The Technomancer
This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 59 | 68 | 88 |
| 1440p QHD | 82 | 108 | 126 | 162 |
| 1080p Full HD | 130 | 165 | 196 | 253 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 7600X + NVIDIA GeForce RTX 5070, In-Depth Analysis
The Technomancer, a 2016 Action RPG, presents an interesting challenge for modern hardware. The data provided for the AMD Ryzen 5 7600X and NVIDIA GeForce RTX 5070 combination reveals a title where performance scales dramatically with settings and resolution. The benchmark results show a system capable of high frame rates, but the relationship between the CPU and GPU becomes the defining factor in the experience, particularly as you push toward higher visual fidelity and lower resolutions.
Resolution Scaling
The measured FPS data shows a classic pattern of GPU-bound scaling as resolution increases. At 1080p with Low settings, the system achieves an average of 252.9 FPS. This high frame rate suggests that the CPU is doing the heavy lifting to feed the GPU, as the workload at this resolution and settings level is less demanding on the graphics card. Moving to 1440p Low, the average drops to 162 FPS, a significant 35.9% reduction. This substantial drop indicates that the GPU is becoming the primary limiting factor as pixel count increases. The trend continues at 4K Low, where the average falls to 87.6 FPS, another 45.9% decrease from the 1440p figure.
The scaling pattern is consistent across all settings presets. For High settings, the frame rate goes from 164.8 FPS at 1080p to 107.7 FPS at 1440p, a 34.6% drop, and then to 58.9 FPS at 4K, a 45.3% drop. This consistent percentage decrease between resolution steps is a clear indicator of a GPU-bound scenario. The RTX 5070's compute resources are being taxed more heavily as the render resolution increases, while the CPU's role diminishes. The data suggests that at 1080p, the Ryzen 5 7600X is capable of pushing frame rates high enough to potentially bottleneck the GPU in less demanding scenes, but the overall trend shows the RTX 5070's performance envelope is the defining factor for the majority of the tested configurations.
The most telling observation is the performance delta between 1080p and 4K on the Low preset. The 252.9 FPS at 1080p is nearly three times the 87.6 FPS at 4K. This wide gap underscores how the GPU's fill rate, memory bandwidth, and shading power become the ultimate arbiters of performance at higher resolutions. The CPU, with its 6 cores and 12 threads, is less of a factor as the resolution climbs, allowing the RTX 5070's 30.87 TFLOPS of FP32 compute to be the primary driver of the frame rate.
FAQ
Q: What is the frame rate difference between the Low and Ultra presets at 1080p?
A: At 1920x1080, the Low preset averages 252.9 FPS, while the Ultra preset averages 129.7 FPS. This represents a 48.7% performance decrease when moving to the highest quality settings.
Q: Is the system more CPU or GPU bound at 1440p?
A: At 2560x1440, the frame rate varies from 162 FPS on Low to 82.4 FPS on Ultra. The substantial 49.1% drop from Low to Ultra suggests a shift towards a GPU-bound state, as the increased graphical load impacts performance more significantly than the CPU's capabilities.
Q: How does the RTX 5070's 12 GB of VRAM factor into 4K performance?
A: At 3840x2160, the Ultra preset yields an average of 45.3 FPS, while High yields 58.9 FPS. The data indicates that the GPU's processing power, rather than its 12 GB of GDDR7 memory, is the constraining factor, as the performance scales consistently with the computational demands of each preset.
Q: What is the best-performing settings preset at 4K?
A: The Low preset provides the highest average frame rate at 3840x2160, achieving 87.6 FPS. This is significantly higher than the Medium preset's 67.8 FPS and the High preset's 58.9 FPS.
Q: How does the CPU's benchmark score compare to its nearest rivals?
A: The Ryzen 5 7600X has an average benchmark score of 26272. Its closest rival, the AMD Ryzen 7 PRO 6850U, scores 26262, showing a negligible 0% delta. The Ryzen 7 5700X scores 26214, putting it 0.2% behind the 7600X.
Q: What is the performance difference between the Low and Ultra presets at 4K?
A: The Low preset at 3840x2160 averages 87.6 FPS, while the Ultra preset averages 45.3 FPS. This is a 48.3% reduction in average frame rate, indicating a heavy load on the GPU's rendering pipeline.
GPU Role
The NVIDIA GeForce RTX 5070 is the primary driver of the measured frame rates in The Technomancer. Its architecture, Blackwell 2.0, is built on a 5 nm process and features 6144 shading units. The GPU's boost clock of 2512 MHz and its 12 GB of GDDR7 memory on a 192-bit bus provide a memory bandwidth of 672.0 GB/s. These specifications directly influence the game's performance, as the data shows a clear correlation between the graphical preset and the average FPS.
The GPU's compute capability, rated at 30.87 TFLOPS for FP32 operations, is the key factor in the scaling we observe. At 1080p, the RTX 5070 is not fully utilized at Low settings, allowing the CPU to push the frame rate to 252.9 FPS. However, as we move to Ultra settings, the increased demand on the shading units and texture units becomes apparent, with the frame rate dropping to 129.7 FPS. This trend is even more pronounced at 4K, where the Ultra preset's 45.3 FPS highlights the immense computational load placed on the GPU. The 80 ROPs and 192 TMUs are tasked with pixel output and texture filtering, and their performance is directly reflected in the benchmark results.
