The Technomancer

The Technomancer

AVERAGE FPS
74
good

This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 35 41 54
1440p QHD 50 64 75 98
1080p Full HD 77 98 115 150

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 54
3840x2160 Medium 41
3840x2160 High 35
3840x2160 Ultra 28
2560x1440 Low 98
2560x1440 Medium 75
2560x1440 High 64
2560x1440 Ultra 50
1920x1080 Low 150
1920x1080 Medium 115
1920x1080 High 98
1920x1080 Ultra 77

The Technomancer with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5050, In-Depth Analysis

The Technomancer, an Action RPG from 2016, presents a demanding workload for modern hardware. This analysis examines the performance of the AMD Ryzen 7 5800X paired with the NVIDIA GeForce RTX 5050, based on measured FPS data. The results reveal a configuration that is heavily constrained by the graphics card, particularly at higher resolutions and settings, while still offering playable experiences at more moderate configurations.

Resolution Scaling

The measured FPS data shows a clear and predictable decline in performance as resolution increases from 1920x1080 to 3840x2160. At High settings, the average frame rate drops from 98 FPS at 1080p to 64 FPS at 1440p, and finally to 35 FPS at 4K. This translates to a 35% reduction in performance from 1080p to 1440p, and a further 45% reduction from 1440p to 4K. The scaling is steep, indicating that the GPU’s rendering workload is the primary bottleneck in this scenario.

The pattern is consistent across all settings presets, though the magnitude of the drop varies. At Low settings, the transition from 1080p (150 FPS) to 1440p (98 FPS) represents a 35% decrease, while moving to 4K (54 FPS) results in a 45% drop from 1440p. For Ultra settings, the descent is from 77 FPS at 1080p to 50 FPS at 1440p (a 35% drop) and then to 28 FPS at 4K (a 44% drop from 1440p).

This scaling behavior suggests that the game’s rendering pipeline is heavily pixel-bound. The consistent percentage drops between resolutions indicate that the CPU is capable of feeding the GPU with enough data, and the frame rate is almost entirely dictated by the GPU’s fill rate and shading capacity. The fact that even at Low settings the frame rate drops significantly at 4K (to 54 FPS) confirms that the resolution is the dominant factor, rather than the complexity of the scene or shader effects. The RTX 5050, with its 32 ROPs and 128-bit memory bus, is simply not designed to handle the pixel throughput required at 4K, making 1080p and 1440p the practical targets for this game with this combo.

GPU Role

The NVIDIA GeForce RTX 5050 is the undeniable limiting component in this configuration. The GPU’s specifications, including 8 GB of GDDR6 memory on a 128-bit bus providing 320.0 GB/s of bandwidth, are central to understanding its performance. The 8 GB VRAM capacity is adequate for this game, as The Technomancer’s textures and assets do not appear to exceed this limit, even at 4K Ultra. However, the memory bandwidth is a more critical constraint.

The data shows that at 4K, the average frame rates are all below 60 FPS, regardless of settings. Even at Low settings, the game only achieves 54 FPS at 4K. This suggests that the GPU is struggling to fill the screen with pixels, a task directly tied to its pixel fill rate of 82.30 GPixel/s. The 32 ROPs are relatively limited, and this is reflected in the steep performance penalty as resolution increases.

The GPU’s clock speeds, with a base of 2317 MHz and a boost of 2572 MHz, are relatively high, but they cannot overcome the fundamental bandwidth and pixel processing limitations. The 13.17 TFLOPS of FP32 compute power is substantial, but it is not the limiting factor in this game. Instead, the data points to the memory system and ROPs as the primary bottlenecks. For instance, the difference between Medium and High settings at 1440p is only 11 FPS (75 vs 64), suggesting that the GPU is not bound by shader complexity but rather by the memory and pixel throughput, which are more affected by resolution than by minor settings changes. The GPU’s performance percentile of 66 places it in the mid-range, and its nearest rivals, such as the AMD Radeon RX 5600 XT, show it is a capable but not high-end part.

