Archeage

Archeage

AVERAGE FPS
32
playable

This combination offers playable performance with an average of 32 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 10 15 22 25
1440p QHD 18 26 39 43
1080p Full HD 27 39 57 65

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 25
3840x2160 Medium 22
3840x2160 High 15
3840x2160 Ultra 10
2560x1440 Low 43
2560x1440 Medium 39
2560x1440 High 26
2560x1440 Ultra 18
1920x1080 Low 65
1920x1080 Medium 57
1920x1080 High 39
1920x1080 Ultra 27

Archeage with AMD Ryzen 5 5500X3D + Intel Arc B370, In-Depth Analysis

Archeage, a 2014 MMORPG, remains a demanding title for modern hardware at high resolutions. This analysis examines the measured performance of the AMD Ryzen 5 5500X3D paired with the Intel Arc B370, using only the provided benchmark data. The combination yields a specific performance profile that is heavily influenced by resolution, with the integrated graphics solution acting as the primary bottleneck in most scenarios. The data reveals a system capable of smooth gameplay at 1080p with adjusted settings, but one that struggles to maintain playable frame rates at 4K.

Resolution Scaling

The measured FPS data shows a clear and steep decline as resolution increases from 1920x1080 to 3840x2160. At 1080p with Low settings, the combo achieves an average of 65 FPS. Moving to 1440p at the same settings, the average drops to 43 FPS, a reduction of 22 FPS. At 4K with Low settings, the average falls further to 25 FPS. This pattern indicates that the rendering load is scaling significantly with pixel count, which is expected for a GPU-bound scenario.

The scaling from 1080p to 1440p represents a 33.8% decrease in average FPS at Low settings. The jump from 1440p to 4K is even more severe, with a 41.9% decrease. This non-linear drop suggests that the Intel Arc B370, with its 25 W TDP and integrated nature, is being overwhelmed by the increased pixel throughput. The data points to a system where the GPU's fill rate and shading capabilities are the limiting factor, rather than the CPU. For instance, at High settings, the average FPS at 1080p is 39, which drops to 26 at 1440p and then to 15 at 4K. This consistent proportional decline across all settings reinforces the conclusion that resolution scaling is the dominant performance variable.

The performance gap between Low and Ultra settings also widens with resolution. At 1080p, the difference between Low (65 FPS) and Ultra (27 FPS) is 38 FPS. At 4K, this difference narrows to 15 FPS (25 FPS vs. 10 FPS). This compression at higher resolutions is a classic sign of a pixel-bound bottleneck; the GPU is already saturated with the fill-rate workload, so the additional cost of higher visual fidelity has a relatively smaller absolute impact. The benchmark results indicate that the Intel Arc B370's performance ceiling is hit very quickly as resolution increases, making 4K gameplay impractical for anything beyond the most basic settings.

Settings Recommendations

Based on the measured rows, the optimal experience for this hardware combination is found at 1920x1080 with Medium settings. This preset yields an average of 57 FPS, with a minimum of 49 FPS and a maximum of 66 FPS. This is the only setting and resolution combination that provides both a high average frame rate and a minimum frame rate that remains above 60 FPS, ensuring a consistently smooth experience for most of the gameplay. The Low preset at 1080p is faster, averaging 65 FPS, but the Medium preset provides a better visual quality per the measured data, and its 57 FPS average is still highly playable.

At 1440p, the Medium preset is the most balanced option, averaging 39 FPS with a range of 33 to 44 FPS. While not as fluid as 1080p, this is a viable compromise for users who prioritize resolution over maximum frame rates. The High preset at 1440p averages 26 FPS, which is noticeably less smooth and may be unacceptable for fast-paced combat. Pushing to 4K, the data shows that only the Low preset (25 FPS) is remotely playable, but even this is below the 30 FPS threshold often considered the minimum for acceptable performance. The Ultra preset is not recommended at any resolution, as it only achieves 27 FPS at 1080p and drops to 10 FPS at 4K, indicating a significant performance cost without a corresponding playability benefit.

