The Technomancer

The Technomancer

AVERAGE FPS
123
excellent

This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 49 57 70 87
1440p QHD 86 108 124 162
1080p Full HD 130 165 194 249

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 70
3840x2160 High 57
3840x2160 Ultra 49
2560x1440 Low 162
2560x1440 Medium 124
2560x1440 High 108
2560x1440 Ultra 86
1920x1080 Low 249
1920x1080 Medium 194
1920x1080 High 165
1920x1080 Ultra 130

The Technomancer with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5070, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 5 7600 paired with the NVIDIA GeForce RTX 5070 achieves a rank of 331 out of 1,656 tested combos in The Technomancer. This places the configuration in the top 20% of all tested pairings, which is a strong result for a game released in 2016 that leans more on GPU throughput than multi-threaded CPU scaling. The combo’s percentile standing (83rd for both the CPU and GPU individually) reinforces that this is a balanced pairing, with neither component dragging the other down in this title.

Benchmark results indicate the CPU’s average score of 26,617 is within a hair of its nearest rivals: the AMD Ryzen 7 5800X3D scores 26,574 (0.2% higher), and the Intel Core i9-12900HK scores 26,672 (0.2% higher). The delta between these parts is negligible in practical terms, meaning the Ryzen 5 7600 is not a bottleneck in The Technomancer at any of the tested settings. The GPU’s average score of 41,687 similarly sits close to the NVIDIA GeForce RTX 3090 (41,441, 0.6% lower) and the AMD Radeon Pro 5300 (41,610, 0.2% lower), but the RTX 5070 pulls ahead of the Tesla M40 by 0.5% (41,897 vs. 41,687).

What is striking is how the combo’s rank translates into playable frames across resolutions. At 1920x1080, the average FPS ranges from 130.3 (Ultra) to 249.2 (Low), which is far beyond what a 60 Hz or even 144 Hz display can use. At 2560x1440, the spread narrows to 86.2 (Ultra) to 161.7 (Low), still comfortably above 60 FPS even at the highest preset. The 3840x2160 results are where the combo’s limits become visible: Ultra drops to 49.1 FPS, while High sits at 56.7 FPS. This suggests that 4K Ultra is the only configuration where the pairing struggles to maintain a smooth experience, and even then, it is only marginally below the 60 FPS threshold.

The rank of 331 out of 1,656 combos is not just about raw hardware; it reflects how efficiently this specific CPU-GPU pair handles The Technomancer’s engine. The game is not CPU-bound at any resolution, as evidenced by the fact that dropping from 1080p to 4K at the same settings (e.g., High) reduces FPS by roughly 65% (164.9 down to 56.7), which is a typical GPU-limited scaling curve. This means the Ryzen 5 7600’s 6 cores and 12 threads are sufficient to feed the RTX 5070 without introducing stutter or frame-time spikes, even at low settings where the GPU is working hardest to push hundreds of frames per second.

GPU Role

The RTX 5070’s role in this combo is defined by its memory configuration and clock speeds. It carries 12 GB of GDDR7 memory on a 192-bit bus, yielding a bandwidth of 672.0 GB/s. For The Technomancer, which was designed for the PlayStation 4 and Xbox One era, this is more than enough memory bandwidth to handle texture streaming and shadow maps at any resolution. The effective memory clock of 28 Gbps is high, but the game’s 2016-era asset quality does not require that much throughput; the bottleneck at 4K Ultra is the GPU’s compute units, not memory bandwidth.

The GPU’s base clock is 2325 MHz with a boost clock of 2512 MHz. These clocks are moderate for a 50-series card, but the architecture (Blackwell 2.0) relies on the 6,144 shading units and 192 texture mapping units to do the heavy lifting. In The Technomancer, the game’s DirectX 11 renderer (as opposed to DX12 or Vulkan) means the RTX 5070 can only use a subset of its capabilities; the passmark DirectX 11 score of 277 is the highest among the DirectX tests (DX9: 320, DX10: 180, DX12: 108), which mirrors how the game behaves in practice.

The 80 ROPs are the critical limiter at 4K Ultra. With a pixel rate of 201.0 GPixel/s, the GPU can theoretically fill a 3840x2160 frame at over 220 FPS, but the actual measured 49.1 FPS at Ultra suggests that shading complexity and overdraw are the real constraints. At 1920x1080, the GPU’s 30.87 TFLOPS of FP32 compute power is overkill, which explains why Low settings hit 249.2 FPS — the game is so lightweight that the GPU is barely breaking a sweat. The 12 GB VRAM is never a limiting factor; even at 4K Ultra, the game likely uses less than 6 GB, given its age.

The RTX 5070’s nearest rival in benchmark scores, the NVIDIA GeForce RTX 3090 (0.6% lower), is a 24 GB card, but that extra memory does not matter here. The deltaPct values show that the RTX 5070 is essentially tied with the RTX 3090 in synthetic tests, but in The Technomancer, the newer card’s higher clock speeds and better shading efficiency give it a slight edge at lower resolutions. At 1080p High, the combo posts 164.9 FPS, which is 27% higher than the 4K High result, confirming that the GPU scales well with resolution until it hits the 4K compute wall.

FAQ

Q: Is the AMD Ryzen 5 7600 a bottleneck for the RTX 5070 in The Technomancer?

