Rust

Rust

AVERAGE FPS
62
good

This combination provides smooth gameplay with an average of 62 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 26 28 37 55
1440p QHD 38 53 60 89
1080p Full HD 60 75 88 135

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 37
3840x2160 High 28
3840x2160 Ultra 26
2560x1440 Low 89
2560x1440 Medium 60
2560x1440 High 53
2560x1440 Ultra 38
1920x1080 Low 135
1920x1080 Medium 88
1920x1080 High 75
1920x1080 Ultra 60

Rust with AMD Ryzen 7 5800XT + Intel Arc B580, In-Depth Analysis

The AMD Ryzen 7 5800XT pairs an 8-core, 16-thread Zen 3 design with the Intel Arc B580, a combination that produces a wide spread of frame rates in Rust depending on resolution and quality settings. The CPU’s base clock of 3.80 GHz and boost clock of 4.80 GHz provide strong single-thread performance, which matters for Rust’s simulation-heavy gameplay. The 32 MB of L3 cache helps with the game’s asset streaming, while the 105 W TDP keeps the chip manageable in a standard AM4 build. The Arc B580 brings 12 GB of GDDR6 memory on a 192-bit bus, delivering 456.0 GB/s of bandwidth, and its 2560 shading units handle the game’s draw calls effectively at lower resolutions. This is a combo that can push very high frame rates at 1080p but struggles to maintain smooth performance at 4K, where the GPU becomes the clear limiting factor.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 7 5800XT is a desktop processor built on the Zen 3 (Vermeer) architecture, produced on TSMC’s 7 nm process. It houses 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. This configuration is well-suited for Rust, which benefits from multiple threads for server-side simulation and world generation while still relying on single-core speed for the main game loop. The CPU’s percentile rank of 86 against all CPUs indicates it sits well above the median in overall processing power, and its Cinebench R23 multicore score of 23794 shows strong parallel throughput, while the single-core score of 3359 confirms it can handle the game’s primary logic thread without bottlenecking the GPU at moderate settings.

The 32 MB of L3 cache is a notable advantage for Rust, as the game frequently accesses terrain and building data. The CPU’s memory bandwidth of 51.2 GB/s over dual-channel DDR4 is adequate for feeding the Arc B580, though it does not offer the headroom of newer platforms. In practice, the 5800XT’s 16 threads allow the game to offload background tasks—like physics and AI—without stealing resources from the render thread. Benchmark data shows the CPU scoring 7683 in 3DMark’s 16-thread test and 959 in single-thread, reinforcing that it is balanced rather than extreme in either direction. For this game, the CPU’s role shifts with resolution: at 1080p, it can drive the GPU to high utilization, but at 4K, the Arc B580’s pixel throughput becomes the ceiling.

The nearest rivals for this CPU include the AMD Ryzen 7 PRO 5755GE (0.1% ahead in average score), AMD Ryzen 7 6800HS (0.3% behind), AMD Ryzen AI 7 PRO 360 (0.3% ahead), and AMD Ryzen 7 7840H (0.3% behind). These deltas are minimal, meaning the 5800XT performs on par with a range of mobile and desktop parts in synthetic benchmarks. For Rust, this translates to consistent frame pacing as long as the GPU is not overwhelmed. The CPU’s 86th percentile ranking suggests it is a capable partner for mid-range GPUs, though it will not rescue a graphics card that is already at its limits.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the highest average FPS this combo achieves in Rust?

A: The best result is 134.8 FPS at 1920x1080 with Low settings. That is the only setting and resolution combination where the frame rate exceeds 130 FPS, indicating the game becomes less demanding on the GPU when visual effects are reduced.

Q: How does the combo perform at 2560x1440 compared to 1080p?

A: At 2560x1440, the average FPS drops across all settings. For example, Low settings fall from 134.8 FPS at 1080p to 89.4 FPS at 1440p, a 45.4 FPS reduction. High settings drop from 74.7 FPS to 52.5 FPS, showing that resolution scaling has a significant impact on the Arc B580’s output.

Q: Is the Intel Arc B580 better than its nearest rival in benchmark scores?

