Dave The Diver
This combination provides smooth gameplay with an average of 60 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 33 | 37 | 41 | 49 |
| 1440p QHD | 49 | 55 | 62 | 74 |
| 1080p Full HD | 65 | 73 | 82 | 98 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Dave The Diver with AMD Ryzen 5 5500X3D + Intel Arc B370, In-Depth Analysis
# Dave The Diver — AMD Ryzen 5 5500X3D + Intel Arc B370 Benchmark Analysis
The AMD Ryzen 5 5500X3D paired with the Intel Arc B370 delivers a playable but firmly mid-range experience in Dave The Diver, with average framerates ranging from 33 FPS at 4K Ultra to 98 FPS at 1080p Low. The data shows a system that is consistently GPU-limited across all tested configurations, with the Arc B370's modest compute capabilities (6.144 TFLOPS FP32, 1280 shading units) acting as the primary bottleneck. The CPU, sitting in the 85th percentile among all processors with an average benchmark score of 37018, provides ample headroom for this adventure title, as evidenced by the relatively small performance delta between the 5500X3D and its nearest rivals (within 0.3% of the Intel Core i9-12900T). This combination ranks 2642nd out of 2867 tested combos in this game, placing it in the lower-middle tier of the database, yet the measured results demonstrate that with appropriate settings adjustments, smooth 60+ FPS gameplay is achievable at 1080p and even 1440p.
Resolution Scaling
The resolution scaling behavior in Dave The Diver reveals a classic GPU-bound scenario. At 1080p High, the system produces 73 FPS average; moving to 1440p High drops this to 55 FPS (a 24.7% reduction), and at 4K High the average falls further to 37 FPS (a 49.3% reduction from 1080p). This steep decline with increasing pixel count indicates that the Intel Arc B370's rendering throughput is the limiting factor — the CPU is not constraining performance at any resolution.
The pattern holds across all settings tiers. With Low settings, 1080p delivers 98 FPS, 1440p drops to 74 FPS (24.5% lower), and 4K manages 49 FPS (50% lower than 1080p). Medium settings show 82 FPS at 1080p, 62 FPS at 1440p, and 41 FPS at 4K, maintaining a consistent scaling factor of roughly 25% per resolution step. Ultra settings follow the same trajectory: 65 FPS at 1080p, 49 FPS at 1440p, and 33 FPS at 4K.
The consistency of these scaling ratios — approximately 25% penalty from 1080p to 1440p and another 25-30% from 1440p to 4K — strongly suggests that the Arc B370's pixel throughput, not memory bandwidth or CPU processing, governs performance. The GPU's pixel rate of 48.00 GPixel/s and texture rate of 96.00 GTexel/s are modest figures, and the system-shared memory configuration with bandwidth described as "System Dependent" means that higher resolutions impose greater memory pressure, further emphasizing the GPU's role as the bottleneck.
At 4K, even Low settings only achieve 49 FPS average, which falls short of the 60 FPS threshold many players target. The 4K Ultra result of 33 FPS is borderline unplayable for smooth action, though Dave The Diver's slower-paced adventure gameplay may tolerate lower framerates. The data indicates that 4K gaming with this combination requires significant settings compromises, and even then, the experience will not reach high refresh rates.
Settings Recommendations
Based on the measured rows, the optimal settings-to-performance balance is achieved at Medium preset across all resolutions. At 1080p Medium, the system produces 82 FPS average with a minimum of 70 FPS and maximum of 94 FPS — this provides smooth gameplay with framerate stability above the 60 FPS threshold, while retaining visual quality improvements over Low settings. The 70 FPS minimum is particularly notable, as it indicates consistent frame delivery without severe dips.
At 1440p Medium, the average drops to 62 FPS with a 52 FPS minimum and 71 FPS maximum. This remains playable and actually hits the 60 FPS average target, though the 52 FPS minimum suggests occasional stutter in demanding scenes. For players prioritizing smoothness, 1440p Low at 74 FPS average offers a safer margin above the 60 FPS line, and the visual difference between Low and Medium in this stylized 2D/3D hybrid adventure may be less impactful than in graphically intensive titles.
The 4K Medium result of 41 FPS average (35 FPS minimum, 47 FPS maximum) is the only Medium preset that fails to reach 60 FPS. At 4K, the choice becomes between Low (49 FPS) and Medium (41 FPS) — a difference of 8 FPS average. Given that neither reaches 60 FPS, players might prefer Medium for better visual fidelity, accepting the 41 FPS average as an acceptable trade-off for this genre. However, 4K High (37 FPS) and Ultra (33 FPS) offer diminishing returns with progressively lower performance.
The data clearly shows that High settings provide only marginal gains over Medium: at 1080p, High (73 FPS) is 9 FPS slower than Medium (82 FPS); at 1440p, High (55 FPS) is 7 FPS slower; at 4K, High (37 FPS) is 4 FPS slower. The Ultra preset exacts an even larger penalty — 17 FPS below Medium at 1080p, 13 FPS at 1440p, and 8 FPS at 4K. For the best experience per the measured rows, Medium is the recommended preset at 1080p and 1440p, with Low as a fallback for 1440p high-refresh monitors and 4K.
