Barony

Barony

AVERAGE FPS
140
excellent

This combination delivers exceptional performance with an average of 140 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 46 64 74 100
1440p QHD 87 122 142 191
1080p Full HD 138 193 225 302

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 100
3840x2160 Medium 74
3840x2160 High 64
3840x2160 Ultra 46
2560x1440 Low 191
2560x1440 Medium 142
2560x1440 High 122
2560x1440 Ultra 87
1920x1080 Low 302
1920x1080 Medium 225
1920x1080 High 193
1920x1080 Ultra 138

Barony with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5050, In-Depth Analysis

# Barony with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5050

The measured frame rates for this combination reveal a system that scales predictably across resolutions, with the RTX 5050 clearly acting as the primary performance governor in Barony. At 1080p, the rig delivers exceptional headroom, but the drop-off toward 4K exposes the GPU's architectural limits—particularly its 8 GB VRAM buffer and 128-bit memory interface. The CPU, an 8-core/16-thread Zen 3 part, never appears to bottleneck the pipeline, as evidenced by the massive FPS gains when resolution drops and settings loosen. This analysis unpacks the data row by row, contextualizing each metric against the combo's overall rank of 1775 out of 2935 tested configurations.

Resolution Scaling

Barony's frame rate behavior across the three tested resolutions tells a clear story about where the bottleneck lives. Moving from 1920x1080 to 2560x1440 at High settings, the average FPS drops from 193 to 122—a 37% reduction. That is a substantial hit, but the system still maintains a comfortable triple-digit average. The more dramatic collapse occurs when pushing to 3840x2160, where High settings yield just 64 FPS on average. That represents a 67% drop from the 1080p result, a scaling curve that strongly suggests the GPU is running out of headroom rather than the CPU failing to feed frames.

The Low settings row reinforces this diagnosis. At 1080p Low, the combo produces 302 FPS, which drops to 191 at 1440p (a 37% decline) and then to 100 at 4K (a 48% further decline from 1440p). The pattern here is consistent: each resolution step costs roughly 35-50% of the previous frame rate, regardless of quality preset. This uniform scaling across settings points to a renderer that is primarily pixel-bound, with the RTX 5050's 2560 shading units and 32 ROPs struggling to fill 8.3 million pixels at 4K. Interestingly, the gap between Low and High settings narrows as resolution increases—at 1080p, High delivers 64% of Low's FPS, but at 4K, High delivers 64% of Low's FPS as well, showing a consistent overhead cost for the higher-quality rendering features.

The Medium preset offers a middle ground that reveals the GPU's thermal and power envelope. At 4K Medium, the average sits at 74 FPS with a minimum of 63 and maximum of 85. The 22-FPS spread between min and max indicates some scene complexity variation, but the average remains playable. The data implies that Barony's engine scales its shading load fairly linearly with pixel count, and without upscaling technologies mentioned in the measurements, the RTX 5050 simply cannot maintain 60+ FPS at 4K Ultra, which falls to 46 FPS.

GPU Role

The RTX 5050's memory subsystem is likely the single most important factor in this game's 4K performance. With 8 GB of GDDR6 on a 128-bit bus delivering 320.0 GB/s, the card has enough bandwidth for 1080p and 1440p but hits a wall at 2160p. The measured FPS at 4K Ultra (46) versus 4K Medium (74) suggests that texture streaming and memory pressure intensify with higher quality settings, causing the GPU to stall on memory fetches. The 20 RT cores and 80 tensor cores present on this Blackwell 2.0 architecture are largely irrelevant for Barony's roguelike rendering, which likely relies on traditional rasterization—the PassMark G3D score of 17326 and DirectX 12 score of 66 indicate modest raw throughput that aligns with the observed frame rates.

Clock behavior further illuminates the GPU's role. The boost clock of 2572 MHz is respectable, but the 130 W TDP and 300 W suggested PSU rating suggest thermal throttling could occur under sustained 4K loads. The fact that 4K High averages 64 FPS while 4K Medium averages 74 FPS—a 10-FPS difference—implies the GPU is not purely clock-limited but rather bound by memory bandwidth and fill rate. The 205.8 GTexel/s texture rate and 82.30 GPixel/s pixel rate are the theoretical ceilings, and Barony's pixel-heavy effects at Ultra settings likely saturate these units. The GPU's 66th percentile ranking among all tested GPUs, with an average benchmark score of 21035, places it in the mid-range tier, which aligns with its 4K performance being playable but not high-refresh.

The VRAM capacity is the most concerning aspect. At 8 GB, the card meets the minimum for 1080p and 1440p gaming, but 4K textures in Barony could exceed this buffer, forcing the engine to swap to system memory—the 51.2 GB/s CPU memory bandwidth would then become a bottleneck, explaining the severe FPS drop at 4K Ultra. The measured data shows 4K Ultra at 46 FPS, which is 38% lower than 4K High's 64 FPS. That kind of steep penalty for one quality tier suggests the GPU is not just slower but actively starved, likely due to VRAM overflow.

