Cyberpunk 2077

Cyberpunk 2077

AVERAGE FPS
45
playable

This combination offers playable performance with an average of 45 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 23 31 42
1440p QHD 33 35 47 64
1080p Full HD 44 47 63 86

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 42
3840x2160 Medium 31
3840x2160 High 23
3840x2160 Ultra 22
2560x1440 Low 64
2560x1440 Medium 47
2560x1440 High 35
2560x1440 Ultra 33
1920x1080 Low 86
1920x1080 Medium 63
1920x1080 High 47
1920x1080 Ultra 44

Cyberpunk 2077 with AMD Ryzen 7 5800XT + Intel Arc B580, In-Depth Analysis

Cyberpunk 2077 remains one of the most demanding titles in the benchmark database, and the combination of the AMD Ryzen 7 5800XT with the Intel Arc B580 produces a dataset that is heavily skewed by resolution and graphics preset. The most immediate finding is that this pairing is not suited for 4K gaming, where even the Low preset yields an average of only 42 FPS. The data indicates a system that is firmly in the 1080p and 1440p performance class, with the GPU acting as the primary constraint at higher resolutions and the CPU becoming more relevant only at the lowest settings.

Resolution Scaling

The measured FPS data reveals a clear and dramatic decline in performance as resolution increases, which is typical for a GPU-bound scenario. Moving from 1920x1080 to 2560x1440 at the High settings results in an average FPS drop from 47 to 35, a reduction of 12 frames. Scaling further to 3840x2160 at High settings yields an average of just 23 FPS, which is a 24-frame drop from 1080p and a 12-frame drop from 1440p. This pattern confirms that the Intel Arc B580’s rendering pipeline is overwhelmed at 4K, making that resolution effectively unplayable for this game and this hardware combination.

The scaling behavior is even more pronounced when examining the Low preset. At 1920x1080, the Low preset achieves an average of 86 FPS, which is a very playable number. At 2560x1440, that figure falls to 64 FPS, a 22-frame decrease. At 3840x2160, the Low preset drops to 42 FPS, a further 22-frame decrease. The nearly linear drop from 1080p to 4K at Low settings suggests that the CPU is keeping up with the demands of the game at low graphical fidelity, and the GPU is the sole factor limiting frame rates. The fact that the 4K Low result is almost exactly half the 1080p Low result (86 FPS to 42 FPS) points to the GPU running out of pixel throughput and memory bandwidth.

The Medium preset shows similar trends, with average FPS of 63 at 1080p, 47 at 1440p, and 31 at 4K. The gap between 1080p and 1440p is 16 frames, while the gap between 1440p and 4K is also 16 frames. This consistent scaling indicates a well-behaved performance curve where the GPU’s fill rate and compute resources are the dominant variables. In contrast, the Ultra preset starts at 44 FPS at 1080p and falls to 33 FPS at 1440p and 22 FPS at 4K. The 4K Ultra result of 22 FPS is a mere fraction of the 1080p Low result, underscoring the vast difference in workload between these extremes.

The data suggests that the limiting component changes based on the settings level. At Low presets across all resolutions, the FPS is high enough to suggest the CPU is still feeding the GPU adequately, but the GPU is clearly the bottleneck because the frame rate scales inversely with pixel count. At Ultra presets, the GPU is unquestionably the limiting factor, as the 4K result of 22 FPS is a hard floor that no CPU can overcome. The benchmark results indicate that this system is best utilized at 1080p or 1440p, with 4K reserved only for the lowest settings and even then not achieving the 60 FPS threshold.

CPU Role

The AMD Ryzen 7 5800XT is an 8-core, 16-thread processor based on the Zen 3 architecture, codenamed Vermeer. It operates on the AMD Socket AM4 platform and supports DDR4 memory with a dual-channel bus. The CPU has a base clock of 3.80 GHz and a boost clock of 4.80 GHz, and it features 32 MB of shared L3 cache. In the context of Cyberpunk 2077, a game known for its dense city environments and complex AI, the CPU provides a solid foundation for frame generation. The processor’s performance in synthetic benchmarks shows strong multi-threaded capability, with a Cinebench R23 multicore score of 23794 and a single-core score of 3359. This indicates that the CPU is not a weak link in most gaming scenarios.

