The Technomancer

The Technomancer

AVERAGE FPS
60
good

This combination provides smooth gameplay with an average of 60 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 29 33 44
1440p QHD 41 52 61 79
1080p Full HD 62 80 93 121

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 44
3840x2160 Medium 33
3840x2160 High 29
3840x2160 Ultra 22
2560x1440 Low 79
2560x1440 Medium 61
2560x1440 High 52
2560x1440 Ultra 41
1920x1080 Low 121
1920x1080 Medium 93
1920x1080 High 80
1920x1080 Ultra 62

The Technomancer with AMD Ryzen 5 5500X3D + Intel Arc B570, In-Depth Analysis

The AMD Ryzen 5 5500X3D paired with the Intel Arc B570 delivers a playable but not dominant experience in The Technomancer, landing at rank 2972 out of 3696 tested combos. This places the pairing in the lower half of the database’s combo rankings for this Action RPG, a position that reflects its mid-range hardware profile rather than any fundamental incompatibility. Benchmark results indicate that the combination can handle 1080p and 1440p gaming with reasonable fluidity, but 4K demands significant settings compromises to stay within acceptable frame rates.

How This Combo Ranks

The combo’s rank of 2972 out of 3696 tested configurations places it in the 20th percentile of all evaluated CPU-GPU pairings for The Technomancer. This is a modest standing, and the data suggests that the Arc B570 is the primary limiting factor in this pairing. The GPU’s average benchmark score of 20556 places it at the 65th percentile among all GPUs, while the Ryzen 5 5500X3D’s average score of 37018 puts it at the 85th percentile among all CPUs. In other words, the processor is significantly stronger relative to its peers than the graphics card is relative to its own competition.

Looking at the nearest rivals for each component clarifies the picture. The GPU sits within 0.5% of the NVIDIA GeForce RTX 3070 Mobile (which scores 20534, a delta of 0.1%), the Intel Arc A750 (20582, delta -0.1%), the NVIDIA Quadro M4000M (20480, delta 0.4%), and the AMD Radeon R9 M390X (20662, delta -0.5%). This tight clustering means the Arc B570 is performing exactly where its hardware specifications suggest it should, neither overachieving nor underperforming. The CPU, meanwhile, is statistically tied with the AMD Ryzen 5 5600F (36945, delta 0.2%), AMD Ryzen AI 7 PRO 450 (37093, delta -0.2%), Intel Core Ultra 5 225 (36938, delta 0.2%), and Intel Core i9-12900T (37112, delta -0.3%). These deltas are all under 0.3%, indicating that the 5500X3D is firmly in the middle of a dense pack of comparable processors.

The practical consequence is that this combo ranks where it does because of GPU-bound performance. The CPU has headroom to feed more frames, but the Arc B570’s 11.52 TFLOPS of FP32 compute and 380.0 GB/s of memory bandwidth cap the output. In a game like The Technomancer, which is not particularly demanding by modern standards, this translates to solid 1080p results and acceptable 1440p results, with 4K being the clear weak point. The measured FPS data confirms this pattern, as will be detailed in the following sections.

FAQ

Q: Can this combo run The Technomancer at 4K?

A: Yes, but only at Low settings, where it averages 44 FPS. Medium settings drop to 33 FPS (with a minimum of 28 FPS and maximum of 39 FPS), High averages 29 FPS, and Ultra averages 22 FPS. For consistent smoothness at 4K, Low is the only viable preset.

Q: What is the best resolution for this pairing?

A: 1080p is the strongest resolution, with all four settings presets delivering playable averages: Low at 121 FPS, Medium at 93 FPS (min 79, max 107), High at 80 FPS, and Ultra at 62 FPS. 1440p is also workable, but Ultra drops to 41 FPS, which may feel less smooth.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 5 5500X3D’s average benchmark score of 37018 is within 0.3% of the AMD Ryzen 5 5600F (36945), AMD Ryzen AI 7 PRO 450 (37093), Intel Core Ultra 5 225 (36938), and Intel Core i9-12900T (37112). This means performance is statistically indistinguishable from these processors in general benchmarks.

Q: Is the GPU a bottleneck in this setup?

A: The data strongly suggests yes. The GPU’s percentile ranking (65th) is far below the CPU’s (85th), and the FPS drops from 1080p to 4K are consistent with a graphics-limited scenario. For example, at High settings, FPS falls from 80 at 1080p to 52 at 1440p and 29 at 4K, which is a classic GPU-bound curve.

Q: What is the launch MSRP of the GPU?

A: The Intel Arc B570 has a launch MSRP of 219 USD. This is the only price information available in the data for either component.

Q: Does the CPU have integrated graphics?

A: No. The Ryzen 5 5500X3D has no integrated graphics (listed as N/A), so the Arc B570 is the sole display output source. The CPU also requires a discrete GPU for any video output.