A: The Arc B580’s average benchmark score is 23021, which is 0.7% higher than the NVIDIA GeForce RTX 4060 (23181) is actually lower, meaning the RTX 4060 is 0.7% ahead. The Arc B580 is 0.1% ahead of the AMD Radeon 760M and 0.3% ahead of the NVIDIA P106-100, while being 1.3% ahead of the RTX 4060 Mobile.

Q: What is the lowest FPS recorded in the measured data?

A: The lowest average FPS is 25.9 at 3840x2160 with Ultra settings. This is below playable thresholds for most users, confirming that 4K is not viable for this combo in Rust except at Low settings, which still only reach 54.8 FPS.

Q: Does the CPU’s single-thread performance hold up in Rust?

A: The Ryzen 7 5800XT scores 959 in 3DMark single-thread and 3359 in Cinebench R23 single-core, placing it in the upper tier for Zen 3 parts. This is sufficient to avoid CPU bottlenecks at 1080p, where the GPU is the primary limiter, but at 4K the CPU’s role diminishes as the GPU struggles.

Q: How many combinations were tested for the combo ranking?

A: This combo ranks 1327 out of 1717 tested combinations. That places it in the lower 23% of all combos, indicating that while it can produce playable frame rates at lower resolutions, many other CPU-GPU pairings outperform it in Rust.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data shows a clear pattern: resolution scaling severely impacts the Arc B580’s performance. At 1920x1080 with Low settings, the combo averages 134.8 FPS, which drops to 89.4 FPS at 2560x1440 and then to 54.8 FPS at 3840x2160. This represents a 59.4% reduction in frame rate from 1080p to 4K at Low settings. The trend is consistent across all quality presets. For High settings, the drop is from 74.7 FPS at 1080p to 52.5 FPS at 1440p and finally 28.4 FPS at 4K, a 62% loss. Medium settings see a drop from 87.8 to 60.2 to 36.8 FPS, while Ultra drops from 59.7 to 38.1 to 25.9 FPS.

This scaling behavior indicates that the Intel Arc B580 is the limiting component at higher resolutions. The GPU’s 13.67 TFLOPS of FP32 performance and 213.6 GPixel/s pixel rate are simply insufficient for 4K rendering in Rust, which is known for heavy draw call overhead and complex shader work. The CPU, despite its strong single-thread scores, cannot compensate for the GPU’s pixel throughput limits once the resolution increases. At 1080p, the CPU has enough headroom to feed the GPU, as shown by the 134.8 FPS Low result, but at 4K the GPU is saturated, and the frame rate collapses.

The data also shows that the performance gap between Low and Ultra settings widens at higher resolutions. At 1080p, the difference between Low (134.8 FPS) and Ultra (59.7 FPS) is 75.1 FPS. At 4K, that gap narrows to 28.9 FPS (54.8 vs 25.9), because the GPU is already so loaded that reducing settings yields diminishing returns. This is a classic sign of a GPU bottleneck: the render resolution dominates the frame time, and quality settings have less relative impact. For users targeting 1440p, the combo can deliver playable frame rates at Medium (60.2 FPS) or High (52.5 FPS), but 4K is only viable at Low settings, and even then, the 54.8 FPS average is not smooth for competitive play.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the best experience depends on the target resolution. At 1920x1080, the Medium preset delivers 87.8 FPS, which is a strong balance between visual quality and smoothness. High settings drop to 74.7 FPS, still playable, but Medium offers a 13.1 FPS gain with minimal visual difference in most games. Low settings at 134.8 FPS are excellent for competitive play, but the visual downgrade may be too severe for some users. Ultra at 59.7 FPS is borderline for a 60 Hz monitor, so Medium or High is recommended for 1080p.

At 2560x1440, the situation changes. Medium settings produce 60.2 FPS, which is just above the 60 FPS threshold for most displays. High settings at 52.5 FPS are playable but may exhibit stutter on 144 Hz panels. Low settings at 89.4 FPS offer the smoothest experience, but the visual trade-off is significant. For 1440p, Medium is the sweet spot, providing a stable 60 FPS without the graphical noise of Low. Ultra at 38.1 FPS is not recommended, as it falls below the playable range for most action-oriented gameplay.

