Steamworld Build

Steamworld Build

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 33 47 61
1440p QHD 43 66 89 117
1080p Full HD 73 106 142 180

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 47
3840x2160 High 33
3840x2160 Ultra 21
2560x1440 Low 117
2560x1440 Medium 89
2560x1440 High 66
2560x1440 Ultra 43
1920x1080 Low 180
1920x1080 Medium 142
1920x1080 High 106
1920x1080 Ultra 73

Steamworld Build with AMD Ryzen 5 2600 + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 5 2600 is a 6-core, 12-thread processor from the 2000 series, built on the Zen architecture and the 12 nm process node. It operates with a base clock of 3.40 GHz and a boost clock of 3.90 GHz, and it fits the AMD Socket AM4. For a city builder like Steamworld Build, the CPU is the primary driver of simulation logic, population counts, and the complex pathfinding that occurs as your settlement grows. The data shows that this processor holds a percentile rank of 77 against all CPUs, indicating it is a solid mid-range performer even today. Its multi-threaded capability is reflected in a Cinebench R23 multi-core score of 11186, while its single-core performance, which is often critical for game logic that cannot be parallelized, is represented by a score of 1579 in the same test. This single-core score is a limiting factor; in simulations, a single thread managing the entire game state can become a bottleneck, causing frame rate drops in the late game regardless of the graphics card.

The Ryzen 5 2600 is closely matched in overall average benchmark score with several modern processors. Its average benchmark score of 19616 places it within a tight band of competitors, including the Intel Core i5-1345U (19691, a delta of -0.4%), the AMD Ryzen 5 7530U (19508, a delta of 0.6%), the Intel Core i5-11600KF (19740, a delta of -0.6%), and the Intel Core i7-10700F (19485, a delta of 0.7%). This grouping suggests that in CPU-bound scenarios, the Ryzen 5 2600 should deliver performance roughly on par with these chips, despite its older architecture. The processor supports DDR4 memory with a dual-channel bus and a bandwidth of 46.9 GB/s, which is adequate for feeding the GPU but not exceptional by modern standards. Its 16 MB of shared L3 cache is another factor; while not tiny, larger caches on newer CPUs can reduce memory latency, which is beneficial for the kind of rapid, iterative calculations a city builder performs.

CPU Role — cores, clocks, and how they relate to this game's results

In Steamworld Build, the CPU’s role is to manage the underlying simulation. The 6 cores and 12 threads of the Ryzen 5 2600 provide a reasonable foundation for this task, allowing the game to distribute background tasks like resource calculation and citizen AI across multiple threads. However, the game’s frame rate at higher resolutions and settings in the measured data suggests that the CPU is not the sole limiting factor. For instance, at 1080p with Low settings, the system achieves 180.4 FPS, a figure so high that it implies the CPU is still capable of feeding frames quickly when the GPU is not stressed. The single-core performance, with a Cinebench R15 score of 159 and a PassMark single-thread score of 2239, will set the ceiling for how fast the simulation tick can run. If the simulation tick rate is the bottleneck, then the 3.90 GHz boost clock is the key figure, as that is the speed at which the primary game logic thread will operate.

The data indicates that the Ryzen 5 2600 is a capable, if aging, processor for this genre. Its performance relative to its nearest rivals, all of which are within a 1.3% delta of its average score, shows that it has not been left behind in raw compute. The main concern for a city builder is not peak throughput but sustained single-thread performance over long play sessions with massive populations. The 65W TDP and unlocked multiplier suggest it is a flexible part for builders, but the architecture's age means it relies heavily on high clock speeds and efficient memory to keep up with newer designs. The benchmark results show a processor that can keep a modern GPU fed at 1080p, but as resolution and settings increase, the burden shifts, and the CPU’s limitations become less apparent.

GPU Role — VRAM, clocks, and how they relate to this game's results

The Intel Arc B580 is the other half of this pairing, and its specifications are substantial. It features 12 GB of GDDR6 memory on a 192-bit bus, yielding a bandwidth of 456.0 GB/s. This is a significant amount of VRAM for a city builder, which often needs to hold many unique building textures and large sprite sheets in memory. The GPU is based on the Xe2-HPG architecture (Battlemage generation) and is manufactured on a 5 nm process by TSMC. With 2560 shading units, 160 TMUs, and 80 ROPs, it is a robust graphics processor. Its boost clock is 2670 MHz, and it delivers a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s. The FP32 compute is rated at 13.67 TFLOPS, which is plenty for rendering the stylized visuals of Steamworld Build.

