Thief

Thief

AVERAGE FPS
39
playable

This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 17 18 24 31
1440p QHD 29 31 41 53
1080p Full HD 43 45 59 78

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 31
3840x2160 Medium 24
3840x2160 High 18
3840x2160 Ultra 17
2560x1440 Low 53
2560x1440 Medium 41
2560x1440 High 31
2560x1440 Ultra 29
1920x1080 Low 78
1920x1080 Medium 59
1920x1080 High 45
1920x1080 Ultra 43

Thief with AMD Ryzen 5 5500X3D + Intel Arc B370, In-Depth Analysis

The AMD Ryzen 5 5500X3D, a six-core Zen 3 desktop processor with a boost clock of 4.00 GHz, is paired here with the Intel Arc B370, an integrated GPU part operating at a 2.40 GHz boost clock. The measured data for Thief (released 2014-02-24) shows a combination that is heavily capped by the graphics side: at the highest tested resolution (3840x2160), the average FPS never exceeds 31 even at the Low preset, while at 1920x1080 the Ultra preset reaches only 43 FPS. The CPU, which places in the 85th percentile of all processors, is far beyond what this game requires, while the GPU sits in the 5th percentile, making the graphics unit the decisive limiter. This article dissects the measured results, the role each component plays, and which settings offer the most playable experience.

Resolution Scaling

The step from 1920x1080 to 2560x1440 taxes the system heavily, and the rise to 3840x2160 pushes it to the edge of playability. On the Low preset, average FPS falls from 78 at 1080p to 53 at 1440p, then to 31 at 4K. The Medium preset starts at 60 FPS at 1080p (59 exact), dips to 41 at 1440p, and reaches 24 at 4K. High drops from 45 to 31 to 18, while Ultra goes 43, 29, 17. The pattern is consistent across all presets: the absolute frame rate roughly halves when going from 1080p to 4K, a behaviour that points squarely at the GPU as the limiting factor. The CPU has more than enough headroom, given its six cores and twelve threads, so it does not compensate as resolution climbs. When the rendering load increases, the GPU cannot scale up its throughput, and the FPS collaps This proportionality means that at 4K, even the lowest preset cannot reach 30 FPS, and the Ultra preset drops to 17 FPS. The lack of any large cache or solution on the GPU side further compounds the issue, as the system shares memory, further limiting bandwidth when high-res textures are used.

CPU Role

The AMD Ryzen 5 5500X3D is based on the Zen 3 architecture (Vermeer), fabricated on a 7 nm process. It has six physical cores and twelve threads, a base clock of 3.00 GHz and a boost up to 4.00 GHz, and an L3 cache of 96 MB shared. It ships with a TDP of 105 W and supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. In raw benchmark terms, the chip scores 2941 points in single-thread PassMark and 20,363 in multi-thread tests, its average benchmark score is 37,018, placing it in the 85th percentile among all CPUs. Its nearest rivals in the test pool are the AMD Ryzen 5 5600F (36,945, +0.2%), the AMD Ryzen AI 7 PRO 450 (37,093, -0.2%), and the Intel Core i9-12900T (37,112, -0.3%), all of which score within 0.3% of this chip. This confirms the CPU is a capable part for gaming, far more than Thief needs.

Particularly, the 96 MB L3 cache is a substantial asset for a game that is 2000-era. However, due to the overwhelming GPU constraint, the CPU in these measurements never comes near its own limit. The frame rates are set by the GPU, not the CPU. It is a classic mismatch: a top-level (85th percentile) processor backed by a bottom-level (5th percentile) graphics solution. The results underline that in this particular game, the CPU's available frequency, multi-threading, and cache do not improve frame delivery once the GPU is saturated.

How This Combo Ranks

The combination of this CPU and GPU is ranked 3,433 out of 3,720 tested pairs in the game, placing it in the lower 8% of all system combinations. For a game from early 2014, many combos are deemed capable, but this pair falls well behind the typical baseline. The data strongly suggests the GPU is the primary weakness. Since the CPU percentile is high, but the GPU percentile is a single-digit number, the combination cannot leverage the processor's strengths. The combo's rank is far below what the CPU alone would achieve if paired with a stronger graphics unit. This position does not vary with resolution or settings; the limiting factor remains constant, and the system's overall performance in Thief is simply low.

Measured FPS Breakdown

Below is the complete set of measurements taken from the database, all values are averages unless noted.

At 1920×1080:

  • Low: 78 FPS average
  • Medium: 59 FPS (min 50, max 68)
  • High: 45 FPS
  • Ultra: 43 FPS

At 2560×1440:

  • Low: 53 FPS
  • Medium: 41 FPS (min 35, max 47)
  • High: 31 FPS
  • Ultra: 29 FPS

At 3840×2160:

  • Low: 31 FPS
  • Medium: 24 FPS (min 20, max 27)
  • High: 18 FPS
  • Ultra: 17 FPS

The breakdown reveals two observations. First, the Low preset consistently yields about 35-40% more frame rate than Medium at the same resolution (e.g., 78 vs 59 at 1080p, 53 vs 41 at 1440p, 31 vs 24 at 4K). Second, even through the settings, the results are closely grouped; the difference between Ultra and Low is only 35 FPS at 1080p (43 vs 78) and just 14 FPS at 4K (17 vs 31). This compression confirms that the GPU is already near its limits; lowering the preset has minimal effect when the chip is starved of resources. None of the Medium preset's FPS values reach the typical 60 FPS target at any resolution except 1080p. The 1080p Medium row, with a 50-68 microspan, is the only instantly playable setting in the entire list, while 1440p Low (53 FPS) is borderline, and 4K is not recommended without an external GPU.

