Control

Control

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 43 50 55 73
1440p QHD 61 71 78 112
1080p Full HD 82 95 108 147

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 73
3840x2160 Medium 55
3840x2160 High 50
3840x2160 Ultra 43
2560x1440 Low 112
2560x1440 Medium 78
2560x1440 High 71
2560x1440 Ultra 61
1920x1080 Low 147
1920x1080 Medium 108
1920x1080 High 95
1920x1080 Ultra 82

Control with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5060, In-Depth Analysis

The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 5060 delivers a playable but demanding experience in Control, with performance scaling that clearly shifts from CPU-bound at 1080p to GPU-bound at 4K. The combo ranks in the 48th percentile of all tested configurations (786 out of 1636), indicating a mid-pack position where the 8-core processor provides ample headroom, but the graphics card’s 8 GB frame buffer becomes the primary constraint at higher resolutions.

Resolution Scaling

The measured FPS data reveals a classic resolution scaling curve, but with an unusual twist: the gap between Low and Ultra settings narrows as resolution increases, which points directly at the RTX 5060’s memory and bandwidth limits rather than raw compute. At 1080p, the spread from Low (147.1 FPS) to Ultra (82.4 FPS) is a massive 64.7 FPS, indicating that the CPU and GPU have plenty of headroom to render extra visual effects. However, at 1440p, that same spread compresses to 51 FPS (112.3 Low vs. 61.3 Ultra), and at 4K it shrinks further to 29.7 FPS (72.5 Low vs. 42.8 Ultra).

This compression is the signature of a GPU that is becoming saturated. At 4K, even the Low preset only manages 72.5 FPS, which is just 49% of the 1080p Low result. The 4K High preset (49.7 FPS) drops below the 60 FPS threshold, and 4K Ultra (42.8 FPS) falls well into stutter territory. The data suggests that the 128-bit memory bus and 448.0 GB/s bandwidth are insufficient for Control’s high-resolution textures, as the 8 GB GDDR7 frame buffer fills quickly, forcing the card to spend cycles on memory management rather than pixel shading.

For players targeting 4K, the scaling pattern implies that reducing settings from Ultra to Low provides only a 70% performance uplift (42.8 to 72.5 FPS), which is far less than the 79% uplift seen at 1080p (82.4 to 147.1 FPS). This is a clear indication that the limiting component at 4K is the GPU’s memory subsystem, not its compute units. The RTX 5060’s 19.18 TFLOPS of FP32 throughput is sufficient for the physics and particle effects in Control, but the 8 GB capacity and 128-bit bus create a bottleneck that no amount of settings reduction can fully overcome.

CPU Role

The AMD Ryzen 7 5800XT is a Zen 3 (Vermeer) part with 8 cores and 16 threads, running at a base clock of 3.80 GHz and a boost clock of 4.80 GHz. This configuration is decisively not the bottleneck in any of the measured scenarios. At 1080p Low, the combo achieves 147.1 FPS, which is 1.55x higher than the 4K Low result (72.5 FPS), confirming that the CPU can feed frames faster than the GPU can render them at lower resolutions. The processor’s single-thread performance, evidenced by a 3DMark single-thread score of 959 and a Cinebench R23 single-core score of 3359, is more than adequate for Control’s game logic and draw call submission.

The 5800XT’s 32 MB of L3 cache and 51.2 GB/s memory bandwidth provide a solid foundation for streaming assets in Control’s shifting environments. The benchmark results show that the CPU’s multi-threaded capabilities (Cinebench R23 multi-core score of 23794) are never fully taxed; at 1080p Ultra, the system still manages 82.4 FPS, and the performance delta between Low and Ultra at that resolution (64.7 FPS) is entirely attributable to GPU workload. The 3DMark 16-thread score of 7683 and the 3DMark max-threads score of 7680 indicate that the CPU’s 16 threads scale efficiently, but Control does not appear to require more than 8 cores to maintain smooth frame pacing, as evidenced by the consistent frame rates across all presets.

The processor’s 86th percentile ranking versus all CPUs (with an average benchmark score of 29774) puts it on par with rivals like the AMD Ryzen 7 6800HS (29856, -0.3% delta) and the AMD Ryzen 7 PRO 5755GE (29740, +0.1% delta). This indicates that the 5800XT is a high-end desktop part, and its performance in Control is limited only by the GPU, not by any CPU deficiency.

FAQ

*Q: Can this combo run Control at 60 FPS on 1080p Ultra?*

A: No, the measured average FPS for 1920x1080 Ultra is 82.4 FPS, which is well above 60 FPS. The combo easily exceeds 60 FPS at all 1080p presets, including Ultra.

Q: What is the best resolution for this combination?

A: 1440p High provides a smooth 70.7 FPS average, which is the sweet spot. While 1440p Low hits 112.3 FPS, the High preset offers superior visuals at a playable frame rate. 4K is not recommended, as even the Medium preset (54.9 FPS) dips below 60 FPS.

Q: How does the RTX 5060 compare to its nearest rival in synthetic benchmarks?

A: The RTX 5060’s average benchmark score is 30109, which is essentially tied with the AMD Radeon RX 7700 XT (30097, 0.0% delta). It is also 0.5% ahead of the NVIDIA Tesla M60 (29969) and 0.6% ahead of the RTX 5070 Mobile (29928).

Q: Is the Ryzen 7 5800XT a bottleneck for this GPU?

A: No, the data shows the CPU is not the limiting factor. At 1080p Low, the system produces 147.1 FPS, and the performance drop to 4K Low (72.5 FPS) is a 51% reduction, which is characteristic of a GPU-bound scenario. The CPU’s 8 cores and 16 threads provide ample headroom.

