Evolve
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 39 | 50 | 64 |
| 1440p QHD | 48 | 69 | 88 | 113 |
| 1080p Full HD | 71 | 103 | 131 | 169 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5050, In-Depth Analysis
The AMD Ryzen 7 5800X paired with the NVIDIA GeForce RTX 5050 delivers a mid-tier performance profile in Evolve, a 2015 FPS title. With a combo rank of 1749 out of 2872 tested configurations, this pairing sits in the 39th percentile of all combos, indicating that while it is not a top-tier setup, it remains viable for a wide range of gaming scenarios. The data, measured across three resolutions and four quality presets, shows a system that scales predictably, with the CPU providing solid foundation and the GPU acting as the primary performance limiter at higher settings.
How This Combo Ranks
The combo rank of 1749 out of 2872 places this configuration in the lower-middle portion of the tested field, roughly at the 39th percentile. This means that approximately 61% of tested combos outperform it, but it also outranks 1123 other configurations. The ranking reflects a balanced but not exceptional pairing—the CPU’s strengths are partially offset by the GPU’s mid-range positioning.
Looking at the individual components, the Ryzen 7 5800X holds an 81st percentile ranking among all CPUs, with an average benchmark score of 29123. Its nearest rivals include the Intel Core Ultra 5 135H (avg score 29093, deltaPct 0.1), Intel Xeon Phi 7210 (avg score 29245, deltaPct -0.4), Intel Core i5-13500HX (avg score 29270, deltaPct -0.5), and AMD Ryzen 5 5600XT (avg score 28940, deltaPct 0.6). The 5800X outperforms the Ryzen 5 5600XT by 0.6% and edges out the Core Ultra 5 135H by 0.1%, while trailing the Xeon Phi 7210 by 0.4% and the Core i5-13500HX by 0.5%. These deltas are minor, indicating that the CPU performs within a tight competitive band.
The GeForce RTX 5050, meanwhile, ranks in the 66th percentile among all GPUs with an average benchmark score of 21035. Its nearest rivals are the AMD Radeon RX Vega M GL (avg score 21153, deltaPct -0.6), AMD Radeon HD 8970M (avg score 21237, deltaPct -1), AMD Radeon RX 5600 XT (avg score 20713, deltaPct 1.6), and NVIDIA RTX A4000 Mobile (avg score 21379, deltaPct -1.6). The RTX 5050 is 1.6% faster than the RX 5600 XT but 0.6% slower than the RX Vega M GL, 1% slower than the HD 8970M, and 1.6% slower than the RTX A4000 Mobile. These small margins suggest the GPU is competitive with mid-range mobile and older desktop parts, though it does not dominate its class.
GPU Role
The NVIDIA GeForce RTX 5050 is built on the Blackwell 2.0 architecture with a GB207 chip, fabricated on a 5 nm process by TSMC. It features 2560 shading units, 80 texture mapping units, and 32 raster output units, along with 20 ray tracing cores and 80 tensor cores. The GPU operates at a base clock of 2317 MHz and a boost clock of 2572 MHz, with memory running at 2500 MHz (20 Gbps effective). It has 8 GB of GDDR6 memory on a 128-bit bus, yielding a bandwidth of 320.0 GB/s. The pixel rate is 82.30 GPixel/s, texture rate is 205.8 GTexel/s, and FP32 performance is 13.17 TFLOPS.
In Evolve, the GPU’s role is evident from the FPS scaling across settings. At 1080p, the RTX 5050 produces 169 FPS at Low, 131 FPS at Medium, 103 FPS at High, and 71 FPS at Ultra. The drop from Low to Ultra is 98 FPS, a reduction of 58%. At 1440p, the same pattern holds: 113 FPS at Low, 88 FPS at Medium, 69 FPS at High, and 48 FPS at Ultra—a 65 FPS spread between Low and Ultra. At 4K (3840x2160), the GPU manages 64 FPS at Low, 50 FPS at Medium, 39 FPS at High, and 27 FPS at Ultra, with the gap between Low and Ultra being 37 FPS. These results show that the GPU handles lower settings easily but becomes the bottleneck at Ultra, especially at 4K where it falls below 30 FPS.
The 8 GB VRAM capacity is sufficient for Evolve’s 2015-era demands, even at 4K, as the game’s texture requirements are modest by modern standards. The 128-bit memory bus and 320 GB/s bandwidth provide adequate throughput for the game’s assets, and the boost clock of 2572 MHz helps maintain consistent frame delivery. The GPU’s FP32 throughput of 13.17 TFLOPS is the ceiling for raw rasterization performance, and the data shows that this ceiling is reached around the 1440p High preset, beyond which FPS declines steeply.