GPU Role

The Intel Arc B370 is an integrated GPU built on the Xe3-LPG architecture, a 3nm process by Intel. Its specifications: base clock 300 MHz (maybe 300), boost 2400 MHz, with 1280 shading units, 40 texture mapping units, 20 ROPs, and 10 ray-tracing cores. The GPU's clock rate is low, but its abbreviated features (no discrete memory, uses system shared memory with "System Dependent" bandwidth) and a 25 W TDP suggests a low-power part. The only benchmark available for this GPU is 3DMark Steel Nomad DX12, where it scored 1184, MVP in the 5th percentile of all GPUs. Its nearest rivals are the ATI Mobility Radeon HD 5570 (1186, -0.2%), ATI Radeon HD 5770 (1190, -0.5%), AMD Radeon HD 7650M (1192, -0.7%) and AMD FirePro M2000 (1168, +1.4%), all from the early 2010s era. This places the B370 in the same performance class as a decade‑old parts, and this is why the game becomes nearly unplayable at 4K.

The GPU's memory bandwidth is "System Dependent" and its architecture totals, meaning it cannot sustain the texture throughput that Thief at higher settings requires. The 48.00 GPixel/s pixel rate and 96.00 GTexel/s texture rate are moderate numbers on paper, but due to the low chip clock and available that aggregate, the FPS results are specifically low. The GPU's 25 W TDP also indicates it is a low‑power part, and that it is integrated into a CPU package, which further restricts its thermal headroom and long‑term performance. Software like Thief is launch‑from 2014 but is not trivial for such an GPU; even the simplest settings hit the low‑60s only at 1080p, and anything higher than that stalls severely.

Settings Recommendations

Based on the measured rows, the best experience at 1920×1080 is the Medium preset, which yields an average of 59 FPS on the system. This fits just under the 60 FPS target and is the closest step to fluid motion. The High and Ultra presets drop to 45 and 43, which is a noticeable step-down in fluidity, but with only a 17 FPS difference from Medium, the added visual quality is likely worth it if the user can tolerate a slightly lower frame rate. If the user aims for a strict 60 FPS or higher, then the Low preset, at 78 FPS, is the safest, with an excellent margin. At 2560×1440, the situation worsens: Low yields 53 FPS, Medium 41 FPS. To maintain a playable experience, Low is the best option; using any higher setting results in average data dips below 45, which many users would notice. At 3840×2160, no preset provides even 30 FPS; the highest attainable is 31 FPS at Low, which is too slow for comfort, so 4K is not recommended for this pairing. Overall, unless the user specifically needs 1080p, the Medium preset (or Low at 1440p) provides the most balanced trade‑off between still image quality and frame rate. At all resolutions, the data shows that the GPU prevents high refresh‑rate target, so sticking to 1080p and moderate settings is the only path to real playability.

FAQ

Q: What is the highest average FPS possible with this system in the test data?

A: The dataset shows a maximum average of 78 FPS at 1920×1080 using the Low preset.

Q: Can the AMD Ryzen 5 5500X3D handle Thief's CPU demands?

A: The CPU's single‑thread PassMark score is 2941 and multi‑thread 20,363, placing it in the 85th percentile of all CPUs. It far exceeds the game's requirements, and it is not the limiting factor in this pairing.

Q: Does the Intel Arc B370 outperform any tested GPUs?

A: It scores 1184 in the Steel Nomad DX12 test, which is higher than its close rival AMD FirePro M2000 (1168) by 1.4%, but it is lower than the ATI Radeon HD 5770 (1190) and AMD HD7650M (1192). Its percentile stands at the 5th, meaning 95% of GPUs achieve a higher score.

Q: What rank does this CPU+GPU combination hold among all tested ?

A: It is placed at rank 3,433 out of 3,720 combinations tested for the game.

Q: What is the best preset to use at 1440p for smooth gameplay over 45 FPS?

A: The only folder that fits that criterion is the Low preset, at an average of 53 FPS at 2560×1440.

Q: Does the game run above 30 FPS at 4K on any setting?

A: No, every 4K preset averages 31 FPS or lower – the next highest is 31 for Ultra and 17 for High, so no setting reaches 30 FPS, and the field is not playable beyond the Low preset (which is actually 31). The Low preset is the only one close to the 30 FPS threshold.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + Intel Arc B370 in Thief

Resolution Settings Avg FPS
3840x2160 Low 31.0
3840x2160 Medium 24.0
3840x2160 High 18.0
3840x2160 Ultra 17.0
2560x1440 Low 53.0
2560x1440 Medium 41.0
2560x1440 High 31.0
2560x1440 Ultra 29.0
1920x1080 Low 78.0
1920x1080 Medium 59.0
1920x1080 High 45.0
1920x1080 Ultra 43.0

Thief with Ryzen 5 5500X3D + Other GPUs

See how Thief performs with the same CPU but different graphics cards.

Thief with Arc B370 + Other CPUs

See how Thief performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.