The Technomancer
This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 31 | 36 | 47 |
| 1440p QHD | 44 | 56 | 65 | 85 |
| 1080p Full HD | 67 | 85 | 100 | 130 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with Intel Core i5-14600KF + AMD Radeon RX 6600, In-Depth Analysis
The Technomancer is a 2016 action RPG, and the benchmark data covers a specific combo: an Intel Core i5-14600KF mated with an AMD Radeon RX 6600. The set records 12 measured FPS rows across three resolutions, each at four presets, giving a consistent snapshot of how this pair scales in a demanding, CPU-light discipline like an action RPG. The results show a machine that edges well above 100 frames at 1080p Low, falls below 60 past 1440p High, and drops to a 24-frame floor at 4K Ultra. The i5-14600KF is a 14-core, 20-thread processor in the 90th percentile of all CPUs, while the RX 6600 sits in the 63rd percentile among GPUs. Between those two, the CPU has ample headroom and the GPU ends up owning the frame-rate ceiling at higher resolutions.
Resolution Scaling
The clearest way to read this dataset is preset by preset. At the High preset the machine averages 85 FPS at 1920x1080, 56 FPS at 2560x1440, and only 31 FPS at 3840x2160. Low settings spread wider: 130 FPS at 1080p, 85 FPS at 1440p, and 47 FPS at 4K. Medium and Ultra follow the same curve, with Medium delivering 100 → 65 → 36 FPS and Ultra falling through 67 → 44 → 24 FPS as the resolution climbs.
The defining feature is that the entire drop occurs between 1080p and 1440p, and then again between 1440p and 4K. At each preset the 4K result lands almost a third the 1080p average, which is a classic sign of the GPU becoming the featured bottleneck. At 1080p the frame rate can reach 130 FPS at Low, showing the i5-14600KF is capable of feeding the card at that point. By the time the eye moves to 4K, even the Low preset barely crosses 47 FPS — the GPU's 8 GB GDDR6 memory and 128-bit interface with 224.0 GB/s of bandwidth are simply overrun by the number of pixels.
Looking at the min/max entries (the only spot recorded in the data), the Medium preset at 4K shows an average of 36 FPS with a minimum of 31 and maximum of 41. At 1440p Medium the range kicks up to 56–75. At 1080p Medium it straddles 85–115. Those ranges track the same linear shift as the averages, and they bore out the same conclusion: whatever nearby spikes exist in a given scene, the actual deliverable frame rate is tied as the parameters climb.
The pattern is also consistent across presets at each resolution. At 1080p, Low (130) delivers 30 more frames than Medium (100), and Medium delivers 85 more frames than Ultra (67). At 1440p Low (85) is 20 above Medium (65), then 21 above Ultra-high (65 minus 44). At 4K Low (47) is 11 above Medium (36) and then only 12 above High (37 → wait, actually the difference between 36 and 24 is the only case where the spread nearly halves. All of it signals CPU-side isn't the limit—the same i5-14600KF runs those Low presets much faster, so the rendering load is what's driving the drop.
FAQ
Q: How does this combo perform at 1920x1080?
A: The four presets produce 85 FPS at High, 100 FPS at Medium, 130 FPS at Low, and 141? Actually 67 FPS at Ultra. All four cross above 60, so 1080p is genuinely playable on this pair regardless of which of the three quality steps you pick.
Q: What about 2560x1440?
A: At 1440p the numbers become 85 FPS (Low), 77? It sits at 56 High, 85 Low, 65 Medium, and 44 Ultra. Low and Medium stay on the comfortable side of the playable range, but High drops to 56 and Ultra to 44.
Q: Can this combo handle 4K (3840x2160)?
A: Only barely at the lowest settings. Low gives 47 FPS, Medium gives 36, High gives 31, Ultra only 24. For a steady frame display, 4K best left for solo scenes or turning the game down to 1440p.
Q: Which preset gave the single highest average FPS?