CPU Role

The AMD Ryzen 7 5800X brings 8 cores and 16 threads from the Zen 3 architecture, clocked at 3.80 GHz base and 4.70 GHz boost. In Barony, this processor appears to be more than sufficient, as the frame rates scale almost entirely with GPU load. At 1080p Low, the combo hits 302 FPS, which is likely near the engine's internal ceiling—the CPU's PassMark single-thread score of 3445 and 3DMark single-thread score of 943 indicate strong per-core performance that can handle game logic and AI without stalling. The 16 threads provide ample parallel capacity for background tasks, though Barony's roguelike nature likely uses only a few cores for simulation.

The CPU's benchmark profile shows it sits at the 81st percentile among all tested CPUs, with an average benchmark score of 29123. Its nearest rival, the Intel Core Ultra 5 135H, scores 29093 (0.1% higher), while the AMD Ryzen 5 5600XT trails by 0.6%. This places the 5800X in a competitive mid-range position, but its age (released in 2020) means newer CPUs may offer better memory latency or IPC improvements. The 32 MB L3 cache and dual-channel DDR4-3200 memory (51.2 GB/s) provide adequate data feeding for the GPU, and the lack of frame rate drops at 1440p High (122 FPS) versus 1080p High (193 FPS) confirms that the CPU is not the limiting factor—if it were, the FPS would remain flat across resolutions.

The PCIe Gen 4 interface with 20 lanes provides sufficient bandwidth for the RTX 5050, which uses a PCIe 5.0 x8 connection. This backward compatibility means the GPU can communicate with the CPU without transfer bottlenecks, as evidenced by the smooth scaling from 1080p to 1440p. The CPU's 105 W TDP is modest, and with a 74 mm² die size on a 7 nm process, it runs efficiently, allowing the GPU to be the primary power draw. In summary, the 5800X is a capable partner that never appears in the measured data as a constraint—all performance variations trace back to the GPU's resolution handling.

How This Combo Ranks

Out of 2935 tested combinations, this pairing of the Ryzen 7 5800X and RTX 5050 lands at rank 1775, placing it in the lower-middle tier of the database. That ranking is somewhat surprising given the individual component percentiles—the CPU at 81st and GPU at 66th would suggest a higher combined standing. The discrepancy implies that Barony's specific engine demands favor certain hardware combinations, and this pairing underperforms relative to its synthetic benchmark averages. The GPU's nearest rivals in the database include the AMD Radeon RX Vega M GL (average score 21153, 0.6% higher) and the AMD Radeon HD 8970M (average score 21237, 1% higher), while the RX 5600 XT trails by 1.6%. These comparisons are based on average benchmark scores, not Barony-specific performance, but they contextualize the GPU's mid-range status.

The combo rank suggests that many other configurations achieve higher frame rates in this game, likely due to more powerful GPUs or better CPU-GPU balance. The 1775th position out of 2935 means roughly 60% of tested combos outperform this one in Barony. That aligns with the measured FPS data showing 4K Ultra at 46 FPS—playable but not smooth—and 1080p Ultra at 138 FPS, which is respectable but not top-tier. The ranking reflects a system that can handle the game at high settings in 1440p and below, but struggles at 4K, which is a common trade-off for mid-range GPUs paired with strong CPUs.

The deltaPct values from the GPU's nearest rivals are telling: the RX Vega M GL is 0.6% better, while the RTX A4000 Mobile is 1.6% worse. These small differences suggest that the RTX 5050 sits in a narrow performance band where minor architectural variations can shift rankings. For Barony specifically, the 8 GB VRAM and 128-bit bus are likely the weak points, as games with large textures or high-resolution assets penalize these specs more heavily than synthetic benchmarks do. The combo rank of 1775 thus reflects a hardware pairing that is competent but not optimized for this game's particular workload.

Settings Recommendations

Based on the measured rows, the optimal experience balances FPS stability with visual fidelity. At 1920x1080, the Ultra preset delivers 138 FPS on average, which is excellent for most displays, but the Medium preset at 225 FPS offers a 63% improvement with likely minimal visual degradation in a roguelike where readability matters more than eye candy. The Low preset at 302 FPS is overkill for any monitor, so Medium 1080p is the sweet spot for high-refresh displays. For 1440p, High settings at 122 FPS provide the best combination of smoothness and quality—Ultra drops to 87 FPS, which is still playable but leaves less headroom for drops during intense combat, while Medium at 142 FPS is the safer choice for maintaining 120+ FPS consistently.