A: No. The CPU’s average benchmark score of 26,617 is within 0.2% of the Ryzen 7 5800X3D (26,574) and 0.2% of the EPYC 8024P (26,555), indicating that the 6-core/12-thread part is more than sufficient. The FPS scaling from 1080p to 4K follows a GPU-bound pattern, with no evidence of CPU limitation.

Q: Can this combo maintain 60 FPS at 4K?

A: Only at Low settings, where the average is 86.9 FPS. At Medium, it drops to 70.3 FPS, and at High, it falls to 56.7 FPS. Ultra is not playable at 4K, with an average of 49.1 FPS.

Q: How does the RTX 5070 compare to the RTX 3090 in this game?

A: The synthetic benchmark scores are close (RTX 5070: 41,687; RTX 3090: 41,441, 0.6% lower), but the RTX 5070 has a higher boost clock (2512 MHz vs. the 3090’s unspecified clock) and newer architecture. In The Technomancer, the RTX 5070 delivers over 60 FPS at 1440p Ultra (86.2 FPS), which is a strong result for a 2016 title.

Q: Is 12 GB of VRAM enough for The Technomancer at 4K?

A: Yes. The game’s 2016-era assets do not require more than 12 GB, even at 4K Ultra. The memory bandwidth of 672.0 GB/s is also excessive for this title, so VRAM capacity is never a constraint.

Q: What is the best resolution to play this game with this combo?

A: 2560x1440 at High settings provides 108 FPS, which is a good balance of visual quality and smoothness. At 1080p, even Ultra exceeds 130 FPS, but 1440p offers a sharper image without sacrificing frame rate.

Q: Does the combo’s rank of 331 out of 1,656 reflect a good pairing?

A: Yes. Being in the top 20% of all combos tested means that most other CPU-GPU pairings perform worse. The CPU’s 83rd percentile and GPU’s 83rd percentile individually align with this rank, showing consistency.

Settings Recommendations

For a 60 Hz display, the data suggests that 2560x1440 at High settings is the optimal choice, with an average of 108 FPS. This leaves headroom for frame-time dips without dropping below 60. At 3840x2160, High settings (56.7 FPS) are borderline, but Medium (70.3 FPS) is the safest option for a stable 60 FPS experience. Ultra at 4K should be avoided, as it averages below 50 FPS.

For high-refresh-rate monitors (144 Hz or above), 1920x1080 at Medium (193.5 FPS) or High (164.9 FPS) is ideal. Low settings at 1080p (249.2 FPS) exceed the refresh rate of most displays, so the extra GPU headroom is wasted. At 2560x1440, Medium (124.2 FPS) is the best balance for 120 Hz panels, while Ultra (86.2 FPS) still clears 60 FPS but may feel less fluid on 144 Hz screens.

The measured data shows that the game’s preset scaling is not linear: moving from Low to Medium at 1080p reduces FPS by 22% (249.2 to 193.5), while Medium to High reduces it by another 15% (193.5 to 164.9). The jump from High to Ultra is the most punishing, cutting FPS by 21% (164.9 to 130.3). At 4K, the same pattern holds: Low to Medium drops 19% (86.9 to 70.3), but High to Ultra drops 13% (56.7 to 49.1). This suggests that Ultra preset introduces effects (likely increased shadow resolution and draw distance) that disproportionately tax the GPU without a commensurate visual gain.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. Low settings average 249.2 FPS, which is near the practical limit for the GPU’s 30.87 TFLOPS compute throughput. Medium settings reduce the average to 193.5 FPS, a drop of 22% from Low. High settings post 164.9 FPS, which is 15% lower than Medium. Ultra settings are the most demanding, with an average of 130.3 FPS — still well above 120 Hz, but 21% slower than High.

At 2560x1440, the scaling is more pronounced. Low settings average 161.7 FPS, a 35% reduction from 1080p Low, which indicates that the GPU is starting to become fill-rate limited. Medium settings drop to 124.2 FPS, a 23% reduction from Low. High settings average 108 FPS, which is 13% lower than Medium. Ultra settings post 86.2 FPS, a 20% drop from High. The 1440p Ultra result is notable because it is the lowest setting that still comfortably exceeds 60 FPS, suggesting that the combo’s sweet spot is 1440p with High or Medium.

At 3840x2160, the GPU’s limits are exposed. Low settings average 86.9 FPS, which is 46% lower than 1080p Low. Medium settings drop to 70.3 FPS, a 19% reduction from Low. High settings average 56.7 FPS, which is 19% lower than Medium and falls below the 60 FPS threshold. Ultra settings average 49.1 FPS, a 13% drop from High. The gap between Low and Ultra at 4K is 43% (86.9 vs. 49.1), which is smaller than the 48% gap at 1080p (249.2 vs. 130.3). This compression indicates that at 4K, the GPU is so heavily loaded that even Low settings are pushing the shading units to their limits, making the preset choice less impactful on absolute FPS.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5070 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 86.9
3840x2160 Medium 70.3
3840x2160 High 56.7
3840x2160 Ultra 49.1
2560x1440 Low 161.7
2560x1440 Medium 124.2
2560x1440 High 108.0
2560x1440 Ultra 86.2
1920x1080 Low 249.2
1920x1080 Medium 193.5
1920x1080 High 164.9
1920x1080 Ultra 130.3

The Technomancer with Ryzen 5 7600 + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with RTX 5070 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.