In terms of benchmark standing, the Arc B580 has an average benchmark score of 23021, placing it at the 66th percentile of all GPUs. Its nearest rivals are the AMD Radeon 760M (22999, a delta of 0.1%), the NVIDIA P106-100 (22950, a delta of 0.3%), the NVIDIA GeForce RTX 4060 (23181, a delta of -0.7%), and the NVIDIA GeForce RTX 4060 Mobile (22729, a delta of 1.3%). This indicates that the Arc B580 performs at the level of an RTX 4060 desktop card, which is a strong result for a modern GPU. The 12 GB VRAM capacity is the standout feature here; it exceeds what many cards in this performance class offer, providing headroom for high-resolution textures and long play sessions where memory usage can climb. The GPU’s role in the measured results is clear: at 4K Ultra, the frame rate falls to 20.8 FPS, a clear sign that the GPU is overwhelmed by the combination of high resolution and maximum settings.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a classic scaling pattern that identifies the bottleneck. At 1080p with Low settings, the system produces 180.4 FPS. Moving to 1440p Low drops this to 117.1 FPS, a reduction of about 35%. At 4K Low, the frame rate further drops to 61 FPS, another 48% reduction. This steep decline as resolution increases is the signature of a GPU-bound scenario at higher resolutions. The CPU is capable of high frame rates (180 FPS at 1080p), but the GPU cannot maintain that throughput as the pixel count quadruples from 1080p to 4K. The data shows that at 4K, even Low settings yield only 61 FPS, which is playable but far from the high refresh rates seen at lower resolutions. This indicates that for 4K gaming, the Intel Arc B580 is the limiting component.

The scaling at High settings reinforces this finding. At 1080p High, the system hits 106.4 FPS. At 1440p High, it drops to 66.1 FPS, and at 4K High, it falls to 33 FPS. The drop from 1080p to 1440p is a 38% reduction, and from 1440p to 4K is a 50% reduction. This pattern shows that the GPU’s rendering capabilities are being taxed progressively. The situation is even more dramatic on Ultra settings, where 1080p yields 73.1 FPS, 1440p drops to 43 FPS, and 4K collapses to 20.8 FPS. The 4K Ultra result is essentially unplayable, confirming that the B580 is not a 4K Ultra card for this title. Conversely, the 1080p results across all settings are quite strong, showing that at this resolution, the Ryzen 5 2600 is not holding the system back to any meaningful degree. The limiting component is clearly the GPU as resolution increases, while the CPU appears sufficient for this game’s simulation demands at standard resolutions.

FAQ

Q: Is the AMD Ryzen 5 2600 a bottleneck for the Intel Arc B580 in this game?

A: The data suggests it is not a significant bottleneck at most settings. At 1080p Low, the system achieves 180.4 FPS, which is a high frame rate indicating the CPU can handle the simulation load. The bottleneck shifts to the GPU as resolution and settings increase, as shown by the FPS drops at 4K.

Q: Can this combo handle 4K gaming in Steamworld Build?

A: Only at lower settings. At 4K Low, the system averages 61 FPS, which is playable. However, at 4K High, the average drops to 33 FPS, and at 4K Ultra, it falls to 20.8 FPS, which is not a smooth experience. For a consistent 60 FPS at 4K, users would need to stick to Low or perhaps Medium settings.

Q: How does the Intel Arc B580 compare to an RTX 4060 in terms of performance?

A: The average benchmark scores are very close. The Arc B580 has an average score of 23021, while the NVIDIA GeForce RTX 4060 has a score of 23181, a delta of -0.7% for the Arc. This indicates the two GPUs perform at a very similar level in synthetic benchmarks.

Q: What is the best resolution for this combo to achieve high frame rates?

A: 1080p is the clear sweet spot. At High settings, the system averages 106.4 FPS, and at Medium, it reaches 141.7 FPS. Even at Ultra, it maintains 73.1 FPS. At 1440p, performance is still good with High settings yielding 66.1 FPS, but 1080p offers the most headroom.

