The Technomancer
This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 60 | 69 | 89 |
| 1440p QHD | 83 | 109 | 129 | 166 |
| 1080p Full HD | 132 | 168 | 196 | 251 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5070, In-Depth Analysis
The AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5070 pairing delivers a remarkably consistent 1080p and 1440p experience in The Technomancer, but the data reveals a clear ceiling at 4K Ultra where the RTX 5070's 12 GB VRAM and the game's 2016-era engine constraints become the decisive factors. The measured FPS results show this combo is best treated as a high-refresh 1440p machine, with 4K reserved for High settings if you demand resolution over smoothness.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 7500F is a 6-core, 12-thread Zen 4 part with a base clock of 3.70 GHz and a boost clock of 5.00 GHz. It sits on the AMD Socket AM5 platform with 32 MB of shared L3 cache and dual-channel DDR5 memory support, delivering a memory bandwidth of 83.2 GB/s. In synthetic benchmarks, the CPU achieves a Cinebench R23 multicore score of 22799 and a single-core score of 3218, while its Geekbench single-core and multicore scores are 2759 and 12686, respectively. The CPU's percentile ranking against all tested processors is 82, meaning it outperforms the majority of the field in general compute.
For The Technomancer, the CPU's role is most evident in the scaling from 1080p Low to 4K Low. At 1080p Low, the combo hits 251.2 FPS, but at 4K Low it drops to 89.3 FPS. This 64% reduction in frame rate is far steeper than the resolution's pixel count increase (from 2.07 million to 8.29 million pixels, a 4x jump) would suggest, indicating that the GPU becomes the primary limiting factor as resolution rises. The CPU's 12 threads and high boost clock are sufficient to avoid bottlenecking the RTX 5070 at lower resolutions—the 1080p Low result of 251.2 FPS demonstrates that the CPU can feed the GPU well beyond typical refresh rates. However, the game is from 2016, and its engine likely doesn't scale perfectly with modern multi-core processors; the data does not show a CPU-bound scenario at any tested setting, as every resolution and settings combination shows FPS declining with increased graphical load.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured data provides a clear hierarchy: Ultra is only viable at 1440p and below, while High is the only 4K preset that stays above the 60 FPS threshold. At 1080p, Ultra delivers 131.7 FPS, High delivers 168.2 FPS, and Medium delivers 196.1 FPS. The jump from Medium to Low yields 251.2 FPS, but the diminishing returns from High to Low (an 83 FPS gain) come at the cost of visual fidelity. For the best balance of smoothness and quality at 1080p, High at 168.2 FPS is the sweet spot—it provides a 36.5 FPS advantage over Ultra while maintaining a much higher level of detail than Medium.
At 1440p, the pattern shifts. High produces 108.7 FPS, which is comfortably above 100 FPS, while Ultra drops to 83.4 FPS. Medium sits at 128.7 FPS, and Low reaches 166.1 FPS. The recommendation here is High as well: 108.7 FPS is excellent for most displays, and the 20.3 FPS gap between High and Ultra is not worth the visual degradation of dropping to Medium. At 4K, the situation is more constrained. High achieves 59.8 FPS, just below the 60 FPS standard, while Medium drops to 68.6 FPS—wait, the data shows Medium at 4K is 68.6 FPS, which is above High. This is an unusual inversion, but the raw numbers indicate that Medium at 4K (68.6 FPS) is actually the only 4K preset that clears 60 FPS besides Low (89.3 FPS). Ultra at 4K falls to 48 FPS, which is playable but not smooth. For 4K, the data supports Medium as the best playable preset, since it provides 68.6 FPS while Low's 89.3 FPS sacrifices too much quality for a marginal gain in smoothness.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The scaling data reveals a classic GPU-bound profile with one notable anomaly. From 1080p High (168.2 FPS) to 1440p High (108.7 FPS), the drop is 35.4%, which is close to the expected pixel count increase of 77.8% (from 2.07M to 3.69M pixels). The FPS drop is less than the pixel increase, suggesting some headroom in the GPU's compute capacity. From 1440p High to 4K High (59.8 FPS), the drop is 45.0%, while the pixel count jumps by 125% (from 3.69M to 8.29M). This steeper drop indicates the GPU is hitting a harder wall at 4K.