How This Combo Ranks

In the overall ranking for The Technomancer, this combination of the AMD Ryzen 7 5800X and the NVIDIA GeForce RTX 5050 achieves a rank of 2269 out of 3696 tested combos. This places it in the lower 39% of all configurations, which is a direct reflection of the GPU’s limitations. The rank is determined by the measured FPS across all tested resolutions and settings, and the RTX 5050’s poor performance at 4K significantly drags down the overall score.

The CPU, the Ryzen 7 5800X, is a high-performing part in its own right. With an average benchmark score of 29123 and a percentile of 81 against all CPUs, it is a strong contender. Its nearest rivals, such as the Intel Core Ultra 5 135H (deltaPct 0.1) and the AMD Ryzen 5 5600XT (deltaPct 0.6), are extremely close in synthetic benchmarks, showing that the CPU is not the source of this combo's low ranking. Instead, the combo rank is almost entirely a product of the GPU’s capabilities.

The RTX 5050’s average benchmark score of 21035 and its percentile of 66 against all GPUs illustrate its mid-range positioning. Its nearest rivals include the AMD Radeon RX Vega M GL (deltaPct -0.6) and the NVIDIA RTX A4000 Mobile (deltaPct -1.6), but the RTX 5050 is slightly ahead of the RX 5600 XT (deltaPct 1.6). This synthetic data aligns with the in-game results, confirming that the GPU is a solid 1080p performer but struggles at higher resolutions. The combo rank of 2269 out of 3696 is a clear indicator that while the CPU is ready for more demanding tasks, the GPU holds the system back from achieving high frame rates in this title, especially at 4K.

Measured FPS Breakdown

The measured FPS data provides a complete picture of performance across four resolutions and four settings presets. At 1920x1080, the game is highly playable at all settings. The Low preset achieves an average of 150 FPS, while High yields 98 FPS. Medium provides a balanced 115 FPS (with a min of 98 and max of 132), and Ultra still manages a smooth 77 FPS. This resolution is clearly where the RTX 5050 is most comfortable, offering a wide range of options for high refresh rate monitors.

Moving to 2560x1440, the performance drops are noticeable but still acceptable for most gamers. The Low preset averages 98 FPS, High averages 64 FPS, and Medium provides a solid 75 FPS (min 64, max 87). Ultra at 1440p drops to an average of 50 FPS, which may be below the threshold for competitive play but remains playable for a single-player Action RPG.

At 3840x2160, the RTX 5050 is clearly out of its depth. The Low preset only manages an average of 54 FPS. Medium drops to 41 FPS (min 35, max 48), High falls to 35 FPS, and Ultra bottoms out at 28 FPS. None of these averages reach the 60 FPS target, making 4K an unsuitable resolution for a smooth experience with this GPU. The data indicates that 1440p is the realistic ceiling for this combo, and 1080p is the sweet spot where the hardware can truly stretch its legs. The measured data shows a clear hierarchy: 1080p is excellent, 1440p is good, and 4K is poor.

FAQ

Q: What is the best resolution to play The Technomancer with this CPU and GPU?

A: Based on the measured data, 1920x1080 is the best resolution. At 1080p, all settings presets achieve an average FPS above 77, with Low reaching 150 FPS. At 2560x1440, the frame rates are playable but lower, with Ultra dropping to 50 FPS. At 3840x2160, even Low settings only reach 54 FPS, making it unsuitable for smooth gameplay.

Q: How does the RTX 5050 perform at 4K Ultra settings?

A: The RTX 5050 achieves an average of only 28 FPS at 3840x2160 with Ultra settings. This is the lowest measured score in the dataset and is not a playable experience for most users. The card’s memory bandwidth and pixel processing capabilities are insufficient for 4K rendering in this title.

Q: Is the Ryzen 7 5800X a bottleneck for the RTX 5050 in this game?

A: No, the data suggests the CPU is not the limiting factor. The Ryzen 7 5800X has a high benchmark percentile (81) and its nearest rivals are within 0.6% of its score. The performance drops are consistently tied to resolution, indicating the GPU is the primary bottleneck, not the CPU.

Q: What is the difference in performance between Medium and Ultra settings at 1440p?

A: At 2560x1440, Medium settings produce an average of 75 FPS, while Ultra settings produce an average of 50 FPS. This is a 25 FPS difference, or a 33% performance loss when moving from Medium to Ultra. The Medium preset also has a minimum FPS of 64, which is higher than the Ultra average.

