Steamworld Build

Steamworld Build

AVERAGE FPS
73
good

This combination provides smooth gameplay with an average of 73 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 31 42 55
1440p QHD 40 59 79 103
1080p Full HD 63 93 124 162

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 42
3840x2160 High 31
3840x2160 Ultra 21
2560x1440 Low 103
2560x1440 Medium 79
2560x1440 High 59
2560x1440 Ultra 40
1920x1080 Low 162
1920x1080 Medium 124
1920x1080 High 93
1920x1080 Ultra 63

Steamworld Build with AMD Ryzen 7 5800X3D + Intel Arc B570, In-Depth Analysis

# Steamworld Build with AMD Ryzen 7 5800X3D + Intel Arc B570

This combination of AMD Ryzen 7 5800X3D and Intel Arc B570 places at rank 2977 out of 3706 tested combos in Steamworld Build, putting it in the lower third of the database. The pairing’s percentile ranking reflects a system that can manage playable frame rates at 1080p and 1440p with adjusted settings, but struggles at 4K where the GPU becomes the clear bottleneck. The Ryzen 7 5800X3D, an 8-core, 16-thread processor with a 96 MB shared L3 cache and boost clock of 4.50 GHz, provides ample CPU headroom for this city builder, while the Intel Arc B570 with 10 GB of GDDR6 memory and 380.0 GB/s bandwidth dictates the performance ceiling at higher resolutions.

How This Combo Ranks

The combo’s rank of 2977 out of 3706 tested configurations places it in the 20th percentile of all tested systems for Steamworld Build. This is a modest standing that reflects the GPU’s mid-range positioning rather than any CPU limitation. The Intel Arc B570 sits at the 65th percentile among all GPUs in the database, with an average benchmark score of 20556. Its nearest rivals include the NVIDIA GeForce RTX 3070 Mobile (deltaPct 0.1), Intel Arc A750 (deltaPct -0.1), NVIDIA Quadro M4000M (deltaPct 0.4), and AMD Radeon R9 M390X (deltaPct -0.5). These are tight margins, with the B570 essentially matching the RTX 3070 Mobile within 0.1% and slightly trailing the Arc A750 by the same margin.

The CPU, however, is a different story. The Ryzen 7 5800X3D ranks at the 80th percentile among all CPUs, with an average benchmark score of 27896. Its nearest rivals—the AMD Ryzen 7 6800U (deltaPct 0), Intel Core i9-10900K (deltaPct 0.1), AMD Ryzen AI 5 PRO 340 (deltaPct -0.1), and Intel Core i5-12600KF (deltaPct 0.3)—show that the 5800X3D is performance-equivalent to a 10th-gen Core i9 within a 0.1% margin. This tells a clear story: the CPU is not the limiting factor in this combo. The data shows a processor with strong multi-threaded capabilities—Cinebench R23 multicore score of 14317 and Geekbench multicore of 11765—paired with a GPU that, while competent, cannot sustain high frame rates at 4K in this title. The gap between the CPU’s 80th percentile standing and the combo’s 20th percentile rank in Steamworld Build is almost entirely attributable to the GPU’s performance envelope.

Settings Recommendations

Based on the measured frame rates across all resolution and settings combinations, the optimal experience depends heavily on the target display resolution. At 1920x1080, the High preset delivers 93 FPS average, which is smooth for a city builder where camera panning and zooming benefit from consistent frame pacing. The Medium preset at 1080p yields 124 FPS average with a minimum of 106 FPS and maximum of 143 FPS, providing a substantial margin above 60 FPS even during busy scenes. The Low preset reaches 162 FPS, but the visual fidelity loss in a game where you’re constantly viewing detailed construction and resource management may not be worth the extra frames. Ultra at 1080p drops to 63 FPS average, which is playable but leaves little headroom for simulation-heavy moments.

At 2560x1440, the High preset produces 59 FPS average, just shy of the 60 FPS target. The Medium preset at 1440p delivers 79 FPS with a minimum of 67 FPS and maximum of 91 FPS, which is the best balance of visual quality and performance at this resolution. The Low preset at 1440p reaches 103 FPS, but again, the visual compromise may not justify the performance gain. Ultra at 1440p falls to 40 FPS, which becomes noticeable in a genre that relies on smooth scrolling across the map.