At 3840x2160, no preset achieves a truly smooth experience. Low settings at 54.8 FPS are the only option that approaches playability, but even this is below the 60 FPS target. Medium at 36.8 FPS and High at 28.4 FPS are too low for consistent frame pacing, and Ultra at 25.9 FPS is essentially a slideshow. The data suggests that 4K is not a realistic target for this combo in Rust. Users with 4K displays should either lower the resolution to 1440p or consider a more powerful GPU. The best overall experience in the measured rows is 1080p Medium at 87.8 FPS, offering a good mix of detail and responsiveness.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific combination of the AMD Ryzen 7 5800XT and Intel Arc B580 ranks 1327 out of 1717 tested combos in Rust. This places it in the bottom 23% of all pairings, which is a significant finding given the individual components’ respectable benchmark scores. The CPU’s 86th percentile ranking does not translate to a high combo ranking, indicating that the GPU is the weak link in this pairing for Rust. The Arc B580’s 66th percentile ranking among all GPUs further supports this, as it sits below the top tier of graphics cards.

The combo rank of 1327 means that the majority of tested CPU-GPU pairs deliver higher average FPS in this game. This is likely due to Rust’s sensitivity to GPU memory bandwidth and pixel throughput, where the Arc B580’s 456.0 GB/s bandwidth is adequate but not exceptional. The 12 GB VRAM is sufficient for the game, but the GPU’s overall compute power (13.67 TFLOPS) is modest compared to higher-end cards. The CPU’s strong single-thread performance (Cinebench R23 score of 3359) cannot overcome the GPU’s limitations at higher settings and resolutions.

When compared to the CPU’s nearest rivals, the 5800XT is nearly identical in average score (29774 vs 29740 for the Ryzen 7 PRO 5755GE, for example), so the combo ranking is not penalized by CPU choice. Instead, the ranking reflects the GPU’s performance profile. For users building a system around this combo, the data suggests that it is a mid-range pairing best suited for 1080p or 1440p gaming at moderate settings. It will not compete with high-end combos in Rust, but it is not a bottom-tier performer either, sitting above the 390 worst combos tested.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

At 1920x1080, the combo delivers its best results. Low settings average 134.8 FPS, which is the highest recorded number in the entire dataset. Medium settings produce 87.8 FPS, a 47 FPS drop from Low. High settings average 74.7 FPS, and Ultra settings fall to 59.7 FPS. This resolution is clearly where the combo shines, with all settings except Ultra exceeding the 60 FPS threshold. The gap between Low and Ultra is 75.1 FPS, showing that quality settings have a major impact at 1080p, likely due to the GPU’s ability to keep up with the lower pixel count.

At 2560x1440, performance drops noticeably. Low settings average 89.4 FPS, which is still smooth but 45.4 FPS lower than at 1080p. Medium settings produce 60.2 FPS, just above the 60 FPS mark. High settings average 52.5 FPS, and Ultra falls to 38.1 FPS. The drop from Low to Ultra is 51.3 FPS, similar to the 1080p gap, but the absolute numbers are lower. This resolution is playable at Low and Medium, but High and Ultra require a tolerance for sub-60 FPS performance.

At 3840x2160, the combo struggles. Low settings average 54.8 FPS, which is the only preset above 50 FPS. Medium settings drop to 36.8 FPS, High to 28.4 FPS, and Ultra to 25.9 FPS. The difference between Low and Ultra is 28.9 FPS, much smaller than at lower resolutions, confirming that the GPU is the primary bottleneck. The 4K results are below the playable threshold for most users, and even Low settings produce a frame rate that is not ideal for fast-paced gameplay. The data clearly shows that this combo is optimized for 1080p, acceptable for 1440p at lower settings, and not suitable for 4K in Rust.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + Intel Arc B580 in Rust

Resolution Settings Avg FPS
3840x2160 Low 54.8
3840x2160 Medium 36.8
3840x2160 High 28.4
3840x2160 Ultra 25.9
2560x1440 Low 89.4
2560x1440 Medium 60.2
2560x1440 High 52.5
2560x1440 Ultra 38.1
1920x1080 Low 134.8
1920x1080 Medium 87.8
1920x1080 High 74.7
1920x1080 Ultra 59.7

Rust with Ryzen 7 5800XT + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with Arc B580 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.