CPU Role

The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture (codenamed Vermeer), built on TSMC’s 7 nm process with a die size of 74 mm². It operates with a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a TDP of 105 W. The cache configuration is notable for gaming: 64 KB of L1 per core, 512 KB of L2 per core, and a large 96 MB shared L3 cache. That L3 capacity is the defining feature of the X3D line, and it provides a significant advantage in cache-sensitive workloads, which often includes game logic and physics calculations.

For The Technomancer specifically, the CPU’s role is to feed the GPU with draw calls and handle the game’s simulation overhead. The benchmark data shows the processor’s PassMark multithread score is 20363, with a single-thread score of 2941. Its floating-point math score is 34511, integer math is 60033, and extended instructions score is 15925. These numbers indicate a well-rounded processor that can handle both lightly threaded and heavily threaded game tasks. The find prime numbers score of 170 is low, but that is a synthetic test with limited direct relevance to gaming.

The CPU’s 85th percentile ranking across all CPUs reinforces that it is not the weak link in this combo. When compared to its nearest rivals, the performance deltas are negligible—0.2% ahead of the Ryzen 5 5600F and Core Ultra 5 225, and 0.2% behind the Ryzen AI 7 PRO 450 and 0.3% behind the Core i9-12900T. This means that swapping in any of those processors would produce virtually identical frame rates in The Technomancer, assuming the GPU remains the same. The 5500X3D’s 96 MB L3 cache is its primary differentiator, and while it helps in many games, the measured FPS data here suggests that the GPU is the primary constraint, not the CPU’s cache hierarchy.

The CPU supports DDR4 memory in dual-channel configuration with a bandwidth of 51.2 GB/s, and it uses the AMD Socket AM4 platform with PCIe Gen 4 (20 lanes from the CPU). It has a production status of Active and launched on 2025-06-04. The processor is not multiplier-unlocked, which limits overclocking, but its stock performance is sufficient for this game. In practice, the 5500X3D provides more than enough compute headroom for the Arc B570, as evidenced by the FPS scaling patterns discussed later.

Measured FPS Breakdown

The benchmark data for this combo includes measured average FPS (with minimum and maximum values where available) across three resolutions and four settings presets. All values are measured, not estimated, per the dataIsMeasured field set to true.

At 1920x1080, the results are consistently playable across all presets. Low settings produce an average of 121 FPS, which is well above any refresh rate threshold for smooth gameplay. Medium settings average 93 FPS, with a minimum of 79 FPS and a maximum of 107 FPS, indicating a stable frame pacing with no severe dips. High settings average 80 FPS, which remains smooth for most displays. Ultra settings drop to an average of 62 FPS, which is still playable but shows the expected performance cost of higher visual fidelity. None of the 1080p presets have missing minimum or maximum values except for Low, High, and Ultra, which only have average FPS listed.

At 2560x1440, the performance degrades predictably. Low settings average 79 FPS, which is still excellent for 1440p gaming. Medium settings average 61 FPS, with a minimum of 52 FPS and a maximum of 70 FPS, showing a tighter range that remains above 50 FPS. High settings average 52 FPS, which is borderline for smooth gameplay but acceptable for slower-paced action RPGs. Ultra settings average 41 FPS, which may cause noticeable stutter in combat-heavy scenes. The minimum and maximum values are only provided for Medium settings at this resolution (52 and 70 respectively), while Low, High, and Ultra only list averages.

At 3840x2160, the combo struggles to maintain high frame rates. Low settings average 44 FPS, which is playable but not ideal. Medium settings average 33 FPS, with a minimum of 28 FPS and a maximum of 39 FPS, indicating significant frame drops below 30 FPS. High settings average 29 FPS, which is below the 30 FPS threshold for smoothness. Ultra settings average 22 FPS, which is not recommended for any serious gameplay. The 4K results clearly show that the Arc B570 lacks the raw compute power (11.52 TFLOPS FP32) and memory bandwidth (380.0 GB/s) to handle this resolution at higher presets.

The pattern across all resolutions is consistent: Low settings offer the highest frame rates, followed by Medium, High, and Ultra in descending order. The gaps between presets are substantial, particularly at 4K where Low (44 FPS) is double the frame rate of Ultra (22 FPS). At 1080p, the gap between Low (121 FPS) and Ultra (62 FPS) is nearly 2x as well, showing that the game’s settings have a major impact on GPU load. The CPU’s performance is sufficient to avoid bottlenecking even at 1080p Low, where 121 FPS is achieved without hitting a processor limit.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a classic GPU-bound scenario. At High settings, the average FPS goes from 80 at 1080p, to 52 at 1440p, to 29 at 4K. That is a 35% drop from 1080p to 1440p, and a further 44% drop from 1440p to 4K. At Low settings, the progression is 121 FPS at 1080p, 79 FPS at 1440p, and 44 FPS at 4K, representing drops of 35% and 44% respectively. These are consistent percentage reductions, which indicates that the GPU is the limiting factor at every resolution—if the CPU were the bottleneck, we would expect the frame rate to remain flatter at lower resolutions where CPU overhead matters more.

