Archeage

Archeage

AVERAGE FPS
114
good

This combination provides smooth gameplay with an average of 114 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 52 79 88
1440p QHD 62 95 134 155
1080p Full HD 96 136 205 230

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 88
3840x2160 Medium 79
3840x2160 High 52
3840x2160 Ultra 37
2560x1440 Low 155
2560x1440 Medium 134
2560x1440 High 95
2560x1440 Ultra 62
1920x1080 Low 230
1920x1080 Medium 205
1920x1080 High 136
1920x1080 Ultra 96

Archeage with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5070, In-Depth Analysis

The AMD Ryzen 5 7600 and NVIDIA GeForce RTX 5070 combination delivers a solid ArcheAge experience, but the data reveals a clear pattern: this game’s engine is heavily single-thread dependent, and the RTX 5070 is more than capable of handling the graphical load at most settings. The measured frame rates across resolutions show where the balance shifts between CPU and GPU limitations.

Resolution Scaling

The frame rate drop from 1080p to 4K is steep but consistent with what you would expect from a game that is not particularly demanding on the GPU side. At Low settings, the average FPS falls from 229.8 at 1920x1080 to 154.5 at 2560x1440, a decline of roughly 33%. Pushing further to 3840x2160 drops the average to 88, which is a 57% reduction from the 1080p figure. This scaling indicates that even at Low settings, the GPU is becoming a more significant factor as pixel count rises, but the absolute numbers remain high enough for smooth play.

At Medium settings, the pattern is similar: 204.7 FPS at 1080p, 134.3 at 1440p, and 78.5 at 4K. The percentage drops are about 34% and 42% respectively, showing that the additional graphical work at Medium does not disproportionately hurt higher resolutions. High settings tell a different story. The 1080p average is 136.4 FPS, which drops to 94.8 at 1440p (a 30% reduction) and then to 51.7 at 4K (a 45% reduction from 1440p). This suggests that High settings introduce enough GPU load that 4K becomes a genuine challenge for maintaining 60 FPS.

Ultra settings are where the RTX 5070 really struggles at higher resolutions. The 1080p average is 95.5 FPS, which is still playable, but 1440p falls to 62.1 and 4K plummets to 36.6. The drop from 1080p to 1440p is 35%, and from 1440p to 4K is 41%. These numbers indicate that Ultra settings are pushing the GPU’s limits, especially at 4K where the frame rate is below what most gamers would consider acceptable for an MMORPG. The scaling data strongly suggests that the limiting component changes with resolution: at 1080p, the CPU is often the bottleneck, while at 4K with Ultra settings, the GPU becomes the primary constraint.

CPU Role

The AMD Ryzen 5 7600 is a 6-core, 12-thread processor based on the Zen 4 architecture, with a base clock of 3.80 GHz and a boost clock of 5.10 GHz. It has 32 MB of shared L3 cache and supports DDR5 memory with dual-channel bandwidth of 83.2 GB/s. In synthetic benchmarks, this CPU scores 999 in 3dmark_single_thread and 3910 in passmark_single_thread, which are strong figures for single-threaded performance. Its multi-threaded scores are also respectable, with a cinebench_r23_multicore result of 22992 and a passmark_multithread score of 27058.

ArcheAge is an MMORPG from 2014, and its engine does not scale well across many cores. The data shows that at 1080p Low settings, the average FPS is 229.8, which is far above what the GPU alone would deliver if it were the only factor. This high frame rate indicates that the CPU is keeping up with the game’s demands, but the relatively modest single-thread score of 999 in 3dmark suggests that the game’s performance is not purely dependent on raw CPU speed. The Ryzen 5 7600’s boost clock of 5.10 GHz helps in this regard, as higher clocks generally benefit older games that rely on single-thread execution.

