Rust

Rust

AVERAGE FPS
64
good

This combination provides smooth gameplay with an average of 64 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 32 38 56
1440p QHD 41 54 64 95
1080p Full HD 59 78 92 138

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 56
3840x2160 Medium 38
3840x2160 High 32
3840x2160 Ultra 24
2560x1440 Low 95
2560x1440 Medium 64
2560x1440 High 54
2560x1440 Ultra 41
1920x1080 Low 138
1920x1080 Medium 92
1920x1080 High 78
1920x1080 Ultra 59

Rust with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 2060 SUPER, In-Depth Analysis

The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 2060 SUPER delivers a playable but demanding experience in Rust, with performance that scales predictably across resolutions and presets. The data shows a system that is firmly balanced between CPU and GPU capabilities at lower settings, but becomes clearly GPU-limited at 4K, where even the lowest preset struggles to maintain high frame rates. This analysis breaks down the measured FPS values, contextualizes the hardware’s standing among tested combinations, and provides actionable settings guidance based on the benchmark rows.

Resolution Scaling

The measured FPS data reveals a steep performance drop as resolution increases, a pattern typical of a title that loads heavily on both the graphics card and the processor. At 1080p with Low settings, the combo achieves 138 FPS average. Moving to 1440p reduces that figure to 95 FPS, a decline of 43 FPS. At 4K, the average falls to 56 FPS, which is a 40 FPS drop from the 1440p result. This scaling shows that the RTX 2060 SUPER’s rendering workload grows faster than the CPU can compensate for, even at the lowest quality preset where the graphics card is less stressed.

The High preset tells a similar story but with lower absolute numbers. At 1080p High, the average is 78 FPS. At 1440p High, it drops to 54 FPS, and at 4K High, it reaches only 32 FPS. The gap between 1080p and 1440p High is 24 FPS, while the gap between 1440p and 4K High is 22 FPS. This consistent reduction indicates that the GPU is the primary bottleneck at higher resolutions, as the CPU’s workload does not change with pixel count. The data suggests that the limiting component shifts from a balanced CPU/GPU scenario at 1080p to a strictly GPU-bound one at 4K, where even the Low preset cannot eclipse 60 FPS.

For the Ultra preset, the scaling is more severe. The system produces 59 FPS at 1080p, 41 FPS at 1440p, and just 24 FPS at 4K. The 4K Ultra result is less than half the 1080p Ultra figure, demonstrating that the combination of maximum settings and high pixel density overwhelms the RTX 2060 SUPER’s 8 GB memory buffer and 448.0 GB/s bandwidth. The Medium preset offers a middle ground, with 92 FPS at 1080p, 64 FPS at 1440p, and 38 FPS at 4K. The resolution scaling across all presets confirms that players targeting 4K must accept Low settings for playable frame rates, while 1440p is viable for Medium or High, and 1080p allows for High or even Ultra with reduced but acceptable performance.

GPU Role

The NVIDIA GeForce RTX 2060 SUPER is built on the Turing architecture with a 12 nm process node, featuring 2176 shading units, 136 texture mapping units, and 64 raster output units. Its memory configuration of 8 GB GDDR6 on a 256-bit bus provides 448.0 GB/s of bandwidth, a figure that directly influences high-resolution performance in Rust. The GPU’s base clock is 1470 MHz with a boost clock of 1650 MHz, which are modest by modern standards but sufficient for a game that relies more on memory throughput and raw fill rate than on real-time ray tracing or DLSS features.

The benchmark results for this GPU show a passmark_g3d score of 16462 and a geekbench_vulkan score of 77402, placing it in the 62nd percentile among all GPUs. Its avgBenchmarkScore is 18093, which is nearly identical to the NVIDIA GeForce RTX 3060 Mobile (18159, deltaPct -0.4). This near-parity indicates that the desktop RTX 2060 SUPER performs on par with a mobile RTX 3060 in synthetic tests, but in Rust, the measured FPS at 4K Ultra (24 FPS) suggests that the 8 GB VRAM capacity is a limiting factor, as the game’s high-resolution textures can exceed that buffer under maximum settings.

The GPU’s pixel rate of 105.6 GPixel/s and texture rate of 224.4 GTexel/s explain why the Low preset at 1080p achieves 138 FPS, while the High preset at 4K drops to 32 FPS. The difference is not just resolution but also the fill rate demand of higher-quality shadows and draw distances. The data shows that the RTX 2060 SUPER’s performance is adequate for 1080p and 1440p gaming in Rust, but at 4K, it falls below the 60 FPS threshold even on Low, underscoring the GPU as the primary bottleneck at that resolution.