The 12 GB of VRAM appears sufficient for the game's requirements at all tested settings. The consistent performance scaling across the Low, Medium, High, and Ultra presets suggests that the GPU is not hitting a memory capacity wall, but rather a processing throughput limit. The 672.0 GB/s of bandwidth is also a critical component, as the game's textures and geometry data must be fed to the processing cores quickly. The data shows that the RTX 5070's role is to provide scalable performance, where the user can trade visual quality for frame rate, but the GPU's raw compute power is the ultimate ceiling at higher resolutions.
Measured FPS Breakdown
The benchmark data provides a clear matrix of performance across three resolutions and four settings presets. At 1920x1080, the system is exceptionally fast, with the Low preset averaging 252.9 FPS. The Medium preset averages 196.3 FPS, which is a 22.4% drop from Low. High averages 164.8 FPS, and Ultra averages 129.7 FPS. This progression shows that each step up in quality costs a significant amount of performance, but even at Ultra, the frame rate is well above the 60 FPS threshold for smooth gameplay.
Moving to 2560x1440, the performance remains strong but shows the GPU's increasing workload. The Low preset averages 162 FPS, a 35.9% decrease from the 1080p Low figure. Medium averages 126.1 FPS, High averages 107.7 FPS, and Ultra averages 82.4 FPS. The gap between Low and Ultra at this resolution is 49.1%, which is slightly wider than the 48.7% gap at 1080p. This suggests that the GPU is becoming more of a bottleneck as the resolution increases, as the relative cost of the Ultra preset's features grows.
At 3840x2160, the system begins to struggle with the highest settings. The Low preset averages 87.6 FPS, which is still playable. Medium averages 67.8 FPS, High averages 58.9 FPS, and Ultra averages 45.3 FPS. The drop from Low to Ultra is 48.3%, but the absolute numbers are now much lower. The data shows that for a consistent 60 FPS experience at 4K, the High preset is the ceiling, and for a smooth 60 FPS with headroom, the Medium preset is the safer choice. The Ultra preset at 4K falls below the 60 FPS mark, indicating that it is too demanding for this combination of hardware at this resolution.
CPU Role
The AMD Ryzen 5 7600X serves as the supporting actor in this performance analysis. With 6 cores and 12 threads based on the Zen 4 architecture, its base clock of 4.70 GHz and boost clock of 5.30 GHz provide the processing power necessary to feed the RTX 5070. The CPU's benchmark scores, such as a Cinebench R23 multi-core score of 24128 and a single-core score of 3406, indicate strong gaming performance. In The Technomancer, the CPU's role is most evident at lower resolutions and settings, where the GPU is not fully saturated.
The data supports this interpretation. At 1080p Low, the system achieves 252.9 FPS. This high frame rate is likely near the CPU's limit for this game, as the GPU has ample headroom to render more frames. The CPU's single-thread performance, evidenced by its Passmark single-thread score of 4135, is crucial for game logic and physics. The 32 MB of shared L3 cache also helps reduce latency for frequently accessed data. However, as the resolution increases to 1440p and 4K, the GPU becomes the bottleneck. The frame rates drop significantly, and the CPU's utilization is likely to decrease as the GPU takes longer to render each frame.
The CPU's percentile ranking of 83rd among all CPUs and its average benchmark score of 26272 place it in a competitive position. Its nearest rivals, such as the AMD Ryzen 7 5700X, show a delta of only 0.2%, indicating that the 7600X is a solid performer in its class. In the context of The Technomancer, the data suggests that the CPU is not a limiting factor at higher resolutions. It provides a strong foundation that allows the RTX 5070 to perform to its full potential, and its high clocks and efficient architecture ensure that it can keep up with the GPU's demands at lower resolutions.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend heavily on the target resolution and desired frame rate. For a 1080p display, the Ultra preset is the clear recommendation. The average of 129.7 FPS is far above the 60 FPS threshold and provides a visually rich experience without sacrificing smoothness. For users with high refresh rate monitors, the High preset at 164.8 FPS or even the Medium preset at 196.3 FPS offer excellent alternatives that prioritize frame rate.
At 1440p, the High preset is the sweet spot. Its 107.7 FPS average provides a smooth and responsive experience while maintaining a high level of visual fidelity. The Ultra preset at 82.4 FPS is also viable for those who prioritize image quality over absolute frame rate, as it remains above the 60 FPS mark. The Medium preset at 126.1 FPS is a great option for competitive players or those who want a larger frame rate buffer.
For 4K gaming, the recommendations are more nuanced. The High preset, with an average of 58.9 FPS, is just below the 60 FPS target. While playable, some users may prefer the Medium preset at 67.8 FPS to ensure a more consistent frame rate with less chance of drops. The Low preset at 87.6 FPS is the only option that provides a comfortable margin above 60 FPS. The Ultra preset at 45.3 FPS is not recommended for a smooth experience, as it falls below the standard playability threshold. The data suggests that for this game and this hardware, the best balance of visual quality and performance is achieved by selecting the High preset at 1080p and 1440p, and the Medium preset at 4K.
Hardware Specifications
AMD Ryzen 5 7600X
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600X + NVIDIA GeForce RTX 5070 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 87.6 |
| 3840x2160 | Medium | 67.8 |
| 3840x2160 | High | 58.9 |
| 3840x2160 | Ultra | 45.3 |
| 2560x1440 | Low | 162.0 |
| 2560x1440 | Medium | 126.1 |
| 2560x1440 | High | 107.7 |
| 2560x1440 | Ultra | 82.4 |
| 1920x1080 | Low | 252.9 |
| 1920x1080 | Medium | 196.3 |
| 1920x1080 | High | 164.8 |
| 1920x1080 | Ultra | 129.7 |
The Technomancer with Ryzen 5 7600X + Other GPUs
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The Technomancer with RTX 5070 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
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