A: The Low preset at 1920x1080, 130 FPS. The next highest is Medium at 100, then the High is 85 and Ultra 67.
Q: How does the CPU compare to nearby models?
A: The i5-14600KF averages 49394 in the standard suite. Its nearest rivals are the AMD Ryzen 9 7900 at 49228 (0.3% apart), the AMD Ryzen 7 PRO 5755G at 49196 (0.4%), and the Intel Core Ultra 5 245 at 48995 (0.8%). That leaves it essentially indistinguishable from a modern mid-high desktop.
Q: Are these measured valuels real, or estimated?
A: The data carries a flag `"dataIsMeasured": true`, so every frame rate above comes from actual hardware runs, not simulation.
CPU Role
The i5-14600KF pairs 14 physical cores with 20 threads, base clock 3.50 GHz, boost 5.30 GHz, and 24 MB of shared L3 cache. That's a Raptor Lake part on a 10 nm process, with a 125 W TDP. In the synthetic benchmark scores, Cinebench R23 single-core marks 4594 and multi-core reaches 32544, while R20 hits 1929 / 13668 and R15 462 / 3280. The Geekbench scores are 2445 single and 17085 multi.
In The Technomancer, the CPU role is most visible at the Low presets. At 1080p Low the system pulls 130 FPS, 1440p Low 85 FPS, 4K Low 47 FPS. Those aren't extraordinary loads but the 14-core/20-thread structure means the render doesn't stall on slow NPCs or AI scenes. The game came in 2016, so a 14th-gen CPU is well beyond what that title of era needs. At the lower resolutions, frame delivery is clean and mostly tied to the GPU's physical limits; the CPU never gives a reason to outweigh the frame rate — it's the RX 6600 that defines the high-end cut at each resolution.
Matched again by percentile: this CPU sits in the 90th percentile of all CPUs, while the RX 6600 sits in the 63rd. That CPU/GPU gap explains the absent droop at 1080p. The CPU has extra capacity for streaming in world data, while the GPU fills pixels proportionally to the on-screen resolution.
Measured FPS Breakdown
The full measured table, using the average values as the primary number:
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|---|---|---|---|---|
| 3840x2160 | High | 31 | – | – |
| 3840x2160 | Low | 47 | – | – |
| 3840x2160 | Medium | 36 | 31 | 41 |
| 3840x2160 | Ultra | 24 | – | – |
| 2560x1440 | High | 56 | – | – |
| 2560x1440 | Low | 85 | – | – |
| 2560x1440 | Medium | 65 | 56 | 75 |
| 2560x1440 | Ultra | 44 | – | – |
| 1920x1080 | High | 85 | – | – |
| 1920x1080 | Low | 130 | – | – |
| 1920x1080 | Medium | 100 | 85 | 115 |
| 1920x1080 | Ultra | 67 | – | – |
Only the Medium preset captured a per-frame spread, at 4K that spread sits 31–41 with a mean of 36; at 1440p it's 56–75 (mean 65); at 1080p the 85–115 spread stays with a mean of 100. The minimum and maximum values frame the margin you'd see if a heavy object loads in.
How This Combo Ranks
Within the benchmark's full list of measured combinations, this results appears in position 2872 out of 3696 ranked combos. That sits in the lower area of the chart — not surprising given the age of the hardware pair, but the per-combo tally doesn't capture where it stands in any particular game. In The Technomancer specifically, 3696 is the total set of CPU+GPU configurations tested, so 2872 tells you that more than 1500 other systems rank above it, though it stays above a meaningful 800-tier of weaker entries. The i5-14600KF alone at the 90th percentile, and the GPU's 63rd percentile help place this combo around a third of the way from the top when combined, but the individual CPU strength carries the whole package.
That same CPU brings a Geekbench multicore score of 17085 and a PassMark multithread of 38697, values that dwarf modern outlier builds. But the GPU side is more average: a 3DMark Steel Nomad score of 1492 and PassMark G3D of 15096. When a combo's rank hugs lower quarter, the GPU supplies the bound; the frame breakdown at 1440p High (56 FPS) and 4K (31) lines up exactly with that.
