Rust
This combination provides smooth gameplay with an average of 76 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 36 | 46 | 69 |
| 1440p QHD | 46 | 62 | 77 | 109 |
| 1080p Full HD | 68 | 95 | 113 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Rust with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 4060, In-Depth Analysis
The AMD Ryzen 5 5600G and NVIDIA GeForce RTX 4060 pairing delivers a 1080p experience in Rust that is firmly playable, but the data reveals a significant shift in system dynamics as resolution climbs. The combination ranks 963rd out of 1717 tested configurations in this title, placing it in the lower-middle portion of the database. This ranking, combined with the measured frame rates, indicates a system where the CPU’s capabilities become a defining factor at lower resolutions, while the GPU’s 8 GB VRAM and bandwidth constraints emerge as the primary hurdle at 4K.
CPU Role
The Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.90 GHz and a boost clock of 4.40 GHz. It features a 16 MB L3 cache and supports DDR4 memory with a dual-channel bus offering 51.2 GB/s of bandwidth. In Rust, a title known for its heavy server-side and simulation logic, the CPU’s multi-threaded capacity is often the bottleneck for maximum frame rates.
The benchmark data supports this. The CPU’s multi-threaded performance, as measured by Cinebench R23, is 16758 points, while its single-core score is 2365 points. Its average benchmark score of 19983 places it at the 78th percentile of all CPUs. The nearest rivals in the database are tightly clustered: the Intel Core i7-11600H scores 19949 (0.2% slower), the Intel Core i7-11800H scores 20024 (0.2% faster), and the AMD EPYC 7713P also scores 20024 (0.2% faster). This shows the 5600G is positioned in a highly competitive performance band, where minor architectural differences yield negligible deltas.
At 1080p with Low settings, the combo achieves 164.3 FPS. This high frame rate is a clear indicator of CPU headroom; the processor is capable of feeding the GPU with enough data to reach frame rates well above the 144 Hz refresh rate common in gaming monitors. However, the data also suggests that the CPU’s 16 MB L3 cache and dual-channel memory bandwidth are not limiting factors here, as the GPU is still able to produce a very high output. The 3DMark 16-thread score of 5451 further underscores that the processor has sufficient parallelism for Rust’s background simulations. The system is not CPU-bound at 1080p Low, as evidenced by the fact that increasing the resolution to 1440p drops the average to 109.3 FPS, a 33% reduction that points directly to the GPU.
GPU Role
The NVIDIA GeForce RTX 4060 is built on the Ada Lovelace architecture and features 8 GB of GDDR6 memory on a 128-bit bus, yielding a bandwidth of 272.0 GB/s. Its memory clock is 2125 MHz (17 Gbps effective), with a base clock of 1830 MHz and a boost clock of 2460 MHz. The GPU’s Passmark G3D score is 19545, placing it at the 66th percentile of all GPUs. Its nearest rivals are the AMD Radeon RX 6600M (23321, 0.6% faster), the NVIDIA GeForce GTX 780 Ti (23338, 0.7% faster), the Intel Arc B580 (23021, 0.7% slower), and the AMD Radeon 760M (22999, 0.8% slower).
In Rust, the GPU’s role is primarily to handle the game’s rendering, lighting, and texture work. The 8 GB VRAM capacity is a critical factor. At 1080p with Ultra settings, the combo produces 67.7 FPS. Moving to High settings at the same resolution yields 95.3 FPS. The difference between these settings is substantial, but the real story emerges at higher resolutions. At 1440p Ultra, the frame rate drops to 46.2 FPS, and at 4K Ultra, it falls to 27 FPS. This steep decline is not merely a function of pixel count; it is a strong signal that the GPU’s 8 GB VRAM buffer is being saturated. Rust’s high-resolution textures and large world assets can easily exceed 8 GB, forcing the GPU to swap data to system memory, which is a slower process.
The FP32 performance of 15.11 TFLOPS and the 118.1 GPixel/s pixel rate are sufficient for 1080p, but the 128-bit memory interface and 272 GB/s bandwidth become a bottleneck at higher resolutions. The data shows that the GPU is the limiting component at 4K, as even dropping to Low settings only recovers to 68.9 FPS, still below the 100 FPS target that many users expect.
Resolution Scaling
The measured frame rates across resolutions and settings paint a clear picture of the system’s scaling behavior. At 1080p, the average FPS ranges from 164.3 (Low) down to 67.7 (Ultra). The gap between Low and Ultra is 96.6 FPS, indicating a massive sensitivity to graphical settings. This suggests that at 1080p, the system is primarily GPU-limited; the CPU has enough headroom to handle the increased draw calls and physics calculations without significantly impacting the frame rate.
Scaling up to 1440p, the average FPS drops to 109.3 (Low) and 46.2 (Ultra). The reduction from 1080p Low to 1440p Low is 55 FPS, or a 33.5% decrease. This is a proportional response to the increase in pixel count (from 2.07 million to 3.69 million pixels), which confirms the GPU is becoming the primary constraint.