FAQ
Q: What is the best resolution for this combo in Evolve?
A: The 1920x1080 resolution offers the highest playability, with all presets delivering above 70 FPS. At 2560x1440, only Low and Medium presets exceed 70 FPS, while at 3840x2160, no preset reaches 70 FPS, with Ultra dropping to 27 FPS.
Q: How does the RTX 5050 compare to its nearest GPU rival?
A: The RTX 5050 has an average benchmark score of 21035, which is 1.6% higher than the AMD Radeon RX 5600 XT (score 20713) but 0.6% lower than the AMD Radeon RX Vega M GL (score 21153) and 1% lower than the AMD Radeon HD 8970M (score 21237).
Q: Is the Ryzen 7 5800X strong enough for Evolve?
A: Yes, the CPU ranks in the 81st percentile among all CPUs with an average score of 29123. Its 8 cores and 16 threads, with a boost clock of 4.70 GHz, provide ample processing power for Evolve, which is not a heavily multithreaded title.
Q: What is the FPS difference between Low and Ultra at 1080p?
A: At 1920x1080, the Low preset yields 169 FPS, while Ultra yields 71 FPS—a difference of 98 FPS, representing a 58% reduction in performance when moving to the highest quality settings.
Q: Can this combo handle 4K gaming in Evolve?
A: At 3840x2160, the combo achieves 64 FPS at Low, 50 FPS at Medium, 39 FPS at High, and 27 FPS at Ultra. Only the Low preset offers a consistently smooth experience, while Ultra falls below 30 FPS.
Q: How does the combo rank compare to all tested configurations?
A: The combo ranks 1749 out of 2872 tested combinations, placing it in the lower-middle tier. This means it outperforms 1123 combos but is surpassed by 1123 others.
Measured FPS Breakdown
The measured FPS data provides a complete picture of performance across resolutions and settings. At 1920x1080, the combo delivers its strongest results. The Low preset achieves 169 FPS average, the Medium preset hits 131 FPS with a minimum of 111 FPS and maximum of 150 FPS, the High preset reaches 103 FPS, and the Ultra preset drops to 71 FPS. This resolution is clearly the sweet spot, with all presets maintaining playable frame rates, and even Ultra staying above 70 FPS.
Moving to 2560x1440, performance scales down as expected. The Low preset produces 113 FPS, Medium yields 88 FPS (with min 75 FPS and max 101 FPS), High falls to 69 FPS, and Ultra bottoms out at 48 FPS. The transition from 1080p to 1440p results in a 33% drop at Low (169 to 113 FPS), a 33% drop at Medium (131 to 88 FPS), a 33% drop at High (103 to 69 FPS), and a 32% drop at Ultra (71 to 48 FPS). These consistent reductions indicate that the GPU is the primary factor at this resolution, with the CPU maintaining sufficient headroom.
At 3840x2160, the GPU becomes the clear limiting factor. The Low preset averages 64 FPS, Medium averages 50 FPS (with min 42 FPS and max 57 FPS), High averages 39 FPS, and Ultra averages 27 FPS. The drop from 1440p to 4K is substantial: Low falls by 43%, Medium by 43%, High by 43%, and Ultra by 44%. The 4K Ultra result of 27 FPS is below the typical 30 FPS playability threshold, making this setting impractical for smooth gameplay.
The only row with min/max values is the Medium preset across all resolutions. At 1080p Medium, the range is 111 to 150 FPS; at 1440p Medium, it is 75 to 101 FPS; and at 4K Medium, it is 42 to 57 FPS. These ranges show that frame pacing is relatively stable, with the spread widening at lower resolutions where the GPU is less stressed.
CPU Role
The AMD Ryzen 7 5800X is a Zen 3 architecture processor from the 5000 series, codenamed Vermeer, manufactured on TSMC’s 7 nm process with 4,150 million transistors on a 74 mm² die. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.70 GHz. The CPU has 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 32 MB of L3 cache. It supports DDR4 memory with dual-channel configuration and a bandwidth of 51.2 GB/s, and it operates on the AMD Socket AM4 platform with PCIe Gen 4 and 20 lanes (CPU only). The TDP is 105 W, and it has an unlocked multiplier.
In synthetic benchmarks, the 5800X shows strong multi-threaded performance, scoring 15476 in Cinebench R23 multicore and 2608.5 in Cinebench R15 multicore. Its single-thread scores are 1574.5 in Cinebench R23 and 265.5 in Cinebench R15. The 3DMark tests further illustrate its scaling: 7586 for 16 threads, 6035 for 8 threads, 3543 for 4 threads, 1846 for 2 threads, and 943 for single thread. The PassMark multithread score is 27732, with a single-thread score of 3445. These figures confirm that the CPU excels in multi-threaded workloads, though Evolve, being a 2015 title, likely does not fully utilize all 16 threads.
