Downfall

Downfall

AVERAGE FPS
92
good

This combination provides smooth gameplay with an average of 92 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 55 65 79
1440p QHD 51 86 103 126
1080p Full HD 70 117 144 173

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 79
3840x2160 Medium 65
3840x2160 High 55
3840x2160 Ultra 34
2560x1440 Low 126
2560x1440 Medium 103
2560x1440 High 86
2560x1440 Ultra 51
1920x1080 Low 173
1920x1080 Medium 144
1920x1080 High 117
1920x1080 Ultra 70

Downfall with Intel Core i5-14600KF + AMD Radeon RX 6600, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-14600KF is a 14-core, 20-thread desktop processor built on the Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. It belongs to the Core 14th Gen series, uses the Intel Socket 1700, and supports both DDR4 and DDR5 memory through a dual-channel memory bus. The CPU has an L3 cache of 24 MB shared across the cores, with 2 MB of L2 cache per core and 80 KB of L1 cache per core. Its TDP is rated at 125 W, and it is an unlocked multiplier part, meaning it can be overclocked if the rest of the platform allows.

In terms of raw compute capability, this CPU scores 32,889 in Cinebench R23 multi-core and 4,643 in single-core, while Geekbench results show 15,636 multi-core and 2,778 single-core. PassMark multi-thread performance is 38,697, with single-thread at 4,273. The processor sits in the 93rd percentile among all CPUs tested, and its average benchmark score is 49,367. Compared to its nearest rivals, it is 0.4% ahead of the Intel Core i5-14600K, 0.6% ahead of the AMD Ryzen 9 5950X, and 1.4% ahead of the Intel Xeon Gold 5318H, while being 0.5% behind the AMD EPYC 4345P.

For a horror title like Downfall, the CPU's role is to maintain consistent frame pacing and handle game logic, physics, and any AI-driven events. The data from this specific combo shows that at 1920x1080 with Low settings, the average FPS reaches 173.4, which is well above what a 60 Hz display could show, indicating the CPU is not a bottleneck at that resolution. Even at 4K with Ultra settings, where the GPU is far more stressed, the average FPS drops to 34.3 — this is a GPU-bound scenario, not a CPU limitation. The 14-core configuration with 20 threads provides ample headroom for background tasks, but in this game, the single-thread performance (4,643 in Cinebench R23 single-core) is what matters most for frame generation at lower resolutions.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 is built on the RDNA 2.0 architecture with the Navi 23 chip, manufactured on a 7 nm process at TSMC. It has 8 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s of bandwidth. The GPU's base clock is 1626 MHz, with a boost clock of 2491 MHz and a game clock of 2044 MHz. Memory runs at 1750 MHz (14 Gbps effective). The card features 1792 shading units, 112 texture mapping units, and 64 raster operation pipelines, along with 28 ray tracing cores. Its FP32 performance is 8.928 TFLOPS, and the texture rate is 279.0 GTexel/s.

The RX 6600 scores 15,096 in PassMark G3D and 8,928 TFLOPS in raw compute, placing it in the 69th percentile among all GPUs. Its average benchmark score is 25,235, which is essentially tied with the AMD Radeon 890M (0% delta) and the AMD Radeon RX 580 2048SP (-0.2%), while being 0.2% behind the AMD Radeon RX 6700M and 0.5% behind the NVIDIA GeForce RTX 3060 Ti. The 8 GB VRAM is adequate for 1080p and 1440p gaming, but at 4K Ultra settings in Downfall, the card's limits become apparent.

The measured FPS data shows a clear pattern: at 1920x1080, the RX 6600 delivers 173.4 FPS on Low, 144.1 FPS on Medium, 116.7 FPS on High, and 70.4 FPS on Ultra. At 2560x1440, those numbers drop to 126.2, 102.7, 85.9, and 51.0 FPS respectively. At 3840x2160, the card manages 78.5 FPS on Low, 65.2 FPS on Medium, 54.6 FPS on High, and only 34.3 FPS on Ultra. This scaling suggests that the GPU's 8 GB memory and 128-bit bus are the primary constraints at higher resolutions and settings, as the frame rate drops disproportionately when moving from High to Ultra at 4K.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings depend heavily on the target resolution and desired frame rate. At 1920x1080, the High preset delivers 116.7 FPS, which is smooth for most displays, while Medium hits 144.1 FPS and Low reaches 173.4 FPS. The Ultra preset at 1080p drops to 70.4 FPS — still playable, but the gap from High to Ultra is significant (46.3 FPS difference). For a horror game where atmosphere matters, High at 1080p offers a strong balance: 116.7 FPS is well above the 60 FPS threshold, and the visual quality improvement over Medium (which runs at 144.1 FPS) is likely worth the 27.4 FPS sacrifice.

At 2560x1440, the High preset produces 85.9 FPS, which remains fluid for most users. Medium runs at 102.7 FPS, Low at 126.2 FPS, and Ultra drops to 51.0 FPS. If a user has a 60 Hz monitor, High at 1440p is the recommended choice, as it clears that bar with margin. Ultra at 1440p falls below 60 FPS, so it should be avoided unless the user can tolerate frame rates in the low 50s.