Q: What is the frame rate difference between 1080p and 4K on Medium settings?

A: At 1080p Medium, the average is 107.9 FPS. At 4K Medium, it drops to 54.9 FPS, a 49% reduction. This significant drop highlights the GPU’s memory bandwidth limitations at higher resolutions.

Q: Does the combo rank near the top of the database?

A: No, it ranks 786 out of 1636 tested combos. This places it in the middle of the pack, indicating that while it is a capable pairing, many other configurations (with more powerful GPUs or newer CPUs) achieve higher frame rates in Control.

How This Combo Ranks

The combo’s rank of 786 out of 1636 tested configurations places it in the 48th percentile, meaning roughly half of all tested systems perform better and half perform worse. This mid-pack position is consistent with the hardware’s specifications: the CPU is in the 86th percentile of all processors, but the GPU is only in the 73rd percentile of all graphics cards. The GPU’s lower relative standing drags the overall combo rank down, as Control is heavily dependent on graphics hardware at higher resolutions.

The ranking suggests that this pairing is a balanced but not exceptional choice. For a 1080p or 1440p gamer, the 786th rank is perfectly serviceable, as the measured FPS at those resolutions is smooth. However, for 4K enthusiasts, the rank reflects the GPU’s inability to maintain high frame rates, with the 4K Ultra preset (42.8 FPS) falling well short of what top-tier combos achieve. The delta between the CPU and GPU percentiles (86 vs. 73) indicates that the system is slightly imbalanced, with the processor offering more headroom than the graphics card can utilize.

Measured FPS Breakdown

At 1920x1080, the combo delivers a full range of playable frame rates. Low settings produce 147.1 FPS, Medium drops to 107.9 FPS, High yields 95.0 FPS, and Ultra bottoms out at 82.4 FPS. All four presets exceed 60 FPS, with even the most demanding preset maintaining a comfortable margin.

Moving to 2560x1440, performance degrades predictably. Low hits 112.3 FPS, Medium achieves 78.3 FPS, High provides 70.7 FPS, and Ultra falls to 61.3 FPS. The Ultra preset barely clears the 60 FPS threshold, making it a borderline choice for players who demand a strict 60 FPS lock.

At 3840x2160, the GPU struggles to keep pace. Low settings yield 72.5 FPS, Medium drops to 54.9 FPS, High falls to 49.7 FPS, and Ultra plummets to 42.8 FPS. Only the Low preset manages to exceed 60 FPS at this resolution, and even that result is within 12 FPS of the threshold, suggesting that any complex scene could cause drops.

Settings Recommendations

For a consistent 60+ FPS experience, the 1440p High preset is the optimal choice, delivering 70.7 FPS with a substantial visual upgrade over Medium. This preserves the game’s atmospheric lighting and particle effects while maintaining smooth gameplay. If the player has a 1080p display, the Ultra preset at 82.4 FPS is the best option, as it maxes out visual fidelity without sacrificing performance.

For 4K displays, the data indicates that only the Low preset (72.5 FPS) is viable for a smooth experience. However, the Medium preset at 54.9 FPS may be acceptable for players who prioritize visual quality over frame rate, though it will result in noticeable stutter during intense combat sequences. The Ultra preset at 4K (42.8 FPS) is not recommended, as the frame rate falls below 45 FPS, which is generally considered the minimum for playable action. The 1440p Medium preset (78.3 FPS) is a strong fallback for players who want a balance between resolution and quality.

GPU Role

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a GB206 chip, featuring 3840 shading units, 120 TMUs, and 48 ROPs. Its 8 GB of GDDR7 memory on a 128-bit bus provides 448.0 GB/s of bandwidth, which is the critical specification for Control. The game’s high-resolution textures and volumetric effects consume memory rapidly, and the data shows that the 8 GB capacity is insufficient for 4K Ultra, where the average frame rate drops to 42.8 FPS.

The GPU’s base clock of 2280 MHz and boost clock of 2497 MHz allow it to achieve 19.18 TFLOPS of FP32 performance, which is adequate for the game’s physics and shader work. The 73rd percentile ranking versus all GPUs (average benchmark score of 30109) places it on par with the RX 7700 XT (30097, 0.0% delta), but its performance in Control is limited by the memory subsystem. The 128-bit bus width is the primary constraint; at 1080p, the card can fully utilize its compute units, but at 4K, the memory bandwidth bottleneck becomes apparent, as evidenced by the 51% frame rate drop from 1080p Low to 4K Low (147.1 to 72.5 FPS).

The GPU’s 8 GB VRAM is also a factor. At 4K Ultra, the frame rate of 42.8 FPS suggests that the card is spilling into system memory, causing severe frame pacing issues. The 21,900 million transistors and 181 mm² die size indicate a mid-range part, and the measured results confirm that it is best suited for 1080p and 1440p gaming in Control, where it can deliver high frame rates without hitting the memory ceiling.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5060 in Control

Resolution Settings Avg FPS
3840x2160 Low 72.5
3840x2160 Medium 54.9
3840x2160 High 49.7
3840x2160 Ultra 42.8
2560x1440 Low 112.3
2560x1440 Medium 78.3
2560x1440 High 70.7
2560x1440 Ultra 61.3
1920x1080 Low 147.1
1920x1080 Medium 107.9
1920x1080 High 95.0
1920x1080 Ultra 82.4

Control with Ryzen 7 5800XT + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 5060 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.