In gameplay, the CPU’s role is to feed the GPU with draw calls and game logic. The data shows that at 1080p Low, the combo achieves 169 FPS, which is high enough to suggest the CPU is not a bottleneck at lower settings. However, at 4K Ultra, the FPS drops to 27, which is far below the CPU’s potential, indicating that the GPU is the limiting factor at higher resolutions and settings. The CPU’s boost clock of 4.70 GHz and 32 MB of L3 cache help maintain consistent frame delivery, especially in scenes with many AI enemies or physics simulations common in Evolve’s monster-hunting gameplay.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. At 1920x1080, the High preset offers the best balance of visual quality and performance, delivering 103 FPS. The Ultra preset at 71 FPS is still playable, but the 32 FPS drop from High may not justify the visual gains, especially in a fast-paced FPS where higher frame rates improve responsiveness. The Medium preset at 131 FPS is an excellent choice for competitive play, while Low at 169 FPS is ideal for maximum frame rate.
At 2560x1440, the Medium preset stands out as the recommended choice, with 88 FPS and a minimum of 75 FPS that keeps gameplay smooth. The High preset at 69 FPS is borderline, and the Ultra preset at 48 FPS may feel sluggish in intense combat. The Low preset at 113 FPS is a strong alternative for players prioritizing frame rate over visuals. For those with 144 Hz monitors, the Low preset is the only option that fully utilizes the refresh rate at this resolution.
At 3840x2160, the Low preset is the only setting that provides a consistently smooth experience, averaging 64 FPS. The Medium preset at 50 FPS is playable but may exhibit occasional dips, as indicated by the 42 FPS minimum. High at 39 FPS is marginal, and Ultra at 27 FPS is not recommended for any serious gameplay. For 4K users, the Low preset is the clear choice, with Medium as a compromise if visual fidelity is prioritized over frame rate.
The data suggests that the combo is best suited for 1080p gaming, where it can handle Ultra settings with acceptable performance. At 1440p, Medium is the sweet spot, and at 4K, players must accept Low settings to maintain playability.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals the GPU-bound nature of this combo. At 1080p Low, the combo produces 169 FPS. At 1440p Low, it drops to 113 FPS, a 33% reduction. At 4K Low, it falls to 64 FPS, a 43% reduction from 1440p and a 62% reduction from 1080p. This scaling pattern is consistent across all settings: Medium drops from 131 FPS at 1080p to 88 FPS at 1440p (33% less) and 50 FPS at 4K (43% less from 1440p). High goes from 103 FPS at 1080p to 69 FPS at 1440p (33% less) and 39 FPS at 4K (43% less). Ultra falls from 71 FPS at 1080p to 48 FPS at 1440p (32% less) and 27 FPS at 4K (44% less).
The consistent 33% drop from 1080p to 1440p and 43-44% drop from 1440p to 4K indicates that the GPU’s pixel throughput is the limiting factor. The RTX 5050’s pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s are finite resources that get consumed as resolution increases. The CPU, with its 16 threads and 4.70 GHz boost clock, does not show signs of bottlenecking, as the FPS reductions are proportional to the increase in pixel count—a hallmark of GPU-limited performance.
The 4K Ultra result of 27 FPS is particularly telling. It is 38% of the 1080p Ultra score of 71 FPS, which aligns closely with the pixel count ratio between 4K (8.3 million pixels) and 1080p (2.1 million pixels). This proportionality confirms that the GPU is the sole constraint at higher resolutions, and the CPU has ample headroom to support even the most demanding settings if the GPU were faster. Conversely, at 1080p Low, the 169 FPS result suggests the CPU can handle high frame rates, but the GPU’s performance ceiling prevents further gains. Overall, the combo is well-balanced for 1080p and 1440p gaming, but it is not suited for 4K beyond Low settings.
Hardware Specifications
AMD Ryzen 7 5800X
NVIDIA GeForce RTX 5050
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X + NVIDIA GeForce RTX 5050 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.0 |
| 3840x2160 | Medium | 50.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 113.0 |
| 2560x1440 | Medium | 88.0 |
| 2560x1440 | High | 69.0 |
| 2560x1440 | Ultra | 48.0 |
| 1920x1080 | Low | 169.0 |
| 1920x1080 | Medium | 131.0 |
| 1920x1080 | High | 103.0 |
| 1920x1080 | Ultra | 71.0 |
Evolve with Ryzen 7 5800X + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 5050 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X + RTX 5050
Explore FPS benchmarks for other games using this same hardware combination.