Settings Recommendations
At 1080p the ramps are all comfortable. If you want the most consistent fluid target, the Low preset gives 130 FPS; Medium is 100 FPS, High 85, and Ultra 67. Any of these meets typical game speed, so pick between the 130 and 67 depending on whether you draw the view distance or pull quality.
At 1440p the Medium preset produces 65 FPS while High falls to 56, Ultra to 44. Low at 85 is the speed king of that resolution but lacks the typical detail of an RPG. The immediate recommendation for 1440p is Medium — 65 FPS average, no sag below 56, and plenty of room for two 60-degree camera turns. If you insist on 4K, Low with the 47 FPS average is the only preset that stays reasonably smooth; High (31), Medium (36), and Ultra (24) all fall below the minimum comfortable play zone.
Checking the whole table, the standout is Medium — it is the first preset that loses its 60+ trim at 1440p (65 down from 100 at 1080p), but it recommends separation by the balance of quality and speed. The Medium group has the only captured min/max range, confirming it didn't dip below 56 → 75 at 1440p and 31 → 41 at 4K, so it has an unusual stability curve near the transition point.
GPU
The AMD Radeon RX 6600 is an RDNA 2 chip (Navi 23) with 1792 shading units, 112 texture units, and 64 ROPs, on a 128-bit GDDR6 8GB memory bus running at 224.0 GB/s and a 1750 MHz memory clock (14 Gbps effective). Base core 1626 MHz, boost 2491 MHz, game clock 2044 MHz, total board power 132 W with one 8-pin power connector.
GPU alone versus all GPUs, the '6600 is in the 63rd percentile, with a PassMark G3D score of 15096. Its nearest rivals land within 0.4% to -0.1%, which is essentially identical performance tier. But 63rd percentile feels the limit in this combo because of the gap in allowed loads at 1440p and 4K. The halo of 32-bit shaders (8190? — no, FP32 8.928 TFLOPS) is low by modern standard, and 8GB at 1.8 (not in pack, skip) but the lasted 224 GB/s is too narrow to feed 4K shader load.
In the measured set, the 4K results show the RX 6600's ceiling — its best at 3840x2160 is 31 FPS at High, 24 at Ultra. Dropping the setting to Low doubles to 47, but the shadows and details fall apart. The GPU's enough for smooth 1080p and passable 1440p, exactly the kind of card designed for a 1080p-3600 minutes. For this 2023-era CPU, the fine GPU is the anchor of the chart. The 4K row at its maximum (47 at Low) is a foot below the 65 score of 1440p Medium, which explains why the best bet is sticking with 1440p Medium, or sold DPI over to 1080p if you want 100+ frames.
For the record, the CPU launched with MSRP $294, and the GPU's launch MSRP was 329 USD.
So across resolutions, the Technomancer pairing acts exactly as the GPU bias predicts: the Radeon shifts at 1080p, sorts it out at 1440p Medium, and leaves 4K by the way. For regular play, reset to 1440p Medium, or keep to 1080p for maximum frame rate.
Hardware Specifications
Intel Core i5-14600KF
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + AMD Radeon RX 6600 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 47.0 |
| 3840x2160 | Medium | 36.0 |
| 3840x2160 | High | 31.0 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 85.0 |
| 2560x1440 | Medium | 65.0 |
| 2560x1440 | High | 56.0 |
| 2560x1440 | Ultra | 44.0 |
| 1920x1080 | Low | 130.0 |
| 1920x1080 | Medium | 100.0 |
| 1920x1080 | High | 85.0 |
| 1920x1080 | Ultra | 67.0 |
The Technomancer with ii5-14600KF + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RX 6600 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with ii5-14600KF + RX 6600
Explore FPS benchmarks for other games using this same hardware combination.