The anomaly appears at Medium settings. From 1080p Medium (196.1 FPS) to 1440p Medium (128.7 FPS), the drop is 34.4%. But from 1440p Medium to 4K Medium (68.6 FPS), the drop is 46.7%, which is similar to the High settings pattern. However, comparing High and Medium at 4K, Medium (68.6 FPS) is actually 14.7% faster than High (59.8 FPS), while at 1440p, High is only 15.6% slower than Medium (108.7 vs 128.7 FPS). This inconsistency suggests the game's asset streaming or shader complexity at 4K High creates a specific bottleneck that Medium avoids. The 12 GB VRAM of the RTX 5070 is likely a factor here, as 4K High textures may exceed what the game's engine manages efficiently with that pool, while Medium stays within comfortable bounds. The RTX 5070's memory bandwidth of 672.0 GB/s and its 192-bit bus width are substantial, but the 2016 game's engine may not leverage them effectively at Ultra settings.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
*Q: Can this combo run The Technomancer at 4K with a locked 60 FPS?*
A: No. The only 4K preset that exceeds 60 FPS is Low, which averages 89.3 FPS. Medium averages 68.6 FPS, High averages 59.8 FPS (just below the target), and Ultra averages 48 FPS. If you require a solid 60 FPS, you must use Medium at 4K.
Q: What is the best 1440p preset for a high-refresh monitor?
A: High at 108.7 FPS is the recommended preset, as it clears 100 FPS while maintaining visual quality. Ultra drops to 83.4 FPS, which is still smooth but represents a 23.3% performance penalty for the extra detail.
Q: How does the RTX 5070 compare to its nearest rival in raw GPU benchmarks?
A: The RTX 5070's average benchmark score is 41687, which puts it 0.6% ahead of the NVIDIA GeForce RTX 3090 (score 41441) and 0.2% ahead of the AMD Radeon Pro 5300 (score 41610). It trails the AMD Radeon Pro 580X by 0.7% (score 41991).
Q: Is the Ryzen 5 7500F a bottleneck at 1080p?
A: No. The measured 1080p Low result of 251.2 FPS indicates the CPU can drive the GPU to very high frame rates without becoming the limiting factor. The CPU's single-thread score of 3841 in Passmark and its 82nd percentile ranking support this.
Q: What is the frame rate difference between 4K High and 4K Ultra?
A: The drop is 11.8 FPS, from 59.8 FPS at High to 48 FPS at Ultra. This represents a 24.6% reduction in frame rate, making Ultra a poor choice at 4K for this title.
Q: How does this combo rank among all tested configurations in this game?
A: The combo ranks 293rd out of 1656 tested combinations, placing it in the top 17.7% of all tested systems for The Technomancer.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 5070 is a Blackwell 2.0 architecture GPU with 6144 shading units, 192 texture mapping units, and 80 raster operation units. It operates at a base clock of 2325 MHz and boosts to 2512 MHz, with memory running at 1750 MHz (28 Gbps effective) across a 192-bit bus. The 12 GB of GDDR7 memory provides 672.0 GB/s of bandwidth, and the card achieves a Passmark G3D score of 29137, ranking in the 83rd percentile of all GPUs. Its average benchmark score of 41687 places it just 0.6% ahead of the RTX 3090, but in The Technomancer specifically, the GPU's role is defined more by its VRAM capacity and the game's age than raw compute.