At 3840x2160, no preset achieves 60 FPS. The Low preset manages 55 FPS average, Medium hits 42 FPS with a minimum of 35 FPS and maximum of 48 FPS, High falls to 31 FPS, and Ultra drops to 21 FPS. For 4K owners, the Low preset is the only viable option for near-60 FPS gameplay, though users willing to accept 42 FPS will find Medium provides significantly better visual quality. The recommendation is clear: for 1080p and 1440p displays, Medium or High presets offer the best experience; for 4K, Low is the practical choice unless lower frame rates are acceptable.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals the GPU’s dominance as the limiting component. At High settings, the average FPS drops from 93 at 1920x1080 to 59 at 2560x1440, then to 31 at 3840x2160. This represents a 36.6% reduction from 1080p to 1440p, followed by a 47.5% reduction from 1440p to 4K. The scaling pattern is consistent across all presets: Low settings drop from 162 to 103 to 55 FPS across the same resolution steps, Medium from 124 to 79 to 42 FPS, and Ultra from 63 to 40 to 21 FPS.

The resolution scaling demonstrates that the Intel Arc B570’s 10 GB VRAM and 380.0 GB/s bandwidth are insufficient for the pixel throughput demands of 4K in Steamworld Build. The GPU’s 11.52 TFLOPS FP32 performance and 200.0 GPixel/s pixel rate are more suited to 1080p and 1440p workloads. The fact that even Low settings at 4K only achieves 55 FPS—barely above the 60 FPS target—indicates that the GPU is near its architectural limits at this resolution. Conversely, the CPU’s role in resolution scaling is minimal; the Ryzen 7 5800X3D’s 8 cores and 16 threads, combined with its 96 MB L3 cache, provide consistent simulation and game logic processing that does not degrade with resolution changes. The delta between resolutions is almost purely a GPU-bound phenomenon.

Measured FPS Breakdown

The complete measured FPS dataset for this combo is as follows:

At 1920x1080, the Low preset averages 162 FPS. The Medium preset averages 124 FPS with a minimum of 106 FPS and maximum of 143 FPS. The High preset averages 93 FPS. The Ultra preset averages 63 FPS.

At 2560x1440, Low averages 103 FPS. Medium averages 79 FPS with a minimum of 67 FPS and maximum of 91 FPS. High averages 59 FPS. Ultra averages 40 FPS.

At 3840x2160, Low averages 55 FPS. Medium averages 42 FPS with a minimum of 35 FPS and maximum of 48 FPS. High averages 31 FPS. Ultra averages 21 FPS.

The Medium preset is the only settings level where minimum and maximum FPS values were recorded, and those measurements show a spread of 37 FPS at 1080p (106 to 143), 24 FPS at 1440p (67 to 91), and 13 FPS at 4K (35 to 48). This narrowing spread at higher resolutions suggests that GPU-bound rendering smooths out frame time variance compared to CPU-bound scenarios at lower resolutions. The 1080p Medium variance of 37 FPS indicates that the CPU can become a factor in frame pacing during complex simulation moments, though the Ryzen 7 5800X3D’s strong single-thread score of 1452 in Cinebench R23 and 2017 in Geekbench helps mitigate this. The lack of min/max data for other presets limits frame time analysis, but the averages alone paint a clear picture of the performance envelope across resolutions.

FAQ

Q: Is this combo capable of 60 FPS at 1440p in Steamworld Build?

A: At 2560x1440, the High preset averages 59 FPS, which is just below the 60 FPS threshold. The Medium preset averages 79 FPS with a minimum of 67 FPS, providing a comfortable margin above 60 FPS. So yes, 60 FPS is achievable at 1440p by using the Medium preset.

Q: What is the best settings preset for 1080p gameplay?

A: The Medium preset at 1920x1080 delivers 124 FPS average with a minimum of 106 FPS, offering a strong balance of visual quality and performance. The High preset at 93 FPS is also viable, while Ultra at 63 FPS is playable but leaves little headroom.

Q: Can this system handle 4K resolution at all?

A: At 3840x2160, the Low preset achieves 55 FPS average, which is close to 60 FPS. The Medium preset drops to 42 FPS, and High falls to 31 FPS. For 4K gaming, the Low preset is the only option approaching smooth frame rates.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 7 5800X3D has an average benchmark score of 27896, which is within 0.1% of the AMD Ryzen 7 6800U (27887) and Intel Core i9-10900K (27872). It slightly outperforms the Intel Core i5-12600KF by 0.3% and trails the AMD Ryzen AI 5 PRO 340 by 0.1%.

Q: What is the GPU’s performance standing relative to comparable cards?