GPU Role
The Intel Arc B370 is an integrated graphics solution built on the Xe3-LPG architecture (Panther Lake chip) using Intel's 3 nm process. Its specifications are modest: 1280 shading units, 40 texture mapping units, 20 render output units, and 10 ray tracing cores. The GPU operates at a 300 MHz base clock with a 2400 MHz boost clock, delivering 6.144 TFLOPS of FP32 compute and 12.29 TFLOPS of FP16 (2:1 ratio). The pixel rate is 48.00 GPixel/s and texture rate is 96.00 GTexel/s.
The memory configuration is "System Shared" with bandwidth described as "System Dependent" — this means the GPU relies on the CPU's DDR4 memory (the Ryzen 5 5500X3D supports dual-channel DDR4 with 51.2 GB/s bandwidth). This shared memory architecture is likely a contributing factor to the performance scaling observed, as higher resolutions demand more memory bandwidth, and the shared pool may introduce latency or bandwidth contention.
The Arc B370's benchmark performance is extremely low relative to other GPUs in the database. Its 3DMark Steel Nomad DX12 score is 1184, placing it in the 5th percentile of all GPUs. Its nearest rivals are all legacy or low-power parts: the ATI Mobility Radeon HD 5570 (1186, 0.2% faster), ATI Radeon HD 5770 (1190, 0.5% faster), AMD Radeon HD 7650M (1192, 0.7% faster), and AMD FirePro M2000 (1168, 1.4% slower). This places the Arc B370 in the same performance class as GPUs from over a decade ago, which explains its struggles at higher resolutions in Dave The Diver.
The GPU's 25 W TDP and IGP slot width indicate it is designed for low-power, portable devices rather than desktop gaming. The "Portable Device Dependent" display outputs further confirm this positioning. Despite its low absolute performance, the Arc B370 does support modern APIs including DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, which ensures compatibility with contemporary game engines.
Measured FPS Breakdown
At 1920x1080 resolution, the system delivers its best results. Low settings produce 98 FPS average; Medium produces 82 FPS average with a 70 FPS minimum and 94 FPS maximum; High produces 73 FPS average; Ultra produces 65 FPS average. The 33 FPS spread between Low and Ultra demonstrates that settings have a substantial impact at 1080p, and even Ultra remains above 60 FPS, making 1080p the only resolution where all presets are fully playable.
At 2560x1440, the performance tier shifts noticeably. Low settings yield 74 FPS average; Medium yields 62 FPS average with a 52 FPS minimum and 71 FPS maximum; High yields 55 FPS average; Ultra yields 49 FPS average. The Medium preset barely clears the 60 FPS average threshold, while High and Ultra fall below it. The 25 FPS spread between Low and Ultra at 1440p is smaller than at 1080p, suggesting that resolution scaling begins to dominate settings-based differences.
At 3840x2160, performance drops significantly across all settings. Low produces 49 FPS average; Medium produces 41 FPS average with a 35 FPS minimum and 47 FPS maximum; High produces 37 FPS average; Ultra produces 33 FPS average. No preset reaches 60 FPS at 4K, and the spread between Low and Ultra narrows to just 16 FPS, confirming that the GPU's pixel throughput ceiling is the dominant constraint at this resolution.
The Medium preset is the only one with recorded minimum and maximum FPS values across all resolutions, providing insight into frame variance. At 1080p, the 70-94 FPS range (82 average) shows a 24 FPS variance; at 1440p, the 52-71 FPS range (62 average) shows a 19 FPS variance; at 4K, the 35-47 FPS range (41 average) shows a 12 FPS variance. The narrowing variance at higher resolutions further supports the GPU-bound conclusion — as the GPU approaches its throughput limit, frame times become more consistent because the bottleneck is constant.
FAQ
Q: Can this system run Dave The Diver at 60 FPS?
A: Yes, at 1080p with any preset (Low 98 FPS, Medium 82 FPS, High 73 FPS, Ultra 65 FPS averages), and at 1440p with Low (74 FPS) or Medium (62 FPS) settings. At 4K, no preset achieves 60 FPS — the best result is Low at 49 FPS average.
Q: What is the best settings preset for 1440p gameplay?
A: Medium at 1440p delivers 62 FPS average with a 52 FPS minimum and 71 FPS maximum, which provides a 60+ FPS average while maintaining visual quality. If consistent 60 FPS is essential, Low at 74 FPS average offers a larger safety margin above the threshold.
Q: How does the Intel Arc B370 compare to its nearest GPU rivals?
