passmark G3D score of 20891 and its 72nd percentile ranking among all GPUs confirm it is a mid-range performer, but Evolve's demanding nature at 4K pushes it beyond its comfort zone.

Comparing the GPU to its nearest rivals shows the RTX 5060 is not uniquely positioned. The AMD Radeon RX 6750 XT scores 26011, which is 1.2% lower, while the AMD Radeon 860M scores 26401, which is 0.3% higher. These close scores indicate that the RTX 5060's performance in Evolve is typical for its class, and the 4K Ultra results are not an anomaly but a systemic limitation of this performance tier.

Measured FPS Breakdown

The measured frame rates provide a comprehensive view of how the system performs across all combinations of resolution and settings. At 1920x1080, the lowest resolution tested, the system delivers excellent performance across all presets. Low settings produce an average of 203 FPS, Medium produces 157 FPS with a 134-181 FPS range, High produces 123 FPS, and Ultra produces 85 FPS. These numbers indicate that at 1080p, Evolve is highly playable even at the highest settings, with the Ryzen 7 5800XT providing ample headroom for the GPU to operate efficiently.

Moving to 2560x1440, the performance remains strong but begins to show strain. Low settings deliver 136 FPS, Medium delivers 105 FPS with a 90-121 FPS range, High delivers 83 FPS, and Ultra drops to 57 FPS. The Ultra preset at 1440p is borderline for competitive play, as 57 FPS is below the 60 FPS threshold for smooth gameplay. The data indicates that High settings at 1440p offer the best experience, with 83 FPS providing a comfortable margin above 60 FPS.

At 3840x2160, the performance degrades significantly. Low settings produce 77 FPS, Medium produces 60 FPS with a 51-69 FPS range, High produces 47 FPS, and Ultra produces just 33 FPS. The 4K results are consistent with the GPU being the primary bottleneck, as the increased pixel count overwhelms the RTX 5060's memory bandwidth. The Medium preset at 4K is the only option that maintains an average above 60 FPS, and even then, the minimum FPS of 51 indicates occasional stutters.

The frame time consistency, where available, shows tighter ranges at lower resolutions. At 1080p Medium, the 134-181 FPS range represents a 47 FPS spread, which is relatively wide but acceptable at high frame rates. At 1440p Medium, the 90-121 FPS range is a 31 FPS spread, showing better consistency. At 4K Medium, the 51-69 FPS range is an 18 FPS spread, indicating tighter frame times but at lower overall performance. This pattern suggests that the GPU is working harder at higher resolutions, but the frame delivery is more stable when the GPU is fully utilized.

Settings Recommendations

Based on the measured data, the optimal settings preset depends heavily on the target resolution. At 1920x1080, the Ultra preset is viable with 85 FPS average, but the High preset at 123 FPS offers a better balance of visual fidelity and performance. The data shows no need to drop below High at 1080p, as even Ultra maintains playable frame rates.

At 2560x1440, the High preset is the clear recommendation. The 83 FPS average provides a smooth experience, while the Ultra preset's 57 FPS is too close to the 60 FPS threshold for comfortable gaming. The Medium preset at 105 FPS is also viable, but High offers significantly better visuals for a modest performance cost. The data indicates that High at 1440p is the sweet spot for this hardware combination.

At 3840x2160, the options are limited. The Medium preset's 60 FPS average is the only playable option, but the 51 FPS minimum suggests occasional drops below 60 FPS. The Low preset at 77 FPS is smoother but sacrifices visual quality. The High preset at 47 FPS and Ultra preset at 33 FPS are not recommended for any serious gameplay. For 4K, the data suggests that Medium settings are the maximum playable preset, and users seeking higher quality should consider lowering the resolution.

The overall recommendation is to prioritize High settings at 1080p or 1440p for the best experience. The RTX 5060's 8 GB VRAM and 448.0 GB/s bandwidth are sufficient for these resolutions, and the Ryzen 7 5800XT's strong single-thread performance ensures no CPU bottleneck. At 4K, the Medium preset is the only viable option, and users should be prepared for frame rates hovering around 60 FPS.

CPU Role

The AMD Ryzen 7 5800XT plays a supporting role in Evolve's performance, but its capabilities are essential for achieving the high frame rates seen at lower resolutions. The CPU's 8 cores and 16 threads, based on the Zen 3 architecture, provide ample multi-threaded performance for the game's AI and physics systems. The 3DMark multi-thread score of 7683 and Cinebench R23 multi-core score of 23794 indicate strong overall processing power, but it is the single-thread performance that matters most for Evolve's frame rate ceiling.

The CPU's base clock of 3.80 GHz and boost clock of 4.80 GHz are critical for maintaining high frame rates. The 3DMark single-thread score of 959 and Cinebench R23 single-core score of 3359 demonstrate that the 5800XT can handle the game's primary thread efficiently. This is evident in the 1080p Low result of 203 FPS, where the GPU is not the limiting factor, and the CPU's ability to feed the GPU with draw calls becomes the determining factor.

The CPU's cache hierarchy, with 64 KB of L1 per core, 512 KB of L2 per core, and 32 MB of shared L3 cache, provides low-latency access to frequently used data. This is particularly important for Evolve's dynamic monster AI and environmental interactions, which require rapid data retrieval. The 51.2 GB/s memory bandwidth and dual-channel DDR4 support ensure that the CPU can keep the GPU fed with data without stalling.

The Ryzen 7 5800XT's average benchmark score of 29879 places it in the 81st percentile of all CPUs, indicating it is a high-performance part. Its nearest rivals, the AMD Ryzen 7 7840H at 29868 and AMD Ryzen 7 8845HS at 29955, are within 0.3% of its score, showing that the 5800XT is competitively positioned. However, in Evolve specifically, the CPU's performance is sufficient to avoid becoming a bottleneck at any resolution tested, as the GPU is always the limiting factor at 4K and the CPU can deliver 203 FPS at 1080p Low.

The data shows that the CPU does not meaningfully constrain performance in Evolve. At 1080p Ultra, the system produces 85 FPS, which is likely GPU-limited given the 4K Ultra result of 33 FPS. The CPU's headroom is evident in the 1080p Low result of 203 FPS, which is far above any monitor refresh rate and indicates the processor can handle even the most demanding frame rate scenarios. For this game, the Ryzen 7 5800XT is more than adequate, and users should focus on GPU settings to optimize performance.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5060 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 77.0
3840x2160 Medium 60.0
3840x2160 High 47.0
3840x2160 Ultra 33.0
2560x1440 Low 136.0
2560x1440 Medium 105.0
2560x1440 High 83.0
2560x1440 Ultra 57.0
1920x1080 Low 203.0
1920x1080 Medium 157.0
1920x1080 High 123.0
1920x1080 Ultra 85.0

Evolve with Ryzen 7 5800XT + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 5060 + Other CPUs

See how Evolve performs with the same GPU but different processors.

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