Evolve
This combination provides smooth gameplay with an average of 66 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 32 | 40 | 52 |
| 1440p QHD | 39 | 56 | 71 | 92 |
| 1080p Full HD | 58 | 83 | 106 | 137 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 5500X3D + Intel Arc B570, In-Depth Analysis
The AMD Ryzen 5 5500X3D paired with the Intel Arc B570 delivers a distinctly mixed bag in Evolve, a 2015 FPS whose performance profile shifts dramatically depending on resolution and quality preset. The dataset shows a combo that is clearly capable of high refresh rates at 1080p but quickly succumbs to the demands of 4K, revealing a system where the GPU becomes the primary bottleneck under heavier loads.
Resolution Scaling
The frame rate trajectory across resolutions illustrates a classic scaling curve, with the most severe drop occurring between 1440p and 4K. At 1080p with High settings, the combo averages 83 FPS. Moving to 1440p High drops that to 56 FPS, a 32.5% reduction. The jump to 4K High is far more punishing, with the average falling to 32 FPS—a 42.8% decline from 1440p and a 61.4% drop from the 1080p baseline. This steep cliff at 4K strongly suggests the Intel Arc B570’s compute and memory resources are overwhelmed by the pixel count, making the GPU the decisive limiting factor at that resolution.
The pattern holds across other presets. At Low settings, the combo produces 137 FPS at 1080p, 92 FPS at 1440p, and 52 FPS at 4K. The percentage losses are consistent: 32.8% from 1080p to 1440p, and 43.5% from 1440p to 4K. Even at the lowest settings, the 4K result remains below 60 FPS, indicating that no amount of graphical simplification can fully compensate for the raw pixel throughput required at 3840x2160.
The data indicates that the scaling is not linear. The gap between 1080p and 1440p is significant but manageable, while the gap between 1440p and 4K is a chasm. This behavior points to a system where the CPU, specifically the Ryzen 5 5500X3D, has ample headroom at lower resolutions, but the Arc B570’s 10 GB of VRAM and 380.0 GB/s bandwidth are saturated as resolution climbs. For a game released in 2015, these results show that modern high-resolution displays are a genuine challenge for this pairing.
How This Combo Ranks
In the grand scheme of tested hardware combinations, this pairing sits in the lower-middle tier. The combo ranks 2294 out of 2872 tested combos in Evolve, placing it in the 20th percentile of all systems evaluated. That rank is sobering given the individual components’ standings; the CPU is in the 85th percentile of all CPUs, and the GPU is in the 65th percentile of all GPUs. The combined result is thus dragged down by the GPU’s relative weakness in this specific title.
The rank suggests that while the CPU is a strong performer, the Arc B570 is not able to leverage that strength effectively in Evolve. This is not a case of a weak component dragging a strong one; rather, it is a mismatch where the GPU’s capabilities plateau early. Among the GPU’s nearest rivals, the Arc B570 sits within a 0.5% performance delta of the NVIDIA GeForce RTX 3070 Mobile, the Intel Arc A750, and the AMD Radeon R9 M390X. Those rivals would likely produce similar frame rates in Evolve, meaning the combo’s ranking is representative of a mid-range GPU tier rather than an anomaly.
The CPU’s position relative to its peers does little to improve the ranking. The Ryzen 5 5500X3D is within 0.3% of the AMD Ryzen 5 5600F, the AMD Ryzen AI 7 PRO 450, and the Intel Core Ultra 5 225 in average benchmark scores. This tight clustering means that swapping the CPU for any of those alternatives would not meaningfully change the Evolve results, reinforcing that the GPU is the primary constraint on the combo’s overall rank.
CPU Role
The AMD Ryzen 5 5500X3D is a 6-core, 12-thread processor based on the Zen 3 architecture, built on TSMC’s 7nm process. It features a base clock of 3.00 GHz and a boost clock of 4.00 GHz, with a substantial 96 MB of shared L3 cache. That cache configuration is a hallmark of the X3D line, designed to reduce memory latency and improve gaming performance in cache-sensitive titles. The CPU’s PassMark single-thread score of 2941 and multithread score of 20363 place it in the 85th percentile of all CPUs, indicating robust compute capability.
In Evolve, the CPU’s role appears to be secondary to the GPU. At 1080p Low, the combo achieves 137 FPS, a figure that suggests the CPU can feed frames well beyond the GPU’s limits at higher settings. The 6 cores and 12 threads are ample for a game from 2015, which was designed for quad-core processors. The high L3 cache likely helps with the game’s physics and AI calculations, but the measured FPS data shows no evidence of CPU throttling at any resolution. The 58 FPS at 1080p Ultra versus 137 FPS at 1080p Low is a 57.6% spread, which is far larger than any CPU-driven variance would produce.
The CPU’s 51.2 GB/s memory bandwidth and dual-channel DDR4 support are sufficient for this workload. The data does not reveal any scenario where the CPU becomes the limiting factor; even at 4K Ultra, where the average FPS drops to 22, the bottleneck is clearly the GPU’s inability to render frames quickly enough. The CPU’s benchmark performance, including a PassMark floating point score of 34511 and integer score of 60033, indicates it has the headroom to handle the game’s logic while the GPU struggles with pixel fill rates.