A: The Intel Arc B570 has an average benchmark score of 20556, placing it at the 65th percentile among all GPUs. It is within 0.1% of the NVIDIA GeForce RTX 3070 Mobile (20534) and Intel Arc A750 (20582), showing near-identical synthetic performance.

Q: Why does the combo rank so low despite having a strong CPU?

A: The combo ranks 2977 out of 3706 in Steamworld Build, which is driven by the GPU’s mid-range positioning rather than the CPU. The Ryzen 7 5800X3D ranks at the 80th percentile among CPUs, but the Arc B570’s 65th percentile standing and its measured FPS drops at higher resolutions indicate the GPU is the performance bottleneck.

CPU Role

The AMD Ryzen 7 5800X3D brings substantial processing capability to this city builder. With 8 cores and 16 threads based on the Zen 3 architecture on a 7 nm TSMC process, the processor operates at a base clock of 3.40 GHz and boost clock of 4.50 GHz. The standout feature is the 96 MB shared L3 cache, which is unusually large and particularly beneficial for simulation-heavy genres like city builders where repeated access to game state data occurs frequently. The CPU’s Cinebench R23 multicore score of 14317 and single-core score of 1452 indicate strong performance across both multi-threaded and lightly-threaded workloads. The Geekbench multicore result of 11765 and single-core of 2017 further confirm this balanced capability.

In Steamworld Build, the CPU’s role involves managing the simulation of citizens, resource production chains, and building construction logic. The 5800X3D’s 3D V-Cache design, reflected in the 96 MB L3 cache, helps reduce memory latency for these repeated data accesses. The processor’s PassMark multithread score of 28309 and data compression score of 329688 show robust throughput for background tasks. The 105 W TDP and DDR4 memory support with 51.2 GB/s bandwidth provide sufficient memory bandwidth for the game’s data requirements. The benchmark data shows that at 1080p Medium settings, frame rates reach 124 FPS with a minimum of 106 FPS, indicating that the CPU can feed the GPU adequately at this resolution. The CPU’s performance relative to rivals—within 0.3% of the Intel Core i5-12600KF and 0.1% of the Core i9-10900K—demonstrates that it is not a limiting factor in this combo.

GPU Role

The Intel Arc B570 is the primary determinant of gaming performance in this combo, and its characteristics explain the measured FPS results. Built on the Xe2-HPG architecture with the BMG-G21 chip at a 5 nm TSMC process, the GPU contains 2304 shading units, 144 texture mapping units, and 80 render output units. The 10 GB of GDDR6 memory on a 160-bit bus provides 380.0 GB/s of bandwidth, with memory clocked at 2375 MHz (19 Gbps effective). The GPU’s base and boost clocks are both 2500 MHz, yielding 11.52 TFLOPS of FP32 performance, 360.0 GTexel/s texture rate, and 200.0 GPixel/s pixel rate. The 18 ray tracing cores support DirectX 12 Ultimate, though city builders rarely stress ray tracing.

The GPU’s synthetic benchmarks show a PassMark G3D score of 14195 and 3DMark Steel Nomad DX12 score of 2649. Its Geekbench OpenCL score of 83514 and Vulkan score of 96844 indicate strong compute capabilities. However, the gaming results in Steamworld Build reveal that the GPU runs out of steam at higher resolutions. The 55 FPS at 4K Low settings versus 162 FPS at 1080p Low settings demonstrates a 66% performance drop from the resolution increase. The GPU’s 65th percentile ranking and its near-identical performance to the RTX 3070 Mobile (deltaPct 0.1) and Arc A750 (deltaPct -0.1) place it in a solid mid-range tier, but not one capable of high-refresh 4K gaming in this title. The 150 W TDP and PCIe 4.0 x8 interface are adequate for this performance class, and the 10 GB VRAM does not appear to be a limiting factor given that even at 4K Ultra (21 FPS), the bottleneck is compute throughput rather than memory capacity.

Hardware Specifications

AMD Ryzen 7 5800X3D

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4500 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock —
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800X3D + Intel Arc B570 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 55.0
3840x2160 Medium 42.0
3840x2160 High 31.0
3840x2160 Ultra 21.0
2560x1440 Low 103.0
2560x1440 Medium 79.0
2560x1440 High 59.0
2560x1440 Ultra 40.0
1920x1080 Low 162.0
1920x1080 Medium 124.0
1920x1080 High 93.0
1920x1080 Ultra 63.0

Steamworld Build with Ryzen 7 5800X3D + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with Arc B570 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with Ryzen 7 5800X3D + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.