Downfall
This combination delivers exceptional performance with an average of 177 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 64 | 99 | 124 | 148 |
| 1440p QHD | 103 | 161 | 200 | 240 |
| 1080p Full HD | 142 | 226 | 275 | 339 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5070, In-Depth Analysis
The AMD Ryzen 5 7600 paired with the NVIDIA GeForce RTX 5070 delivers a compelling performance profile in Downfall, a 2016 horror title. The data shows a system that transitions from being heavily CPU-bound at lower resolutions to a more balanced, GPU-influenced state at 4K. This analysis breaks down the measured FPS across resolutions and settings, contextualizes the combo’s standing, and examines the GPU’s role in shaping the experience.
Resolution Scaling
The framerate drop from 1080p to 4K is steep and reveals a classic bottleneck shift. At 1920x1080 with Low settings, the combo produces 338.9 FPS, which is an extraordinarily high ceiling that indicates the CPU is the primary limiter at this resolution. Moving to 2560x1440 at Low settings, the average drops to 239.9 FPS, a reduction of 99 FPS (29.2%) from the 1080p figure. This significant decrease suggests that while the graphics workload is increasing, the CPU is still feeding frames at a rate that keeps the GPU from being the sole constraint.
The most dramatic scaling occurs when pushing to 4K. At 3840x2160 with Low settings, the average FPS falls to 147.9, which is 38.3% lower than the 1440p result. This pattern indicates that at 4K, the GPU becomes the dominant limiting factor, as the pixel throughput demands exceed what the RTX 5070 can process at the same rate the CPU provides. The scaling from 1440p to 4K is proportionally larger than the jump from 1080p to 1440p, confirming that the graphics card’s fill rate and shading capacity are the ceilings at the highest resolution.
Examining the High preset further illustrates this. At 1080p High, the system achieves 225.9 FPS, which drops to 161 FPS at 1440p (a 28.7% decrease) and then to 98.7 FPS at 4K (a 38.7% decrease from 1440p). The pattern is consistent: the relative performance loss accelerates as resolution increases, which is a strong indicator that the RTX 5070’s computational resources, rather than the Ryzen 5 7600’s processing power, are what determine the final output at 4K. The Ultra preset tells a similar story, with 141.5 FPS at 1080p falling to 103.3 FPS at 1440p and then to 63.8 FPS at 4K. The 4K Ultra figure represents a 54.9% drop from the 1080p Ultra number, highlighting the immense strain that high-detail 4K rendering places on the GPU.
How This Combo Ranks
In the grand scheme of tested hardware combinations for Downfall, this pairing sits at rank 339 out of 1741 combos. This places it in the top 19.5% of all configurations tested, which is a strong showing for a mid-range CPU paired with a current-generation GPU. The rank reflects the high average FPS achieved across the board, particularly at 1080p and 1440p, where the system often exceeds the refresh rates of standard monitors.
The Ryzen 5 7600’s individual benchmark scores support this position. Its average benchmark score is 26617, which places it in the 83rd percentile of all CPUs. This is a robust result, showing that the processor is not a weak link in the chain. Its nearest rivals in synthetic tests include the AMD Ryzen 7 5800X3D (average score 26574, a 0.2% difference) and the Intel Core i9-12900HK (average score 26672, a -0.2% difference). These negligible deltas suggest that in CPU-bound scenarios at lower resolutions, the Ryzen 5 7600 performs on par with these established chips, meaning the combo’s overall rank is likely more influenced by the GPU’s capabilities in heavier scenes.
The GPU’s own standing is also notable. The RTX 5070’s average benchmark score is 41687, placing it in the 83rd percentile of all GPUs. Its nearest rivals in the database include the NVIDIA GeForce RTX 3090 (average score 41441, a 0.6% difference) and the AMD Radeon Pro 5300 (average score 41610, a 0.2% difference). The fact that the RTX 5070 scores within 0.6% of the RTX 3090, a previous flagship, is significant. In Downfall, this means the combo’s rank is bolstered by a GPU that offers performance near that of much more expensive cards from the previous generation.
GPU Role
The RTX 5070 is the decisive component in determining the experience at higher resolutions. Its 12 GB of GDDR7 memory on a 192-bit bus provides a memory bandwidth of 672.0 GB/s, which is sufficient for the textures and geometry in Downfall at 4K, as evidenced by the playable frame rates at High settings. The GPU’s boost clock is rated at 2512 MHz, and its raw compute capabilities are substantial, with an FP32 throughput of 30.87 TFLOPS. These specifications translate directly to the measured results.
