Rust

Rust

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 35 41 62
1440p QHD 45 59 70 104
1080p Full HD 65 86 102 152

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 41
3840x2160 High 35
3840x2160 Ultra 27
2560x1440 Low 104
2560x1440 Medium 70
2560x1440 High 59
2560x1440 Ultra 45
1920x1080 Low 152
1920x1080 Medium 102
1920x1080 High 86
1920x1080 Ultra 65

Rust with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 2070 SUPER, In-Depth Analysis

The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 2070 SUPER delivers a highly playable Rust experience at 1080p and 1440p, but struggles to maintain smooth frame rates at 4K. Across the measured presets, this combination shows a clear pattern: lower settings yield dramatically higher average FPS, while Ultra presets push the system to its limits. The data indicates this combo ranks in the 42nd percentile overall for Rust, placing it in the lower-middle tier of tested systems, yet the performance headroom at lower resolutions is substantial.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The data shows 1920x1080 provides the most comfortable experience, with average FPS ranging from 65 at Ultra to 152 at Low. At 2560x1440, averages fall to between 45 and 104 FPS, while 3840x2160 drops to between 27 and 62 FPS, making 1080p the most consistent choice for high frame rates.

Q: How much FPS does lowering settings from Ultra to Low provide?

A: At 1080p, switching from Ultra to Low raises the average from 65 to 152 FPS, a gain of 87 FPS. At 1440p, the jump is from 45 to 104 FPS (+59 FPS), and at 4K, it goes from 27 to 62 FPS (+35 FPS). The relative benefit of Low settings diminishes as resolution increases.

Q: Is the RTX 2070 SUPER capable of 4K gaming in Rust?

A: The benchmark results indicate 4K is viable only with Low settings, where the average is 62 FPS. Medium settings drop to 41 FPS, High to 35 FPS, and Ultra to 27 FPS, so consistent 60+ FPS at 4K is not achievable with this GPU across most presets.

Q: What is the minimum FPS recorded for this combo?

A: The lowest recorded minimum FPS is 35, observed at 3840x2160 with Medium settings. At 2560x1440 Medium, the minimum is 60, and at 1920x1080 Medium, it is 87, showing that higher resolutions lead to more pronounced frame dips.

Q: How does this combo rank among all tested systems for Rust?

A: The combo holds rank 2160 out of 3723 tested combinations. This places it in the lower half of the database, indicating that while it can run the game, a significant number of other hardware pairings deliver higher frame rates.

Q: Does the CPU or GPU bottleneck more in this game?

A: The data shows that as resolution increases from 1080p to 4K, average FPS drops by more than half across all settings (e.g., from 86 to 35 FPS at High). This significant scaling with resolution indicates the GPU becomes the limiting factor at higher pixel counts, while the CPU’s 8 cores and 16 threads provide sufficient headroom at lower resolutions.

Settings Recommendations

The optimal preset for this combo depends on the target resolution and desired frame rate. At 1920x1080, Medium settings deliver an average of 102 FPS with a minimum of 87 FPS, which provides a smooth and responsive experience for competitive play. High settings at 1080p yield 86 FPS, still playable, but the drop to 65 FPS on Ultra makes the higher preset less attractive unless visual fidelity is prioritized over frame smoothness. For most users, Medium at 1080p offers the best balance, as it stays well above the 60 FPS threshold while maintaining decent visual quality.

Moving to 2560x1440, Low settings produce 104 FPS, which is excellent for fast-paced gameplay, but Medium drops to 70 FPS with a minimum of 60 FPS, still acceptable. High at 1440p falls to 59 FPS, which is borderline, and Ultra at 45 FPS may feel sluggish. The data suggests that Medium is the highest preset worth using at 1440p, as it keeps the average above 60 FPS. At 3840x2160, only Low settings (62 FPS) provide a consistently playable experience; Medium (41 FPS), High (35 FPS), and Ultra (27 FPS) all fall below the 60 FPS target, making them suitable only for slower, more methodical gameplay or screenshot purposes.

Considering the full dataset, the sweet spot for this hardware is 1080p with Medium settings, which offers a high average FPS and a solid minimum. For users with 1440p monitors, Low settings are recommended for maximum frame rate, while Medium is a viable compromise if a 60 FPS average is acceptable. At 4K, there is no preset that consistently hits 60 FPS, so users should expect to make significant sacrifices or lower their resolution expectations.

GPU Role

The NVIDIA GeForce RTX 2070 SUPER is built on the Turing architecture with a TU104 chip, featuring 2560 shading units, 160 texture mapping units, and 64 raster output units. It operates with a base clock of 1605 MHz and a boost clock of 1770 MHz, with memory running at 1750 MHz (14 Gbps effective) across a 256-bit bus. The 8 GB of GDDR6 memory provides a bandwidth of 448.0 GB/s, which is sufficient for Rust's textures but may become a limiting factor at higher resolutions and Ultra settings. The GPU’s FP32 performance is 9.062 TFLOPS, and it includes 40 RT cores and 320 tensor cores, though Rust does not heavily utilize ray tracing features in these benchmarks.