However, the measured FPS data shows that the CPU’s role is secondary to the GPU in this pairing. At 1080p with Low settings, the system achieves 86 FPS, which is the highest score in the entire dataset. This suggests that the CPU is capable of driving frame rates well above 60 FPS when the GPU is not heavily taxed. The 3DMark results for the CPU, including a single-thread score of 959 and a 2-thread score of 1879, indicate that its per-core performance is adequate for the game’s main thread. The 8-thread score of 6141 and the max-thread score of 7680 further suggest that the CPU can handle the game’s multi-threaded workloads, such as physics and NPC logic.

The CPU’s benchmark percentile of 81 versus all CPUs places it in the upper tier, and its nearest rivals include the AMD Ryzen 7 7840H with an average score of 29868 and a delta of 0%, as well as the AMD Ryzen 5 9600X with an average score of 29713 and a delta of 0.6%. This means the 5800XT is statistically on par with those processors in general compute tasks. In Cyberpunk 2077, the data implies that the CPU will not be the cause of frame rate drops at lower resolutions. The 1080p Medium result of 63 FPS and the 1080p High result of 47 FPS are both well within the CPU’s capability to produce, as the bottleneck shifts to the GPU’s rendering speed.

The fact that the 1080p Low preset (86 FPS) is more than double the 4K High preset (23 FPS) confirms that the CPU is not holding back performance at higher resolutions. The CPU’s 105 W TDP and 7 nm process node indicate a power-efficient design that can sustain boost clocks without excessive thermal throttling, which is beneficial for extended gaming sessions. The benchmark data shows that the Ryzen 7 5800XT is a capable gaming CPU, but in this specific combination, it is not the star of the show. The GPU is the determining factor in whether the game is playable, and the CPU serves as a stable platform that does not introduce significant bottlenecks until the GPU is pushed to its limits.

GPU Role

The Intel Arc B580 is a discrete graphics card based on the Xe2-HPG architecture, codenamed Battlemage. It is manufactured on a 5 nm process at TSMC and features 19,600 million transistors on a 272 mm² die. The GPU has 2560 shading units, 160 texture mapping units, and 80 raster output units, along with 20 ray tracing cores. Its base and boost clock are both 2670 MHz, which is a relatively high clock speed for a modern GPU. The memory subsystem consists of 12 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 456.0 GB/s. This memory capacity is generous for a card in its class, but the bandwidth is a critical factor in the 4K performance observed.

The GPU’s synthetic benchmark scores show a mixed picture. Its Passmark G3D score is 15748, and its 3DMark Steel Nomad DX12 score is 3068. The Geekbench OpenCL score is 92821, and the Vulkan score is 109672. The GPU’s percentile versus all GPUs is 68, which places it in the mid-to-upper range. Its nearest rivals in terms of average benchmark score include the AMD Radeon RX 580 2048SP with a delta of -0.2%, the NVIDIA GeForce RTX 2080 with a delta of 0.6%, and the NVIDIA GeForce RTX 3080 with a delta of -0.7%. This indicates that the Arc B580’s raw compute performance is comparable to older high-end cards and some modern mid-range options.

In Cyberpunk 2077, the GPU’s role is paramount. The data shows that the card struggles at 4K, with the best result being 42 FPS at Low settings. The 12 GB VRAM is sufficient for the game’s textures, as the card does not appear to be running out of memory, but the 456.0 GB/s bandwidth is likely insufficient for the demands of 4K rendering. The pixel rate of 213.6 GPixel/s and texture rate of 427.2 GTexel/s are theoretical limits that are not being met in practice, as the frame rates at 4K are well below what those numbers might suggest. The FP32 performance of 13.67 TFLOPS is a decent figure, but the game’s complex lighting and post-processing effects at Ultra settings overwhelm the compute units.