At 3840x2160, the situation changes dramatically. The High preset yields 54.6 FPS, which is close to but slightly below 60 FPS. Medium produces 65.2 FPS, making it the only preset at 4K that clears 60 FPS comfortably. Low runs at 78.5 FPS, but the visual trade-off may be too severe for a horror game that relies on lighting and shadows. Ultra at 4K is essentially unplayable at 34.3 FPS. Therefore, for 4K, the Medium preset is the best experience per the measured rows, offering 65.2 FPS while retaining more visual fidelity than Low.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core i5-14600KF and AMD Radeon RX 6600 ranks 1,380 out of 1,741 tested combos in Downfall. This places it in the lower-middle portion of the database, meaning that while it can run the game, many other CPU-GPU pairings deliver higher average frame rates. The rank of 1,380 implies that roughly 361 combos perform worse, which is a small minority — about 20.7% of the tested configurations are below this pairing.

Given the CPU's strong benchmark scores (93rd percentile among all CPUs) and the GPU's mid-range position (69th percentile among all GPUs), the bottleneck is clearly the graphics card. The RX 6600's nearest rivals include the AMD Radeon 890M (0% delta) and the AMD Radeon RX 580 2048SP (-0.2%), which means this GPU is functionally equivalent to those in average performance. The CPU, by contrast, is within 1.4% of much more expensive server and high-end desktop parts. This mismatch explains the combo's ranking: the CPU has headroom that the GPU cannot use, especially at higher resolutions where the graphics card becomes the limiting factor.

The data indicates that this combo is best suited for 1080p gaming, where it can push well past 100 FPS on most presets. At 1440p, it remains viable with High settings, and at 4K, only Medium or Low presets are practical. For users targeting 4K Ultra, this pairing will underperform relative to other combos in the database that pair stronger GPUs with similar or lesser CPUs.

FAQ

Q: What is the average FPS at 1920x1080 with High settings?

A: The measured average FPS is 116.7 at 1920x1080 with High settings.

Q: Can this combo maintain 60 FPS at 3840x2160?

A: Yes, but only on Medium (65.2 FPS) or Low (78.5 FPS) presets. High runs at 54.6 FPS, and Ultra drops to 34.3 FPS.

Q: How does the CPU compare to its nearest rival, the Intel Core i5-14600K?

A: The i5-14600KF has an average benchmark score of 49,367, which is 0.4% higher than the i5-14600K's 49,166.

Q: What is the GPU's percentile ranking among all tested GPUs?

A: The AMD Radeon RX 6600 sits in the 69th percentile, with an average benchmark score of 25,235.

Q: Which preset at 2560x1440 provides the best experience?

A: High settings yield 85.9 FPS at 1440p, which is above 60 FPS. Medium runs at 102.7 FPS, and Low at 126.2 FPS, but Ultra falls to 51.0 FPS.

Q: How many total combos were tested in Downfall, and where does this one rank?

A: This combo ranks 1,380 out of 1,741 tested combinations.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data for this CPU-GPU combo in Downfall covers three resolutions and four settings presets each. At 1920x1080, the Low preset delivers the highest average FPS at 173.4, followed by Medium at 144.1, High at 116.7, and Ultra at 70.4. The gap between Medium and High is 27.4 FPS, while the gap between High and Ultra is 46.3 FPS, showing that the Ultra preset imposes a heavy performance cost at 1080p.

At 2560x1440, the Low preset reaches 126.2 FPS, Medium runs at 102.7 FPS, High delivers 85.9 FPS, and Ultra drops to 51.0 FPS. The transition from 1080p to 1440p reduces frame rates by roughly 27-29% across Low, Medium, and High presets, but the drop from 70.4 to 51.0 FPS on Ultra is a 27.6% reduction, consistent with the other presets.

At 3840x2160, the Low preset manages 78.5 FPS, Medium runs at 65.2 FPS, High delivers 54.6 FPS, and Ultra falls to 34.3 FPS. Moving from 1440p to 4K, the frame rate drops by approximately 38% on Low (126.2 to 78.5 FPS), 37% on Medium (102.7 to 65.2 FPS), 36% on High (85.9 to 54.6 FPS), and 33% on Ultra (51.0 to 34.3 FPS). This indicates that the GPU's performance scaling is relatively consistent across resolutions, though the absolute numbers at 4K Ultra are too low for comfortable play.

Across all resolutions, the Low preset always provides the highest frame rate, and the Ultra preset always provides the lowest. The delta between Low and Ultra grows with resolution: at 1080p it is 103.0 FPS, at 1440p it is 75.2 FPS, and at 4K it is 44.2 FPS. This pattern suggests that at lower resolutions, the CPU can feed the GPU enough frames to make the graphics settings the primary differentiator, while at higher resolutions, the GPU becomes saturated and the relative impact of settings diminishes.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + AMD Radeon RX 6600 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 78.5
3840x2160 Medium 65.2
3840x2160 High 54.6
3840x2160 Ultra 34.3
2560x1440 Low 126.2
2560x1440 Medium 102.7
2560x1440 High 85.9
2560x1440 Ultra 51.0
1920x1080 Low 173.4
1920x1080 Medium 144.1
1920x1080 High 116.7
1920x1080 Ultra 70.4

Downfall with ii5-14600KF + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6600 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii5-14600KF + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.