Therefore, the data suggests a clear hierarchy: 1080p Medium is the primary target for a quality experience, 1440p Medium is a secondary option for users with higher-resolution displays, and 4K should be avoided unless the user is willing to accept sub-30 FPS performance on Low settings. The measured FPS values show that the system's performance is best utilized at 1080p, where the GPU has enough headroom to handle more complex visual effects.

GPU Role

The Intel Arc B370 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, built on Intel's 3 nm process. Its role in this system's gaming performance is central, as it is the sole component responsible for rendering. The GPU's specifications, such as its 1280 shading units, 40 TMUs, and 20 ROPs, define its theoretical processing power, which is reflected in its 6.144 TFLOPS FP32 throughput. However, the most critical limitation is its memory configuration: "System Shared" with "System Dependent" bandwidth. This means the GPU uses the system's main DDR4 memory, which is accessed over the dual-channel bus, limiting memory bandwidth to 51.2 GB/s.

This shared memory architecture is a primary bottleneck in this game. The benchmark results show that the GPU's performance is severely limited at higher resolutions, which require more memory bandwidth to fetch textures and frame data. The GPU's boost clock of 2400 MHz is a key factor in its performance, but it cannot compensate for the lack of dedicated high-speed video memory. The 3DMark Steel Nomad DX12 score of 1184 places the GPU in the 5th percentile of all GPUs, indicating its low relative performance level. This is corroborated by its nearest rivals, which include the ATI Mobility Radeon HD 5570, ATI Radeon HD 5770, and AMD Radeon HD 7650M, all of which are older, low-end parts.

The GPU's 25 W TDP is exceptionally low, which is a characteristic of integrated parts, but it also caps the achievable clock speeds and power draw. The data shows that the GPU is the limiting component in this pairing, as the CPU is not the bottleneck. The frame rates scale directly with the rendering resolution and settings, which are GPU-centric workloads. The fact that the 4K Ultra setting yields just 10 FPS while 1080p Low yields 65 FPS demonstrates the GPU's inability to handle the increased pixel and shading load. The GPU's role is to provide a playable experience at lower resolutions and settings, and the data confirms it does so adequately at 1080p Medium.

Measured FPS Breakdown

The measured FPS data provides a complete picture of the system's performance across three resolutions and four settings. At 1920x1080, the performance ranges from an average of 65 FPS on Low to 27 FPS on Ultra. The Medium preset provides a solid middle ground at 57 FPS, with a minimum of 49 and a maximum of 66. The High preset averages 39 FPS. This shows that at 1080p, the system can deliver playable frame rates for most presets, with only Ultra falling below the 30 FPS threshold.

Moving to 2560x1440, all average frame rates drop significantly. The Low preset averages 43 FPS, which is still playable, while the Medium preset averages 39 FPS with a range of 33 to 44. High averages 26 FPS, and Ultra averages 18 FPS. This resolution represents a compromise, offering better image clarity at the cost of smoothness. The data shows that only Low and Medium presets are viable at 1440p, and even then, the minimum frame rates may dip below 40 FPS during intense scenes.

At 3840x2160, the performance is largely unsuitable for smooth gameplay. The Low preset averages 25 FPS, Medium averages 22 FPS (with a range of 19 to 25), High averages 15 FPS, and Ultra averages 10 FPS. None of these presets achieve a consistent 30 FPS average, indicating that 4K is not a practical resolution for this hardware combination in Archeage. The breakdown shows a clear linear progression of performance loss with each increase in resolution, and the data confirms that the system is best suited for 1080p gaming.

FAQ

Q: What is the best resolution and setting for this CPU and GPU combo in Archeage?

A: Based on the measured data, 1920x1080 with Medium settings is the best option, providing an average of 57 FPS with a minimum of 49 FPS. This is the only combination that maintains an average above 60 FPS and a minimum above 45 FPS, ensuring a smooth experience.

Q: Can this system handle 4K gaming in Archeage?

A: The data shows that 4K performance is not adequate for smooth gameplay. The highest average FPS at 3840x2160 is 25 FPS on Low settings, with Medium at 22 FPS. These frame rates are below the generally accepted 30 FPS minimum for playability.

Q: How does the Ultra preset compare to High at 1080p?