The GPU’s performance scaling with settings is consistent. At 1080p, the card goes from 86 FPS at Low to 44 FPS at Ultra, a 42-frame difference. At 1440p, the range is 64 FPS at Low to 33 FPS at Ultra, a 31-frame difference. At 4K, the range is 42 FPS at Low to 22 FPS at Ultra, a 20-frame difference. This narrowing gap at higher resolutions suggests that the GPU is hitting a hard performance ceiling that is independent of settings. The card’s 190 W TDP and suggested 450 W PSU indicate that it is not a power-hungry monster, but its performance in this game is constrained by its architecture and memory subsystem rather than its power limits.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the system’s performance across three resolutions and four settings levels. At 1920x1080, the Low preset delivers an average of 86 FPS, making it the only configuration in the dataset to exceed 80 FPS. The Medium preset at 1080p produces an average of 63 FPS, with a minimum of 54 FPS and a maximum of 73 FPS, indicating a stable frame time distribution. The High preset at 1080p averages 47 FPS, while the Ultra preset averages 44 FPS. The difference between High and Ultra at 1080p is only 3 FPS, suggesting that the Ultra preset’s additional effects are not worth the performance hit at this resolution.

At 2560x1440, the Low preset averages 64 FPS, which is a playable number for most gamers. The Medium preset at 1440p averages 47 FPS, with a minimum of 40 FPS and a maximum of 54 FPS. The High preset at 1440p drops to 35 FPS, and the Ultra preset falls to 33 FPS. The gap between Low and Ultra at 1440p is 31 FPS, showing that the GPU is significantly taxed by the higher quality settings. The Medium preset’s minimum of 40 FPS is notable because it implies that even the minimum frame rate is close to the average, which is a sign of consistent performance without major hitches.

At 3840x2160, the results are poor across the board. The Low preset averages 42 FPS, which is borderline playable for some users but below the 60 FPS target. The Medium preset at 4K averages 31 FPS, with a minimum of 26 FPS and a maximum of 36 FPS. The High preset at 4K averages 23 FPS, and the Ultra preset averages 22 FPS. The 4K results show that the system is not viable for this resolution in Cyberpunk 2077, as even the lowest settings cannot maintain a smooth experience. The Medium preset’s minimum of 26 FPS is particularly problematic, as it indicates that the game will stutter noticeably during intense scenes.

The data also shows that the Medium preset is the only one with min and max FPS values recorded for all three resolutions. At 1080p, the range is 54 to 73 FPS; at 1440p, it is 40 to 54 FPS; and at 4K, it is 26 to 36 FPS. This consistency in data collection suggests that the Medium preset is a key reference point for understanding the system’s behavior. The average FPS for Medium scales from 63 to 47 to 31 across the three resolutions, which is a linear progression that indicates the GPU is the primary bottleneck.

How This Combo Ranks

The combination of the AMD Ryzen 7 5800XT and Intel Arc B580 is ranked 2803 out of 3716 tested combos in Cyberpunk 2077. This places it in the 25th percentile of all tested systems, meaning that around 75% of the combinations in the database perform better in this game. This ranking is a direct reflection of the GPU’s limitations at higher resolutions, as the CPU is a strong performer. The combo rank is not a measure of the CPU’s or GPU’s individual merits but rather their combined ability to run this specific game.

The ranking is heavily influenced by the 4K results, which drag down the overall score. If the ranking were based solely on 1080p performance, the combo would likely fare much better, as the 86 FPS Low result and 63 FPS Medium result are respectable figures. However, the benchmark database aggregates performance across all tested resolutions and settings, and the 23 FPS High and 22 FPS Ultra results at 4K are severe penalties. The combo’s rank of 2803 out of 3716 indicates that it is in the bottom quarter of systems, which is a sobering conclusion for users who intend to play Cyberpunk 2077 at high resolutions.