A: The Arc B370's 3DMark Steel Nomad DX12 score of 1184 places it in the 5th percentile of all GPUs. It is nearly identical in performance to the ATI Mobility Radeon HD 5570 (1186, 0.2% faster), ATI Radeon HD 5770 (1190, 0.5% faster), and AMD Radeon HD 7650M (1192, 0.7% faster), while being 1.4% faster than the AMD FirePro M2000 (1168).
Q: Is the Ryzen 5 5500X3D a bottleneck in this game?
A: No, the data indicates the GPU is the limiting factor. The CPU's average benchmark score of 37018 places it in the 85th percentile, and its nearest rivals — AMD Ryzen 5 5600F (36945, 0.2% slower), AMD Ryzen AI 7 PRO 450 (37093, 0.2% faster), Intel Core Ultra 5 225 (36938, 0.2% slower), and Intel Core i9-12900T (37112, 0.3% faster) — are all within 0.3% of its performance. The consistent FPS scaling across resolutions points to GPU, not CPU, constraints.
Q: What is the performance difference between Ultra and Low settings at 4K?
A: At 4K, Ultra averages 33 FPS while Low averages 49 FPS, a difference of 16 FPS (48.5% higher performance on Low). The Medium preset at 41 FPS sits between them, with a 35 FPS minimum and 47 FPS maximum.
Q: Does the Arc B370 support modern graphics APIs?
A: Yes, the GPU supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, ensuring compatibility with current game engines despite its low absolute performance. It also includes 10 ray tracing cores, though the overall compute power (6.144 TFLOPS FP32) is minimal for demanding effects.
CPU Role
The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor from the 5000 series, built on the Zen 3 architecture (Vermeer codename) using TSMC's 7 nm process with a 74 mm² die size. It operates at a 3.00 GHz base clock and 4.00 GHz boost clock, with a 105 W TDP. The cache configuration includes 64 KB L1 per core, 512 KB L2 per core, and a substantial 96 MB shared L3 cache. Memory support is dual-channel DDR4 with 51.2 GB/s bandwidth, and ECC memory is supported. The CPU uses AMD Socket AM4 with PCIe Gen 4 (20 lanes from the CPU).
In Dave The Diver, the CPU's role is largely supportive rather than performance-defining. The game's adventure genre, which typically involves 2D/3D hybrid rendering, diving mechanics, and restaurant management systems, does not appear to stress CPU resources heavily based on the measured results. The consistent framerate scaling across resolutions — with performance dropping uniformly as pixel count increases — indicates that the 5500X3D provides sufficient processing headroom even at 1080p Low (98 FPS), where GPU load is lowest.
The PassMark benchmark results show strong multi-threaded performance: 20363 in multi-thread testing, 60033 in integer math, 34511 in floating point math, and 230392 in data compression. The single-thread score of 2941 is respectable, and the CPU's 85th percentile ranking among all processors confirms its capability. The 96 MB L3 cache — likely the X3D variant's key feature, though the fact pack does not explicitly list vCache3d — provides ample cache for gaming workloads, though its impact in Dave The Diver appears minimal given the GPU-bound nature of the results.
The nearest CPU rivals demonstrate just how competitive this processor is. The AMD Ryzen 5 5600F scores 36945 (0.2% lower), the AMD Ryzen AI 7 PRO 450 scores 37093 (0.2% higher), the Intel Core Ultra 5 225 scores 36938 (0.2% lower), and the Intel Core i9-12900T scores 37112 (0.3% higher). These deltaPct values are negligible, meaning any of these CPUs would likely produce nearly identical framerates in Dave The Diver when paired with the same GPU. The 5500X3D's 12 threads are more than sufficient for this title, and the CPU's 51.2 GB/s memory bandwidth, while modest by modern standards, does not bottleneck the shared-memory Arc B370 in ways that manifest in the measured FPS data.
The CPU's release date of June 2025 and active production status suggest it is a current-generation part, though its Zen 3 architecture and DDR4 memory support indicate a value-oriented positioning. For Dave The Diver specifically, the CPU role is to feed the GPU without introducing frame pacing issues — and the data shows no evidence of CPU-related stuttering or framerate caps, as evidenced by the smooth scaling from 1080p to 4K. Players upgrading from older systems should find the 5500X3D more than adequate for this game, though the Arc B370's limitations will dictate overall performance regardless of CPU choice.
Hardware Specifications
AMD Ryzen 5 5500X3D
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500X3D + Intel Arc B370 in Dave The Diver
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 49.0 |
| 3840x2160 | Medium | 41.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 33.0 |
| 2560x1440 | Low | 74.0 |
| 2560x1440 | Medium | 62.0 |
| 2560x1440 | High | 55.0 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 98.0 |
| 1920x1080 | Medium | 82.0 |
| 1920x1080 | High | 73.0 |
| 1920x1080 | Ultra | 65.0 |
Dave The Diver with Ryzen 5 5500X3D + Other GPUs
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Dave The Diver with Arc B370 + Other CPUs
See how Dave The Diver performs with the same GPU but different processors.
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