Steamworld Build

Steamworld Build

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 33 49 63
1440p QHD 47 67 88 116
1080p Full HD 68 106 141 183

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 49
3840x2160 High 33
3840x2160 Ultra 21
2560x1440 Low 116
2560x1440 Medium 88
2560x1440 High 67
2560x1440 Ultra 47
1920x1080 Low 183
1920x1080 Medium 141
1920x1080 High 106
1920x1080 Ultra 68

Steamworld Build with AMD Ryzen 5 5600G + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the Intel Arc B580 delivers a surprisingly playable experience in Steamworld Build, though the data reveals a clear ceiling at higher settings. This combination ranks 1338 out of 1730 tested combos, placing it in the lower-middle tier of the database. The pairing leverages a 6-core, 12-thread Zen 3 processor with a 12 GB GDDR6 graphics card, and the benchmark results show that while 1080p is generally smooth, 4K demands significant settings compromises.

FAQ

Q: Is this combo capable of 60+ FPS at 1920x1080?

A: Yes, the measured data shows this combo exceeds 60 FPS at 1080p across all settings. At Low, the average is 183.2 FPS, Medium hits 141.2 FPS, High reaches 106.1 FPS, and even Ultra maintains 67.8 FPS.

Q: How does the CPU's multi-threaded performance compare to its nearest rivals?

A: The Ryzen 5 5600G's average benchmark score is 19983, which is 0.2% higher than the Intel Core i7-11600H (19949) and 0.3% higher than the AMD Ryzen Threadripper PRO 5995WX (19928). It sits 0.2% below the Intel Core i7-11800H and AMD EPYC 7713P, both scoring 20024.

Q: What is the GPU's memory bandwidth and how does it affect performance?

A: The Intel Arc B580 has a 192-bit memory bus with 456.0 GB/s bandwidth. This is paired with 12 GB of GDDR6 memory running at 2375 MHz (19 Gbps effective), which provides ample headroom for the game's asset streaming at high resolutions.

Q: Is the CPU's integrated graphics relevant for this build?

A: The Ryzen 5 5600G includes Radeon Vega 7 integrated graphics, but the benchmark results are measured with the discrete Intel Arc B580. The integrated GPU is not a factor in these FPS numbers, though it could serve as a fallback for troubleshooting.

Q: How does the GPU's compute performance compare to the NVIDIA GeForce RTX 4060?

A: The Arc B580's average benchmark score is 23021, which is 0.7% lower than the RTX 4060's score of 23181. The data shows the Arc B580 is 0.3% ahead of the NVIDIA P106-100 (22950) and 0.1% ahead of the AMD Radeon 760M (22999).

Q: What is the best resolution for a consistent 60 FPS experience?

A: At 2560x1440, the Medium preset delivers 88.2 FPS and High delivers 67.3 FPS, both comfortably above 60. For 4K, only the Low preset achieves 63.1 FPS; Medium drops to 48.6 FPS, which may be acceptable for a city builder but falls below the 60 FPS threshold.

How This Combo Ranks

The combo's rank of 1338 out of 1730 tested configurations places it in the 22nd percentile of all combinations, indicating that a majority of tested systems outperform it. However, this ranking must be contextualized by the game's genre. Steamworld Build is a city builder, a category where the data suggests frame rates above 60 FPS are often unnecessary for a satisfying experience. The measured results show this combo is far more competitive at 1080p, where even the Ultra preset produces 67.8 FPS, than at higher resolutions where the GPU becomes the limiting factor.

The CPU's percentile ranking of 78 (vs all CPUs) is notably higher than the GPU's percentile of 66 (vs all GPUs), suggesting the processor is the stronger component in this pairing. The Ryzen 5 5600G's average benchmark score of 19983 places it within 0.3% of four nearest rivals, all of which are either mobile H-series chips or server processors — proof of the desktop chip's balanced performance. The GPU's nearest rival, the RTX 4060, is only 0.7% faster on average, yet the Arc B580's 12 GB VRAM gives it a capacity advantage that the raw scores do not capture.

In practical terms, the combo ranking suggests that while this is not a high-end configuration, it is not a weak one either. The 1730-combo pool includes many systems with far more expensive CPUs and GPUs, and the fact that this mid-range pairing lands at 1338 highlights the game's relatively modest hardware demands. The bottleneck analysis from the data points to the GPU as the primary constraint at 4K, where the FPS drops from 63.1 (Low) to 48.6 (Medium) — a 30% penalty for moving up one preset level.

GPU Role

The Intel Arc B580 is built on TSMC's 5 nm process with the Xe2-HPG architecture, featuring 2560 shading units, 160 TMUs, and 80 ROPs. Its 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is substantial for a card in this performance class. The GPU's base and boost clocks are both 2670 MHz, and it supports DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6.

The measured FPS data reveals how the GPU's capabilities scale with resolution. At 1920x1080, the card is clearly not the bottleneck, as even the Ultra preset produces 67.8 FPS. Moving to 2560x1440, the Ultra preset drops to 47.4 FPS, while High maintains 67.3 FPS. At 3840x2160, the strain becomes evident: Ultra falls to 21.3 FPS, and High produces 32.7 FPS, which is below the threshold for smooth gameplay. The Low preset at 4K yields 63.1 FPS, indicating that the GPU's raw compute power (13.67 TFLOPS FP32) is sufficient, but the memory bandwidth and pixel throughput (213.6 GPixel/s) become limiting factors at higher settings.

