Rust

Rust

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 31 43 46 68
1440p QHD 51 69 77 119
1080p Full HD 76 100 114 174

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 68
3840x2160 Medium 46
3840x2160 High 43
3840x2160 Ultra 31
2560x1440 Low 119
2560x1440 Medium 77
2560x1440 High 69
2560x1440 Ultra 51
1920x1080 Low 174
1920x1080 Medium 114
1920x1080 High 100
1920x1080 Ultra 76

Rust with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5060, In-Depth Analysis

FAQ

Q: What is the measured performance of this combo in Rust across resolutions?

A: At 1920x1080, average FPS ranges from 174.2 on Low settings to 75.6 on Ultra. At 2560x1440, the range is 119.4 (Low) down to 51.3 (Ultra). At 3840x2160, average FPS falls to 68.3 on Low and 31.3 on Ultra.

Q: How does this combo rank among tested configurations in Rust?

A: The AMD Ryzen 7 5800XT with NVIDIA GeForce RTX 5060 ranks 812th out of 1717 total tested combos, placing it in the upper-middle portion of the database for this game.

Q: What are the key CPU specifications for this pairing?

A: The AMD Ryzen 7 5800XT features 8 cores and 16 threads with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. It uses the Zen 3 architecture on the AMD Socket AM4 platform with a 32 MB L3 cache.

Q: What are the GPU's memory specifications and how do they affect Rust?

A: The NVIDIA GeForce RTX 5060 comes with 8 GB of GDDR7 memory on a 128-bit bus, providing 448.0 GB/s of bandwidth. The memory clock is 1750 MHz with 28 Gbps effective speed.

Q: How does the CPU compare to its nearest rivals in average benchmark score?

A: The CPU's average benchmark score of 29774 is virtually identical to its nearest rivals. It sits 0.1% above the AMD Ryzen 7 PRO 5755GE, 0.3% above the AMD Ryzen AI 7 PRO 360, and 0.3% below both the AMD Ryzen 7 6800HS and AMD Ryzen 7 7840H.

Q: What is the GPU's standing relative to competing graphics cards?

A: The RTX 5060's average benchmark score of 30109 places it on par with the AMD Radeon RX 7700 XT (0% delta), while it sits 0.2% above the AMD Radeon RX 570 and 0.5% above the NVIDIA Tesla M60.

GPU Role

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture using the GB206 chip fabricated on a 5 nm process at TSMC. This GPU contains 21,900 million transistors on a die size of 181 mm², and its benchmark data shows it performing at the 73rd percentile among all tested GPUs. The card's 3840 shading units, 120 texture mapping units, and 48 ROPs handle rasterization work, while 30 RT cores and 120 tensor cores provide dedicated hardware for ray tracing and AI-accelerated features.

The memory subsystem is a defining characteristic for Rust. With 8 GB of GDDR7 memory on a 128-bit bus, the 448.0 GB/s bandwidth is substantial for a card in this segment. In Rust specifically, the memory bandwidth becomes relevant because the game's world streaming and asset loading patterns can stress memory throughput. The measured FPS data shows how the GPU's capabilities scale with settings: at 1920x1080, moving from Low to Ultra drops average FPS from 174.2 to 75.6, a reduction that highlights how the GPU's compute resources are progressively taxed by higher quality presets.

The RTX 5060's boost clock of 2497 MHz (base 2280 MHz) contributes to its pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s. These rates directly influence how quickly the GPU can fill frames in Rust's environment. The card's 19.18 TFLOPS of FP32 performance is identical to its FP16 throughput (19.18 TFLOPS, 1:1 ratio), indicating a design where both precision levels execute at the same rate. For a game like Rust, where draw calls and object rendering dominate, this balance between compute and memory throughput manifests in the observed frame rates.

The GPU's nearest rival comparisons show an interesting equilibrium. The RTX 5060's average benchmark score of 30109 places it exactly even with the AMD Radeon RX 7700 XT (0% delta), and within 0.6% of the NVIDIA GeForce RTX 5070 Mobile. This suggests the desktop RTX 5060 operates in a performance tier where small architectural differences—not raw specification gaps—determine outcomes in games like Rust. The 8 GB memory capacity, while sufficient for 1080p and 1440p gaming, does not provide the headroom that larger memory pools would offer at 4K Ultra settings, where the measured 31.3 FPS indicates the GPU is near its practical limit.

Resolution Scaling

The measured FPS data reveals a consistent pattern of performance degradation as resolution increases across all settings. At Low settings, the average FPS drops from 174.2 at 1920x1080 to 119.4 at 2560x1440, then to 68.3 at 3840x2160. This represents a 31.5% reduction when moving from 1080p to 1440p, and another 42.8% reduction when moving from 1440p to 4K. The scaling curve steepens at higher resolutions, which is characteristic of a GPU-bound scenario where pixel throughput becomes the limiting factor.

High settings show a similar trajectory: 99.7 FPS at 1080p, 68.6 FPS at 1440p, and 42.7 FPS at 4K. The percentage drops are more pronounced than at Low settings—a 31.2% decline from 1080p to 1440p and a 37.8% decline from 1440p to 4K. This suggests that as settings increase, the GPU's shading and texture work amplifies the resolution penalty. Medium settings follow the same pattern with 113.7 FPS at 1080p, 77.3 FPS at 1440p, and 46.3 FPS at 4K.