At 4K, the choices become more constrained. High settings at 64 FPS barely hits the 60 FPS threshold, but the minimum frame rate is not recorded, leaving uncertainty about dips. Medium at 74 FPS with a measured minimum of 63 and maximum of 85 provides a statistically stable experience—the 63 FPS floor ensures no visible stuttering on standard 60 Hz panels. Ultra at 46 FPS is best avoided, as it falls below standard refresh rates and would cause noticeable judder. Low at 100 FPS is viable for 4K on high-refresh monitors, but the visual compromise may not be worth it. The recommendation is Medium for 4K, offering the best trade-off between frame rate consistency and graphical fidelity, with High as a fallback for those prioritizing visuals.

For users with variable refresh rate monitors, the 1440p High setting at 122 FPS is ideal for 120 Hz displays, while 4K Medium at 74 FPS suits 75 Hz panels. The data also shows that the gap between Medium and High is larger at 4K (74 vs 64 FPS, a 15% difference) than at 1080p (225 vs 193, a 16% difference), indicating that the GPU's resource constraints amplify at higher resolutions, making Medium the more reliable choice.

Measured FPS Breakdown

At 1920x1080, the full settings range was tested. Low settings produce an average of 302 FPS, the highest recorded in this dataset. Medium settings yield 225 FPS with a minimum of 191 and maximum of 258, providing a tight performance envelope. High settings average 193 FPS, and Ultra settings average 138 FPS. The progression from Low to Ultra shows a 54% reduction in frame rate, which is significant but leaves even Ultra comfortably above 120 FPS.

At 2560x1440, Low settings average 191 FPS, Medium averages 142 FPS (min 120, max 163), High averages 122 FPS, and Ultra averages 87 FPS. The step from High to Ultra costs 35 FPS (a 29% drop), while Low to Medium costs 49 FPS (a 26% drop), showing consistent scaling. The 1440p results indicate that this resolution is the practical ceiling for high-refresh gaming with this combo, as Ultra barely exceeds 60 FPS thresholds.

At 3840x2160, Low settings average 100 FPS, Medium averages 74 FPS (min 63, max 85), High averages 64 FPS, and Ultra averages 46 FPS. The Ultra result is the only one below 60 FPS, and the Medium minimum of 63 FPS suggests that even Medium can occasionally dip below 60 in demanding scenes. The 4K data shows a 54% drop from Low to Ultra, mirroring the 1080p pattern but at lower absolute values, confirming that the GPU's limitations are compounded by pixel count. The min/max data for Medium at each resolution—1080p: 191-258, 1440p: 120-163, 4K: 63-85—shows that frame time variance increases with resolution, with the 4K spread of 22 FPS representing a 30% variation around the mean, which could cause perceptible hitches.

FAQ

Q: Can this combo run Barony at 4K with 60+ FPS?

A: Yes, but only at Low or Medium settings. Low averages 100 FPS, and Medium averages 74 FPS with a minimum of 63. High settings fall to 64 FPS average, and Ultra drops to 46 FPS, both below the 60 FPS target.

Q: What is the best resolution for this system in Barony?

A: 2560x1440 at High settings delivers 122 FPS on average, offering a strong balance of visual quality and performance. At 1080p, Ultra still achieves 138 FPS, but 1440p High provides a sharper image without sacrificing smoothness.

Q: Does the Ryzen 7 5800X bottleneck the RTX 5050 in this game?

A: No. The frame rate scales consistently with resolution changes, indicating the GPU is the limiting factor. The CPU's 8 cores and 16 threads at 4.70 GHz boost provide ample processing power, as evidenced by the 302 FPS at 1080p Low.

Q: How does this combo rank compared to other tested configurations?

A: It ranks 1775 out of 2935 tested combos, placing it in the lower-middle tier. The GPU's 66th percentile and CPU's 81st percentile suggest the pairing underperforms in Barony relative to synthetic benchmarks.

Q: Is the 8 GB VRAM sufficient for Barony at 4K?

A: The 8 GB GDDR6 buffer appears to be a limiting factor at 4K Ultra, where the average FPS drops to 46. The steep penalty from High (64 FPS) to Ultra (46 FPS) suggests memory capacity or bandwidth constraints, making Medium the safer choice for 4K.

Q: What settings should I use for a 144 Hz monitor at 1080p?

A: Medium settings at 225 FPS will fully utilize a 144 Hz display, while High at 193 FPS also provides enough headroom. Ultra at 138 FPS falls slightly below 144 Hz, so Medium or High is recommended for consistent frame pacing.

Hardware Specifications

AMD Ryzen 7 5800X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4700 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5050 in Barony

Resolution Settings Avg FPS
3840x2160 Low 100.0
3840x2160 Medium 74.0
3840x2160 High 64.0
3840x2160 Ultra 46.0
2560x1440 Low 191.0
2560x1440 Medium 142.0
2560x1440 High 122.0
2560x1440 Ultra 87.0
1920x1080 Low 302.0
1920x1080 Medium 225.0
1920x1080 High 193.0
1920x1080 Ultra 138.0

Barony with Ryzen 7 5800X + Other GPUs

See how Barony performs with the same CPU but different graphics cards.

Barony with RTX 5050 + Other CPUs

See how Barony performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.