Measured FPS Breakdown
At 1080p, the combo delivers a playable experience across all settings. Low settings produce an average of 137 FPS, Medium averages 106 FPS with a measured minimum of 90 and maximum of 122, High averages 83 FPS, and Ultra drops to 58 FPS. The step from Medium to High is a 21.7% reduction, while High to Ultra is a 30.1% reduction. This tiering shows that the Arc B570 can handle 1080p Ultra at nearly 60 FPS, making it a viable option for high-refresh displays at this resolution.
Moving to 1440p, the averages decline substantially. Low hits 92 FPS, Medium averages 71 FPS with a minimum of 60 and maximum of 82, High falls to 56 FPS, and Ultra drops to 39 FPS. The Medium preset is the sweet spot here, maintaining an average above 60 FPS with a minimum that does not dip below that threshold. High settings at 1440p are borderline, with the 56 FPS average indicating intermittent stutter potential. Ultra at 1440p is only suitable for less demanding visual scenarios, with the 39 FPS average falling well below the 60 FPS target.
At 4K, the results are largely uncompromising. Low averages 52 FPS, which is the only preset that approaches playability. Medium averages 40 FPS with a minimum of 34 and maximum of 47, High averages 32 FPS, and Ultra plummets to 22 FPS. None of these figures meet the 60 FPS standard, and even the Low preset’s 52 FPS average is below it. The data clearly shows that 4K is not a realistic target for this combo in Evolve without significant compromises.
GPU Role
The Intel Arc B570 is built on the Xe2-HPG architecture, a 5nm design with 19,600 million transistors on a 272 mm² die. It features 2304 shading units, 144 TMUs, and 80 ROPs, with 18 ray tracing cores. The GPU operates at a fixed 2500 MHz clock for both base and boost, with memory running at 2375 MHz (19 Gbps effective). The 10 GB of GDDR6 memory on a 160-bit bus provides 380.0 GB/s of bandwidth, which is a critical figure for understanding the 4K performance drop.
The GPU’s PassMark G3D score of 14195 and its 65th percentile ranking among all GPUs indicate a mid-range performer. Its nearest rival, the Intel Arc A750, is within 0.1% in average score, suggesting similar real-world performance. In Evolve, the GPU’s 11.52 TFLOPS of FP32 compute is sufficient for 1080p and 1440p gaming, but the 4K results point to a memory bandwidth limitation. The 380.0 GB/s bandwidth is spread across a 160-bit bus, which is narrower than higher-end cards, and this becomes a bottleneck when the pixel fill rate demands exceed available bandwidth.
The VRAM capacity of 10 GB is not exhausted by Evolve, a game from 2015 that would not have been designed for such capacities. However, the GPU’s ROP count of 80 and pixel rate of 200.0 GPixel/s are the likely culprits at 4K. The 22 FPS average at 4K Ultra suggests that the GPU is rendering each frame with extreme difficulty, with the pixel shaders and ROPs unable to keep pace with the 8.3 million pixels per frame. The GPU’s compute score of 7281 in PassMark further indicates that while it has raw compute, the memory subsystem and rasterization throughput are modest.
Settings Recommendations
For the best experience on this combo, the data points to 1080p as the primary resolution. At 1080p Medium, the combo averages 106 FPS with a minimum of 90, which provides a smooth, high-refresh experience that exceeds the 60 FPS target. The jump to High at 1080p reduces the average to 83 FPS, which is still acceptable but introduces a 21.7% performance penalty. Ultra at 1080p yields 58 FPS, which is below the 60 FPS threshold and may introduce noticeable frame pacing issues. The recommended setting at 1080p is High, as it offers a significant visual upgrade over Medium while maintaining an average above 80 FPS.
At 1440p, the Medium preset is the clear winner. The average of 71 FPS with a minimum of 60 ensures that the frame rate stays above the 60 FPS floor, providing a consistent experience. High at 1440p averages 56 FPS, which is playable but risks drops below 60 FPS during intense scenes. Ultra at 1440p is not recommended, as the 39 FPS average is too low for a smooth experience. The data suggests that 1440p Medium is the optimal balance of visual fidelity and performance for this combo.
At 4K, the options are limited. Low settings average 52 FPS, which is the only preset that comes close to playability, but it still falls short of the 60 FPS target. Medium at 4K averages 40 FPS, which is playable for slower-paced moments but will struggle in combat. High and Ultra at 4K are not viable, with averages of 32 and 22 FPS respectively. For users with 4K displays, the recommendation is to run Low settings and accept the sub-60 FPS experience, or to lower the resolution to 1440p for a better experience. The data does not support any 4K preset as a strong choice for this hardware.
Hardware Specifications
AMD Ryzen 5 5500X3D
Intel Arc B570
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500X3D + Intel Arc B570 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 52.0 |
| 3840x2160 | Medium | 40.0 |
| 3840x2160 | High | 32.0 |
| 3840x2160 | Ultra | 22.0 |
| 2560x1440 | Low | 92.0 |
| 2560x1440 | Medium | 71.0 |
| 2560x1440 | High | 56.0 |
| 2560x1440 | Ultra | 39.0 |
| 1920x1080 | Low | 137.0 |
| 1920x1080 | Medium | 106.0 |
| 1920x1080 | High | 83.0 |
| 1920x1080 | Ultra | 58.0 |
Evolve with Ryzen 5 5500X3D + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with Arc B570 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 5500X3D + Arc B570
Explore FPS benchmarks for other games using this same hardware combination.