Ultra settings produce the most dramatic scaling losses: 75.6 FPS at 1080p, 51.3 FPS at 1440p, and 31.3 FPS at 4K. The 1080p-to-1440p drop of 32.1% and the 1440p-to-4K drop of 39.0% demonstrate that the RTX 5060's 8 GB memory and 128-bit memory bus become increasingly strained as both resolution and quality settings rise. The 4K Ultra result of 31.3 FPS is barely playable, indicating that this configuration is not suited for maximum-quality 4K gaming in Rust.

The resolution scaling analysis points to the GPU as the primary limiting component at higher resolutions. At 1080p, even Ultra settings maintain 75.6 FPS, which is respectable. However, the steep decline at 4K—where even Low settings only reach 68.3 FPS—shows that the GPU's 448.0 GB/s bandwidth and 8 GB frame buffer cannot sustain high pixel throughput in Rust's open-world environment. The CPU, with its 8 cores and 16 threads, appears sufficient at lower resolutions where frame rates are higher, but the GPU's constraints become evident as resolution scales.

How This Combo Ranks

The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 5060 achieves a combined rank of 812 out of 1717 tested combos in Rust. This places the configuration in the 47th percentile of all tested pairings, meaning roughly half of the tested systems outperform it and half underperform it. The rank reflects the balance between the CPU's 86th percentile standing among all processors and the GPU's 73rd percentile among all graphics cards.

The CPU's nearest rivals provide context for its contribution to this ranking. The Ryzen 7 5800XT's average benchmark score of 29774 is within 0.3% of the AMD Ryzen 7 6800HS (29856) and the AMD Ryzen 7 7840H (29868). These scores indicate that the CPU is not a bottleneck in most gaming scenarios, as its processing power is broadly comparable to other 8-core parts. The GPU's nearest rivals similarly cluster tightly: the RTX 5060's 30109 average score is matched by the RX 7700 XT (30097) and the RTX 5070 Mobile (29928).

The combo's mid-pack ranking suggests that while each component is individually competent, the pairing does not create a synergistic advantage in Rust. The game's performance profile appears to be balanced between CPU and GPU demands, and this configuration meets those demands adequately without excelling. The 812th rank out of 1717 indicates that many other combos—likely those with higher-tier GPUs or CPUs—achieve better frame rates, but the system is far from the bottom of the rankings.

For Rust specifically, the combo's rank implies that users should expect playable performance at 1080p and 1440p with adjusted settings, but should temper expectations for 4K gaming. The measured FPS data aligns with this: 174.2 FPS at 1080p Low and 99.7 FPS at 1080p High are strong results, while 42.7 FPS at 4K High is marginal. The rank of 812 reflects this mixed capability—strong at lower resolutions, weaker at the highest demands.

CPU Role

The AMD Ryzen 7 5800XT serves as the computational backbone for this configuration. Its 8 cores and 16 threads, based on the Zen 3 architecture (codename Vermeer), provide substantial multi-threaded capability that Rust can utilize for world simulation, entity updates, and server-side logic. The CPU's base clock of 3.80 GHz and boost clock of 4.80 GHz deliver single-thread performance that matters for game logic and physics calculations. The 32 MB L3 cache (with 64 KB L1 and 512 KB L2 per core) helps maintain data locality for frequently accessed game state.

The CPU's benchmark results demonstrate its balanced performance profile. The Cinebench R23 multi-core score of 23794 and single-core score of 3359 indicate strong throughput in both parallel and single-threaded workloads. The 3DMark tests show scaling from 959 in single-thread to 7683 in 16-thread and 7680 in max-thread scenarios, confirming that the 16 threads are effectively utilized. PassMark results reinforce this, with multi-threaded score of 27988 and single-thread score of 3538.

In Rust, the CPU's role becomes apparent when examining the FPS data across resolutions. At 1080p Low, the system achieves 174.2 FPS, which suggests the CPU can feed frames to the GPU at high rates. The 3DMark 2-thread score of 1879 and 4-thread score of 3603 indicate that even lightly threaded workloads are well-handled. The CPU's 86th percentile ranking among all processors places it above most CPUs in the database, and its nearest rivals—all within 0.3% in average score—confirm consistent performance.

The CPU's memory support includes DDR4 with dual-channel configuration and 51.2 GB/s bandwidth, which pairs with the GPU's 448.0 GB/s GDDR7 bandwidth. This memory hierarchy ensures that data moves efficiently between CPU and GPU in Rust's streaming world. The 7 nm process node and 4,150 million transistors on a 74 mm² die contribute to the CPU's efficiency, with a 105 W TDP that allows sustained performance without excessive thermal constraints.

The CPU's release date of July 2024 and active production status indicate it is a current-generation part, despite being built on the older Zen 3 architecture. Its benchmark performance shows that it remains competitive with newer 8-core parts like the Ryzen 7 6800HS and Ryzen 7 7840H, which are mobile processors. This suggests that in Rust, the 5800XT provides ample CPU headroom, and the observed frame rate limits at higher resolutions are primarily attributable to the GPU rather than the CPU.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 5060 in Rust

Resolution Settings Avg FPS
3840x2160 Low 68.3
3840x2160 Medium 46.3
3840x2160 High 42.7
3840x2160 Ultra 31.3
2560x1440 Low 119.4
2560x1440 Medium 77.3
2560x1440 High 68.6
2560x1440 Ultra 51.3
1920x1080 Low 174.2
1920x1080 Medium 113.7
1920x1080 High 99.7
1920x1080 Ultra 75.6

Rust with Ryzen 7 5800XT + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 5060 + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.