How This Combo Ranks

Within the benchmark database, this specific combination of the AMD Ryzen 5 5600G and NVIDIA GeForce RTX 2060 SUPER ranks 2640 out of 3723 tested combos for Rust. This places it in the lower-mid range of all tested pairings, meaning that a significant portion of other CPU-GPU combinations achieve higher average frame rates in this title. The percentile ranking reflects the hardware’s age and tier; the CPU is a 5000-series part with integrated graphics that is not primarily designed for extreme gaming workloads, and the GPU is an end-of-life product from the GeForce 20-series.

Comparing the components individually, the CPU’s avgBenchmarkScore is 21088, which puts it in the 74th percentile of all CPUs, with nearest rivals including the Intel Core i3-1220P (21066, deltaPct 0.1) and the Intel Core Ultra 7 256V (21112, deltaPct -0.1). The GPU’s avgBenchmarkScore is 18093, in the 62nd percentile of all GPUs, with the nearest rival being the RTX 3060 Mobile (18159, deltaPct -0.4). These scores indicate that the CPU is relatively stronger than the GPU when compared to their respective pools, which explains why the combo’s rank in Rust is lower than the CPU’s percentile — the GPU is the weaker link in this pairing for a game that scales heavily with graphics settings.

The combo rank of 2640 out of 3723 suggests that for Rust specifically, there are over 1000 tested combinations that deliver better FPS. This is not surprising given the game’s demanding nature and the RTX 2060 SUPER’s position below the top-tier cards of its generation. Players considering this combo should expect to rely on the CPU’s solid multi-threaded performance to handle Rust’s simulation and AI, while the GPU manages the visual output at modest resolutions and settings.

FAQ

Q: What is the best resolution for this combo in Rust?

A: The data shows 1080p is the only resolution where the combo can exceed 130 FPS (138 FPS at Low) and maintain above 50 FPS on the highest preset (59 FPS at Ultra). At 1440p, the best case is 95 FPS at Low, and at 4K, the best case is 56 FPS at Low, which is below the 60 FPS threshold.

Q: Does the 8 GB VRAM of the RTX 2060 SUPER cause issues at higher settings?

A: The measured FPS drops from 59 FPS at 1080p Ultra to 24 FPS at 4K Ultra, a 35 FPS reduction. This severe decline, combined with the GPU’s 448.0 GB/s bandwidth, indicates that 4K Ultra exceeds the memory and bandwidth capacity, making the GPU the limiting component at that resolution.

Q: How does this combo compare to the RTX 3060 Mobile in Rust?

A: The RTX 2060 SUPER has an avgBenchmarkScore of 18093, while the RTX 3060 Mobile has 18159, a deltaPct of -0.4. This near-identical synthetic performance suggests the desktop card would deliver very similar FPS in Rust, though the desktop GPU’s higher power ceiling may allow for steadier frame times.

Q: Is the Ryzen 5 5600G a bottleneck for the RTX 2060 SUPER in this game?

A: The CPU’s avgBenchmarkScore is 21088, ranking in the 74th percentile, which is higher than the GPU’s 62nd percentile. The FPS scaling from 138 FPS at 1080p Low to 95 FPS at 1440p Low shows that the CPU is not the primary limiter at lower resolutions, but the GPU takes over as the bottleneck at 4K.

Q: What is the difference in FPS between Low and Ultra at 1440p?

A: At 1440p, the Low preset averages 95 FPS, while the Ultra preset averages 41 FPS. This 54 FPS difference demonstrates that the Ultra preset nearly halves performance, making it a poor choice for players who prioritize smoothness over visual fidelity.

Q: Can this combo maintain 60 FPS at any resolution and setting?

A: Yes, but only at 1080p. At 1080p Medium, the average is 92 FPS, and at High, it is 78 FPS. At 1440p, only the Low preset (95 FPS) exceeds 60 FPS, while at 4K, no preset achieves 60 FPS, with the highest being Low at 56 FPS.

Settings Recommendations

Based on the measured FPS rows, the optimal experience for this combo is at 1080p with either Medium or High settings. The Medium preset averages 92 FPS with a minimum of 79 FPS and a maximum of 106 FPS, providing a comfortable margin above 60 FPS for most scenarios. The High preset averages 78 FPS, which is still smooth but leaves less headroom for demanding scenes with many players or large bases. The Ultra preset at 1080p averages 59 FPS, which is borderline playable but risks stutter in intense moments, so it is not recommended unless the player accepts occasional dips below 60 FPS.

For 1440p, the data suggests that the Low preset (95 FPS) is the only way to maintain a high frame rate, while the Medium preset (64 FPS) is acceptable for players who prefer better visuals over a high refresh rate. The High preset at 1440p (54 FPS) and Ultra preset (41 FPS) are below the 60 FPS target and should be avoided for competitive play. At 4K, the Low preset is the only viable option, yielding 56 FPS, but even this is marginal; the Medium preset drops to 38 FPS, and High and Ultra are unplayable at 32 FPS and 24 FPS, respectively.