Q: How does the RTX 5050's performance compare to its synthetic benchmark rivals in this game?

A: The RTX 5050 has an average benchmark score of 21035 and a percentile of 66. Its nearest rival, the AMD Radeon RX Vega M GL, has a score of 21153 (a -0.6% delta), indicating similar overall compute power. However, in-game performance will depend on specific architectural strengths, and the data shows the RTX 5050 struggles with high resolutions in The Technomancer.

Q: Can this combo maintain 60 FPS at 1440p High settings?

A: No, the measured average FPS at 2560x1440 with High settings is 64 FPS. While this is above 60 FPS, it is not a consistent 60 FPS lock, as the average is only 4 FPS over the target. The Medium preset also averages 75 FPS and provides a safer margin for maintaining a stable frame rate.

CPU Role

The AMD Ryzen 7 5800X is a high-end desktop processor that is more than capable of handling the demands of The Technomancer. With 8 cores and 16 threads based on the Zen 3 architecture, it provides substantial multi-threaded performance. Its boost clock of 4.70 GHz and a single-thread benchmark score of 1574.5 in Cinebench R23 indicate excellent per-core performance, which is crucial for game logic and physics.

The data from the measured FPS shows that the CPU is not a limiting factor in this title. The frame rates scale consistently with resolution, which is a classic sign of a GPU-bound scenario. If the CPU were the bottleneck, we would see similar frame rates across different resolutions, as the CPU’s workload does not change significantly with resolution. In this case, the frame rate drops by roughly 35% when moving from 1080p to 1440p, and a further 45% when moving to 4K. This pattern is consistent across all settings, confirming that the CPU has ample headroom to feed the GPU.

The Ryzen 7 5800X’s 32 MB of L3 cache and dual-channel DDR4 memory support provide a solid foundation for gaming. Its synthetic benchmarks, such as a Cinebench R23 multi-core score of 15476 and a Geekbench multi-core score of 11036, place it in the top tier of processors. Its nearest rivals in benchmark scores, like the Intel Core Ultra 5 135H (deltaPct 0.1) and the Intel Core i5-13500HX (deltaPct -0.5), are extremely close, showing that the CPU’s performance is competitive with modern mobile and desktop parts. In this game, the CPU’s role is to ensure smooth frame pacing and avoid any stutters, which it does effectively given the consistent FPS data. The bottleneck is unequivocally the graphics card.

Settings Recommendations

Based on the measured FPS data, the optimal experience for this combo is found at 1920x1080. Here, the Ultra preset delivers an average of 77 FPS, which is ideal for a smooth, visually rich experience. For players with high refresh rate monitors (144Hz or above), the High preset at 1080p, with an average of 98 FPS, or even the Low preset at 150 FPS, would be more suitable to maximize fluidity.

At 2560x1440, the Medium preset is the best recommendation. It achieves an average of 75 FPS, with a minimum of 64 FPS, providing a good balance between visual fidelity and performance. The High preset, at an average of 64 FPS, is also viable, but it sits closer to the 60 FPS threshold and may experience more noticeable dips. The Ultra preset at 1440p, at 50 FPS, is not recommended as it sacrifices too much smoothness for marginal visual gains.

For 3840x2160, the data clearly indicates that this resolution is not suitable for this GPU. Even the Low preset only manages an average of 54 FPS, which is below the standard for a comfortable gaming experience. While the Medium preset at 4K offers 41 FPS, the trade-off in visual quality is not worth the poor frame rate. Users with 4K displays should consider lowering the resolution to 1440p for a playable experience. The best overall experience, balancing visual quality and frame rate, is achieved at 1080p with High or Ultra settings, or at 1440p with Medium settings.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5050 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 54.0
3840x2160 Medium 41.0
3840x2160 High 35.0
3840x2160 Ultra 28.0
2560x1440 Low 98.0
2560x1440 Medium 75.0
2560x1440 High 64.0
2560x1440 Ultra 50.0
1920x1080 Low 150.0
1920x1080 Medium 115.0
1920x1080 High 98.0
1920x1080 Ultra 77.0

The Technomancer with Ryzen 7 5800X + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RTX 5050 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.