The 12 GB VRAM is sufficient for 1080p and 1440p at all settings, as evidenced by the smooth scaling from Low to Ultra at those resolutions. At 4K, however, the data suggests a VRAM or memory bandwidth constraint. The 4K High result of 59.8 FPS is suspiciously close to the 60 FPS target, and the 4K Medium result of 68.6 FPS being faster than High points to texture memory pressure. The GPU's 672.0 GB/s bandwidth is high by modern standards, but the 2016 game's engine may not have been optimized for the memory access patterns of 4K textures on a 192-bit bus. The RTX 5070's pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s are more than adequate for this title, so the bottleneck at 4K Ultra (48 FPS) is likely a combination of fill rate demands and the game's draw call overhead, which the Blackwell architecture handles efficiently but not infinitely.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured data provides a complete matrix of 12 configurations. At 1920x1080, the combo delivers 251.2 FPS on Low, 196.1 FPS on Medium, 168.2 FPS on High, and 131.7 FPS on Ultra. The spread from Low to Ultra is 119.5 FPS, showing a 47.6% reduction in performance when maxing out settings. At 2560x1440, results are 166.1 FPS (Low), 128.7 FPS (Medium), 108.7 FPS (High), and 83.4 FPS (Ultra). The spread narrows to 82.7 FPS, a 49.8% reduction. At 3840x2160, the results compress significantly: 89.3 FPS (Low), 68.6 FPS (Medium), 59.8 FPS (High), and 48 FPS (Ultra). The spread here is 41.3 FPS, a 46.2% reduction.
The resolution scaling from 1080p to 1440p at each setting shows consistent drops: Low drops by 33.9% (from 251.2 to 166.1 FPS), Medium by 34.4% (from 196.1 to 128.7 FPS), High by 35.4% (from 168.2 to 108.7 FPS), and Ultra by 36.6% (from 131.7 to 83.4 FPS). These are all within a narrow band, indicating the GPU handles the resolution increase uniformly. From 1440p to 4K, the drops are larger and more variable: Low drops by 46.2% (from 166.1 to 89.3 FPS), Medium by 46.7% (from 128.7 to 68.6 FPS), High by 45.0% (from 108.7 to 59.8 FPS), and Ultra by 42.4% (from 83.4 to 48 FPS). The Ultra drop is the smallest percentage-wise, which suggests that at 4K Ultra, the game is already so constrained that the additional resolution has less relative impact.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combination of the AMD Ryzen 5 7500F and NVIDIA GeForce RTX 5070 ranks 293rd out of 1656 tested combos for The Technomancer, placing it in the top 17.7% of all systems tested. This is a strong showing, but not elite—the top 292 combos likely feature higher-end GPUs or CPUs with more cores, given that the RTX 5070's GPU percentile is 83 and the Ryzen 5 7500F's CPU percentile is 82. The rank is slightly worse than what the individual component percentiles might suggest, indicating that this specific game's engine does not fully leverage the combo's strengths.
The CPU's nearest rivals in synthetic benchmarks are the Intel Core i7-11850H (0.1% higher average score), the AMD Ryzen 9 6900HX (0.4% higher), and the AMD Ryzen 7 2700X and Ryzen 5 8400F (both 0.3% lower). None of these differences exceed 0.4%, meaning the CPU is effectively tied with its closest competitors. The GPU's nearest rivals show a similar pattern: the AMD Radeon Pro 580X is 0.7% higher, the NVIDIA Tesla M40 is 0.5% higher, the AMD Radeon Pro 5300 is 0.2% higher, and the RTX 3090 is 0.6% lower. The RTX 5070's position among these rivals in synthetic benchmarks does not directly translate to its in-game rank, which is more dependent on the game's specific rendering paths. The 293rd rank out of 1656 suggests that while this combo is well above average, it does not crack the top tier for The Technomancer, likely because the game's 2016 engine favors raw rasterization throughput that older, higher-bandwidth GPUs like the RTX 3090 might handle more consistently at 4K Ultra.
Hardware Specifications
AMD Ryzen 5 7500F
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce RTX 5070 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 89.3 |
| 3840x2160 | Medium | 68.6 |
| 3840x2160 | High | 59.8 |
| 3840x2160 | Ultra | 48.0 |
| 2560x1440 | Low | 166.1 |
| 2560x1440 | Medium | 128.7 |
| 2560x1440 | High | 108.7 |
| 2560x1440 | Ultra | 83.4 |
| 1920x1080 | Low | 251.2 |
| 1920x1080 | Medium | 196.1 |
| 1920x1080 | High | 168.2 |
| 1920x1080 | Ultra | 131.7 |
The Technomancer with Ryzen 5 7500F + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RTX 5070 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 5 7500F + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.