At 4K Ultra, the system drops to 63.8 FPS, which suggests the GPU is being pushed to its limits by the combination of high pixel count and demanding visual effects. The 48 RT cores and 192 tensor cores are present but likely underutilized in this 2016 title, which was not designed with ray tracing in mind. Instead, the workload is primarily on the 6144 shading units and 80 ROPs. The pixel rate of 201.0 GPixel/s is a critical metric here; at 4K (3840x2160), the GPU must fill over 8.3 million pixels per frame, and the measured FPS indicates the ROPs and memory subsystem are keeping pace at High settings (98.7 FPS) but struggling with the added shader complexity of Ultra.
The GPU’s performance relative to its synthetic rivals reinforces its role. With a deltaPct of 0.6% against the RTX 3090, the RTX 5070 offers similar rasterization performance in aggregate benchmarks. In Downfall, this means that the GPU is never the bottleneck at 1080p, where the CPU’s 3.80 GHz base and 5.10 GHz boost clocks allow it to push well over 200 FPS. However, the 33.3% reduction in FPS from 1440p High to 4K High (from 161 to 98.7) clearly shows the GPU’s workload scaling with resolution, making it the limiting factor at the highest settings.
Settings Recommendations
The measured data points to a clear hierarchy of presets for this combo. At 1920x1080, the High preset (225.9 FPS) offers an excellent balance, providing a substantial visual upgrade over Medium (275.4 FPS) while still maintaining a framerate that far exceeds any display’s refresh rate. The Ultra preset at 1080p (141.5 FPS) is also highly playable, but the marginal visual gains over High are not justified when High already delivers such a high framerate.
For 2560x1440, the High preset (161 FPS) is the sweet spot. It provides a smooth experience on high-refresh monitors and keeps the frame rate well above the 144 FPS threshold. The Medium preset (199.5 FPS) is an option for those seeking maximum fluidity, but the data suggests High retains most of the performance headroom while offering better image quality. The Ultra preset at 1440p (103.3 FPS) is still playable, but it represents a significant performance hit compared to High, making it a choice for users who prioritize visuals over a consistently high frame rate.
At 3840x2160, the High preset (98.7 FPS) is the recommended choice. It delivers a solid 4K experience that is close to 100 FPS, which is smooth and immersive. The Medium preset (123.8 FPS) is also viable and offers higher headroom, but High provides a better balance of fidelity and performance. The Ultra preset at 4K (63.8 FPS) is playable but approaches the edge of what is comfortable for fast-paced action, and the Low preset (147.9 FPS) sacrifices too much visual quality for a marginal FPS gain over Medium. For most users, 4K High is the optimal configuration.
Measured FPS Breakdown
At 1920x1080, the system delivers exceptional performance across all settings. Low settings produce an average of 338.9 FPS, Medium drops to 275.4 FPS, High achieves 225.9 FPS, and Ultra settles at 141.5 FPS. The spread between Low and Ultra is 197.4 FPS, indicating that the CPU and GPU have ample headroom to handle even the most demanding presets at this resolution.
At 2560x1440, the performance remains strong but scales down predictably. Low settings average 239.9 FPS, Medium hits 199.5 FPS, High reaches 161 FPS, and Ultra falls to 103.3 FPS. The relative performance from High to Ultra at this resolution is a 35.8% drop, which is a more pronounced penalty than at 1080p, where the same settings transition only drops 37.3% from High to Ultra. This suggests that the GPU is beginning to feel the pressure of higher pixel counts, though the frame rates remain competitive.
At 3840x2160, the scaling becomes more pronounced. Low settings yield 147.9 FPS, Medium drops to 123.8 FPS, High produces 98.7 FPS, and Ultra is the most demanding at 63.8 FPS. The jump from High to Ultra at 4K is a 35.4% reduction in FPS, which aligns with the pattern seen at 1440p. However, the absolute numbers at 4K are significantly lower, with the Ultra preset barely crossing the 60 FPS threshold. This data confirms that while the combo is capable of 4K gaming, the Ultra preset is a stretch, and High is the practical ceiling for a consistently smooth experience.
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 5070 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 147.9 |
| 3840x2160 | Medium | 123.8 |
| 3840x2160 | High | 98.7 |
| 3840x2160 | Ultra | 63.8 |
| 2560x1440 | Low | 239.9 |
| 2560x1440 | Medium | 199.5 |
| 2560x1440 | High | 161.0 |
| 2560x1440 | Ultra | 103.3 |
| 1920x1080 | Low | 338.9 |
| 1920x1080 | Medium | 275.4 |
| 1920x1080 | High | 225.9 |
| 1920x1080 | Ultra | 141.5 |
Downfall with Ryzen 5 7600 + Other GPUs
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Downfall with RTX 5070 + Other CPUs
See how Downfall performs with the same GPU but different processors.
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