The GPU's benchmark scores reinforce this interpretation. Its Passmark G3D score of 15748 and 3DMark Steel Nomad score of 3068 place it in the 66th percentile of all GPUs. The Geekbench OpenCL score of 92821 and Vulkan score of 109672 show strong compute capabilities that align with the observed 1080p performance. The 20 ray tracing cores and 80 ROPs suggest the card can handle future titles with more demanding rendering, but for Steamworld Build, the data shows that 4K Ultra is not viable with this combo.

Settings Recommendations

Based on the measured FPS values, the optimal settings depend entirely on the target resolution. For 1920x1080, the Ultra preset at 67.8 FPS is the best choice, as it provides the highest visual quality while maintaining a frame rate well above 60 FPS. The High preset at 106.1 FPS is a reasonable alternative for those who prioritize higher frame rates, but the jump from High to Ultra costs only 38.3 FPS, which is a worthwhile trade for the visual upgrade.

At 2560x1440, the High preset at 67.3 FPS offers the best balance. The Ultra preset at 47.4 FPS is playable but falls below the 60 FPS threshold, and the drop from High to Ultra represents a 29.6% performance penalty. The Medium preset at 88.2 FPS is a safe choice for maintaining high frame rates, but High provides better visuals with only a 20.9 FPS reduction.

For 3840x2160, the Low preset at 63.1 FPS is the only recommended option for a consistently smooth experience. The Medium preset at 48.6 FPS may be acceptable for a city builder where precise timing is less critical, but the 14.5 FPS difference between Low and Medium is significant. The High preset at 32.7 FPS and Ultra at 21.3 FPS are not recommended for active play, as the data indicates these settings struggle to maintain adequate frame pacing.

The general guidance from the data is to prioritize the High preset at 1080p and 1440p, and to use Low at 4K. This approach maximizes visual fidelity without sacrificing playability, as the measured numbers show that the GPU's performance degrades non-linearly as settings increase.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest performance. The Low preset achieves 183.2 FPS, Medium produces 141.2 FPS, High reaches 106.1 FPS, and Ultra maintains 67.8 FPS. These numbers show a clear progression, with each preset step costing roughly 35-40 FPS. The gap from Low to Ultra is 115.4 FPS, indicating that the GPU has substantial headroom at this resolution.

At 2560x1440, the performance scales down proportionally. Low delivers 116 FPS, Medium produces 88.2 FPS, High reaches 67.3 FPS, and Ultra drops to 47.4 FPS. The difference between Low and Ultra is 68.6 FPS, which is smaller than at 1080p, suggesting that the GPU is beginning to hit bandwidth limits. The Medium preset at 88.2 FPS is particularly notable, as it maintains high frame rates while offering better visuals than Low.

At 3840x2160, the performance drops significantly. Low achieves 63.1 FPS, Medium produces 48.6 FPS, High reaches 32.7 FPS, and Ultra falls to 21.3 FPS. The scaling from Low to Medium is a 14.5 FPS loss (23%), while the jump from Medium to High costs 15.9 FPS (33%). The Ultra preset is 11.4 FPS slower than High, representing a 35% penalty. These numbers clearly show that 4K is only viable at Low settings, where the 63.1 FPS average is just above the 60 FPS threshold.

CPU Role

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture (Codenamed Cezanne), manufactured on TSMC's 7 nm process. Its base clock is 3.90 GHz with a boost clock of 4.40 GHz, and it features 16 MB of L3 cache alongside 512 KB of L2 cache per core. The CPU supports DDR4 memory in a dual-channel configuration, providing 51.2 GB/s of memory bandwidth.

The CPU's benchmark results show strong single-threaded and multi-threaded performance for its class. Its Cinebench R23 multi-core score of 16758 and single-core score of 2365 indicate solid processing power. The Geekbench multi-core score of 7693 and single-core score of 1933 further confirm this. The Passmark multi-thread score of 19717 places the CPU in the 78th percentile of all CPUs, which is notably higher than the GPU's 66th percentile.

In the context of Steamworld Build, the CPU's role is less demanding than in other genres. City builders typically rely more on single-threaded performance for simulation logic, and the 5600G's single-core scores (2365 in Cinebench R23, 1933 in Geekbench) are competitive. The 12 threads provide sufficient parallelism for background tasks, but the measured FPS data suggests that the GPU becomes the bottleneck at higher resolutions. At 1080p, the CPU is capable of feeding the GPU enough data to achieve 183.2 FPS at Low settings, which indicates that the processor is not limiting performance even at high frame rates.

The CPU's 16 MB of L3 cache and 7 nm process node contribute to its efficiency, though the 65W TDP is modest. The nearest rival comparisons show the 5600G is within 0.3% of the Intel Core i7-11600H, a mobile chip with similar performance characteristics. This suggests that for Steamworld Build, the CPU provides adequate headroom, and any performance shortfalls in the measured data are attributable to the GPU rather than the processor.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + Intel Arc B580 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 63.1
3840x2160 Medium 48.6
3840x2160 High 32.7
3840x2160 Ultra 21.3
2560x1440 Low 116.0
2560x1440 Medium 88.2
2560x1440 High 67.3
2560x1440 Ultra 47.4
1920x1080 Low 183.2
1920x1080 Medium 141.2
1920x1080 High 106.1
1920x1080 Ultra 67.8

Steamworld Build with Ryzen 5 5600G + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with Arc B580 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.