The most telling data is at 4K (3840x2160). The average FPS at Low settings is 68.9, which is a 58% drop from the 1080p Low result of 164.3 FPS. At Ultra settings, the 4K result is 27 FPS, a 60% drop from the 1080p Ultra result of 67.7 FPS. The percentage drop between Low and Ultra at 4K is smaller than at 1080p, but the absolute frame rates are too low for smooth gameplay. The 4K results indicate that the GPU’s VRAM and bandwidth are severely stressed. The fact that the Low setting at 4K (68.9 FPS) is lower than the High setting at 1440p (62.3 FPS) is interesting, but it underscores that the resolution is the dominant factor, not the detail level. The system is unequivocally GPU-bound at 4K.
FAQ
Q: What is the highest average frame rate this combo achieves in Rust?
A: The highest recorded average is 164.3 FPS, achieved at 1920x1080 resolution with Low settings. This indicates strong CPU performance that can easily drive a high-refresh-rate monitor at this resolution and settings combination.
Q: Is this system more limited by the CPU or the GPU at 1080p?
A: At 1080p, the system is primarily GPU-limited. This is evidenced by the wide spread in frame rates between Low (164.3 FPS) and Ultra (67.7 FPS) settings, showing that the GPU’s workload is the main variable. The CPU’s multi-threaded score of 16758 in Cinebench R23 provides sufficient headroom to not bottleneck the GPU at these settings.
Q: How does the CPU compare to its closest rivals in the database?
A: The Ryzen 5 5600G has an average benchmark score of 19983. Its nearest rival, the Intel Core i7-11800H, scores 20024, a 0.2% difference. The AMD EPYC 7713P also scores 20024, a 0.2% difference. This places it in a tight performance cluster where the performance delta is negligible.
Q: Can this combo handle Rust at 4K resolution?
A: The data shows that 4K performance is marginal. At 4K Ultra settings, the average FPS is 27, which is not smooth. Even at 4K Low settings, the average FPS is 68.9, which is below the 100 FPS threshold for competitive play. The 8 GB VRAM buffer on the RTX 4060 is a limiting factor at this resolution.
Q: What is the frame rate difference between High and Ultra settings at 1440p?
A: At 2560x1440, the High setting produces an average of 62.3 FPS, while the Ultra setting produces an average of 46.2 FPS. This is a difference of 16.1 FPS, indicating that the Ultra preset’s additional graphical effects place a significant load on the GPU.
Q: Where does this combo rank among all tested configurations in Rust?
A: The combination ranks 963rd out of 1717 tested combos in Rust. This places it in the lower-middle portion of the database, indicating that while it is not a top-tier performer, it is not in the bottom quartile either, and its performance is highly dependent on resolution and settings.
How This Combo Ranks
The combo’s rank of 963 out of 1717 combos places it in the 44th percentile of tested systems for Rust. This is a below-average ranking, which is largely attributable to the GPU’s 8 GB VRAM limitation at higher resolutions. The CPU’s performance, while not top-tier, is competitive, as its nearest rivals are all within a 0.3% delta of its average score. The data suggests that the CPU is not the primary reason for this low ranking.
The ranking is more reflective of the GPU’s position. The RTX 4060’s average benchmark score of 23181 places it at the 66th percentile of all GPUs, but its nearest rivals include the older GTX 780 Ti and the lower-tier Radeon 760M. This indicates that while the 4060 is a modern card, its performance in Rust is hampered by its memory configuration. The 128-bit bus and 272 GB/s bandwidth are insufficient for the high-resolution textures that Rust’s Ultra preset demands.
In the context of the database, this combo’s rank is a direct consequence of its scaling behavior. At 1080p, it can compete with higher-ranking systems, as shown by the 164.3 FPS result at Low settings. However, as the resolution increases, the rank would likely fall further, as the GPU struggle becomes more pronounced. The 4K data (27 FPS at Ultra) is a clear indicator that this system is not designed for high-resolution gaming in Rust. For a user targeting 1080p or 1440p with Medium to High settings, the combo offers a playable experience, but it does not have the headroom to be a top-tier performer in this specific title.
Hardware Specifications
AMD Ryzen 5 5600G
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 4060 in Rust
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 68.9 |
| 3840x2160 | Medium | 45.6 |
| 3840x2160 | High | 35.7 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 109.3 |
| 2560x1440 | Medium | 76.6 |
| 2560x1440 | High | 62.3 |
| 2560x1440 | Ultra | 46.2 |
| 1920x1080 | Low | 164.3 |
| 1920x1080 | Medium | 112.8 |
| 1920x1080 | High | 95.3 |
| 1920x1080 | Ultra | 67.7 |
Rust with Ryzen 5 5600G + Other GPUs
See how Rust performs with the same CPU but different graphics cards.
Rust with RTX 4060 + Other CPUs
See how Rust performs with the same GPU but different processors.
Other Games with Ryzen 5 5600G + RTX 4060
Explore FPS benchmarks for other games using this same hardware combination.