Q: How does the CPU’s single-core performance affect the game?

A: The Ryzen 5 2600 has a Cinebench R23 single-core score of 1579. In a city builder, the main simulation thread often relies on single-core speed. While this score is not top-tier, the high frame rates at 1080p suggest it is adequate for Steamworld Build, as the game likely offloads some work to other threads.

Q: Is the 12 GB of VRAM on the Arc B580 useful for this game?

A: Yes, 12 GB of VRAM is a generous amount for a game like Steamworld Build. While the measured data doesn't show VRAM usage, having this capacity ensures that texture loading at high resolutions and with many unique buildings on screen is unlikely to cause stuttering due to memory swapping.

How This Combo Ranks

In the comprehensive database of tested hardware combinations, this pairing of the AMD Ryzen 5 2600 and the Intel Arc B580 is ranked 1343 out of 1730 total combos for Steamworld Build. This places it in the lower-middle portion of all tested systems, which is a fair reflection of its performance profile. The ranking is heavily influenced by the CPU, which is an older part. While the GPU is strong (66th percentile), the CPU’s 77th percentile score is not the issue; rather, it is the combination of a 2018-era CPU with a 2024-era GPU that creates this rank. The data shows that the system is capable of excellent 1080p performance, but the 4K results are poor, which likely drags down the overall ranking compared to systems with newer CPUs that can better support high-resolution gaming.

The rank of 1343 out of 1730 suggests that while this combo works, it is not a top-tier pairing. The FPS data supports this: it is a very capable 1080p machine, a decent 1440p machine, and a weak 4K machine. The CPU is not a weak link at lower resolutions, but the system’s overall capability is limited by the combination of the two parts. For a builder looking at this data, the rank indicates that this is a balanced 1080p-focused setup rather than a high-end enthusiast configuration. The strong GPU is somewhat held back by the older CPU in scenarios that are more CPU-intensive, but in this specific game, the CPU appears to be sufficient to keep frame rates high at 1080p.

Measured FPS Breakdown

The following table presents the exact measured average frame rates for this hardware combination across different resolutions and settings. All data points are measured and represent the average FPS for that specific configuration.

| Resolution | Settings | Avg FPS |

| :--------- | :------- | ------: |

| 1920x1080 | Low | 180.4 |

| 1920x1080 | Medium | 141.7 |

| 1920x1080 | High | 106.4 |

| 1920x1080 | Ultra | 73.1 |

| 2560x1440 | Low | 117.1 |

| 2560x1440 | Medium | 88.9 |

| 2560x1440 | High | 66.1 |

| 2560x1440 | Ultra | 43.0 |

| 3840x2160 | Low | 61.0 |

| 3840x2160 | Medium | 47.1 |

| 3840x2160 | High | 33.0 |

| 3840x2160 | Ultra | 20.8 |

The data reveals a clear hierarchy. At 1080p, the system is exceptionally fast, with even Ultra settings producing a smooth 73.1 FPS. This is the resolution where the combo shines, offering a high-refresh-rate experience. At 1440p, performance is still very good, with High settings hitting 66.1 FPS, which is suitable for most monitors. The transition to 4K is punishing, with only Low settings providing a playable 61 FPS. The scaling from 1080p to 4K at High settings shows a drop from 106.4 FPS to 33 FPS, a 69% reduction, which underscores the GPU’s limitations at higher pixel counts. The Ultra settings at 4K are not viable for gameplay, as the 20.8 FPS average is below the threshold for a smooth experience. These measurements provide a practical guide: for 1080p gaming, this combo is excellent; for 1440p, it is good; for 4K, it requires significant settings compromises.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + Intel Arc B580 in Steamworld Build

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 47.1
3840x2160 High 33.0
3840x2160 Ultra 20.8
2560x1440 Low 117.1
2560x1440 Medium 88.9
2560x1440 High 66.1
2560x1440 Ultra 43.0
1920x1080 Low 180.4
1920x1080 Medium 141.7
1920x1080 High 106.4
1920x1080 Ultra 73.1

Steamworld Build with Ryzen 5 2600 + Other GPUs

See how Steamworld Build performs with the same CPU but different graphics cards.

Steamworld Build with Arc B580 + Other CPUs

See how Steamworld Build performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.