The Technomancer
This combination provides smooth gameplay with an average of 109 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 52 | 61 | 80 |
| 1440p QHD | 75 | 96 | 112 | 146 |
| 1080p Full HD | 114 | 146 | 171 | 211 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
The Technomancer with AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3080, In-Depth Analysis
The Technomancer, a 2016 action RPG, is not a demanding title by modern standards, but the data for the AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3080 combo reveals a clear performance curve across resolutions and settings. The measured frame rates show that this pairing is more than capable of dominating the game at 1080p and 1440p, while 4K presents a more demanding challenge that requires settings adjustments. The benchmark results indicate a system that scales predictably, with the CPU providing ample headroom in lower resolutions and the GPU becoming the primary constraint as pixel count increases.
Resolution Scaling
The transition from 1080p to 4K produces a significant and expected drop in average frame rates, illustrating how the workload shifts from the processor to the graphics card. At Low settings, the average FPS falls from 211 at 1920x1080 to 146 at 2560x1440, and finally to 80 at 3840x2160. This represents a massive 62% reduction in average FPS from 1080p to 4K, clearly showing that the RTX 3080's rendering workload is the limiting factor at the highest resolution.
The scaling pattern is consistent across all settings presets. At Medium settings, the average FPS drops from 171 at 1080p to 112 at 1440p, and then to 61 at 4K. At High settings, the numbers are 146, 96, and 52 respectively. The Ultra preset shows the steepest absolute decline, going from 114 at 1080p down to 75 at 1440p, and finally to 41 at 4K. These figures show that the performance penalty for moving up a resolution tier is roughly similar regardless of the graphics preset, which points to the GPU being the dominant bottleneck in all scenarios.
The data suggests that at 1080p, the CPU is doing a significant amount of the work to keep frames high, as the FPS delta between Low and Ultra is substantial (211 vs 114). However, as resolution increases to 4K, the spread between settings narrows in percentage terms, reinforcing that the GPU is saturated. For example, at 1080p, Ultra delivers 54% of the Low preset's frame rate, but at 4K, Ultra delivers 51% of Low's frame rate. This consistency indicates that the game's engine is scaling the GPU load uniformly, and the 5500X3D is providing a stable foundation that does not introduce a CPU-side bottleneck even at high frame rates.
GPU Role
The NVIDIA GeForce RTX 3080 is the engine driving these results, and its specifications explain the performance profile. The GPU features a GA102 chip on the Ampere architecture, built on Samsung's 8 nm process. It is equipped with 10 GB of GDDR6X memory on a 320-bit bus, providing a substantial 760.3 GB/s of memory bandwidth. For a game from 2016 like The Technomancer, this memory configuration is more than sufficient, ensuring that texture loading and data transfer are not bottlenecks.
The GPU's clock speeds are a base of 1440 MHz and a boost of 1710 MHz. These clocks, combined with 8704 shading units and 272 TMUs, contribute to a texture rate of 465.1 GTexel/s and an FP32 performance of 29.77 TFLOPS. These raw compute figures are far beyond what The Technomancer requires, which is why the system achieves triple-digit frame rates at 1080p. The 68 RT cores and 272 Tensor cores are present but are not relevant for this non-ray-traced title, meaning the GPU's traditional rasterization power is what is being measured.
The data shows that the RTX 3080 is not stressed at lower resolutions. The fact that the average FPS at 1080p Low is 211 suggests the game is likely hitting an engine or CPU limit rather than a GPU compute limit. However, the 4K results, particularly the Ultra preset's 41 FPS average, show the GPU being pushed harder. The 10 GB VRAM capacity is not a concern here, as the game's textures are unlikely to exceed that allocation, but the sheer pixel count at 3840x2160 is what drives the performance down. The GPU's 96 ROPs are tasked with filling those pixels, and the measured frame rates reflect that workload.
Settings Recommendations
The measured FPS rows provide a clear guide for the optimal experience. For 4K gaming, the Medium preset is the sweet spot. It delivers an average of 61 FPS, which is playable, and the data shows a minimum of 52 FPS and a maximum of 71 FPS, indicating a relatively stable frame pacing. The High preset at 4K is borderline at 52 FPS, and the Ultra preset dips to an average of 41 FPS, which is not ideal for a smooth experience.
At 1440p, the High preset is the recommended choice. It achieves an average of 96 FPS, which is well above the 60 FPS threshold and provides a great balance between visual quality and performance. The Ultra preset at 1440p still hits a respectable 75 FPS, so users with high-refresh-rate monitors could opt for it, but the High preset offers more headroom. The Medium preset at 1440p is also viable at 112 FPS, but High is the superior visual choice given the available performance.
For 1080p, users have the freedom to choose anything. The High preset runs at 146 FPS, which is excellent. The Ultra preset at 114 FPS is also exceptionally smooth. Given the massive headroom, the Ultra preset is the clear recommendation for 1080p, as it will max out the visual fidelity without any perceptible performance sacrifice. The Low preset at 211 FPS is unnecessary unless aiming for the absolute highest refresh rates on a 240Hz+ monitor.
Measured FPS Breakdown
1920x1080 (1080p):
- Low: Average FPS is 211. This is the highest frame rate recorded for this combo, indicating a game engine or CPU limit is being approached.
- Medium: Average FPS is 171, with a minimum of 146 and a maximum of 197. This is a significant step down from Low but still extremely high.
- High: Average FPS is 146. This is a solid, smooth experience for any standard 144Hz monitor.
- Ultra: Average FPS is 114. This is the most demanding preset at 1080p, yet it remains highly playable.