The CPU’s individual performance is a bright spot. With an average benchmark score of 29879 and a percentile of 81, the Ryzen 7 5800XT is a top-tier processor. Its nearest rivals, such as the AMD Ryzen 7 7840H and AMD Ryzen 5 9600X, have nearly identical average scores, with deltas of 0% and 0.6%, respectively. This means the CPU is not the reason for the low combo rank. The GPU, on the other hand, has an average benchmark score of 23021 and a percentile of 68, which is lower than the CPU’s percentile. The GPU’s nearest rivals include the NVIDIA GeForce RTX 2080 and RTX 3080, which are older cards that still perform admirably in many games. In Cyberpunk 2077, the Arc B580’s performance is below what its synthetic scores might suggest, likely due to driver optimization or the game’s specific engine demands.

The combo rank of 2803 is a clear signal that this system is not optimized for Cyberpunk 2077 at high settings. Users who own this combination should temper their expectations and focus on the lower settings presets to achieve playable frame rates. The data shows that the system is capable of delivering a smooth experience at 1080p Low or Medium, but it is not a high-end gaming rig for this title. The ranking serves as a warning that the GPU is the limiting factor, and any upgrade path should prioritize the graphics card over the CPU.

Settings Recommendations

Based on the measured FPS data, the best experience for this combination is achieved at 1920x1080 with the Low preset, which delivers an average of 86 FPS. This is the only configuration that comes close to high-refresh-rate gaming, and it provides a smooth and responsive experience. For users who prefer higher visual fidelity, the Medium preset at 1080p is a viable alternative, with an average of 63 FPS and a minimum of 54 FPS. The Medium preset offers a significant visual upgrade over Low while maintaining frame rates that are above the 60 FPS threshold for most of the time. The High preset at 1080p, with an average of 47 FPS, is playable but not ideal for fast-paced action, and the Ultra preset at 44 FPS is not recommended due to the marginal improvement over High.

At 2560x1440, the only playable option is the Low preset, which averages 64 FPS. This is a solid result for 1440p, and it allows users to enjoy the higher resolution without sacrificing too much performance. The Medium preset at 1440p, with an average of 47 FPS, is borderline playable, but the minimum of 40 FPS may cause noticeable stutters in crowded areas. The High and Ultra presets at 1440p are not recommended, as the 35 FPS and 33 FPS averages are too low for a smooth experience. For 3840x2160, the data strongly suggests avoiding this resolution entirely, as even the Low preset’s 42 FPS average is below the playable threshold, and the Medium preset’s 31 FPS with a 26 FPS minimum is a poor experience.

The best overall experience, balancing visual quality and frame rate, is the Medium preset at 1920x1080. This configuration provides an average of 63 FPS, which is high enough to be enjoyable, and the minimum of 54 FPS ensures that the game remains responsive during intense scenes. The Medium preset also includes the most complete data set, with min and max FPS values, indicating that it is a stable and well-measured configuration. For users with 1440p monitors, the Low preset is the only sensible choice, as it is the only setting that consistently stays above 60 FPS. The benchmark results indicate that this system is a 1080p gaming machine for Cyberpunk 2077, and users should not attempt to push it beyond that resolution without significant graphical compromises.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + Intel Arc B580 in Cyberpunk 2077

Resolution Settings Avg FPS
3840x2160 Low 42.0
3840x2160 Medium 31.0
3840x2160 High 23.0
3840x2160 Ultra 22.0
2560x1440 Low 64.0
2560x1440 Medium 47.0
2560x1440 High 35.0
2560x1440 Ultra 33.0
1920x1080 Low 86.0
1920x1080 Medium 63.0
1920x1080 High 47.0
1920x1080 Ultra 44.0

Cyberpunk 2077 with Ryzen 7 5800XT + Other GPUs

See how Cyberpunk 2077 performs with the same CPU but different graphics cards.

Cyberpunk 2077 with Arc B580 + Other CPUs

See how Cyberpunk 2077 performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.