The GPU's role in Rust is evident from the FPS scaling across resolutions. At 1080p, the GPU can push high frame rates, with Low settings reaching 152 FPS, indicating that the graphics card is not the primary bottleneck at this resolution. However, as resolution increases to 1440p and 4K, the pixel workload grows significantly, and the average FPS drops proportionally. For example, at High settings, the average FPS falls from 86 at 1080p to 59 at 1440p and 35 at 4K, a 59% reduction from 1080p to 4K. This trend highlights that the RTX 2070 SUPER is capable of handling Rust at lower resolutions but lacks the raw compute power or memory bandwidth to maintain high frame rates at 4K, especially on higher presets that increase texture detail and shadow complexity.

The VRAM capacity of 8 GB is another factor. At 4K Ultra, the game likely requires more than 8 GB, which could cause texture streaming issues or forced lower-quality assets, contributing to the 27 FPS average. The data does not include VRAM usage, but the performance drop from Medium to Ultra at 4K (41 to 27 FPS) suggests that the memory subsystem is stressed. Overall, the GPU is the dominant component in determining performance at high resolutions, and its 65th percentile ranking among all GPUs reflects its mid-range positioning in 2024.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are 152 for Low, 102 for Medium, 86 for High, and 65 for Ultra. The Medium preset includes a minimum FPS of 87 and a maximum of 117, showing some variance but remaining well above the 60 FPS threshold. Low and High presets do not have min/max data, but the averages suggest a clear performance hierarchy. The jump from Low to Medium is a 50 FPS reduction, while the drop from Medium to High is 16 FPS, and from High to Ultra is 21 FPS. This indicates that the most significant performance hit occurs when moving from Low to Medium, likely due to increased texture and shadow settings.

At 2560x1440, the averages are 104 FPS for Low, 70 FPS for Medium, 59 FPS for High, and 45 FPS for Ultra. Medium again has the only min/max data, with a minimum of 60 and a maximum of 81. At this resolution, the delta between Low and Medium is 34 FPS, and between Medium and High is 11 FPS, while High to Ultra is 14 FPS. The pattern is similar to 1080p, but the absolute numbers are lower. Notably, High settings at 1440p barely achieve 59 FPS average, which is below the 60 FPS target, while Medium maintains a 70 FPS average with a 60 FPS minimum, making it the recommended choice for consistent smoothness.

At 3840x2160, the averages are 62 FPS for Low, 41 FPS for Medium, 35 FPS for High, and 27 FPS for Ultra. Medium has a minimum of 35 and a maximum of 48, showing significant frame dips. The performance gap between Low and Medium is 21 FPS, and between Medium and High is 6 FPS, while High to Ultra is 8 FPS. At 4K, even Low settings barely exceed 60 FPS, and the variance in Medium (min 35) indicates that stutter is likely. The data shows that this combo is not suited for 4K gaming with higher presets, as all except Low fall below 45 FPS, which is generally considered marginal for a survival game requiring quick reactions.

How This Combo Ranks

The AMD Ryzen 7 5800XT and NVIDIA GeForce RTX 2070 SUPER combination holds rank 2160 out of 3723 tested combos in Rust. This places it in the 42nd percentile, meaning that 58% of tested systems deliver better performance. The ranking reflects the GPU’s mid-tier status, as the RTX 2070 SUPER scores in the 65th percentile among all GPUs, while the CPU is in the 81st percentile. This discrepancy suggests that the GPU is the limiting factor in this pairing, dragging down the overall combo ranking despite the CPU’s strong performance.

In comparison to other components, the CPU’s nearest rivals include the AMD Ryzen 7 7840H with an average score of 29868 (0% delta), the AMD Ryzen 7 8845HS and Ryzen 7 7840HS with scores of 29955 (-0.3% delta), and the AMD Ryzen 5 9600X with a score of 29713 (0.6% delta). The 5800XT’s average benchmark score is 29879, placing it essentially on par with these mobile and desktop chips, indicating that it is not a bottleneck in most scenarios. On the GPU side, the RTX 2070 SUPER’s nearest rivals include the NVIDIA Quadro M4000M (20480, -1% delta), RTX 3070 Mobile (20534, -1.2% delta), Intel Arc B570 (20556, -1.3% delta), and Intel Arc A750 (20582, -1.5% delta). The 2070 SUPER’s average GPU score is 20282, which is slightly lower than these rivals, showing that it performs comparably to newer mid-range options.