2560x1440 (1440p):
- Low: Average FPS is 146. This matches the 1080p High preset, showing the GPU is starting to take on more work.
- Medium: Average FPS is 112, with a minimum of 95 and a maximum of 129. This is a very stable performance level for high-refresh gaming.
- High: Average FPS is 96. This is the recommended preset for a 144Hz monitor at this resolution, providing a comfortable margin above 60 FPS.
- Ultra: Average FPS is 75. This is still a great experience, but the gap between High and Ultra is more noticeable here than at 1080p.
3840x2160 (4K):
- Low: Average FPS is 80. This is the only way to get close to high-refresh rates at 4K, but it requires sacrificing all graphical detail.
- Medium: Average FPS is 61, with a minimum of 52 and a maximum of 71. This is the most balanced 4K preset, keeping the average above 60 FPS.
- High: Average FPS is 52. This is playable but is on the edge of what most users would consider smooth.
- Ultra: Average FPS is 41. This is the lowest measured result, and it is not recommended for a good experience.
How This Combo Ranks
The data places this combination at rank 1086 out of 3696 tested combos for The Technomancer. This puts it in the top 30% of all tested systems, which is a strong result considering the game's age and the hardware's capabilities. The combo rank reflects that while this is not a top-tier pairing for extreme 4K Ultra settings, it is far above the average system.
The CPU and GPU individually have solid standings. The AMD Ryzen 5 5500X3D has a percentile rank of 85 against all CPUs, placing it in the top 15% of processors. Its average benchmark score of 37018 puts it in a close race with the AMD Ryzen 5 5600F (which scores 36945, a 0.2% delta) and the Intel Core Ultra 5 225 (which scores 36938, a 0.2% delta). It is also nearly identical to the AMD Ryzen AI 7 PRO 450, which scores 37093, a -0.2% delta, and the Intel Core i9-12900T, which scores 37112, a -0.3% delta. This indicates that the CPU is performing exactly in line with its competition.
The NVIDIA GeForce RTX 3080 has a percentile rank of 68 against all GPUs, which is solidly above average. Its average benchmark score is 23172, and its nearest rivals are a mix of older and lower-tier cards. The NVIDIA P106-100 scores 23249 (a -0.3% delta), the AMD Radeon Pro Vega 16 scores 23250 (a -0.3% delta), the AMD Radeon RX 6600M scores 23273 (a -0.4% delta), and the AMD Radeon R9 M290X scores 23276 (a -0.4% delta). While these rivals are not the RTX 3080's true market competitors, the data shows that the GPU's raw compute performance is still above average, even if its percentile is lower than the CPU's. The game's specific workload, which is likely single-threaded and not highly optimized, benefits more from the CPU's strong single-thread performance than from the GPU's massive parallel compute power, which explains the overall combo rank not being higher.
FAQ
Q: Is this combo good enough for 4K gaming in The Technomancer?
A: Yes, but with a caveat. The measured data shows the Medium preset at 3840x2160 achieves an average of 61 FPS, which is playable. The High preset drops to 52 FPS, and Ultra falls to 41 FPS, so you will need to use Medium for a smooth experience.
Q: What is the best settings preset for a 144Hz monitor at 1440p?
A: The High preset is the best choice. It delivers an average of 96 FPS, which is a solid margin above 60 FPS and high enough for a smooth experience on a 144Hz display. The Ultra preset is also viable at 75 FPS, but High provides more headroom.
Q: How does the CPU performance compare to its closest rivals?
A: The AMD Ryzen 5 5500X3D has an average benchmark score of 37018. This is nearly identical to its closest rivals, being just 0.2% ahead of the AMD Ryzen 5 5600F and Intel Core Ultra 5 225, and 0.2% behind the AMD Ryzen AI 7 PRO 450.
Q: Will the 10 GB of VRAM on the RTX 3080 be a problem?
A: For this specific game, the data does not indicate a VRAM limitation. The measured frame rates at 4K are more likely limited by the GPU's compute and memory bandwidth (760.3 GB/s) than its 10 GB capacity, as The Technomancer is a 2016 title with lower texture demands than modern games.
Q: What is the frame rate difference between Low and Ultra settings at 1080p?
A: The difference is substantial. The Low preset runs at an average of 211 FPS, while the Ultra preset runs at 114 FPS. This is a difference of 97 FPS, showing that the GPU is doing significantly more work at the higher preset.
Q: Is this a balanced pairing for this game?
A: The data suggests the CPU is not a bottleneck at any resolution. At 1080p, the frame rates are so high that they likely hit a game engine limit. As resolution increases, the GPU becomes the limiting factor, which is the expected behavior for a balanced system. The combo rank of 1086 out of 3696 confirms it is a strong, well-rounded setup.
Hardware Specifications
AMD Ryzen 5 5500X3D
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5500X3D + NVIDIA GeForce RTX 3080 in The Technomancer
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 80.0 |
| 3840x2160 | Medium | 61.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 41.0 |
| 2560x1440 | Low | 146.0 |
| 2560x1440 | Medium | 112.0 |
| 2560x1440 | High | 96.0 |
| 2560x1440 | Ultra | 75.0 |
| 1920x1080 | Low | 211.0 |
| 1920x1080 | Medium | 171.0 |
| 1920x1080 | High | 146.0 |
| 1920x1080 | Ultra | 114.0 |
The Technomancer with Ryzen 5 5500X3D + Other GPUs
See how The Technomancer performs with the same CPU but different graphics cards.
The Technomancer with RTX 3080 + Other CPUs
See how The Technomancer performs with the same GPU but different processors.
Other Games with Ryzen 5 5500X3D + RTX 3080
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