The best balance of visual quality and performance comes from the Medium preset at 1080p, which offers a 92 FPS average without the steep performance penalty of Ultra. The data shows that moving from Medium to Ultra at 1080p costs 33 FPS (from 92 to 59), while moving from Low to Medium costs 46 FPS (from 138 to 92). Therefore, Medium provides the most efficient trade-off, delivering over 60 FPS with improved textures and effects compared to Low.

CPU Role

The AMD Ryzen 5 5600G is a 6-core, 12-thread processor based on the Zen 3 architecture, manufactured on a 7 nm process by TSMC. It has a base clock of 3.90 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The CPU features 16 MB of L3 cache and supports dual-channel DDR4 memory with a bandwidth of 51.2 GB/s. In Rust, which is known for its heavy server-side simulation and large player counts, the CPU’s multi-threading capabilities are crucial for maintaining consistent frame rates.

The CPU’s benchmark scores reflect its strong multi-threaded performance: it scores 10551 in Cinebench R23 multicore and 5455 in 3DMark max threads. Its single-thread score of 1409 in Cinebench R23 is also respectable, indicating that it can handle the game’s physics and AI calculations without becoming a bottleneck at lower resolutions. The data supports this, as the FPS at 1080p Low (138 FPS) is nearly double the 4K Low (56 FPS), showing that the CPU can feed the GPU enough frames when the resolution is low.

However, the CPU’s integrated Radeon Vega 7 graphics are irrelevant in this pairing, as the discrete RTX 2060 SUPER handles all rendering. The CPU’s role is to manage the game logic, entity updates, and network code, which in Rust can be demanding with many connected players. The 6-core/12-thread configuration is adequate for this task, but not exceptional; players with higher-end CPUs may see better minimum frame rates in crowded servers, even if the average FPS remains similar. The CPU’s 74th percentile ranking among all processors confirms it is above average, but not a top-tier gaming part.

Measured FPS Breakdown

At 1920x1080, the measured average FPS across presets is as follows: Low settings yield 138 FPS, Medium yields 92 FPS with a minimum of 79 FPS and maximum of 106 FPS, High yields 78 FPS, and Ultra yields 59 FPS. The progression from Low to Ultra shows a consistent 20-30 FPS drop per preset step, with the largest gap between Low and Medium (46 FPS) and the smallest between High and Ultra (19 FPS).

At 2560x1440, the averages are: Low at 95 FPS, Medium at 64 FPS (minimum 54 FPS, maximum 73 FPS), High at 54 FPS, and Ultra at 41 FPS. The difference between Low and Medium is 31 FPS, and between High and Ultra is 13 FPS. Compared to 1080p, each preset loses roughly 30-40 FPS, with the exception of Ultra, which loses 18 FPS, indicating that the Ultra preset is already heavily taxing the GPU at 1080p.

At 3840x2160, the averages are: Low at 56 FPS, Medium at 38 FPS (minimum 32 FPS, maximum 43 FPS), High at 32 FPS, and Ultra at 24 FPS. The gap between Low and Medium is 18 FPS, and between High and Ultra is 8 FPS. The 4K results show a compression of frame rates at the lower end, as all presets fall below 60 FPS, with even the Low preset barely reaching 56 FPS. The Medium preset’s minimum of 32 FPS highlights the instability at 4K, where frame times can spike, making the experience feel less smooth than the average suggests.

The full dataset shows a clear pattern: the combo is strongest at 1080p, where it can hit high refresh rates on Low and Medium, and weakest at 4K, where it cannot maintain 60 FPS on any preset. The measured FPS values provide a complete picture for users to decide whether to prioritize resolution or visual fidelity, with the data indicating that 1440p Medium is a reasonable compromise for those with a 1440p monitor, while 1080p High is the sweet spot for most players.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 2060 SUPER

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1650 MHz MHz
TDP 175 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 2060 SUPER in Rust

Resolution Settings Avg FPS
3840x2160 Low 56.0
3840x2160 Medium 38.0
3840x2160 High 32.0
3840x2160 Ultra 24.0
2560x1440 Low 95.0
2560x1440 Medium 64.0
2560x1440 High 54.0
2560x1440 Ultra 41.0
1920x1080 Low 138.0
1920x1080 Medium 92.0
1920x1080 High 78.0
1920x1080 Ultra 59.0

Rust with Ryzen 5 5600G + Other GPUs

See how Rust performs with the same CPU but different graphics cards.

Rust with RTX 2060 SUPER + Other CPUs

See how Rust performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RTX 2060 SUPER

Explore FPS benchmarks for other games using this same hardware combination.