The combo rank of 2160 indicates that in Rust, this system is outclassed by many configurations with more powerful GPUs. For instance, systems with RTX 3070 or above, or newer AMD cards, likely achieve much higher FPS, especially at 1440p and 4K. However, the rank is not abysmal, and the measured FPS at 1080p Medium (102 FPS) shows that the combo can handle the game well if the resolution is kept moderate. The data suggests that users with this pairing should prioritize GPU upgrades if they want to push higher resolutions, as the CPU has ample headroom.

CPU Role

The AMD Ryzen 7 5800XT is a desktop processor based on the Zen 3 architecture, codenamed Vermeer, and manufactured on a 7 nm process by TSMC. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. The CPU has a 32 MB shared L3 cache, along with 64 KB L1 and 512 KB L2 per core, which helps with gaming performance by reducing memory latency. It supports DDR4 memory in a dual-channel configuration with a bandwidth of 51.2 GB/s, and it uses the AMD Socket AM4 platform with PCIe Gen 4 support. The CPU’s TDP is 105 W, and it has a 7 nm process with 4,150 million transistors on a 74 mm² die.

In Rust, the CPU’s role is to handle game logic, physics, and AI, which can be demanding in a multiplayer survival game with many entities. The 8-core, 16-thread configuration is well-suited for this, as Rust can utilize multiple threads for world simulation. The CPU’s benchmark scores reflect its strong multi-threaded performance: it scores 23794 in Cinebench R23 multi-core and 3359 in single-core, placing it in the 81st percentile among all CPUs. Its PassMark multithread score is 28053, and its 3DMark 16-thread score is 7683, showing that it can feed the GPU effectively without becoming a bottleneck at lower resolutions.

At 1080p, the FPS numbers (152 at Low) suggest that the CPU is not the limiting factor, as the GPU is able to render frames quickly. However, at 4K, the CPU’s performance becomes less relevant, as the GPU is saturated with pixel work. The data shows that the CPU’s nearest rivals, such as the Ryzen 7 7840H, have nearly identical average scores, indicating that the 5800XT is a solid mid-range choice. The CPU’s boost clock of 4.80 GHz provides high single-thread performance (Cinebench R23 single-core score of 3359), which is beneficial for games that rely on a few heavily loaded threads, though Rust’s multi-threaded nature means the full 16 threads are often utilized. Overall, the CPU is more than capable for Rust, and any performance shortfalls in this combo are attributable to the GPU.

Resolution Scaling

The FPS scaling from 1080p to 4K reveals a clear trend across all settings. At Low settings, the average FPS drops from 152 at 1080p to 104 at 1440p (a 31.6% reduction) and then to 62 at 4K (a 59.2% reduction from 1080p). At Medium, the averages are 102, 70, and 41 for 1080p, 1440p, and 4K, respectively, showing drops of 31.4% and 59.8% from 1080p. High settings see averages of 86, 59, and 35, with reductions of 31.4% and 59.3%. Ultra settings yield 65, 45, and 27, with drops of 30.8% and 58.5%. The consistency of these percentage drops across presets is striking, indicating that the scaling is primarily resolution-driven rather than settings-driven.

This pattern strongly suggests that the GPU is the limiting component as resolution increases. The number of pixels at 4K is four times that of 1080p, but the FPS does not drop to a quarter; instead, it drops to roughly 40-42% of the 1080p value. This is because the GPU’s fill rate and memory bandwidth become more constrained, but the CPU still keeps up with the increased draw calls. The fact that the percentage drop is nearly identical across all settings (around 59% from 1080p to 4K) indicates that the GPU is uniformly saturated at high resolutions, regardless of visual complexity. If the CPU were the bottleneck, we would expect to see smaller FPS drops at lower settings, where the GPU has less work to do, but the data does not support this.

At 1080p, the high FPS values (152 on Low) show that the CPU can drive the GPU to its maximum output, and the GPU is the limiting factor even at this resolution, as the FPS is higher on Low settings than on Ultra, confirming that the GPU’s pixel processing is the constraint. The 1440p results sit in a middle ground, where the GPU is still the primary limiter but the frame rates are more moderate. The 4K results are dominated by the GPU’s inability to maintain high frame rates, with even Low settings barely reaching 62 FPS. This analysis indicates that for users wanting to play at 4K, a more powerful GPU is necessary, while the Ryzen 7 5800XT provides ample CPU performance for all resolutions tested.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2070 SUPER

VRAM 8 GB GDDR6
Base Clock
Boost Clock 1770 MHz MHz
TDP 215 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 2070 SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 62.0
3840x2160 Medium 41.0
3840x2160 High 35.0
3840x2160 Ultra 27.0
2560x1440 Low 104.0
2560x1440 Medium 70.0
2560x1440 High 59.0
2560x1440 Ultra 45.0
1920x1080 Low 152.0
1920x1080 Medium 102.0
1920x1080 High 86.0
1920x1080 Ultra 65.0

Rust with Ryzen 7 5800XT + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 2070 SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 2070 SUPER

Explore FPS benchmarks for other games using this same hardware combination.