The Medium settings row provides the only complete minimum and maximum data across all resolutions. At 1080p Medium, the range is 79 to 107 FPS (average 93). At 1440p Medium, the range is 52 to 70 FPS (average 61). At 4K Medium, the range is 28 to 39 FPS (average 33). The minimum FPS scales proportionally with the average, suggesting that frame time variance is consistent regardless of resolution. The drop from 1080p to 4K is roughly 65% in average FPS across all presets, which aligns with the pixel count increase from 2.07 million pixels to 8.29 million pixels (a 4x increase). The fact that FPS does not drop by 75% (which would be the case if scaling were perfectly linear) indicates that some portion of the frame time is not tied to resolution—likely CPU overhead or fixed-cost GPU operations.

This scaling behavior strongly suggests that the Intel Arc B570 is the limiting component. The GPU’s 10 GB of GDDR6 memory on a 160-bit bus with 380.0 GB/s bandwidth is adequate for 1080p and 1440p, but at 4K, the memory bandwidth and compute throughput become strained. The pixel rate of 200.0 GPixel/s and texture rate of 360.0 GTexel/s are mid-range figures, and they show their limits at higher resolutions. In contrast, the CPU’s strong single-thread score (2941) and multithread score (20363) ensure that it is not the source of the frame rate collapse. If the CPU were the bottleneck, we would see similar FPS at 1080p and 1440p, but the data shows a clear downward trend with each resolution increase.

The takeaway is that this combo is best suited for 1080p gaming, where it can push high frame rates even at Ultra settings. At 1440p, it remains viable for Medium and High presets, but Ultra dips below 45 FPS. At 4K, only Low settings provide a consistently playable experience, and even then, the 44 FPS average leaves little headroom for demanding scenes. Users with 4K displays should consider lowering resolution scaling or accepting lower presets.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target resolution and desired frame rate. For users with 1080p displays, the data shows that Medium settings (93 FPS average) offer the best balance of visual quality and performance. High settings (80 FPS) are also excellent if slightly more visual fidelity is preferred. Ultra settings (62 FPS) remain playable, but the 31 FPS drop from Medium to Ultra may not justify the visual gains in a game like The Technomancer, which is not known for modern graphics. Low settings (121 FPS) are overkill for most displays unless the user has a 120Hz+ monitor and wants to maximize frame times.

For 1440p users, Medium settings (61 FPS average) are the recommended starting point. The minimum FPS of 52 ensures that the experience stays above 50 FPS in most scenes, which is acceptable for an action RPG. High settings (52 FPS average) are also viable, but the lower average may lead to occasional dips below 50 FPS during combat or crowded areas. Ultra settings (41 FPS) should be avoided, as the frame rate is too low for smooth gameplay, and Low settings (79 FPS) are only recommended for users who prioritize frame rate over visuals. The sweet spot is Medium, which provides a 61 FPS average with a 52 FPS minimum—a stable experience without major stutters.

For 4K users, the choices are limited. Low settings (44 FPS average) are the only preset that maintains an average above 40 FPS. Medium settings (33 FPS average) are borderline playable but risk frame drops below 30 FPS (the minimum is 28 FPS). High settings (29 FPS) are not recommended, and Ultra (22 FPS) is effectively unplayable for action sequences. If a 4K display is the primary monitor, the recommendation is to run Low settings and accept the visual compromises, or alternatively, consider running the game at 1440p with a higher preset if the display supports resolution scaling.

The data indicates that the GPU’s 10 GB of VRAM is sufficient for 1080p and 1440p even at Ultra settings, but 4K may exceed comfortable memory usage, contributing to the low frame rates. The CPU’s 96 MB L3 cache does not directly impact settings scaling, but it helps maintain consistent frame times, as seen in the Medium preset’s relatively tight minimum-maximum ranges. Overall, the best experience is achieved at 1080p Medium or High, where the combo delivers smooth performance with good visual fidelity, and 1440p Medium is a strong alternative for users with higher-resolution displays.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + Intel Arc B570 in The Technomancer

Resolution Settings Avg FPS
3840x2160 Low 44.0
3840x2160 Medium 33.0
3840x2160 High 29.0
3840x2160 Ultra 22.0
2560x1440 Low 79.0
2560x1440 Medium 61.0
2560x1440 High 52.0
2560x1440 Ultra 41.0
1920x1080 Low 121.0
1920x1080 Medium 93.0
1920x1080 High 80.0
1920x1080 Ultra 62.0

The Technomancer with Ryzen 5 5500X3D + Other GPUs

See how The Technomancer performs with the same CPU but different graphics cards.

The Technomancer with Arc B570 + Other CPUs

See how The Technomancer performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.