Comparing to rivals, the Ryzen 5 7600 has an average benchmark score of 26617, which puts it in the 83rd percentile of all CPUs. Its nearest rival is the AMD Ryzen 7 5800X3D, which scores 26574, a delta of 0.2% — essentially identical performance. The Intel Core i9-12900HK scores 26672, which is 0.2% higher, and the AMD EPYC 8024P scores 26555, 0.2% lower. This clustering around the same score suggests that the Ryzen 5 7600 is well within the expected performance envelope for modern mid-range CPUs. In ArcheAge specifically, the 1080p results show that the CPU is not a limiting factor at lower settings, as the frame rates exceed 200 FPS. However, at Ultra settings with 1080p, the FPS drops to 95.5, which could indicate that the CPU’s single-thread performance is a contributing factor, though the GPU is also heavily loaded.

GPU Role

The NVIDIA GeForce RTX 5070 is built on the Blackwell 2.0 architecture with 12 GB of GDDR7 memory on a 192-bit bus, providing a bandwidth of 672.0 GB/s. Its base clock is 2325 MHz with a boost clock of 2512 MHz, and it has 6144 shading units. The GPU’s synthetic scores are notable: a passmark_g3d score of 29137 and a 3dmark_steel_nomad_dx12 score of 5077. It also achieves 185269 in geekbench_opencl and 179413 in geekbench_vulkan, indicating strong compute performance.

In ArcheAge, the GPU’s role becomes apparent when comparing settings at the same resolution. At 1080p, moving from Low to Medium increases the frame rate from 229.8 to 204.7, which is counterintuitive — one would expect higher settings to reduce FPS. This anomaly suggests that the CPU is the bottleneck at Low settings, and the GPU is not being fully utilized. At Medium, the GPU takes on more work, but the frame rate is still high. At High, the average drops to 136.4, and at Ultra it falls to 95.5. This progression shows that the RTX 5070 has ample headroom at 1080p, with the CPU holding it back at the lowest settings.

At 1440p, the GPU starts to show its strength. Low settings produce 154.5 FPS, Medium 134.3, High 94.8, and Ultra 62.1. The RTX 5070’s 12 GB of VRAM is sufficient for these settings, as ArcheAge is not a VRAM-heavy title. The 192-bit bus and 672.0 GB/s bandwidth are more than enough for the game’s textures. At 4K, the GPU is clearly the limiting factor at Ultra settings, where the average drops to 36.6 FPS. This is below the 60 FPS threshold that most players target. The RTX 5070’s nearest rival in synthetic benchmarks is the AMD Radeon Pro 5300, which scores 41610, a delta of 0.2%. The NVIDIA Tesla M40 scores 41897, which is 0.5% higher, and the GeForce RTX 3090 scores 41441, 0.6% lower. The RTX 5070’s average benchmark score is 41687, placing it in the 83rd percentile of all GPUs. In practice, the data shows that the GPU is capable of delivering high frame rates in ArcheAge, but only if settings are adjusted appropriately for the resolution.

Settings Recommendations

The measured results point to a clear hierarchy of settings for different resolutions. At 1920x1080, the best experience is achieved with Medium settings, which deliver an average of 204.7 FPS. This is only slightly below the Low setting’s 229.8 FPS, but the visual quality improvement is substantial. High settings at 1080p provide 136.4 FPS, which is still smooth, but Ultra drops to 95.5 FPS — a noticeable reduction that may not be worth the visual gains in an MMORPG where fast camera movement is common.

At 2560x1440, Medium settings are again the sweet spot, with an average of 134.3 FPS. This is well above the 60 FPS target and offers a good balance between visuals and performance. High settings at 1440p produce 94.8 FPS, which is still playable, but the drop from Medium is significant. Ultra at 1440p falls to 62.1 FPS, which is just above 60 but leaves little headroom for busy scenes with many players. For 1440p, Medium is the recommended preset, as it provides the highest frame rate without sacrificing too much visual fidelity.

At 3840x2160, the situation is more constrained. Medium settings deliver 78.5 FPS, which is acceptable for an MMORPG, but High drops to 51.7 FPS, and Ultra falls to 36.6 FPS. Low settings at 4K produce 88 FPS, which is the highest average at this resolution, but the visual quality is poor. The data suggests that 4K Ultra is not a viable option for this combination, and even High settings may cause stuttering in crowded areas. For 4K, the best experience per the measured rows is Low settings, which provide 88 FPS, or Medium if you can tolerate occasional dips below 60 FPS.

FAQ

Q: What is the best settings preset for 1080p gaming with this hardware?