A: At 1920x1080, the High preset averages 39 FPS, while the Ultra preset averages 27 FPS. The Ultra preset is 12 FPS slower on average, which is a significant performance drop for the increased visual fidelity.

Q: Is the CPU or GPU the bottleneck in this system?

A: The benchmark results indicate the GPU is the limiting factor. This is evident from the significant FPS drops when increasing resolution (from 65 FPS at 1080p Low to 25 FPS at 4K Low), which is a classic sign of a GPU-bound workload. The CPU's performance is sufficient to feed the GPU at these frame rates.

Q: What is the frame rate range for the Medium preset?

A: At 1920x1080, the Medium preset has a range of 49 to 66 FPS. At 2560x1440, it ranges from 33 to 44 FPS. At 3840x2160, the range narrows to 19 to 25 FPS.

Q: How does the Intel Arc B370's performance rank among all GPUs?

A: The Intel Arc B370 is in the 5th percentile of all GPUs, according to the data. Its average benchmark score is 1184, which places it in the same performance tier as older parts like the ATI Radeon HD 5770 and AMD Radeon HD 7650M.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture, codenamed Vermeer. It has a base clock of 3.00 GHz and a boost clock of 4.00 GHz. A key feature is its large 96 MB shared L3 cache, which is designed to improve gaming performance by holding more data closer to the cores. The CPU's benchmark scores are respectable, with a multithread score of 20363 and a single-thread score of 2941, placing it in the 85th percentile of all CPUs.

In this game, the CPU's role is to handle game logic, physics, and draw calls, while the GPU renders the frames. The data suggests that the CPU is not the primary bottleneck, as the frame rates scale primarily with resolution and graphics settings. For example, at 1080p Low, the average FPS is 65, which is a moderate frame rate that the 5500X3D can likely support with its strong single-thread performance. However, the CPU's 105 W TDP and AM4 socket are standard for its generation.

The CPU's nearest rivals, such as the AMD Ryzen 5 5600F and Intel Core Ultra 5 225, have average benchmark scores within 0.2% and 0.3% of the 5500X3D, indicating that its processing power is well within the expected range for its class. The Passmark scores show a strong performance in integer math (60033) and floating-point math (34511), which are relevant for general game logic. The data indicates that the CPU has enough headroom to handle the game's demands at the frame rates delivered by the GPU. The bottleneck is clearly the Intel Arc B370, as evidenced by the fact that the frame rate drops by more than 50% when going from 1080p to 4K, which is a GPU-centric workload.

How This Combo Ranks

According to the data, this specific combination of the AMD Ryzen 5 5500X3D and Intel Arc B370 ranks 3423 out of 3708 tested combos for Archeage. This places it in the bottom 8% of all tested systems, indicating that its overall gaming performance is very low. This ranking is primarily driven by the GPU's weak performance, as the CPU is a relatively capable part. The GPU's 5th percentile ranking among all GPUs is the dominant factor in this combo's low overall rank.

The combo's rank of 3423 signifies that the vast majority of other hardware pairings will deliver higher frame rates in this game. This is expected, given that the Intel Arc B370 is an integrated graphics solution with a 25 W TDP, while most other tested combos likely include dedicated graphics cards. The data shows that while the CPU is a solid performer, it is paired with a GPU that severely limits the system's gaming potential. Users with this combo should have modest expectations for performance, particularly at higher resolutions. The ranking reflects that this system is at the lower end of the performance spectrum for Archeage, suitable only for 1080p gaming at medium settings or lower.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B370

VRAM System Shared System Shared
Base Clock —
Boost Clock 2400 MHz MHz
TDP 25 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + Intel Arc B370 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 25.0
3840x2160 Medium 22.0
3840x2160 High 15.0
3840x2160 Ultra 10.0
2560x1440 Low 43.0
2560x1440 Medium 39.0
2560x1440 High 26.0
2560x1440 Ultra 18.0
1920x1080 Low 65.0
1920x1080 Medium 57.0
1920x1080 High 39.0
1920x1080 Ultra 27.0

Archeage with Ryzen 5 5500X3D + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with Arc B370 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + Arc B370

Explore FPS benchmarks for other games using this same hardware combination.