A: The measured data shows that Medium settings at 1920x1080 deliver an average of 204.7 FPS, which is significantly higher than High (136.4 FPS) and Ultra (95.5 FPS). Low settings give 229.8 FPS, but the visual improvement from Low to Medium is worth the small frame rate cost.

Q: Can this system run ArcheAge at 4K with playable frame rates?

A: At 3840x2160, Medium settings produce an average of 78.5 FPS, which is playable. High settings drop to 51.7 FPS, and Ultra falls to 36.6 FPS, which is not recommended. Low settings give 88 FPS, but with reduced visuals.

Q: Is the CPU or GPU the limiting factor in this game?

A: The data indicates that at 1080p Low settings, the frame rate of 229.8 FPS is likely CPU-limited, as the GPU is underutilized. At 4K Ultra, the GPU is the clear bottleneck, with the average dropping to 36.6 FPS. The limiting component shifts depending on resolution and settings.

Q: How does the Ryzen 5 7600 compare to its nearest rivals in synthetic benchmarks?

A: The Ryzen 5 7600 has an average benchmark score of 26617, which is nearly identical to the AMD Ryzen 7 5800X3D (26574, 0.2% higher) and the AMD EPYC 8024P (26555, 0.2% higher). The Intel Core i9-12900HK scores 26672, which is 0.2% higher.

Q: What is the frame rate difference between High and Ultra settings at 1440p?

A: At 2560x1440, High settings average 94.8 FPS, while Ultra averages 62.1 FPS. This is a 35% reduction in frame rate when moving from High to Ultra, which may not be justified by the visual improvements.

Q: Does the RTX 5070’s VRAM capacity affect performance in ArcheAge?

A: The RTX 5070 has 12 GB of GDDR7 memory with a bandwidth of 672.0 GB/s. The measured results show that frame rates are not constrained by VRAM, as even at 4K Ultra, the GPU’s compute limits are the primary factor, not memory capacity.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are as follows: Low settings produce 229.8 FPS, Medium produces 204.7 FPS, High produces 136.4 FPS, and Ultra produces 95.5 FPS. The progression shows a steep drop from Medium to High, which suggests that High settings introduce a significant increase in GPU workload.

At 2560x1440, the averages are 154.5 FPS for Low, 134.3 FPS for Medium, 94.8 FPS for High, and 62.1 FPS for Ultra. The drop from Medium to High is 30%, and from High to Ultra is 35%. This resolution is the most balanced for this hardware, offering playable frame rates at all settings except potentially Ultra in crowded areas.

At 3840x2160, the averages are 88 FPS for Low, 78.5 FPS for Medium, 51.7 FPS for High, and 36.6 FPS for Ultra. The gap between Low and Medium is only 11%, but the drop from Medium to High is 34%, and from High to Ultra is 29%. The 4K Ultra result of 36.6 FPS is below the 60 FPS target and would likely result in a stuttery experience in combat or large player gatherings.

The overall combo rank for this processor and GPU pairing in ArcheAge is 319 out of 1727 tested combinations, putting it in the top 20% of all tested systems. The data is measured, not estimated, which provides confidence in these numbers. For a game released in 2014, the absolute frame rates are high, but the scaling patterns reveal that the game’s engine does not fully utilize the modern hardware’s capabilities, particularly at lower resolutions where the CPU becomes the bottleneck. The RTX 5070’s strength is evident at higher resolutions and settings, but the CPU’s single-thread performance limits the maximum achievable FPS at 1080p.

Hardware Specifications

AMD Ryzen 5 7600

Cores / Threads 6 / 12
Base Clock 3800 MHz
Boost Clock 5100 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5070 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 88.0
3840x2160 Medium 78.5
3840x2160 High 51.7
3840x2160 Ultra 36.6
2560x1440 Low 154.5
2560x1440 Medium 134.3
2560x1440 High 94.8
2560x1440 Ultra 62.1
1920x1080 Low 229.8
1920x1080 Medium 204.7
1920x1080 High 136.4
1920x1080 Ultra 95.5

Archeage with Ryzen 5 7600 + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5070 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 5 7600 + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.